| /* |
| * Copyright (c) 2015-2021 The Khronos Group Inc. |
| * Copyright (c) 2015-2021 Valve Corporation |
| * Copyright (c) 2015-2021 LunarG, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| * Author: Courtney Goeltzenleuchter <courtney@LunarG.com> |
| * Author: Dave Houlton <daveh@lunarg.com> |
| */ |
| |
| #ifndef VKRENDERFRAMEWORK_H |
| #define VKRENDERFRAMEWORK_H |
| |
| #include "lvt_function_pointers.h" |
| |
| #ifdef ANDROID |
| #include "vktestframeworkandroid.h" |
| class VkImageObj; |
| #else |
| #include "vktestframework.h" |
| #endif |
| |
| #if defined(ANDROID) |
| #include <android/log.h> |
| #if defined(VALIDATION_APK) |
| #include <android_native_app_glue.h> |
| #endif |
| #endif |
| |
| #include <algorithm> |
| #include <array> |
| #include <memory> |
| #include <vector> |
| #include <unordered_map> |
| #include <unordered_set> |
| |
| using vk_testing::MakeVkHandles; |
| |
| template <class Dst, class Src> |
| std::vector<Dst *> MakeTestbindingHandles(const std::vector<Src *> &v) { |
| std::vector<Dst *> handles; |
| handles.reserve(v.size()); |
| std::transform(v.begin(), v.end(), std::back_inserter(handles), [](const Src *o) { return static_cast<Dst *>(o); }); |
| return handles; |
| } |
| |
| typedef vk_testing::Queue VkQueueObj; |
| class VkDeviceObj : public vk_testing::Device { |
| public: |
| VkDeviceObj(uint32_t id, VkPhysicalDevice obj); |
| VkDeviceObj(uint32_t id, VkPhysicalDevice obj, std::vector<const char *> &extension_names, |
| VkPhysicalDeviceFeatures *features = nullptr, void *create_device_pnext = nullptr); |
| |
| uint32_t QueueFamilyMatching(VkQueueFlags with, VkQueueFlags without, bool all_bits = true); |
| uint32_t QueueFamilyWithoutCapabilities(VkQueueFlags capabilities) { |
| // an all_bits match with 0 matches all |
| return QueueFamilyMatching(VkQueueFlags(0), capabilities, true /* all_bits with */); |
| } |
| |
| VkDevice device() { return handle(); } |
| void SetDeviceQueue(); |
| VkQueueObj *GetDefaultQueue(); |
| VkQueueObj *GetDefaultComputeQueue(); |
| |
| uint32_t id; |
| VkPhysicalDeviceProperties props; |
| std::vector<VkQueueFamilyProperties> queue_props; |
| |
| VkQueue m_queue; |
| }; |
| |
| // ErrorMonitor Usage: |
| // |
| // Call SetDesiredFailureMsg with a string to be compared against all |
| // encountered log messages, or a validation error enum identifying |
| // desired error message. Passing NULL or VALIDATION_ERROR_MAX_ENUM |
| // will match all log messages. logMsg will return true for skipCall |
| // only if msg is matched or NULL. |
| // |
| // Call VerifyFound to determine if all desired failure messages |
| // were encountered. Call VerifyNotFound to determine if any unexpected |
| // failure was encountered. |
| class ErrorMonitor { |
| public: |
| enum Behavior { |
| DefaultSuccess = 0, |
| DefaultIgnore, |
| }; |
| |
| ErrorMonitor(Behavior = Behavior::DefaultIgnore); |
| |
| ~ErrorMonitor() NOEXCEPT; |
| |
| // Set monitor to pristine state |
| void Reset(); |
| |
| // ErrorMonitor will look for an error message containing the specified string(s) |
| void SetDesiredFailureMsg(const VkFlags msgFlags, const std::string msg); |
| void SetDesiredFailureMsg(const VkFlags msgFlags, const char *const msgString); |
| |
| // ErrorMonitor will look for an error message containing the specified string(s) |
| template <typename Iter> |
| void SetDesiredFailureMsg(const VkFlags msgFlags, Iter iter, const Iter end) { |
| for (; iter != end; ++iter) { |
| SetDesiredFailureMsg(msgFlags, *iter); |
| } |
| } |
| |
| // Set an error that the error monitor will ignore. Do not use this function if you are creating a new test. |
| // TODO: This is stopgap to block new unexpected errors from being introduced. The long-term goal is to remove the use of this |
| // function and its definition. |
| void SetUnexpectedError(const char *const msg); |
| |
| // Set an error that should not cause a test failure |
| void SetAllowedFailureMsg(const char *const msg); |
| |
| VkBool32 CheckForDesiredMsg(const char *const msgString); |
| VkDebugReportFlagsEXT GetMessageFlags(); |
| void SetError(const char *const errorString); |
| void SetBailout(bool *bailout); |
| |
| // Helpers |
| |
| // ExpectSuccess now takes an optional argument allowing a custom combination of debug flags |
| void ExpectSuccess(VkDebugReportFlagsEXT const message_flag_mask = kErrorBit); |
| bool ExpectingSuccess() const { |
