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/*
* Copyright (c) 2015-2024 The Khronos Group Inc.
* Copyright (c) 2015-2024 Valve Corporation
* Copyright (c) 2015-2024 LunarG, Inc.
* Copyright (c) 2015-2024 Google, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*/
#include "../framework/layer_validation_tests.h"
#include "../framework/render_pass_helper.h"
class PositiveSecondaryCommandBuffer : public VkLayerTest {};
TEST_F(PositiveSecondaryCommandBuffer, Barrier) {
TEST_DESCRIPTION("Add a pipeline barrier in a secondary command buffer");
RETURN_IF_SKIP(Init());
// A renderpass with a single subpass that declared a self-dependency
RenderPassSingleSubpass rp(*this);
rp.AddAttachmentDescription(VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
rp.AddAttachmentReference({0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL});
rp.AddColorAttachment(0);
rp.AddSubpassDependency(VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_SHADER_WRITE_BIT);
rp.CreateRenderPass();
vkt::Image image(*m_device, 32, 32, 1, VK_FORMAT_R8G8B8A8_UNORM, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT);
image.SetLayout(VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
vkt::ImageView imageView = image.CreateView();
vkt::Framebuffer fb(*m_device, rp.Handle(), 1, &imageView.handle());
m_command_buffer.Begin();
VkRenderPassBeginInfo rpbi =
vku::InitStruct<VkRenderPassBeginInfo>(nullptr, rp.Handle(), fb.handle(), VkRect2D{{0, 0}, {32u, 32u}}, 0u, nullptr);
vk::CmdBeginRenderPass(m_command_buffer.handle(), &rpbi, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
vkt::CommandPool pool(*m_device, m_device->graphics_queue_node_index_, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT);
vkt::CommandBuffer secondary(*m_device, pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
VkCommandBufferInheritanceInfo cbii = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO,
nullptr,
rp.Handle(),
0,
VK_NULL_HANDLE, // Set to NULL FB handle intentionally to flesh out any errors
VK_FALSE,
0,
0};
VkCommandBufferBeginInfo cbbi = {VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, nullptr,
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT,
&cbii};
vk::BeginCommandBuffer(secondary.handle(), &cbbi);
VkMemoryBarrier mem_barrier = vku::InitStructHelper();
mem_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
mem_barrier.dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
vk::CmdPipelineBarrier(secondary.handle(), VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
VK_DEPENDENCY_BY_REGION_BIT, 1, &mem_barrier, 0, nullptr, 0, nullptr);
image.ImageMemoryBarrier(secondary, VK_IMAGE_ASPECT_COLOR_BIT, VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_SHADER_WRITE_BIT,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
secondary.End();
vk::CmdExecuteCommands(m_command_buffer.handle(), 1, &secondary.handle());
m_command_buffer.EndRenderPass();
m_command_buffer.End();
m_default_queue->Submit(m_command_buffer);
m_default_queue->Wait();
}
TEST_F(PositiveSecondaryCommandBuffer, ClearAttachmentsCalled) {
TEST_DESCRIPTION(
"This test is to verify that when vkCmdClearAttachments is called by a secondary commandbuffer, the validation layers do "
"not throw an error if the primary commandbuffer begins a renderpass before executing the secondary commandbuffer.");
RETURN_IF_SKIP(Init());
InitRenderTarget();
vkt::CommandBuffer secondary(*m_device, m_command_pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
VkCommandBufferBeginInfo info = vku::InitStructHelper();
VkCommandBufferInheritanceInfo hinfo = vku::InitStructHelper();
info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
info.pInheritanceInfo = &hinfo;
hinfo.renderPass = RenderPass();
hinfo.subpass = 0;
hinfo.framebuffer = Framebuffer();
hinfo.occlusionQueryEnable = VK_FALSE;
hinfo.queryFlags = 0;
hinfo.pipelineStatistics = 0;
secondary.Begin(&info);
VkClearAttachment color_attachment;
color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
color_attachment.clearValue.color.float32[0] = 0.0;
color_attachment.clearValue.color.float32[1] = 0.0;
color_attachment.clearValue.color.float32[2] = 0.0;
color_attachment.clearValue.color.float32[3] = 0.0;
color_attachment.colorAttachment = 0;
VkClearRect clear_rect = {{{0, 0}, {m_width, m_height}}, 0, 1};
vk::CmdClearAttachments(secondary.handle(), 1, &color_attachment, 1, &clear_rect);
secondary.End();
// Modify clear rect here to verify that it doesn't cause validation error
clear_rect = {{{0, 0}, {99999999, 99999999}}, 0, 0};
