| // Copyright (c) 2021-2026 The Khronos Group Inc. |
| // Copyright (c) 2021-2026 Valve Corporation |
| // Copyright (c) 2021-2026 LunarG, Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // Values used between the GLSL shaders and the GPU-AV logic |
| |
| // NOTE: This header is included by the instrumentation shaders and glslang doesn't support #pragma once |
| #ifndef BUILD_ACCELERATION_STRUCTURES_H |
| #define BUILD_ACCELERATION_STRUCTURES_H |
| |
| #define BUILD_AS_METADATA_VALID_BUFFER 1u |
| #define GET_BUILD_AS_METADATA_BUFFER_STATUS(metadata) ((metadata & (0x1 << 0u)) >> 0u) |
| #define SET_BUILD_AS_METADATA_BUFFER_STATUS(is_buffer_destroyed) ((uint32_t(is_buffer_destroyed) & 0x1) << 0u) |
| |
| #define BUILD_AS_METADATA_AS_TYPE_BLAS 1u |
| #define GET_BUILD_AS_METADATA_AS_TYPE(metadata) ((metadata & (0x3 << 1u)) >> 1u) |
| #define SET_BUILD_AS_METADATA_AS_TYPE(as_type) ((uint32_t(as_type) & 0x3) << 1u) |
| |
| #define BUILD_AS_METADATA_VALID_BUFFER_MEMORY 1u |
| #define GET_BUILD_AS_METADATA_BUFFER_MEMORY_STATUS(metadata) ((metadata & (0x1 << 3u)) >> 3u) |
| #define SET_BUILD_AS_METADATA_BUFFER_MEMORY_STATUS(is_memory_destroyed) ((uint32_t(is_memory_destroyed) & 0x1) << 3u) |
| |
| #ifdef __cplusplus |
| |
| #include <cstdint> |
| |
| namespace gpuav { |
| namespace glsl { |
| using uint = uint32_t; |
| #else |
| #extension GL_ARB_gpu_shader_int64 : require |
| #extension GL_EXT_buffer_reference : require |
| #extension GL_EXT_buffer_reference2 : require |
| #extension GL_EXT_buffer_reference_uvec2 : require |
| #extension GL_EXT_scalar_block_layout : require |
| #endif |
| |
| #ifdef __cplusplus |
| using PtrToBlasArray = uint64_t; |
| using PtrToBlasPtrArray = uint64_t; |
| using PtrToAccelerationStructureAddressArray = uint64_t; |
| using PtrToAccelerationStructureMetadataArray = uint64_t; |
| using PtrToAccelerationStructureBufferRangeArray = uint64_t; |
| using PtrtoPtrToAccelerationStructureArrays = uint64_t; |
| using PtrToBlasBuiltInCmd = uint64_t; |
| |
| #else |
| struct VkAccelerationStructureInstance { |
| mat3x4 transform; |
| uint instanceCustomIndex_and_mask; |
| uint instanceShaderBindingTableRecordOffset_and_flags; |
| uint64_t accelerationStructureReference; |
| }; |
| |
| layout(buffer_reference, scalar) buffer VkAccelerationStructureInstancePtr { VkAccelerationStructureInstance as_instance; }; |
| |
| layout(buffer_reference, scalar) buffer PtrToAccelerationStructureAddressArray { |
| uint count; |
| uint pad_; |
| uint64_t array[]; |
| }; |
| |
| layout(buffer_reference, scalar) buffer PtrToAccelerationStructureMetadataArray { uint array[]; }; |
| |
| // Represent a [begin, end) range, where end is one past the last element held in range |
| struct Range { |
| uint64_t begin; |
| uint64_t end; |
| }; |
| |
| layout(buffer_reference, scalar) buffer PtrToAccelerationStructureBufferRangeArray { Range array[]; }; |
| #endif |
| |
| // "Struct of arrays" memory pattern to improve locality |
| struct AccelerationStructureArraysPtr { |
| PtrToAccelerationStructureAddressArray addresses_ptr; |
| PtrToAccelerationStructureMetadataArray metadata_ptr; |
| PtrToAccelerationStructureBufferRangeArray buffer_ranges_ptr; |
| }; |
| |
| #ifndef __cplusplus |
| layout(buffer_reference, scalar) buffer PtrtoPtrToAccelerationStructureArrays { AccelerationStructureArraysPtr as_arrays_ptrs; }; |
| |
| layout(buffer_reference, scalar) buffer PtrToBlasArray { VkAccelerationStructureInstance blas_array[]; }; |
| |
| layout(buffer_reference, scalar) buffer PtrToBlasPtrArray { VkAccelerationStructureInstancePtr blas_ptr_array[]; }; |
| |
| layout(buffer_reference, scalar) buffer PtrToBlasBuiltInCmd { Range buffer_ranges[]; }; |
| #endif |
| |
| const uint kBuildASValidationMode_invalid_AS = 0; |
| const uint kBuildASValidationMode_memory_overlaps = 1; |
| |
| struct TLASValidationShaderPushData { |
| PtrtoPtrToAccelerationStructureArrays ptr_to_ptr_to_accel_structs_arrays; |
| uint64_t valid_dummy_blas_addr; |
| |
| // BLAS arrays to validate |
| // Either an array of VkAccelerationStructureInstance, |
| // or pointers to such structs. |
| PtrToBlasArray blas_array_start_addr; |
| PtrToBlasPtrArray blas_ptr_array_start_addr; |
| uint blas_array_size; |
| uint is_array_of_pointers; |
| uint blas_array_i; // Used to find back invalid build cmd pInfos if an error is found |
| uint validation_mode; |
| |
| PtrToBlasBuiltInCmd blas_built_in_cmd_array_ptr; |
| uint blas_built_in_cmd_array_size; |
| }; |
| |
| const uint kBLASValidationMode_triangles_indices = 0; |
| const uint kBLASValidationMode_active_triangles = 1; |
| const uint kBLASValidationMode_aabbs = 2; |
| const uint kBLASValidationMode_transform_matrix = 3; |
| |
| // #ARNO_TODO Vulkan only guarantees 128 bytes of push constants, need to move this to a buffer |
| struct BLASValidationShaderPushData { |
| uint64_t address; // Cast it appropriately according to index_type |
| uint64_t address_2; |
| uint64_t address_3; |
| uint64_t update_time_stride; |
| uint64_t build_time_stride; |
| uint validation_mode; |
| uint index_type; |
| uint vertex_format; |
| uint max_vertex; |
| uint first_vertex; |
| uint primitive_offset; |
| uint primitive_count; |
| uint error_info_i; |
| }; |
| |
| #ifdef __cplusplus |
| } // namespace glsl |
| } // namespace gpuav |
| #endif |
| #endif |