| return (desired_message_strings_.size() == 1) && |
| (desired_message_strings_.count("") == 1 && ignore_message_strings_.size() == 0); |
| } |
| bool NeedCheckSuccess() const { |
| return (behavior_ == Behavior::DefaultSuccess) && ExpectingSuccess(); |
| } |
| |
| void VerifyFound(); |
| void VerifyNotFound(); |
| |
| private: |
| // TODO: This is stopgap to block new unexpected errors from being introduced. The long-term goal is to remove the use of this |
| // function and its definition. |
| bool IgnoreMessage(std::string const &msg) const; |
| std::vector<std::string> GetOtherFailureMsgs() const; |
| bool AnyDesiredMsgFound() const; |
| bool AllDesiredMsgsFound() const; |
| void DumpFailureMsgs() const; |
| void MonitorReset(); |
| |
| VkFlags message_flags_; |
| std::unordered_multiset<std::string> desired_message_strings_; |
| std::unordered_multiset<std::string> failure_message_strings_; |
| std::vector<std::string> ignore_message_strings_; |
| std::vector<std::string> allowed_message_strings_; |
| std::vector<std::string> other_messages_; |
| test_platform_thread_mutex mutex_; |
| bool *bailout_; |
| bool message_found_; |
| Behavior behavior_; |
| }; |
| |
| struct DebugReporter { |
| void Create(VkInstance instance) NOEXCEPT; |
| void Destroy(VkInstance instance) NOEXCEPT; |
| |
| ErrorMonitor error_monitor_; |
| |
| #ifdef VK_USE_PLATFORM_ANDROID_KHR |
| static VKAPI_ATTR VkBool32 VKAPI_CALL DebugCallback(VkDebugReportFlagsEXT message_flags, VkDebugReportObjectTypeEXT, uint64_t, |
| size_t, int32_t, const char *, const char *msg, void *user_data); |
| |
| const char *debug_extension_name = VK_EXT_DEBUG_REPORT_EXTENSION_NAME; |
| VkDebugReportCallbackCreateInfoEXT debug_create_info_ = { |
| VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT, nullptr, |
| VK_DEBUG_REPORT_ERROR_BIT_EXT | VK_DEBUG_REPORT_WARNING_BIT_EXT | VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT, |
| &DebugCallback, &error_monitor_}; |
| using DebugCreateFnType = PFN_vkCreateDebugReportCallbackEXT; |
| const char *debug_create_fn_name_ = "vkCreateDebugReportCallbackEXT"; |
| using DebugDestroyFnType = PFN_vkDestroyDebugReportCallbackEXT; |
| const char *debug_destroy_fn_name_ = "vkDestroyDebugReportCallbackEXT"; |
| VkDebugReportCallbackEXT debug_obj_ = VK_NULL_HANDLE; |
| #else |
| static VKAPI_ATTR VkBool32 VKAPI_CALL DebugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT message_severity, |
| VkDebugUtilsMessageTypeFlagsEXT message_types, |
| const VkDebugUtilsMessengerCallbackDataEXT *callback_data, void *user_data); |
| |
| const char *debug_extension_name = VK_EXT_DEBUG_UTILS_EXTENSION_NAME; |
| VkDebugUtilsMessengerCreateInfoEXT debug_create_info_ = { |
| VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT, |
| nullptr, |
| 0, |
| VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | |
| VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT, |
| VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT, |
| &DebugCallback, |
| &error_monitor_}; |
| using DebugCreateFnType = PFN_vkCreateDebugUtilsMessengerEXT; |
| const char *debug_create_fn_name_ = "vkCreateDebugUtilsMessengerEXT"; |
| using DebugDestroyFnType = PFN_vkDestroyDebugUtilsMessengerEXT; |
| const char *debug_destroy_fn_name_ = "vkDestroyDebugUtilsMessengerEXT"; |
| VkDebugUtilsMessengerEXT debug_obj_ = VK_NULL_HANDLE; |
| #endif |
| }; |
| |
| class VkCommandPoolObj; |
| class VkCommandBufferObj; |
| class VkDepthStencilObj; |
| |
| typedef enum { |
| kGalaxyS10, |
| kPixel3, |
| kPixelC, |
| kNexusPlayer, |
| kShieldTV, |
| kShieldTVb, |
| kPixel3aXL, |
| kPixel2XL, |
| kMockICD, |
| } PlatformType; |
| |
| const std::unordered_map<PlatformType, std::string, std::hash<int>> vk_gpu_table = { |
| {kGalaxyS10, "Mali-G76"}, |
| {kPixel3, "Adreno (TM) 630"}, |
| {kPixelC, "NVIDIA Tegra X1"}, |
| {kNexusPlayer, "PowerVR Rogue G6430"}, |
| {kShieldTV, "NVIDIA Tegra X1 (nvgpu)"}, |
| {kShieldTVb, "NVIDIA Tegra X1 (rev B) (nvgpu)"}, |
| {kPixel3aXL, "Adreno (TM) 615"}, |
| {kPixel2XL, "Adreno (TM) 540"}, |
| {kMockICD, "Vulkan Mock Device"}, |
| }; |
| |
| class VkRenderFramework : public VkTestFramework { |
| public: |
| VkInstance instance() { return instance_; } |
| VkDevice device() { return m_device->device(); } |
| VkDeviceObj *DeviceObj() const { return m_device; } |
| VkPhysicalDevice gpu(); |
| VkRenderPass renderPass() { return m_renderPass; } |
| const VkRenderPassCreateInfo &RenderPassInfo() const { return m_renderPass_info; }; |
