| /* Copyright (c) 2018-2021 The Khronos Group Inc. |
| * Copyright (c) 2018-2021 Valve Corporation |
| * Copyright (c) 2018-2021 LunarG, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| * Author: Karl Schultz <karl@lunarg.com> |
| * Author: Tony Barbour <tony@lunarg.com> |
| */ |
| |
| #pragma once |
| |
| #include "chassis.h" |
| #include "state_tracker.h" |
| #include "vk_mem_alloc.h" |
| #include "gpu_utils.h" |
| class GpuAssisted; |
| class CMD_BUFFER_STATE_GPUAV; |
| |
| struct GpuAssistedDeviceMemoryBlock { |
| VkBuffer buffer; |
| VmaAllocation allocation; |
| layer_data::unordered_map<uint32_t, const cvdescriptorset::Descriptor*> update_at_submit; |
| }; |
| |
| struct GpuAssistedPreDrawResources { |
| VkDescriptorPool desc_pool; |
| VkDescriptorSet desc_set; |
| VkBuffer buffer; |
| VkDeviceSize offset; |
| uint32_t stride; |
| VkDeviceSize buf_size; |
| }; |
| |
| struct GpuAssistedBufferInfo { |
| GpuAssistedDeviceMemoryBlock output_mem_block; |
| GpuAssistedDeviceMemoryBlock di_input_mem_block; // Descriptor Indexing input |
| GpuAssistedDeviceMemoryBlock bda_input_mem_block; // Buffer Device Address input |
| GpuAssistedPreDrawResources pre_draw_resources; |
| VkDescriptorSet desc_set; |
| VkDescriptorPool desc_pool; |
| VkPipelineBindPoint pipeline_bind_point; |
| CMD_TYPE cmd_type; |
| GpuAssistedBufferInfo(GpuAssistedDeviceMemoryBlock output_mem_block, GpuAssistedDeviceMemoryBlock di_input_mem_block, |
| GpuAssistedDeviceMemoryBlock bda_input_mem_block, GpuAssistedPreDrawResources pre_draw_resources, |
| VkDescriptorSet desc_set, VkDescriptorPool desc_pool, VkPipelineBindPoint pipeline_bind_point, |
| CMD_TYPE cmd_type) |
| : output_mem_block(output_mem_block), |
| di_input_mem_block(di_input_mem_block), |
| bda_input_mem_block(bda_input_mem_block), |
| pre_draw_resources(pre_draw_resources), |
| desc_set(desc_set), |
| desc_pool(desc_pool), |
| pipeline_bind_point(pipeline_bind_point), |
| cmd_type(cmd_type){}; |
| }; |
| |
| struct GpuAssistedShaderTracker { |
| VkPipeline pipeline; |
| VkShaderModule shader_module; |
| std::vector<unsigned int> pgm; |
| }; |
| |
| struct GpuVuid { |
| const char* uniform_access_oob = kVUIDUndefined; |
| const char* storage_access_oob = kVUIDUndefined; |
| const char* count_exceeds_bufsize_1 = kVUIDUndefined; |
| const char* count_exceeds_bufsize = kVUIDUndefined; |
| const char* count_exceeds_device_limit = kVUIDUndefined; |
| const char* first_instance_not_zero = kVUIDUndefined; |
| }; |
| |
| struct GpuAssistedAccelerationStructureBuildValidationBufferInfo { |
| // The acceleration structure that is being built. |
| VkAccelerationStructureNV acceleration_structure = VK_NULL_HANDLE; |
| |
| // The descriptor pool and descriptor set being used to validate a given build. |
| VkDescriptorPool descriptor_pool = VK_NULL_HANDLE; |
| VkDescriptorSet descriptor_set = VK_NULL_HANDLE; |
| |
| // The storage buffer used by the validating compute shader whichcontains info about |
| // the valid handles and which is written to communicate found invalid handles. |
| VkBuffer validation_buffer = VK_NULL_HANDLE; |
| VmaAllocation validation_buffer_allocation = VK_NULL_HANDLE; |
| }; |
| |
| struct GpuAssistedAccelerationStructureBuildValidationState { |
| bool initialized = false; |
| |
| VkPipeline pipeline = VK_NULL_HANDLE; |
| VkPipelineLayout pipeline_layout = VK_NULL_HANDLE; |
| |
| VkAccelerationStructureNV replacement_as = VK_NULL_HANDLE; |
| VmaAllocation replacement_as_allocation = VK_NULL_HANDLE; |
| uint64_t replacement_as_handle = 0; |
| |
| }; |
| |
| struct GpuAssistedPreDrawValidationState { |
| bool globals_created = false; |
| VkShaderModule validation_shader_module = VK_NULL_HANDLE; |
| VkDescriptorSetLayout validation_ds_layout = VK_NULL_HANDLE; |
| VkPipelineLayout validation_pipeline_layout = VK_NULL_HANDLE; |
