blob: fe42ac418d6130fcf3967b470635a856b1b3ec15 [file] [log] [blame]
/* Copyright (c) 2024 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "post_process_descriptor_indexing.h"
#include "module.h"
#include <iostream>
#include "generated/instrumentation_post_process_descriptor_index_comp.h"
#include "gpu/shaders/gpuav_shaders_constants.h"
namespace gpuav {
namespace spirv {
PostProcessDescriptorIndexingPass::PostProcessDescriptorIndexingPass(Module& module) : Pass(module) { module.use_bda_ = true; }
// By appending the LinkInfo, it will attempt at linking stage to add the function.
uint32_t PostProcessDescriptorIndexingPass::GetLinkFunctionId() {
static LinkInfo link_info = {instrumentation_post_process_descriptor_index_comp,
instrumentation_post_process_descriptor_index_comp_size, 0, "inst_post_process_descriptor_index"};
if (link_function_id == 0) {
link_function_id = module_.TakeNextId();
link_info.function_id = link_function_id;
module_.link_info_.push_back(link_info);
}
return link_function_id;
}
void PostProcessDescriptorIndexingPass::CreateFunctionCall(BasicBlockIt block_it, InstructionIt* inst_it) {
BasicBlock& block = **block_it;
const Constant& set_constant = module_.type_manager_.GetConstantUInt32(descriptor_set_);
const Constant& binding_constant = module_.type_manager_.GetConstantUInt32(descriptor_binding_);
const uint32_t descriptor_index_id = CastToUint32(descriptor_index_id_, block, inst_it); // might be int32
BindingLayout binding_layout = module_.set_index_to_bindings_layout_lut_[descriptor_set_][descriptor_binding_];
const Constant& binding_layout_offset = module_.type_manager_.GetConstantUInt32(binding_layout.start);
const Constant& variable_id_constant = module_.type_manager_.GetConstantUInt32(variable_id_);
const uint32_t function_result = module_.TakeNextId();
const uint32_t function_def = GetLinkFunctionId();
const uint32_t void_type = module_.type_manager_.GetTypeVoid().Id();
block.CreateInstruction(spv::OpFunctionCall,
{void_type, function_result, function_def, set_constant.Id(), binding_constant.Id(),
descriptor_index_id, binding_layout_offset.Id(), variable_id_constant.Id()},
inst_it);
}
bool PostProcessDescriptorIndexingPass::RequiresInstrumentation(const Function& function, const Instruction& inst) {
const uint32_t opcode = inst.Opcode();
const Instruction* var_inst = nullptr;
if (opcode == spv::OpLoad || opcode == spv::OpStore) {
const Variable* variable = nullptr;
const Instruction* access_chain_inst = function.FindInstruction(inst.Operand(0));
// We need to walk down possibly multiple chained OpAccessChains or OpCopyObject to get the variable
while (access_chain_inst && access_chain_inst->Opcode() == spv::OpAccessChain) {
const uint32_t access_chain_base_id = access_chain_inst->Operand(0);
variable = module_.type_manager_.FindVariableById(access_chain_base_id);
if (variable) {
break; // found
}
access_chain_inst = function.FindInstruction(access_chain_base_id);
}
if (!variable) {
return false;
}
var_inst = &variable->inst_;
const uint32_t storage_class = variable->StorageClass();
if (storage_class != spv::StorageClassUniform && storage_class != spv::StorageClassStorageBuffer) {
return false;
}
const Type* pointer_type = variable->PointerType(module_.type_manager_);
if (pointer_type->IsArray()) {
descriptor_index_id_ = access_chain_inst->Operand(1);
} else {
// There is no array of this descriptor, so we essentially have an array of 1
descriptor_index_id_ = module_.type_manager_.GetConstantZeroUint32().Id();
}
} else {
// Reference is not load or store, so if it isn't a image-based reference, move on
const uint32_t image_word = OpcodeImageAccessPosition(opcode);
if (image_word == 0) {
return false;
}
if (opcode == spv::OpImageTexelPointer || opcode == spv::OpImage) {
return false; // need to test if we can support these
}
const Instruction* load_inst = function.FindInstruction(inst.Word(image_word));
while (load_inst && (load_inst->Opcode() == spv::OpSampledImage || load_inst->Opcode() == spv::OpImage ||
load_inst->Opcode() == spv::OpCopyObject)) {
load_inst = function.FindInstruction(load_inst->Operand(0));
}
if (!load_inst || load_inst->Opcode() != spv::OpLoad) {
return false; // TODO: Handle additional possibilities?
}
var_inst = function.FindInstruction(load_inst->Operand(0));
if (!var_inst) {
// can be a global variable
const Variable* global_var = module_.type_manager_.FindVariableById(load_inst->Operand(0));
var_inst = global_var ? &global_var->inst_ : nullptr;
}
if (!var_inst || (var_inst->Opcode() != spv::OpAccessChain && var_inst->Opcode() != spv::OpVariable)) {
return false;
}
if (var_inst->Opcode() == spv::OpAccessChain) {
descriptor_index_id_ = var_inst->Operand(1);
if (var_inst->Length() > 5) {
module_.InternalError(Name(), "OpAccessChain has more than 1 indexes");
return false;
}
const Variable* variable = module_.type_manager_.FindVariableById(var_inst->Operand(0));
if (!variable) {
module_.InternalError(Name(), "OpAccessChain base is not a variable");
return false;
}
var_inst = &variable->inst_;
} else {
descriptor_index_id_ = module_.type_manager_.GetConstantZeroUint32().Id();
}
}
assert(var_inst);
variable_id_ = var_inst->ResultId();
for (const auto& annotation : module_.annotations_) {
if (annotation->Opcode() == spv::OpDecorate && annotation->Word(1) == variable_id_) {
if (annotation->Word(2) == spv::DecorationDescriptorSet) {
descriptor_set_ = annotation->Word(3);
} else if (annotation->Word(2) == spv::DecorationBinding) {
descriptor_binding_ = annotation->Word(3);
}
}
}
if (descriptor_set_ >= glsl::kDebugInputBindlessMaxDescSets) {
module_.InternalWarning(Name(), "Tried to use a descriptor slot over the current max limit");
return false;
}
target_instruction_ = &inst;
return true;
}
void PostProcessDescriptorIndexingPass::Reset() {
target_instruction_ = nullptr;
descriptor_set_ = 0;
descriptor_binding_ = 0;
descriptor_index_id_ = 0;
variable_id_ = 0;
}
bool PostProcessDescriptorIndexingPass::Run() {
for (const auto& function : module_.functions_) {
for (auto block_it = function->blocks_.begin(); block_it != function->blocks_.end(); ++block_it) {
auto& block_instructions = (*block_it)->instructions_;
for (auto inst_it = block_instructions.begin(); inst_it != block_instructions.end(); ++inst_it) {
if (!RequiresInstrumentation(*function, *(inst_it->get()))) continue;
if (module_.max_instrumentations_count_ != 0 && instrumentations_count_ >= module_.max_instrumentations_count_) {
return true; // hit limit
}
instrumentations_count_++;
CreateFunctionCall(block_it, &inst_it);
Reset();
}
}
}
return (instrumentations_count_ != 0);
}
void PostProcessDescriptorIndexingPass::PrintDebugInfo() {
std::cout << "PostProcessDescriptorIndexingPass instrumentation count: " << instrumentations_count_ << '\n';
}
} // namespace spirv
} // namespace gpuav