m_command_buffer.Begin();
vk::CmdBeginRenderPass(m_command_buffer.handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
vk::CmdExecuteCommands(m_command_buffer.handle(), 1, &secondary.handle());
m_command_buffer.EndRenderPass();
m_command_buffer.End();
}
TEST_F(PositiveSecondaryCommandBuffer, ClearAttachmentsCalledWithoutFb) {
TEST_DESCRIPTION(
"Verify calling vkCmdClearAttachments inside secondary commandbuffer without linking framebuffer pointer to"
"inheritance struct");
RETURN_IF_SKIP(Init());
m_depth_stencil_fmt = FindSupportedDepthStencilFormat(Gpu());
m_depthStencil->Init(*m_device, m_width, m_height, 1, m_depth_stencil_fmt, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT);
m_depthStencil->SetLayout(VK_IMAGE_LAYOUT_GENERAL);
vkt::ImageView depth_image_view = m_depthStencil->CreateView(VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT);
InitRenderTarget(&depth_image_view.handle());
vkt::CommandBuffer secondary(*m_device, m_command_pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
VkCommandBufferInheritanceInfo hinfo = vku::InitStructHelper();
hinfo.renderPass = RenderPass();
VkCommandBufferBeginInfo info = vku::InitStructHelper();
info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
info.pInheritanceInfo = &hinfo;
secondary.Begin(&info);
VkClearAttachment color_attachment = {VK_IMAGE_ASPECT_COLOR_BIT, 0, VkClearValue{}};
VkClearAttachment ds_attachment = {};
ds_attachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
ds_attachment.clearValue.depthStencil.depth = 0.2f;
ds_attachment.clearValue.depthStencil.stencil = 1;
const std::array clear_attachments = {color_attachment, ds_attachment};
VkClearRect clear_rect = {{{0, 0}, {m_width, m_height}}, 0, 1};
vk::CmdClearAttachments(secondary.handle(), size32(clear_attachments), clear_attachments.data(), 1, &clear_rect);
secondary.End();
m_command_buffer.Begin();
vk::CmdBeginRenderPass(m_command_buffer.handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
vk::CmdExecuteCommands(m_command_buffer.handle(), 1, &secondary.handle());
m_command_buffer.EndRenderPass();
m_command_buffer.End();
}
TEST_F(PositiveSecondaryCommandBuffer, CommandPoolDeleteWithReferences) {
TEST_DESCRIPTION("Ensure the validation layers bookkeeping tracks the implicit command buffer frees.");
RETURN_IF_SKIP(Init());
VkCommandPoolCreateInfo cmd_pool_info = vku::InitStructHelper();
cmd_pool_info.queueFamilyIndex = m_device->graphics_queue_node_index_;
cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
cmd_pool_info.flags = 0;
VkCommandPool secondary_cmd_pool;
VkResult res = vk::CreateCommandPool(m_device->handle(), &cmd_pool_info, NULL, &secondary_cmd_pool);
ASSERT_EQ(VK_SUCCESS, res);
VkCommandBufferAllocateInfo cmdalloc = vkt::CommandBuffer::CreateInfo(secondary_cmd_pool);
cmdalloc.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
VkCommandBuffer secondary_cmds;
res = vk::AllocateCommandBuffers(m_device->handle(), &cmdalloc, &secondary_cmds);
VkCommandBufferInheritanceInfo cmd_buf_inheritance_info = vku::InitStructHelper();
cmd_buf_inheritance_info.renderPass = VK_NULL_HANDLE;
cmd_buf_inheritance_info.subpass = 0;
cmd_buf_inheritance_info.framebuffer = VK_NULL_HANDLE;
cmd_buf_inheritance_info.occlusionQueryEnable = VK_FALSE;
cmd_buf_inheritance_info.queryFlags = 0;
cmd_buf_inheritance_info.pipelineStatistics = 0;
VkCommandBufferBeginInfo secondary_begin = vku::InitStructHelper();
secondary_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
secondary_begin.pInheritanceInfo = &cmd_buf_inheritance_info;
res = vk::BeginCommandBuffer(secondary_cmds, &secondary_begin);
ASSERT_EQ(VK_SUCCESS, res);
vk::EndCommandBuffer(secondary_cmds);
m_command_buffer.Begin();
vk::CmdExecuteCommands(m_command_buffer.handle(), 1, &secondary_cmds);
m_command_buffer.End();
// DestroyCommandPool *implicitly* frees the command buffers allocated from it
vk::DestroyCommandPool(m_device->handle(), secondary_cmd_pool, NULL);
// If bookkeeping has been lax, validating the reset will attempt to touch deleted data
res = vk::ResetCommandPool(m_device->handle(), m_command_pool.handle(), 0);
ASSERT_EQ(VK_SUCCESS, res);
}
TEST_F(PositiveSecondaryCommandBuffer, ClearColorAttachments) {
TEST_DESCRIPTION("Create a secondary command buffer and record a CmdClearAttachments call into it");
RETURN_IF_SKIP(Init());
InitRenderTarget();
VkCommandBufferAllocateInfo command_buffer_allocate_info = vku::InitStructHelper();
command_buffer_allocate_info.commandPool = m_command_pool.handle();
command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