| layer_data::unordered_map <VkRenderPass, VkPipeline> renderpass_to_pipeline; |
| }; |
| |
| struct GpuAssistedCmdDrawIndirectState { |
| VkBuffer buffer; |
| VkDeviceSize offset; |
| uint32_t drawCount; |
| uint32_t stride; |
| VkBuffer count_buffer; |
| VkDeviceSize count_buffer_offset; |
| }; |
| |
| class CMD_BUFFER_STATE_GPUAV : public CMD_BUFFER_STATE { |
| public: |
| std::vector<GpuAssistedBufferInfo> gpuav_buffer_list; |
| std::vector<GpuAssistedAccelerationStructureBuildValidationBufferInfo> as_validation_buffers; |
| |
| CMD_BUFFER_STATE_GPUAV(GpuAssisted* ga, VkCommandBuffer cb, const VkCommandBufferAllocateInfo* pCreateInfo, |
| std::shared_ptr<COMMAND_POOL_STATE>& pool); |
| |
| void Reset() final; |
| }; |
| |
| class GpuAssisted : public ValidationStateTracker { |
| VkPhysicalDeviceFeatures supported_features; |
| VkBool32 shaderInt64; |
| uint32_t unique_shader_module_id = 0; |
| uint32_t output_buffer_size; |
| bool buffer_oob_enabled; |
| bool validate_draw_indirect; |
| std::map<VkDeviceAddress, VkDeviceSize> buffer_map; |
| GpuAssistedAccelerationStructureBuildValidationState acceleration_structure_validation_state; |
| GpuAssistedPreDrawValidationState pre_draw_validation_state; |
| |
| void PreRecordCommandBuffer(VkCommandBuffer command_buffer); |
| bool CommandBufferNeedsProcessing(VkCommandBuffer command_buffer); |
| void ProcessCommandBuffer(VkQueue queue, VkCommandBuffer command_buffer); |
| |
| public: |
| GpuAssisted() { container_type = LayerObjectTypeGpuAssisted; } |
| |
| bool aborted = false; |
| bool descriptor_indexing = false; |
| VkDevice device; |
| VkPhysicalDevice physicalDevice; |
| uint32_t adjusted_max_desc_sets; |
| uint32_t desc_set_bind_index; |
| VkDescriptorSetLayout debug_desc_layout = VK_NULL_HANDLE; |
| VkDescriptorSetLayout dummy_desc_layout = VK_NULL_HANDLE; |
| std::unique_ptr<UtilDescriptorSetManager> desc_set_manager; |
| layer_data::unordered_map<uint32_t, GpuAssistedShaderTracker> shader_map; |
| PFN_vkSetDeviceLoaderData vkSetDeviceLoaderData; |
| VmaAllocator vmaAllocator = {}; |
| std::map<VkQueue, UtilQueueBarrierCommandInfo> queue_barrier_command_infos; |
| public: |
| template <typename T> |
| void ReportSetupProblem(T object, const char* const specific_message) const; |
| bool CheckForDescriptorIndexing(DeviceFeatures enabled_features) const; |
| void PreCallRecordCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkDevice* pDevice, void* modified_create_info) override; |
| void PostCallRecordCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkDevice* pDevice, VkResult result) override; |
| void PostCallRecordGetBufferDeviceAddress(VkDevice device, const VkBufferDeviceAddressInfo* pInfo, |
| VkDeviceAddress address) override; |
| void PostCallRecordGetBufferDeviceAddressKHR(VkDevice device, const VkBufferDeviceAddressInfo* pInfo, |
| VkDeviceAddress address) override; |
| void PostCallRecordGetBufferDeviceAddressEXT(VkDevice device, const VkBufferDeviceAddressInfo* pInfo, |
| VkDeviceAddress address) override; |
| void PreCallRecordDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator) override; |
| void PreCallRecordDestroyDevice(VkDevice device, const VkAllocationCallbacks* pAllocator) override; |
| void PostCallRecordBindAccelerationStructureMemoryNV(VkDevice device, uint32_t bindInfoCount, |
| const VkBindAccelerationStructureMemoryInfoNV* pBindInfos, |
| VkResult result) override; |
| void PreCallRecordCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout, |
| void* cpl_state_data) override; |
| void PostCallRecordCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout, |
| VkResult result) override; |
| bool PreCallValidateCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, |
| VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, |
| uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, |
| uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, |
| uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers) const override; |
| bool PreCallValidateCmdWaitEvents2KHR(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, |
| const VkDependencyInfoKHR* pDependencyInfos) const override; |
| void PreCallRecordCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, |
| VkBuffer* pBuffer, void* cb_state_data) override; |
| void PostCallRecordCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, |
| VkBuffer* pBuffer, VkResult result) override; |
| void CreateAccelerationStructureBuildValidationState(GpuAssisted* device_GpuAssisted); |
| void DestroyAccelerationStructureBuildValidationState(); |
| void PreCallRecordCmdBuildAccelerationStructureNV(VkCommandBuffer commandBuffer, const VkAccelerationStructureInfoNV* pInfo, |
| VkBuffer instanceData, VkDeviceSize instanceOffset, VkBool32 update, |
| VkAccelerationStructureNV dst, VkAccelerationStructureNV src, |
| VkBuffer scratch, VkDeviceSize scratchOffset) override; |
| void ProcessAccelerationStructureBuildValidationBuffer(VkQueue queue, CMD_BUFFER_STATE_GPUAV* cb_node); |
| void PreCallRecordCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, |
| const VkGraphicsPipelineCreateInfo* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, |
| void* cgpl_state_data) override; |
| void PreCallRecordCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, |
| const VkComputePipelineCreateInfo* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, |
| void* ccpl_state_data) override; |
| void PreCallRecordCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, |
| const VkRayTracingPipelineCreateInfoNV* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, |
| void* crtpl_state_data) override; |
| void PreCallRecordCreateRayTracingPipelinesKHR(VkDevice device, VkDeferredOperationKHR deferredOperation, |
| VkPipelineCache pipelineCache, uint32_t count, |
| const VkRayTracingPipelineCreateInfoKHR* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, |
| void* crtpl_state_data) override; |
| void PostCallRecordCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, |
| const VkGraphicsPipelineCreateInfo* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result, |
| void* cgpl_state_data) override; |
| void PostCallRecordCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, |
| const VkComputePipelineCreateInfo* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result, |
| void* ccpl_state_data) override; |
| void PostCallRecordCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, |
| const VkRayTracingPipelineCreateInfoNV* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result, |
| void* crtpl_state_data) override; |
| void PostCallRecordCreateRayTracingPipelinesKHR(VkDevice device, VkDeferredOperationKHR deferredOperation, |
| VkPipelineCache pipelineCache, uint32_t count, |
| const VkRayTracingPipelineCreateInfoKHR* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, |
| VkResult result, void* crtpl_state_data) override; |
| void PreCallRecordDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator) override; |
| void PreCallRecordDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks *pAllocator) override; |
| bool InstrumentShader(const VkShaderModuleCreateInfo* pCreateInfo, std::vector<unsigned int>& new_pgm, |
| uint32_t* unique_shader_id); |
| void PreCallRecordCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, |
| void* csm_state_data) override; |
| void AnalyzeAndGenerateMessages(VkCommandBuffer command_buffer, VkQueue queue, GpuAssistedBufferInfo &buffer_info, |
| uint32_t operation_index, uint32_t* const debug_output_buffer); |
| |
| void SetDescriptorInitialized(uint32_t* pData, uint32_t index, const cvdescriptorset::Descriptor* descriptor); |
