| /* Copyright (c) 2024 The Khronos Group Inc. |
| * Copyright (c) 2024 Valve Corporation |
| * Copyright (c) 2024 LunarG, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include "state_tracker/state_object.h" |
| #include <vulkan/utility/vk_safe_struct.hpp> |
| |
| class ValidationStateTracker; |
| |
| namespace vvl { |
| class Pipeline; |
| struct ShaderObject; |
| |
| class IndirectExecutionSet : public StateObject { |
| public: |
| const vku::safe_VkIndirectExecutionSetCreateInfoEXT safe_create_info; |
| const VkIndirectExecutionSetCreateInfoEXT &create_info; |
| |
| IndirectExecutionSet(ValidationStateTracker &dev, VkIndirectExecutionSetEXT handle, |
| const VkIndirectExecutionSetCreateInfoEXT *pCreateInfo); |
| VkIndirectExecutionSetEXT VkHandle() const { return handle_.Cast<VkIndirectExecutionSetEXT>(); } |
| |
| const bool is_pipeline; |
| const bool is_shader_objects; |
| |
| // Need to keep a smart pointer around because from spec: |
| // "The characteristics of initialPipeline will be used to validate all pipelines added to the set even if they are removed from |
| // the set or destroyed" |
| std::shared_ptr<Pipeline> initial_pipeline; |
| std::shared_ptr<ShaderObject> initial_fragment_shader_object; |
| |
| uint32_t max_pipeline_count = 0; |
| uint32_t max_shader_count = 0; |
| VkShaderStageFlags shader_stage_flags = 0; |
| }; |
| |
| class IndirectCommandsLayout : public StateObject { |
| public: |
| const vku::safe_VkIndirectCommandsLayoutCreateInfoEXT safe_create_info; |
| const VkIndirectCommandsLayoutCreateInfoEXT &create_info; |
| |
| IndirectCommandsLayout(ValidationStateTracker &dev, VkIndirectCommandsLayoutEXT handle, |
| const VkIndirectCommandsLayoutCreateInfoEXT *pCreateInfo); |
| VkIndirectCommandsLayoutEXT VkHandle() const { return handle_.Cast<VkIndirectCommandsLayoutEXT>(); } |
| |
| VkPipelineBindPoint bind_point; |
| |
| bool has_execution_set_token = false; // VK_INDIRECT_COMMANDS_TOKEN_TYPE_EXECUTION_SET_EXT |
| bool has_vertex_buffer_token = false; // VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_EXT |
| bool has_draw_token = false; // VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_* |
| bool has_multi_draw_count_token = false; // VK_INDIRECT_COMMANDS_TOKEN_TYPE_DRAW_*_COUNT_* |
| |
| VkShaderStageFlags execution_set_token_shader_stage_flags = 0; |
| }; |
| |
| } // namespace vvl |