| VkFramebuffer framebuffer() { return m_framebuffer; } |
| ErrorMonitor &Monitor(); |
| VkPhysicalDeviceProperties physDevProps(); |
| |
| static bool InstanceLayerSupported(const char *layer_name, uint32_t spec_version = 0, uint32_t impl_version = 0); |
| static bool InstanceExtensionSupported(const char *extension_name, uint32_t spec_version = 0); |
| |
| VkInstanceCreateInfo GetInstanceCreateInfo() const; |
| void InitFramework(void * /*unused compatibility parameter*/ = NULL, void *instance_pnext = NULL); |
| void ShutdownFramework(); |
| |
| void InitViewport(float width, float height); |
| void InitViewport(); |
| bool InitSurface(); |
| bool InitSurface(float width, float height); |
| bool InitSurface(float width, float height, VkSurfaceKHR &surface); |
| void InitSwapchainInfo(); |
| bool InitSwapchain(VkSurfaceKHR &surface, VkImageUsageFlags imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, |
| VkSurfaceTransformFlagBitsKHR preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR); |
| bool InitSwapchain(VkImageUsageFlags imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, |
| VkSurfaceTransformFlagBitsKHR preTransform = VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR); |
| bool InitSwapchain(VkSurfaceKHR &surface, VkImageUsageFlags imageUsage, VkSurfaceTransformFlagBitsKHR preTransform, VkSwapchainKHR &swapchain, VkSwapchainKHR oldSwapchain = 0); |
| void DestroySwapchain(); |
| void InitRenderTarget(); |
| void InitRenderTarget(uint32_t targets); |
| void InitRenderTarget(VkImageView *dsBinding); |
| void InitRenderTarget(uint32_t targets, VkImageView *dsBinding); |
| void DestroyRenderTarget(); |
| bool InitFrameworkAndRetrieveFeatures(VkPhysicalDeviceFeatures2KHR &features2); |
| |
| bool IsDriver(VkDriverId driver_id); |
| bool IsPlatform(PlatformType platform); |
| void GetPhysicalDeviceFeatures(VkPhysicalDeviceFeatures *features); |
| void GetPhysicalDeviceProperties(VkPhysicalDeviceProperties *props); |
| void InitState(VkPhysicalDeviceFeatures *features = nullptr, void *create_device_pnext = nullptr, |
| const VkCommandPoolCreateFlags flags = 0); |
| |
| const VkRenderPassBeginInfo &renderPassBeginInfo() const { return m_renderPassBeginInfo; } |
| |
| bool EnableDeviceProfileLayer(); |
| bool InstanceExtensionEnabled(const char *name); |
| bool DeviceExtensionSupported(const char *extension_name, uint32_t spec_version = 0) const; |
| bool DeviceExtensionSupported(VkPhysicalDevice, const char *, const char *name, |
| uint32_t spec_version = 0) const { // deprecated |
| return DeviceExtensionSupported(name, spec_version); |
| } |
| bool DeviceExtensionEnabled(const char *name); |
| bool DeviceSimulation(); |
| |
| // Tracks ext_name to be enabled at device creation time and attempts to enable any required instance extensions. |
| // Returns true if all required instance extensions are supported or there are no required instance extensions, false |
| // otherwise. |
| // `ext_name` can refer to a device or instance extension. |
| bool AddRequiredExtensions(const char *ext_name); |
| // After instance and physical device creation (e.g., after InitFramework), returns true if all required extensions are |
| // available, false otherwise |
| bool AreRequestedExtensionsEnabled() const; |
| |
| // Add ext_name, the names of all instance extensions required by ext_name, and return true if ext_name is supported. If the |
| // extension is not supported, no extension names are added for instance creation. `ext_name` can refer to a device or instance |
| // extension. |
| bool AddRequiredInstanceExtensions(const char *ext_name); |
| // Returns true if the instance extension inst_ext_name is enabled. This call is only valid _after_ previous |
| // `AddRequired*Extensions` calls and InitFramework has been called. `inst_ext_name` must be an instance extension name; false |
| // is returned for all device extension names. |
| bool CanEnableInstanceExtension(const std::string &inst_ext_name) const; |
| // Add dev_ext_name, then names of _device_ extensions required by dev_ext_name, and return true if dev_ext_name is supported. |
| // If the extension is not supported, no extension names are added for device creation. This function has no effect if |
| // dev_ext_name refers to an instance extension. |
| bool AddRequiredDeviceExtensions(const char *dev_ext_name); |