command_buffer_allocate_info.commandBufferCount = 1;
VkCommandBuffer secondary_command_buffer;
ASSERT_EQ(VK_SUCCESS, vk::AllocateCommandBuffers(device(), &command_buffer_allocate_info, &secondary_command_buffer));
VkCommandBufferBeginInfo command_buffer_begin_info = vku::InitStructHelper();
VkCommandBufferInheritanceInfo command_buffer_inheritance_info = vku::InitStructHelper();
command_buffer_inheritance_info.renderPass = m_renderPass;
command_buffer_inheritance_info.framebuffer = Framebuffer();
command_buffer_begin_info.flags =
VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
command_buffer_begin_info.pInheritanceInfo = &command_buffer_inheritance_info;
vk::BeginCommandBuffer(secondary_command_buffer, &command_buffer_begin_info);
VkClearAttachment color_attachment;
color_attachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
color_attachment.clearValue.color.float32[0] = 0;
color_attachment.clearValue.color.float32[1] = 0;
color_attachment.clearValue.color.float32[2] = 0;
color_attachment.clearValue.color.float32[3] = 0;
color_attachment.colorAttachment = 0;
VkClearRect clear_rect = {{{0, 0}, {32, 32}}, 0, 1};
vk::CmdClearAttachments(secondary_command_buffer, 1, &color_attachment, 1, &clear_rect);
vk::EndCommandBuffer(secondary_command_buffer);
m_command_buffer.Begin();
vk::CmdBeginRenderPass(m_command_buffer.handle(), &m_renderPassBeginInfo, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
vk::CmdExecuteCommands(m_command_buffer.handle(), 1, &secondary_command_buffer);
m_command_buffer.EndRenderPass();
m_command_buffer.End();
}
TEST_F(PositiveSecondaryCommandBuffer, ImageLayoutTransitions) {
TEST_DESCRIPTION("Perform an image layout transition in a secondary command buffer followed by a transition in the primary.");
RETURN_IF_SKIP(Init());
auto depth_format = FindSupportedDepthStencilFormat(Gpu());
InitRenderTarget();
// Allocate a secondary and primary cmd buffer
VkCommandBufferAllocateInfo command_buffer_allocate_info = vku::InitStructHelper();
command_buffer_allocate_info.commandPool = m_command_pool.handle();
command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
command_buffer_allocate_info.commandBufferCount = 1;
VkCommandBuffer secondary_command_buffer;
vk::AllocateCommandBuffers(device(), &command_buffer_allocate_info, &secondary_command_buffer);
command_buffer_allocate_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
VkCommandBuffer primary_command_buffer;
vk::AllocateCommandBuffers(device(), &command_buffer_allocate_info, &primary_command_buffer);
VkCommandBufferBeginInfo command_buffer_begin_info = vku::InitStructHelper();
VkCommandBufferInheritanceInfo command_buffer_inheritance_info = vku::InitStructHelper();
command_buffer_begin_info.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
command_buffer_begin_info.pInheritanceInfo = &command_buffer_inheritance_info;
vk::BeginCommandBuffer(secondary_command_buffer, &command_buffer_begin_info);
vkt::Image image(*m_device, 128, 128, 1, depth_format, VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT);
image.SetLayout(VK_IMAGE_LAYOUT_GENERAL);
VkImageMemoryBarrier img_barrier = vku::InitStructHelper();
img_barrier.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
img_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
img_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
img_barrier.newLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
img_barrier.image = image.handle();
img_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
img_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
img_barrier.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
img_barrier.subresourceRange.baseArrayLayer = 0;
img_barrier.subresourceRange.baseMipLevel = 0;
img_barrier.subresourceRange.layerCount = 1;
img_barrier.subresourceRange.levelCount = 1;
vk::CmdPipelineBarrier(secondary_command_buffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0, nullptr,
0, nullptr, 1, &img_barrier);
vk::EndCommandBuffer(secondary_command_buffer);
// Now update primary cmd buffer to execute secondary and transitions image
command_buffer_begin_info.pInheritanceInfo = nullptr;
vk::BeginCommandBuffer(primary_command_buffer, &command_buffer_begin_info);
vk::CmdExecuteCommands(primary_command_buffer, 1, &secondary_command_buffer);
VkImageMemoryBarrier img_barrier2 = vku::InitStructHelper();
img_barrier2.srcAccessMask = VK_ACCESS_HOST_WRITE_BIT;
img_barrier2.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