| void UpdateInstrumentationBuffer(CMD_BUFFER_STATE_GPUAV* cb_node); |
| const GpuVuid& GetGpuVuid(CMD_TYPE cmd_type) const; |
| void PreCallRecordQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence) override; |
| void PostCallRecordQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence, |
| VkResult result) override; |
| void PreCallRecordQueueSubmit2KHR(VkQueue queue, uint32_t submitCount, const VkSubmitInfo2KHR* pSubmits, |
| VkFence fence) override; |
| void PostCallRecordQueueSubmit2KHR(VkQueue queue, uint32_t submitCount, const VkSubmitInfo2KHR* pSubmits, VkFence fence, |
| VkResult result) override; |
| void PreCallRecordCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, |
| uint32_t firstInstance) override; |
| void PreCallRecordCmdDrawMultiEXT(VkCommandBuffer commandBuffer, uint32_t drawCount, const VkMultiDrawInfoEXT* pVertexInfo, |
| uint32_t instanceCount, uint32_t firstInstance, uint32_t stride) override; |
| void PreCallRecordCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, |
| uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) override; |
| void PreCallRecordCmdDrawMultiIndexedEXT(VkCommandBuffer commandBuffer, uint32_t drawCount, |
| const VkMultiDrawIndexedInfoEXT* pIndexInfo, uint32_t instanceCount, |
| uint32_t firstInstance, uint32_t stride, const int32_t* pVertexOffset) override; |
| void PreCallRecordCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, |
| uint32_t stride) override; |
| void PreCallRecordCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, |
| uint32_t stride) override; |
| void PreCallRecordCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride) override; |
| void PreCallRecordCmdDrawIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride) override; |
| void PreCallRecordCmdDrawIndirectByteCountEXT(VkCommandBuffer commandBuffer, uint32_t instanceCount, uint32_t firstInstance, |
| VkBuffer counterBuffer, VkDeviceSize counterBufferOffset, uint32_t counterOffset, |
| uint32_t vertexStride) override; |
| void PreCallRecordCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride) override; |
| void PreCallRecordCmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride) override; |
| void PreCallRecordCmdDrawMeshTasksNV(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask) override; |
| void PreCallRecordCmdDrawMeshTasksIndirectNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| uint32_t drawCount, uint32_t stride) override; |
| void PreCallRecordCmdDrawMeshTasksIndirectCountNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride) override; |
| void PreCallRecordCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z) override; |
| void PreCallRecordCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset) override; |
| void PreCallRecordCmdDispatchBase(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, uint32_t baseGroupZ, |
| uint32_t groupCountX, uint32_t groupCountY, uint32_t groupCountZ) override; |
| void PreCallRecordCmdDispatchBaseKHR(VkCommandBuffer commandBuffer, uint32_t baseGroupX, uint32_t baseGroupY, |
| uint32_t baseGroupZ, uint32_t groupCountX, uint32_t groupCountY, |
| uint32_t groupCountZ) override; |
| void PreCallRecordCmdTraceRaysNV(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, |
| VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, |
| VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, |
| VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, |
| VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, |
| VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, |
| uint32_t width, uint32_t height, uint32_t depth) override; |
| void PostCallRecordCmdTraceRaysNV(VkCommandBuffer commandBuffer, VkBuffer raygenShaderBindingTableBuffer, |
| VkDeviceSize raygenShaderBindingOffset, VkBuffer missShaderBindingTableBuffer, |