| // Returns true if the device extension is enabled. This call is only valid _after_ previous `AddRequired*Extensions` calls and |
| // InitFramework has been called. |
| // `dev_ext_name` msut be an instance extension name; false is returned for all instance extension names. |
| bool CanEnableDeviceExtension(const std::string &dev_ext_name) const; |
| |
| protected: |
| VkRenderFramework(); |
| virtual ~VkRenderFramework() = 0; |
| |
| DebugReporter debug_reporter_; |
| ErrorMonitor *m_errorMonitor = &debug_reporter_.error_monitor_; // compatibility alias name |
| |
| VkApplicationInfo app_info_; |
| std::vector<const char *> instance_layers_; |
| std::vector<const char *> instance_extensions_; |
| std::vector<const char *> &m_instance_extension_names = instance_extensions_; // compatibility alias name |
| VkInstance instance_; |
| VkPhysicalDevice gpu_ = VK_NULL_HANDLE; |
| VkPhysicalDeviceProperties physDevProps_; |
| |
| uint32_t m_gpu_index; |
| VkDeviceObj *m_device; |
| VkCommandPoolObj *m_commandPool; |
| VkCommandBufferObj *m_commandBuffer; |
| VkRenderPass m_renderPass; |
| VkRenderPassCreateInfo m_renderPass_info = {}; |
| std::vector<VkAttachmentDescription> m_renderPass_attachments; |
| std::vector<VkSubpassDescription> m_renderPass_subpasses; |
| std::vector<VkSubpassDependency> m_renderPass_dependencies; |
| |
| VkFramebuffer m_framebuffer; |
| VkFramebufferCreateInfo m_framebuffer_info; |
| std::vector<VkImageView> m_framebuffer_attachments; |
| |
| // WSI items |
| VkSurfaceKHR m_surface; |
| #if defined(VK_USE_PLATFORM_XLIB_KHR) |
| Display *m_surface_dpy; |
| Window m_surface_window; |
| #endif |
| #if defined(VK_USE_PLATFORM_XCB_KHR) |
| xcb_connection_t *m_surface_xcb_conn; |
| #endif |
| VkSwapchainKHR m_swapchain; |
| VkSurfaceCapabilitiesKHR m_surface_capabilities; |
| std::vector<VkSurfaceFormatKHR> m_surface_formats; |
| std::vector<VkPresentModeKHR> m_surface_present_modes; |
| VkPresentModeKHR m_surface_non_shared_present_mode; |
| VkCompositeAlphaFlagBitsKHR m_surface_composite_alpha; |
| |
| std::vector<VkViewport> m_viewports; |
| std::vector<VkRect2D> m_scissors; |
| float m_lineWidth; |
| float m_depthBiasConstantFactor; |
| float m_depthBiasClamp; |
| float m_depthBiasSlopeFactor; |
| float m_blendConstants[4]; |
| float m_minDepthBounds; |
| float m_maxDepthBounds; |
| uint32_t m_compareMask; |
| uint32_t m_writeMask; |
| uint32_t m_reference; |
| bool m_addRenderPassSelfDependency; |
| std::vector<VkSubpassDependency> m_additionalSubpassDependencies; |
| std::vector<VkClearValue> m_renderPassClearValues; |
| VkRenderPassBeginInfo m_renderPassBeginInfo; |
| std::vector<std::unique_ptr<VkImageObj>> m_renderTargets; |
| float m_width, m_height; |
| VkFormat m_render_target_fmt; |
| VkFormat m_depth_stencil_fmt; |
| VkClearColorValue m_clear_color; |
| bool m_clear_via_load_op; |
| float m_depth_clear_color; |
| uint32_t m_stencil_clear_color; |
| VkDepthStencilObj *m_depthStencil; |
| |
| // Requested extensions to enable at device creation time |
| std::vector<const char *> m_requested_extensions; |
| // Device extensions to enable |
| std::vector<const char *> m_device_extension_names; |
| }; |
| |
| class VkDescriptorSetObj; |
| class VkConstantBufferObj; |
| class VkPipelineObj; |
| typedef vk_testing::Event VkEventObj; |
| typedef vk_testing::Fence VkFenceObj; |
| typedef vk_testing::Buffer VkBufferObj; |
| typedef vk_testing::AccelerationStructure VkAccelerationStructureObj; |
| typedef vk_testing::AccelerationStructureKHR VkAccelerationStructurekhrObj; |
| class VkCommandPoolObj : public vk_testing::CommandPool { |
| public: |
| VkCommandPoolObj(VkDeviceObj *device, uint32_t queue_family_index, VkCommandPoolCreateFlags flags = 0); |
| }; |
| |
| class VkCommandBufferObj : public vk_testing::CommandBuffer { |
| public: |
| VkCommandBufferObj(VkDeviceObj *device, VkCommandPoolObj *pool, VkCommandBufferLevel level = VK_COMMAND_BUFFER_LEVEL_PRIMARY, |
| VkQueueObj *queue = nullptr); |
| void PipelineBarrier(VkPipelineStageFlags src_stages, VkPipelineStageFlags dest_stages, VkDependencyFlags dependencyFlags, |
| uint32_t memoryBarrierCount, const VkMemoryBarrier *pMemoryBarriers, uint32_t bufferMemoryBarrierCount, |
| const VkBufferMemoryBarrier *pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, |
| const VkImageMemoryBarrier *pImageMemoryBarriers); |
| void PipelineBarrier2KHR(const VkDependencyInfoKHR *pDependencyInfo); |
| void ClearAllBuffers(const std::vector<std::unique_ptr<VkImageObj>> &color_objs, VkClearColorValue clear_color, |
