| // Copyright (c) 2024-2026 The Khronos Group Inc. |
| // Copyright (c) 2024-2026 Valve Corporation |
| // Copyright (c) 2024-2026 LunarG, Inc. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef DESCRIPTOR_ENCODING_UPDATE_H |
| #define DESCRIPTOR_ENCODING_UPDATE_H |
| |
| #ifdef __cplusplus |
| |
| #include <cstdint> |
| |
| namespace gpuav { |
| namespace glsl { |
| using uint = uint32_t; |
| #else |
| |
| #extension GL_ARB_gpu_shader_int64 : require |
| #extension GL_EXT_buffer_reference : require |
| #extension GL_EXT_buffer_reference2 : require |
| #extension GL_EXT_buffer_reference_uvec2 : require |
| #extension GL_EXT_scalar_block_layout : require |
| #endif |
| |
| #ifdef __cplusplus |
| using DescriptorEncodingsPtr = uint64_t; |
| #else |
| |
| layout(buffer_reference, scalar) buffer DescriptorEncodingsPtr { uvec2 array[]; }; |
| |
| #endif |
| |
| struct DescriptorEncodingUpdateShaderPushData { |
| DescriptorEncodingsPtr cb_desc_encodings_ptr; |
| DescriptorEncodingsPtr staged_desc_encodings_ptr; |
| uint start_binding; |
| }; |
| |
| #ifdef __cplusplus |
| } // namespace glsl |
| } // namespace gpuav |
| #endif |
| |
| #endif |