blob: b92da9e8ed789e783c5cd3942c6fe0f329a84f7a [file] [edit]
/* Copyright (c) 2024-2026 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "error_message/spirv_logging.h"
#include "gpuav/core/gpuav.h"
#include "gpuav/resources/gpuav_state_trackers.h"
#include "gpuav/resources/gpuav_vulkan_objects.h"
#include "gpuav/shaders/gpuav_error_codes.h"
#include "gpuav/shaders/gpuav_error_header.h"
#include "gpuav/shaders/gpuav_shaders_constants.h"
namespace gpuav {
struct BufferDeviceAddressCbState {
BufferDeviceAddressCbState(CommandBufferSubState& cb) {
bda_ranges_snapshot_ptr = cb.gpu_resources_manager.GetDeviceLocalBufferRange(sizeof(VkDeviceAddress));
}
vko::BufferRange bda_ranges_snapshot_ptr{};
};
void RegisterBufferDeviceAddressValidation(Validator& gpuav, CommandBufferSubState& cb) {
if (!gpuav.gpuav_settings.shader_instrumentation.buffer_device_address) {
return;
}
cb.on_instrumentation_error_logger_register_functions.emplace_back([](Validator& gpuav, CommandBufferSubState& cb,
const LastBound& last_bound) {
CommandBufferSubState::InstrumentationErrorLogger inst_error_logger =
[](Validator& gpuav, const Location&, const uint32_t* error_record, const InstrumentedShader* instrumented_shader,
std::string& out_error_msg, std::string& out_vuid_msg) {
using namespace glsl;
bool error_found = false;
if (GetErrorGroup(error_record) != kErrorGroup_InstBufferDeviceAddress) {
return error_found;
}
error_found = true;
std::ostringstream strm;
const uint32_t payload = error_record[kInst_LogError_ParameterOffset_2];
const bool is_write = ((payload >> kInst_BuffAddrAccess_PayloadShiftIsWrite) & 1) != 0;
const bool is_struct = ((payload >> kInst_BuffAddrAccess_PayloadShiftIsStruct) & 1) != 0;
const uint64_t address = *reinterpret_cast<const uint64_t*>(error_record + kInst_LogError_ParameterOffset_0);
const uint32_t error_sub_code = GetSubError(error_record);
switch (error_sub_code) {
case kErrorSubCode_BufferDeviceAddress_UnallocRef: {
const char* access_type = is_write ? "written" : "read";
const uint32_t byte_size = payload & kInst_BuffAddrAccess_PayloadMaskAccessInfo;
strm << "Out of bounds access: " << byte_size << " bytes " << access_type << " at buffer device address 0x"
<< std::hex << address << '.';
if (is_struct) {
// Added because glslang currently has no way to seperate out the struct (Slang does as of 2025.6.2)
strm << " This " << (is_write ? "write" : "read") << " corresponds to a full OpTypeStruct load";
const uint32_t instruction_position_offset =
error_record[kHeader_StageInstructionIdOffset] & kInstructionId_Mask;
::spirv::FindOpStructFromBDA(strm, instrumented_shader->original_spirv, instruction_position_offset);
strm << ". While not all members of the struct might be accessed, "
"it is up "
"to the source language or tooling to detect that and reflect it in the SPIR-V.";
}
out_vuid_msg = "VUID-RuntimeSpirv-PhysicalStorageBuffer64-11819";
} break;
case kErrorSubCode_BufferDeviceAddress_Alignment: {
const char* access_type = is_write ? "OpStore" : "OpLoad";
const uint32_t alignment = (payload & kInst_BuffAddrAccess_PayloadMaskAccessInfo);
strm << "Unaligned pointer access: The " << access_type << " at buffer device address 0x" << std::hex
<< address << " is not aligned to the instruction Aligned operand of " << std::dec << alignment << '.';
out_vuid_msg = "VUID-RuntimeSpirv-PhysicalStorageBuffer64-06315";
} break;
default:
error_found = false;
break;
}
out_error_msg += strm.str();
return error_found;
};
return inst_error_logger;
});
cb.on_instrumentation_common_desc_update_functions.emplace_back(
[](CommandBufferSubState& cb, const LastBound&, const Location&, CommonDescriptorUpdate& out_update) {
BufferDeviceAddressCbState& bda_cb_state = cb.shared_resources_cache.GetOrCreate<BufferDeviceAddressCbState>(cb);
const vko::BufferRange& buffer_range = bda_cb_state.bda_ranges_snapshot_ptr;
out_update.buffer = buffer_range.buffer;
out_update.offset = buffer_range.offset;
out_update.range = buffer_range.size;
out_update.address = buffer_range.offset_address;
out_update.binding = glsl::kBindingInstBufferDeviceAddress;
});
cb.on_pre_cb_submission_functions.emplace_back(
[](Validator& gpuav, CommandBufferSubState& cb, VkCommandBuffer per_submission_cb) {
BufferDeviceAddressCbState* bda_cb_state = cb.shared_resources_cache.TryGet<BufferDeviceAddressCbState>();
// Can happen if command buffer did not record any action command
if (!bda_cb_state) {
return;
}
// Update buffer device address (BDA) table
// One snapshot update per CB submission, to prevent concurrent submissions of the same CB to write and read
// to the same snapshot.
const size_t bda_ranges_count = gpuav.device_state->GetBufferAddressRangesCount();
const VkDeviceSize bda_table_byte_size = 2 * sizeof(uint32_t) + 2 * sizeof(VkDeviceAddress) * bda_ranges_count;
vko::BufferRange bda_table = cb.gpu_resources_manager.GetHostCachedBufferRange(bda_table_byte_size);
auto bda_table_ranges_u32_ptr = (uint32_t*)bda_table.offset_mapped_ptr;
*bda_table_ranges_u32_ptr = (uint32_t)bda_ranges_count;
gpuav.device_state->GetBufferAddressRanges((vvl::DeviceState::BufferAddressRange*)(bda_table_ranges_u32_ptr + 2));
cb.gpu_resources_manager.FlushAllocation(bda_table);
// Fill a GPU buffer with a pointer to the BDA table
vko::BufferRange bda_table_ptr = cb.gpu_resources_manager.GetHostCoherentBufferRange(sizeof(VkDeviceAddress));
*(VkDeviceAddress*)bda_table_ptr.offset_mapped_ptr = bda_table.offset_address;
vko::CmdSynchronizedCopyBufferRange(per_submission_cb, bda_cb_state->bda_ranges_snapshot_ptr, bda_table_ptr);
});
}
} // namespace gpuav