| VkDepthStencilObj *depth_stencil_obj, float depth_clear_value, uint32_t stencil_clear_value); |
| void PrepareAttachments(const std::vector<std::unique_ptr<VkImageObj>> &color_atts, VkDepthStencilObj *depth_stencil_att); |
| void BindDescriptorSet(VkDescriptorSetObj &descriptorSet); |
| void BindIndexBuffer(VkBufferObj *indexBuffer, VkDeviceSize offset, VkIndexType indexType); |
| void BindVertexBuffer(VkConstantBufferObj *vertexBuffer, VkDeviceSize offset, uint32_t binding); |
| void BeginRenderPass(const VkRenderPassBeginInfo &info, VkSubpassContents contents = VK_SUBPASS_CONTENTS_INLINE); |
| void EndRenderPass(); |
| void FillBuffer(VkBuffer buffer, VkDeviceSize offset, VkDeviceSize fill_size, uint32_t data); |
| void Draw(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance); |
| void DrawIndexed(uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t vertexOffset, |
| uint32_t firstInstance); |
| void QueueCommandBuffer(bool checkSuccess = true); |
| void QueueCommandBuffer(const VkFenceObj &fence, bool checkSuccess = true); |
| void SetViewport(uint32_t firstViewport, uint32_t viewportCount, const VkViewport *pViewports); |
| void SetStencilReference(VkStencilFaceFlags faceMask, uint32_t reference); |
| void UpdateBuffer(VkBuffer buffer, VkDeviceSize dstOffset, VkDeviceSize dataSize, const void *pData); |
| void CopyImage(VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, |
| uint32_t regionCount, const VkImageCopy *pRegions); |
| void ResolveImage(VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, VkImageLayout dstImageLayout, |
| uint32_t regionCount, const VkImageResolve *pRegions); |
| void ClearColorImage(VkImage image, VkImageLayout imageLayout, const VkClearColorValue *pColor, uint32_t rangeCount, |
| const VkImageSubresourceRange *pRanges); |
| void ClearDepthStencilImage(VkImage image, VkImageLayout imageLayout, const VkClearDepthStencilValue *pColor, |
| uint32_t rangeCount, const VkImageSubresourceRange *pRanges); |
| void BuildAccelerationStructure(VkAccelerationStructureObj *as, VkBuffer scratchBuffer); |
| void BuildAccelerationStructure(VkAccelerationStructureObj *as, VkBuffer scratchBuffer, VkBuffer instanceData); |
| void SetEvent(VkEventObj &event, VkPipelineStageFlags stageMask) { event.cmd_set(*this, stageMask); } |
| void ResetEvent(VkEventObj &event, VkPipelineStageFlags stageMask) { event.cmd_reset(*this, stageMask); } |
| void WaitEvents(uint32_t eventCount, const VkEvent *pEvents, VkPipelineStageFlags srcStageMask, |
| VkPipelineStageFlags dstStageMask, uint32_t memoryBarrierCount, const VkMemoryBarrier *pMemoryBarriers, |
| uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier *pBufferMemoryBarriers, |
| uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier *pImageMemoryBarriers) { |
| vk::CmdWaitEvents(handle(), eventCount, pEvents, srcStageMask, dstStageMask, memoryBarrierCount, pMemoryBarriers, |
| bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers); |
| } |
| |
| protected: |
| VkDeviceObj *m_device; |
| VkQueueObj *m_queue; |
| }; |
| |
| class VkConstantBufferObj : public VkBufferObj { |
| public: |
| VkConstantBufferObj(VkDeviceObj *device, |
| VkBufferUsageFlags usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT); |
| VkConstantBufferObj(VkDeviceObj *device, VkDeviceSize size, const void *data, |
| VkBufferUsageFlags usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT); |
| |
| VkDescriptorBufferInfo m_descriptorBufferInfo; |
| |
| protected: |
| VkDeviceObj *m_device; |
| }; |
| |
| class VkRenderpassObj : public vk_testing::RenderPass { |
| public: |
| VkRenderpassObj(VkDeviceObj *device, VkFormat format = VK_FORMAT_B8G8R8A8_UNORM); |
| VkRenderpassObj(VkDeviceObj *device, VkFormat format, bool depthStencil); |
| }; |
| |
| class VkImageObj : public vk_testing::Image { |
| public: |
| VkImageObj(VkDeviceObj *dev); |
| bool IsCompatible(VkImageUsageFlags usages, VkFormatFeatureFlags features); |
| bool IsCompatibleCheck(const VkImageCreateInfo &create_info); |
| |
| public: |
| static VkImageCreateInfo ImageCreateInfo2D(uint32_t const width, uint32_t const height, uint32_t const mipLevels, |
| uint32_t const layers, VkFormat const format, VkFlags const usage, |
| VkImageTiling const requested_tiling = VK_IMAGE_TILING_LINEAR, |
| const std::vector<uint32_t> *queue_families = nullptr); |
