blob: c12be719355ccdc7272d07424414dee2b0817aa6 [file] [log] [blame]
/* Copyright (c) 2023 Valve Corporation
* Copyright (c) 2023 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "vulkan/vulkan.h"
namespace rt {
// Compute scratch buffer size the idiomatic way.
// Note: range_infos must be an array of build_info.geometryCount elements
VkDeviceSize ComputeScratchSize(const VkDevice device, const VkAccelerationStructureBuildGeometryInfoKHR &build_info,
const VkAccelerationStructureBuildRangeInfoKHR *range_infos);
}