| /* Copyright (c) 2023-2024 Valve Corporation |
| * Copyright (c) 2023-2024 LunarG, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "image_layout_utils.h" |
| |
| VkImageLayout NormalizeDepthImageLayout(VkImageLayout layout) { |
| switch (layout) { |
| case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL: |
| case VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL: |
| return VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL; |
| |
| case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL: |
| case VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL: |
| return VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL; |
| |
| default: |
| return layout; |
| } |
| } |
| |
| VkImageLayout NormalizeStencilImageLayout(VkImageLayout layout) { |
| switch (layout) { |
| case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL: |
| case VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL: |
| return VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL; |
| |
| case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL: |
| case VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL: |
| return VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL; |
| |
| default: |
| return layout; |
| } |
| } |
| |
| VkImageLayout NormalizeSynchronization2Layout(const VkImageAspectFlags aspect_mask, VkImageLayout layout) { |
| if (layout == VK_IMAGE_LAYOUT_ATTACHMENT_OPTIMAL) { |
| if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) { |
| layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; |
| } else if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { |
| layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL; |
| } else if (aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT) { |
| layout = VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL; |
| } else if (aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT) { |
| layout = VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL; |
| } |
| } else if (layout == VK_IMAGE_LAYOUT_READ_ONLY_OPTIMAL) { |
| if (aspect_mask == VK_IMAGE_ASPECT_COLOR_BIT) { |
| layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; |
| } else if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { |
| layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL; |
| } else if (aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT) { |
| layout = VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL; |
| } else if (aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT) { |
| layout = VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL; |
| } |
| } |
| return layout; |
| } |
| |
| bool ImageLayoutMatches(const VkImageAspectFlags aspect_mask, VkImageLayout a, VkImageLayout b) { |
| bool matches = (a == b); |
| if (!matches) { |
| a = NormalizeSynchronization2Layout(aspect_mask, a); |
| b = NormalizeSynchronization2Layout(aspect_mask, b); |
| matches = (a == b); |
| if (!matches) { |
| // Relaxed rules when referencing *only* the depth or stencil aspects. |
| // When accessing both, normalize layouts for aspects separately. |
| if (aspect_mask == (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) { |
| matches = NormalizeDepthImageLayout(a) == NormalizeDepthImageLayout(b) && |
| NormalizeStencilImageLayout(a) == NormalizeStencilImageLayout(b); |
| } else if (aspect_mask == VK_IMAGE_ASPECT_DEPTH_BIT) { |
| matches = NormalizeDepthImageLayout(a) == NormalizeDepthImageLayout(b); |
| } else if (aspect_mask == VK_IMAGE_ASPECT_STENCIL_BIT) { |
| matches = NormalizeStencilImageLayout(a) == NormalizeStencilImageLayout(b); |
| } |
| } |
| } |
| return matches; |
| } |
| |