blob: 75e243303682457a23a4a449659311ede310c7a2 [file] [log] [blame]
cmake_minimum_required(VERSION 3.4.1)
# Validation layers could be built with code from
# github repo OR
# ndk's snapshot
# The file structure for glslang spir-V is different, adding BUILD_IN_NDK variable
set(BUILD_IN_NDK OFF)
if (CMAKE_CURRENT_SOURCE_DIR MATCHES "sources/third_party/vulkan/src")
set(BUILD_IN_NDK ON)
endif()
# Enable beta Vulkan extensions
add_definitions(-DVK_ENABLE_BETA_EXTENSIONS)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -Werror \
-Wno-unused-function -Wno-unused-const-variable \
-Wno-c++98-compat-pedantic -DVK_PROTOTYPES \
-DVK_USE_PLATFORM_ANDROID_KHR")
if (BUILD_IN_NDK)
# NDK directory structure:
# $ANDROID_NDK/sources/third_party/
# vulkan/src
# shaderc/third_party (for glslang & spirv-tools )
# this build uses combined lib libshaderc.a for libSPIRV-Tools.a purpose
get_filename_component(SRC_DIR
"${ANDROID_NDK}/sources/third_party/vulkan/src" ABSOLUTE)
get_filename_component(EXTERNAL_DIR
"${SRC_DIR}/../../shaderc/third_party" ABSOLUTE)
get_filename_component(SPIRV_LIB
"${SRC_DIR}/../../shaderc/libs/${ANDROID_STL}/${ANDROID_ABI}/libshaderc.a"
ABSOLUTE)
else ()
# github directory structure:
# ${SRC_DIR}
# ${SRC_DIR}/build-android/external (for glslang, spirv-tools & shaderc )
get_filename_component(SRC_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../.." ABSOLUTE)
set(EXTERNAL_DIR "${SRC_DIR}/build-android/third_party/shaderc/third_party")
set(SPIRV_LIB
"${SRC_DIR}/build-android/third_party/shaderc/android_test/obj/local/${ANDROID_ABI}/libSPIRV-Tools.a")
endif()
set(COMMON_DIR "${SRC_DIR}/build-android/generated")
set(CMAKE_CXX_clone "${CMAKE_CXX_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DVK_USE_PLATFORM_ANDROID_KHR \
-fvisibility=hidden")
include_directories(${SRC_DIR}/include
${COMMON_DIR}/include
${SRC_DIR}/layers)
add_library(layer_utils STATIC
${SRC_DIR}/layers/vk_layer_config.cpp
${SRC_DIR}/layers/vk_layer_extension_utils.cpp
${SRC_DIR}/layers/vk_layer_utils.cpp
${SRC_DIR}/layers/vk_format_utils.cpp)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_clone}")
# assume shaderc already built externally
add_library(SPIRV-Tools-prebuilt STATIC IMPORTED)
set_target_properties(SPIRV-Tools-prebuilt PROPERTIES IMPORTED_LOCATION
${SPIRV_LIB})
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DVK_USE_PLATFORM_ANDROID_KHR \
-fvisibility=hidden")
add_library(VkLayer_khronos_validation SHARED
${SRC_DIR}/layers/state_tracker.cpp
${SRC_DIR}/layers/buffer_state.cpp
${SRC_DIR}/layers/cmd_buffer_state.cpp
${SRC_DIR}/layers/device_memory_state.cpp
${SRC_DIR}/layers/image_state.cpp
${SRC_DIR}/layers/pipeline_state.cpp
${SRC_DIR}/layers/queue_state.cpp
${SRC_DIR}/layers/render_pass_state.cpp
${SRC_DIR}/layers/core_validation.cpp
${SRC_DIR}/layers/drawdispatch.cpp
${SRC_DIR}/layers/convert_to_renderpass2.cpp
${SRC_DIR}/layers/descriptor_sets.cpp
${SRC_DIR}/layers/buffer_validation.cpp
${SRC_DIR}/layers/shader_module.cpp
${SRC_DIR}/layers/shader_validation.cpp
${SRC_DIR}/layers/generated/spirv_validation_helper.cpp
${SRC_DIR}/layers/generated/spirv_grammar_helper.cpp
${SRC_DIR}/layers/generated/command_validation.cpp
${SRC_DIR}/layers/gpu_validation.cpp
${SRC_DIR}/layers/gpu_utils.cpp
${SRC_DIR}/layers/debug_printf.cpp
${SRC_DIR}/layers/best_practices_utils.cpp
${SRC_DIR}/layers/sync_utils.cpp
${SRC_DIR}/layers/sync_vuid_maps.cpp
${SRC_DIR}/layers/core_error_location.cpp
${SRC_DIR}/layers/generated/synchronization_validation_types.cpp
${SRC_DIR}/layers/synchronization_validation.cpp
${COMMON_DIR}/include/layer_chassis_dispatch.cpp
${COMMON_DIR}/include/chassis.cpp
${COMMON_DIR}/include/parameter_validation.cpp
${SRC_DIR}/layers/parameter_validation_utils.cpp
${COMMON_DIR}/include/object_tracker.cpp
${SRC_DIR}/layers/object_tracker_utils.cpp
${COMMON_DIR}/include/thread_safety.cpp
${SRC_DIR}/layers/image_layout_map.cpp
${SRC_DIR}/layers/subresource_adapter.cpp
${SRC_DIR}/layers/xxhash.c)
target_include_directories(VkLayer_khronos_validation PRIVATE
${SRC_DIR}/include
${SRC_DIR}/layers
${COMMON_DIR}/include
${EXTERNAL_DIR}/glslang
${EXTERNAL_DIR}/spirv-tools/include
${EXTERNAL_DIR}/robin-hood-hashing/src/include)
target_link_libraries(VkLayer_khronos_validation PRIVATE
log layer_utils SPIRV-Tools-prebuilt)
if (NOT BUILD_IN_NDK)
set(SPIRV_OPT_LIB
"${SRC_DIR}/build-android/third_party/shaderc/android_test/obj/local/${ANDROID_ABI}/libSPIRV-Tools-opt.a")
add_library(SPIRV-Tools-opt-prebuilt STATIC IMPORTED)
set_target_properties(SPIRV-Tools-opt-prebuilt PROPERTIES IMPORTED_LOCATION
${SPIRV_OPT_LIB})
target_link_libraries(VkLayer_khronos_validation PRIVATE
SPIRV-Tools-opt-prebuilt)
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_clone}")