| /* Copyright (c) 2018-2025 The Khronos Group Inc. |
| * Copyright (c) 2018-2025 Valve Corporation |
| * Copyright (c) 2018-2025 LunarG, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <vector> |
| #include "gpuav/core/gpuav_validation_pipeline.h" |
| #include "gpuav/resources/gpuav_state_trackers.h" |
| |
| struct Location; |
| namespace gpuav { |
| namespace valcmd { |
| |
| namespace internal { |
| void BindShaderResourcesHelper(Validator& gpuav, CommandBufferSubState& cb_state, uint32_t cmd_index, uint32_t error_logger_index, |
| VkPipelineLayout pipeline_layout, VkDescriptorSet desc_set, |
| const std::vector<VkWriteDescriptorSet>& descriptor_writes, const uint32_t push_constants_byte_size, |
| const void* push_constants, bool bind_error_logging_desc_set); |
| |
| void BindShaderPushConstantsHelper(Validator& gpuav, CommandBufferSubState& cb_state, VkPipelineLayout pipeline_layout, |
| const uint32_t push_constants_byte_size, const void* push_constants); |
| } |
| |
| template <typename ShaderResources> |
| [[nodiscard]] bool BindShaderResources(gpuav::valpipe::ComputePipeline<ShaderResources>& validation_pipeline, Validator& gpuav, |
| CommandBufferSubState& cb_state, uint32_t cmd_index, uint32_t error_logger_index, |
| const ShaderResources& shader_resources, bool bind_error_logging_desc_set = true) { |
| std::vector<VkWriteDescriptorSet> desc_writes = shader_resources.GetDescriptorWrites(); |
| VkDescriptorSet desc_set = VK_NULL_HANDLE; |
| if (!desc_writes.empty()) { |
| desc_set = cb_state.gpu_resources_manager.GetManagedDescriptorSet(validation_pipeline.specific_desc_set_layout); |
| if (!desc_set) { |
| return false; |
| } |
| } |
| for (VkWriteDescriptorSet& wds : desc_writes) { |
| wds.dstSet = desc_set; |
| } |
| |
| internal::BindShaderResourcesHelper(gpuav, cb_state, cmd_index, error_logger_index, validation_pipeline.pipeline_layout, |
| desc_set, desc_writes, sizeof(shader_resources.push_constants), |
| &shader_resources.push_constants, bind_error_logging_desc_set); |
| return true; |
| } |
| |
| template <typename ShaderResources> |
| void BindShaderPushConstants(gpuav::valpipe::ComputePipeline<ShaderResources>& validation_pipeline, Validator& gpuav, |
| CommandBufferSubState& cb_state, const ShaderResources& shader_resources) { |
| internal::BindShaderPushConstantsHelper(gpuav, cb_state, validation_pipeline.pipeline_layout, |
| sizeof(shader_resources.push_constants), &shader_resources.push_constants); |
| } |
| |
| class ValidationCommandsGpuavState { |
| public: |
| ValidationCommandsGpuavState(Validator& gpuav, const Location& loc); |
| ~ValidationCommandsGpuavState(); |
| |
| VkDescriptorSetLayout error_logging_desc_set_layout_ = VK_NULL_HANDLE; |
| |
| private: |
| Validator& gpuav_; |
| }; |
| |
| class ValidationCommandsCbState { |
| public: |
| ValidationCommandsCbState(Validator& gpuav, CommandBufferSubState& cb, VkDescriptorSetLayout error_logging_desc_set_layout, |
| const Location& loc); |
| ~ValidationCommandsCbState(); |
| |
| VkDescriptorSet error_logging_desc_set_ = VK_NULL_HANDLE; |
| VkDescriptorPool validation_cmd_desc_pool_ = VK_NULL_HANDLE; |
| |
| private: |
| Validator& gpuav_; |
| }; |
| } // namespace valcmd |
| |
| } // namespace gpuav |