img_barrier2.oldLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
img_barrier2.newLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
img_barrier2.image = image.handle();
img_barrier2.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
img_barrier2.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
img_barrier2.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
img_barrier2.subresourceRange.baseArrayLayer = 0;
img_barrier2.subresourceRange.baseMipLevel = 0;
img_barrier2.subresourceRange.layerCount = 1;
img_barrier2.subresourceRange.levelCount = 1;
vk::CmdPipelineBarrier(primary_command_buffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, 0, 0, nullptr,
0, nullptr, 1, &img_barrier2);
vk::EndCommandBuffer(primary_command_buffer);
VkSubmitInfo submit_info = vku::InitStructHelper();
submit_info.commandBufferCount = 1;
submit_info.pCommandBuffers = &primary_command_buffer;
vk::QueueSubmit(m_default_queue->handle(), 1, &submit_info, VK_NULL_HANDLE);
m_device->Wait();
vk::FreeCommandBuffers(device(), m_command_pool.handle(), 1, &secondary_command_buffer);
vk::FreeCommandBuffers(device(), m_command_pool.handle(), 1, &primary_command_buffer);
}
TEST_F(PositiveSecondaryCommandBuffer, EventStageMask) {
TEST_DESCRIPTION("Check secondary command buffers transfer event data when executed by primary ones");
RETURN_IF_SKIP(Init());
vkt::CommandBuffer commandBuffer(*m_device, m_command_pool);
vkt::CommandBuffer secondary(*m_device, m_command_pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
vkt::Event event(*m_device);
secondary.Begin();
vk::CmdSetEvent(secondary.handle(), event.handle(), VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT);
secondary.End();
commandBuffer.Begin();
vk::CmdExecuteCommands(commandBuffer.handle(), 1, &secondary.handle());
vk::CmdWaitEvents(commandBuffer.handle(), 1, &event.handle(), VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, nullptr, 0, nullptr, 0, nullptr);
commandBuffer.End();
m_default_queue->Submit(commandBuffer);
m_default_queue->Wait();
}
TEST_F(PositiveSecondaryCommandBuffer, EventsIn) {
TEST_DESCRIPTION("Test setting and waiting for an event in a secondary command buffer");
RETURN_IF_SKIP(Init());
if (IsExtensionsEnabled(VK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME)) {
GTEST_SKIP() << "VK_KHR_portability_subset enabled, skipping.\n";
}
vkt::Event ev(*m_device);
VkEvent ev_handle = ev.handle();
vkt::CommandBuffer secondary_cb(*m_device, m_command_pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
VkCommandBuffer scb = secondary_cb.handle();
secondary_cb.Begin();
vk::CmdSetEvent(scb, ev_handle, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT);
vk::CmdWaitEvents(scb, 1, &ev_handle, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, nullptr, 0,
nullptr, 0, nullptr);
secondary_cb.End();
m_command_buffer.Begin();
vk::CmdExecuteCommands(m_command_buffer.handle(), 1, &scb);
m_command_buffer.End();
m_default_queue->Submit(m_command_buffer);
m_default_queue->Wait();
}
TEST_F(PositiveSecondaryCommandBuffer, Nested) {
SetTargetApiVersion(VK_API_VERSION_1_1);
AddRequiredExtensions(VK_EXT_NESTED_COMMAND_BUFFER_EXTENSION_NAME);
AddRequiredExtensions(VK_KHR_DYNAMIC_RENDERING_EXTENSION_NAME);
AddRequiredFeature(vkt::Feature::nestedCommandBuffer);
AddRequiredFeature(vkt::Feature::nestedCommandBufferRendering);
AddRequiredFeature(vkt::Feature::dynamicRendering);
AddRequiredFeature(vkt::Feature::inheritedQueries);
RETURN_IF_SKIP(Init());
InitRenderTarget();
vkt::QueryPool query_pool(*m_device, VK_QUERY_TYPE_OCCLUSION, 1);
vkt::CommandBuffer secondary1(*m_device, m_command_pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
vkt::CommandBuffer secondary2(*m_device, m_command_pool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
VkCommandBufferInheritanceRenderingInfo cbiri = vku::InitStructHelper();
cbiri.colorAttachmentCount = 1;
cbiri.pColorAttachmentFormats = &m_render_target_fmt;
cbiri.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
VkCommandBufferInheritanceInfo cbii = vku::InitStructHelper(&cbiri);
cbii.occlusionQueryEnable = VK_TRUE;
cbii.queryFlags = 0;
VkCommandBufferBeginInfo cbbi = vku::InitStructHelper();
cbbi.flags = VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
cbbi.pInheritanceInfo = &cbii;
secondary1.Begin(&cbbi);
secondary1.End();
secondary2.Begin(&cbbi);
vk::CmdBeginQuery(secondary2.handle(), query_pool, 0, 0);
vk::CmdExecuteCommands(secondary2.handle(), 1u, &secondary1.handle());
vk::CmdEndQuery(secondary2.handle(), query_pool, 0);
secondary2.End();
}