| VkDeviceSize missShaderBindingOffset, VkDeviceSize missShaderBindingStride, |
| VkBuffer hitShaderBindingTableBuffer, VkDeviceSize hitShaderBindingOffset, |
| VkDeviceSize hitShaderBindingStride, VkBuffer callableShaderBindingTableBuffer, |
| VkDeviceSize callableShaderBindingOffset, VkDeviceSize callableShaderBindingStride, |
| uint32_t width, uint32_t height, uint32_t depth) override; |
| void PreCallRecordCmdTraceRaysKHR(VkCommandBuffer commandBuffer, |
| const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, |
| const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, |
| const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, |
| const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, |
| uint32_t height, uint32_t depth) override; |
| void PostCallRecordCmdTraceRaysKHR(VkCommandBuffer commandBuffer, |
| const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, |
| const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, |
| const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, |
| const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, uint32_t width, |
| uint32_t height, uint32_t depth) override; |
| void PreCallRecordCmdTraceRaysIndirectKHR(VkCommandBuffer commandBuffer, |
| const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, |
| const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, |
| const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, |
| const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, |
| VkDeviceAddress indirectDeviceAddress) override; |
| void PostCallRecordCmdTraceRaysIndirectKHR(VkCommandBuffer commandBuffer, |
| const VkStridedDeviceAddressRegionKHR* pRaygenShaderBindingTable, |
| const VkStridedDeviceAddressRegionKHR* pMissShaderBindingTable, |
| const VkStridedDeviceAddressRegionKHR* pHitShaderBindingTable, |
| const VkStridedDeviceAddressRegionKHR* pCallableShaderBindingTable, |
| VkDeviceAddress indirectDeviceAddress) override; |
| void AllocateValidationResources(const VkCommandBuffer cmd_buffer, const VkPipelineBindPoint bind_point, CMD_TYPE cmd, const GpuAssistedCmdDrawIndirectState *cdic_state = nullptr); |
| void AllocatePreDrawValidationResources(GpuAssistedDeviceMemoryBlock output_block, GpuAssistedPreDrawResources& resources, |
| const LAST_BOUND_STATE& state, VkPipeline *pPipeline, const GpuAssistedCmdDrawIndirectState *cdic_state); |
| void PostCallRecordGetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, |
| VkPhysicalDeviceProperties* pPhysicalDeviceProperties) override; |
| void PostCallRecordGetPhysicalDeviceProperties2(VkPhysicalDevice physicalDevice, |
| VkPhysicalDeviceProperties2* pPhysicalDeviceProperties2) override; |
| |
| CMD_BUFFER_STATE_GPUAV* GetCBState(VkCommandBuffer commandBuffer) { |
| return static_cast<CMD_BUFFER_STATE_GPUAV*>(Get<CMD_BUFFER_STATE>(commandBuffer)); |
| } |
| const CMD_BUFFER_STATE_GPUAV* GetCBState(VkCommandBuffer commandBuffer) const { |
| return static_cast<const CMD_BUFFER_STATE_GPUAV*>(Get<CMD_BUFFER_STATE>(commandBuffer)); |
| } |
| const std::vector<GpuAssistedBufferInfo>& GetBufferInfo(const CMD_BUFFER_STATE* cb_node) const { |
| assert(cb_node); |
| return static_cast<const CMD_BUFFER_STATE_GPUAV*>(cb_node)->gpuav_buffer_list; |
| } |
| |
| std::vector<GpuAssistedBufferInfo>& GetBufferInfo(CMD_BUFFER_STATE* cb_node) { |
| assert(cb_node); |
| return static_cast<CMD_BUFFER_STATE_GPUAV*>(cb_node)->gpuav_buffer_list; |
| } |
| |
| std::shared_ptr<CMD_BUFFER_STATE> CreateCmdBufferState(VkCommandBuffer cb, const VkCommandBufferAllocateInfo* create_info, |
| std::shared_ptr<COMMAND_POOL_STATE>& pool) final; |
| |
| void DestroyBuffer(GpuAssistedBufferInfo& buffer_info); |
| void DestroyBuffer(GpuAssistedAccelerationStructureBuildValidationBufferInfo& buffer_info); |
| }; |