| void Init(uint32_t const width, uint32_t const height, uint32_t const mipLevels, VkFormat const format, VkFlags const usage, |
| VkImageTiling const tiling = VK_IMAGE_TILING_LINEAR, VkMemoryPropertyFlags const reqs = 0, |
| const std::vector<uint32_t> *queue_families = nullptr, bool memory = true); |
| void Init(const VkImageCreateInfo &create_info, VkMemoryPropertyFlags const reqs = 0, bool memory = true); |
| |
| void init(const VkImageCreateInfo *create_info); |
| |
| void InitNoLayout(uint32_t const width, uint32_t const height, uint32_t const mipLevels, VkFormat const format, |
| VkFlags const usage, VkImageTiling tiling = VK_IMAGE_TILING_LINEAR, VkMemoryPropertyFlags reqs = 0, |
| const std::vector<uint32_t> *queue_families = nullptr, bool memory = true); |
| |
| void InitNoLayout(const VkImageCreateInfo &create_info, VkMemoryPropertyFlags reqs = 0, bool memory = true); |
| |
| // void clear( CommandBuffer*, uint32_t[4] ); |
| |
| void Layout(VkImageLayout const layout) { m_descriptorImageInfo.imageLayout = layout; } |
| |
| VkDeviceMemory memory() const { return Image::memory().handle(); } |
| |
| void *MapMemory() { return Image::memory().map(); } |
| |
| void UnmapMemory() { Image::memory().unmap(); } |
| |
| void ImageMemoryBarrier(VkCommandBufferObj *cmd, VkImageAspectFlags aspect, VkFlags output_mask, VkFlags input_mask, |
| VkImageLayout image_layout, VkPipelineStageFlags src_stages = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, |
| VkPipelineStageFlags dest_stages = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, |
| uint32_t srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED, |
| uint32_t dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED); |
| |
| VkResult CopyImage(VkImageObj &src_image); |
| |
| VkResult CopyImageOut(VkImageObj &dst_image); |
| |
| std::array<std::array<uint32_t, 16>, 16> Read(); |
| |
| VkImage image() const { return handle(); } |
| |
| VkImageView targetView(VkFormat format, VkImageAspectFlags aspect = VK_IMAGE_ASPECT_COLOR_BIT, uint32_t baseMipLevel = 0, |
| uint32_t levelCount = VK_REMAINING_MIP_LEVELS, uint32_t baseArrayLayer = 0, |
| uint32_t layerCount = VK_REMAINING_ARRAY_LAYERS, VkImageViewType type = VK_IMAGE_VIEW_TYPE_2D) { |
| if (!m_targetView.initialized()) { |
| VkImageViewCreateInfo createView = {}; |
| createView.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO; |
| createView.image = handle(); |
| createView.viewType = type; |
| createView.format = format; |
| createView.components.r = VK_COMPONENT_SWIZZLE_R; |
| createView.components.g = VK_COMPONENT_SWIZZLE_G; |
| createView.components.b = VK_COMPONENT_SWIZZLE_B; |
| createView.components.a = VK_COMPONENT_SWIZZLE_A; |
| createView.subresourceRange = {aspect, baseMipLevel, levelCount, baseArrayLayer, layerCount}; |
| createView.flags = 0; |
| m_targetView.init(*m_device, createView); |
| } |
| return m_targetView.handle(); |
| } |
| |
| void SetLayout(VkCommandBufferObj *cmd_buf, VkImageAspectFlags aspect, VkImageLayout image_layout); |
| void SetLayout(VkImageAspectFlags aspect, VkImageLayout image_layout); |
| |
| VkImageLayout Layout() const { return m_descriptorImageInfo.imageLayout; } |
| uint32_t width() const { return extent().width; } |
| uint32_t height() const { return extent().height; } |
| VkDeviceObj *device() const { return m_device; } |
| |
| protected: |
| VkDeviceObj *m_device; |
| |
| vk_testing::ImageView m_targetView; |
| VkDescriptorImageInfo m_descriptorImageInfo; |
| uint32_t m_mipLevels; |
| uint32_t m_arrayLayers; |
| }; |
| |
| class VkTextureObj : public VkImageObj { |
| public: |
| VkTextureObj(VkDeviceObj *device, uint32_t *colors = NULL); |
| |
| const VkDescriptorImageInfo &DescriptorImageInfo() const { return m_descriptorImageInfo; } |
| |
| protected: |
| VkDeviceObj *m_device; |
| vk_testing::ImageView m_textureView; |
| }; |
| |
| class VkDepthStencilObj : public VkImageObj { |
| public: |
| VkDepthStencilObj(VkDeviceObj *device); |
| void Init(VkDeviceObj *device, int32_t width, int32_t height, VkFormat format, |
| VkImageUsageFlags usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, VkImageAspectFlags aspect = 0); |
| bool Initialized(); |
| VkImageView *BindInfo(); |
| |
| VkFormat Format() const; |
| |
| protected: |
| VkDeviceObj *m_device; |
| bool m_initialized; |
| vk_testing::ImageView m_imageView; |
| VkFormat m_depth_stencil_fmt; |
| VkImageView m_attachmentBindInfo; |
| }; |
| |
| class VkSamplerObj : public vk_testing::Sampler { |
| public: |
| VkSamplerObj(VkDeviceObj *device); |
| |
| protected: |
| VkDeviceObj *m_device; |
| }; |
| |
| class VkDescriptorSetLayoutObj : public vk_testing::DescriptorSetLayout { |
| public: |
| VkDescriptorSetLayoutObj() = default; |
| VkDescriptorSetLayoutObj(const VkDeviceObj *device, |
| const std::vector<VkDescriptorSetLayoutBinding> &descriptor_set_bindings = {}, |
| VkDescriptorSetLayoutCreateFlags flags = 0, void *pNext = NULL); |
| |
| // Move constructor and move assignment operator for Visual Studio 2013 |
| VkDescriptorSetLayoutObj(VkDescriptorSetLayoutObj &&src) NOEXCEPT : DescriptorSetLayout(std::move(src)){}; |
| VkDescriptorSetLayoutObj &operator=(VkDescriptorSetLayoutObj &&src) NOEXCEPT { |
| DescriptorSetLayout::operator=(std::move(src)); |
| return *this; |
| } |
| }; |
| |
| class VkDescriptorSetObj : public vk_testing::DescriptorPool { |
| public: |
| VkDescriptorSetObj(VkDeviceObj *device); |
| ~VkDescriptorSetObj() NOEXCEPT; |
| |
| int AppendDummy(); |
| int AppendBuffer(VkDescriptorType type, VkConstantBufferObj &constantBuffer); |
| int AppendSamplerTexture(VkSamplerObj *sampler, VkTextureObj *texture); |
| void CreateVKDescriptorSet(VkCommandBufferObj *commandBuffer); |
| |
| VkDescriptorSet GetDescriptorSetHandle() const; |
| VkPipelineLayout GetPipelineLayout() const; |
| VkDescriptorSetLayout GetDescriptorSetLayout() const; |
| |
| protected: |
| VkDeviceObj *m_device; |
| std::vector<VkDescriptorSetLayoutBinding> m_layout_bindings; |
| std::map<VkDescriptorType, int> m_type_counts; |
| int m_nextSlot; |
| |
| std::vector<VkDescriptorImageInfo> m_imageSamplerDescriptors; |
| std::vector<VkWriteDescriptorSet> m_writes; |
| |
| vk_testing::DescriptorSetLayout m_layout; |
| vk_testing::PipelineLayout m_pipeline_layout; |
| vk_testing::DescriptorSet *m_set = NULL; |
| }; |
| |
| class VkShaderObj : public vk_testing::ShaderModule { |
| public: |
| VkShaderObj(VkDeviceObj &device, VkShaderStageFlagBits stage, char const *name = "main", |
| const VkSpecializationInfo *specInfo = nullptr); |
| VkShaderObj(VkDeviceObj *device, const char *shaderText, VkShaderStageFlagBits stage, VkRenderFramework *framework, |
| char const *name = "main", bool debug = false, const VkSpecializationInfo *specInfo = nullptr, |
| const spv_target_env env = SPV_ENV_VULKAN_1_0); |
| VkShaderObj(VkDeviceObj *device, const std::string spv_source, VkShaderStageFlagBits stage, VkRenderFramework *framework, |
| char const *name = "main", const VkSpecializationInfo *specInfo = nullptr, |
| const spv_target_env env = SPV_ENV_VULKAN_1_0); |
| VkPipelineShaderStageCreateInfo const &GetStageCreateInfo() const; |
| |
| bool InitFromGLSL(VkRenderFramework &framework, const char *shader_code, bool debug = false, |
| const spv_target_env env = SPV_ENV_VULKAN_1_0); |
| VkResult InitFromGLSLTry(VkRenderFramework &framework, const char *shader_code, bool debug = false, |
| const spv_target_env env = SPV_ENV_VULKAN_1_0); |
| bool InitFromASM(VkRenderFramework &framework, const std::string &spv_source, const spv_target_env env = SPV_ENV_VULKAN_1_0); |
| VkResult InitFromASMTry(VkRenderFramework &framework, const std::string &spv_source, const spv_target_env = SPV_ENV_VULKAN_1_0); |
| |
| // These functions return a pointer to a newly created _and initialized_ VkShaderObj if initialization was successful. |
| // Otherwise, {} is returned. |
| static std::unique_ptr<VkShaderObj> CreateFromGLSL(VkDeviceObj &dev, VkRenderFramework &framework, VkShaderStageFlagBits stage, |
| const std::string &code, const char *entry_point = "main", |
| const VkSpecializationInfo *spec_info = nullptr, |
| const spv_target_env = SPV_ENV_VULKAN_1_0, bool debug = false); |
| static std::unique_ptr<VkShaderObj> CreateFromASM(VkDeviceObj &dev, VkRenderFramework &framework, VkShaderStageFlagBits stage, |
| const std::string &code, const char *entry_point = "main", |
| const VkSpecializationInfo *spec_info = nullptr, |
| const spv_target_env spv_env = SPV_ENV_VULKAN_1_0); |
| |
| // TODO (ncesario) remove ifndef once android build consolidation changes go in |
| #ifndef __ANDROID__ |
| struct GlslangTargetEnv { |
| GlslangTargetEnv(const spv_target_env env) { |
| switch (env) { |
| case SPV_ENV_UNIVERSAL_1_0: |
| language_version = glslang::EShTargetSpv_1_0; |
| break; |
| case SPV_ENV_UNIVERSAL_1_1: |
| language_version = glslang::EShTargetSpv_1_1; |
| break; |
| case SPV_ENV_UNIVERSAL_1_2: |
| language_version = glslang::EShTargetSpv_1_2; |
| break; |
| case SPV_ENV_UNIVERSAL_1_3: |
| language_version = glslang::EShTargetSpv_1_3; |
| break; |
| case SPV_ENV_UNIVERSAL_1_4: |
| language_version = glslang::EShTargetSpv_1_4; |
| break; |
| case SPV_ENV_UNIVERSAL_1_5: |
| language_version = glslang::EShTargetSpv_1_5; |
| break; |
| case SPV_ENV_VULKAN_1_0: |
| client_version = glslang::EShTargetVulkan_1_0; |
| break; |
| case SPV_ENV_VULKAN_1_1: |
| client_version = glslang::EShTargetVulkan_1_1; |
| language_version = glslang::EShTargetSpv_1_3; |
| break; |
| case SPV_ENV_VULKAN_1_2: |
| client_version = glslang::EShTargetVulkan_1_2; |
| language_version = glslang::EShTargetSpv_1_5; |
| break; |
| default: |
| break; |
| } |
| } |
| |
| operator glslang::EShTargetLanguageVersion() const { |
| return language_version; |
| } |
| |
| operator glslang::EShTargetClientVersion() const { |
| return client_version; |
| } |
| |
| private: |
| glslang::EShTargetLanguageVersion language_version = glslang::EShTargetSpv_1_0; |
| glslang::EShTargetClientVersion client_version = glslang::EShTargetVulkan_1_0; |
| }; |
| #endif |
| |
| protected: |
| VkPipelineShaderStageCreateInfo m_stage_info; |
| VkDeviceObj &m_device; |
| }; |
| |
| class VkPipelineLayoutObj : public vk_testing::PipelineLayout { |
| public: |
| VkPipelineLayoutObj() = default; |
| VkPipelineLayoutObj(VkDeviceObj *device, const std::vector<const VkDescriptorSetLayoutObj *> &descriptor_layouts = {}, |
| const std::vector<VkPushConstantRange> &push_constant_ranges = {}); |
| |
| // Move constructor and move assignment operator for Visual Studio 2013 |
| VkPipelineLayoutObj(VkPipelineLayoutObj &&src) NOEXCEPT : PipelineLayout(std::move(src)) {} |
| VkPipelineLayoutObj &operator=(VkPipelineLayoutObj &&src) NOEXCEPT { |
| PipelineLayout::operator=(std::move(src)); |
| return *this; |
| } |
| |
| void Reset(); |
| }; |
| |
| class VkPipelineObj : public vk_testing::Pipeline { |
| public: |
| VkPipelineObj(VkDeviceObj *device); |
| void AddShader(VkShaderObj *shaderObj); |
| void AddShader(VkPipelineShaderStageCreateInfo const &createInfo); |
| void AddVertexInputAttribs(VkVertexInputAttributeDescription *vi_attrib, uint32_t count); |
| void AddVertexInputBindings(VkVertexInputBindingDescription *vi_binding, uint32_t count); |
| void AddColorAttachment(uint32_t binding, const VkPipelineColorBlendAttachmentState &att); |
| void MakeDynamic(VkDynamicState state); |
| |
| void AddDefaultColorAttachment(VkColorComponentFlags writeMask = 0xf /*=R|G|B|A*/) { |
| VkPipelineColorBlendAttachmentState att = {}; |
| att.blendEnable = VK_FALSE; |
| att.colorWriteMask = writeMask; |
| AddColorAttachment(0, att); |
| } |
| |
| void SetDepthStencil(const VkPipelineDepthStencilStateCreateInfo *); |
| void SetMSAA(const VkPipelineMultisampleStateCreateInfo *ms_state); |
| void SetInputAssembly(const VkPipelineInputAssemblyStateCreateInfo *ia_state); |
| void SetRasterization(const VkPipelineRasterizationStateCreateInfo *rs_state); |
| void SetTessellation(const VkPipelineTessellationStateCreateInfo *te_state); |
| void SetViewport(const std::vector<VkViewport> viewports); |
| void SetScissor(const std::vector<VkRect2D> scissors); |
| void SetLineState(const VkPipelineRasterizationLineStateCreateInfoEXT *line_state); |
| |
| void InitGraphicsPipelineCreateInfo(VkGraphicsPipelineCreateInfo *gp_ci); |
| |
| VkResult CreateVKPipeline(VkPipelineLayout layout, VkRenderPass render_pass, VkGraphicsPipelineCreateInfo *gp_ci = nullptr); |
| |
| protected: |
| VkPipelineVertexInputStateCreateInfo m_vi_state; |
| VkPipelineInputAssemblyStateCreateInfo m_ia_state; |
| VkPipelineRasterizationStateCreateInfo m_rs_state; |
| VkPipelineColorBlendStateCreateInfo m_cb_state; |
| VkPipelineDepthStencilStateCreateInfo const *m_ds_state; |
| VkPipelineViewportStateCreateInfo m_vp_state; |
| VkPipelineMultisampleStateCreateInfo m_ms_state; |
| VkPipelineTessellationStateCreateInfo const *m_te_state; |
| VkPipelineDynamicStateCreateInfo m_pd_state; |
| VkPipelineRasterizationLineStateCreateInfoEXT m_line_state; |
| std::vector<VkDynamicState> m_dynamic_state_enables; |
| std::vector<VkViewport> m_viewports; |
| std::vector<VkRect2D> m_scissors; |
| VkDeviceObj *m_device; |
| std::vector<VkPipelineShaderStageCreateInfo> m_shaderStages; |
| std::vector<VkPipelineColorBlendAttachmentState> m_colorAttachments; |
| }; |
| |
| #endif // VKRENDERFRAMEWORK_H |