| /* Copyright (c) 2019-2021 The Khronos Group Inc. |
| * Copyright (c) 2019-2021 Valve Corporation |
| * Copyright (c) 2019-2021 LunarG, Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| * Author: John Zulauf <jzulauf@lunarg.com> |
| * Author: Locke Lin <locke@lunarg.com> |
| * Author: Jeremy Gebben <jeremyg@lunarg.com> |
| */ |
| |
| #include <limits> |
| #include <vector> |
| #include <memory> |
| #include <bitset> |
| #include "synchronization_validation.h" |
| #include "sync_utils.h" |
| |
| static bool SimpleBinding(const BINDABLE &bindable) { return !bindable.sparse && bindable.binding.mem_state; } |
| |
| const static std::array<AccessAddressType, static_cast<size_t>(AccessAddressType::kTypeCount)> kAddressTypes = { |
| AccessAddressType::kLinear, AccessAddressType::kIdealized}; |
| |
| static constexpr AccessAddressType GetAccessAddressType(const BUFFER_STATE &) { return AccessAddressType::kLinear; }; |
| static AccessAddressType GetAccessAddressType(const IMAGE_STATE &image) { |
| return SimpleBinding(image) ? AccessContext::ImageAddressType(image) : AccessAddressType::kIdealized; |
| } |
| |
| static const char *string_SyncHazardVUID(SyncHazard hazard) { |
| switch (hazard) { |
| case SyncHazard::NONE: |
| return "SYNC-HAZARD-NONE"; |
| break; |
| case SyncHazard::READ_AFTER_WRITE: |
| return "SYNC-HAZARD-READ_AFTER_WRITE"; |
| break; |
| case SyncHazard::WRITE_AFTER_READ: |
| return "SYNC-HAZARD-WRITE_AFTER_READ"; |
| break; |
| case SyncHazard::WRITE_AFTER_WRITE: |
| return "SYNC-HAZARD-WRITE_AFTER_WRITE"; |
| break; |
| case SyncHazard::READ_RACING_WRITE: |
| return "SYNC-HAZARD-READ-RACING-WRITE"; |
| break; |
| case SyncHazard::WRITE_RACING_WRITE: |
| return "SYNC-HAZARD-WRITE-RACING-WRITE"; |
| break; |
| case SyncHazard::WRITE_RACING_READ: |
| return "SYNC-HAZARD-WRITE-RACING-READ"; |
| break; |
| default: |
| assert(0); |
| } |
| return "SYNC-HAZARD-INVALID"; |
| } |
| |
| static bool IsHazardVsRead(SyncHazard hazard) { |
| switch (hazard) { |
| case SyncHazard::NONE: |
| return false; |
| break; |
| case SyncHazard::READ_AFTER_WRITE: |
| return false; |
| break; |
| case SyncHazard::WRITE_AFTER_READ: |
| return true; |
| break; |
| case SyncHazard::WRITE_AFTER_WRITE: |
| return false; |
| break; |
| case SyncHazard::READ_RACING_WRITE: |
| return false; |
| break; |
| case SyncHazard::WRITE_RACING_WRITE: |
| return false; |
| break; |
| case SyncHazard::WRITE_RACING_READ: |
| return true; |
| break; |
| default: |
| assert(0); |
| } |
| return false; |
| } |
| |
| static const char *string_SyncHazard(SyncHazard hazard) { |
| switch (hazard) { |
| case SyncHazard::NONE: |
| return "NONR"; |
| break; |
| case SyncHazard::READ_AFTER_WRITE: |
| return "READ_AFTER_WRITE"; |
| break; |
| case SyncHazard::WRITE_AFTER_READ: |
| return "WRITE_AFTER_READ"; |
| break; |
| case SyncHazard::WRITE_AFTER_WRITE: |
| return "WRITE_AFTER_WRITE"; |
| break; |
| case SyncHazard::READ_RACING_WRITE: |
| return "READ_RACING_WRITE"; |
| break; |
| case SyncHazard::WRITE_RACING_WRITE: |
| return "WRITE_RACING_WRITE"; |
| break; |
| case SyncHazard::WRITE_RACING_READ: |
| return "WRITE_RACING_READ"; |
| break; |
| default: |
| assert(0); |
| } |
| return "INVALID HAZARD"; |
| } |
| |
| static const SyncStageAccessInfoType *SyncStageAccessInfoFromMask(SyncStageAccessFlags flags) { |
| // Return the info for the first bit found |
| const SyncStageAccessInfoType *info = nullptr; |
| for (size_t i = 0; i < flags.size(); i++) { |
| if (flags.test(i)) { |
| info = &syncStageAccessInfoByStageAccessIndex[i]; |
| break; |
| } |
| } |
| return info; |
| } |
| |
| static std::string string_SyncStageAccessFlags(const SyncStageAccessFlags &flags, const char *sep = "|") { |
| std::string out_str; |
| if (flags.none()) { |
| out_str = "0"; |
| } else { |
| for (size_t i = 0; i < syncStageAccessInfoByStageAccessIndex.size(); i++) { |
| const auto &info = syncStageAccessInfoByStageAccessIndex[i]; |
| if ((flags & info.stage_access_bit).any()) { |
| if (!out_str.empty()) { |
| out_str.append(sep); |
| } |
| out_str.append(info.name); |
| } |
| } |
| if (out_str.length() == 0) { |
| out_str.append("Unhandled SyncStageAccess"); |
| } |
| } |
| return out_str; |
| } |
| |
| static std::string string_UsageTag(const ResourceUsageTag &tag) { |
| std::stringstream out; |
| |
| out << "command: " << CommandTypeString(tag.command); |
| out << ", seq_no: " << tag.seq_num; |
| if (tag.sub_command != 0) { |
| out << ", subcmd: " << tag.sub_command; |
| } |
| return out.str(); |
| } |
| |
| std::string CommandBufferAccessContext::FormatUsage(const HazardResult &hazard) const { |
| const auto &tag = hazard.tag; |
| assert(hazard.usage_index < static_cast<SyncStageAccessIndex>(syncStageAccessInfoByStageAccessIndex.size())); |
| const auto &usage_info = syncStageAccessInfoByStageAccessIndex[hazard.usage_index]; |
| std::stringstream out; |
| const auto *info = SyncStageAccessInfoFromMask(hazard.prior_access); |
| const char *stage_access_name = info ? info->name : "INVALID_STAGE_ACCESS"; |
| out << "(usage: " << usage_info.name << ", prior_usage: " << stage_access_name; |
| if (IsHazardVsRead(hazard.hazard)) { |
| const auto barriers = hazard.access_state->GetReadBarriers(hazard.prior_access); |
| out << ", read_barriers: " << string_VkPipelineStageFlags(barriers); |
| } else { |
| SyncStageAccessFlags write_barrier = hazard.access_state->GetWriteBarriers(); |
| out << ", write_barriers: " << string_SyncStageAccessFlags(write_barrier); |
| } |
| |
| // PHASE2 TODO -- add comand buffer and reset from secondary if applicable |
| out << ", " << string_UsageTag(tag) << ", reset_no: " << reset_count_; |
| return out.str(); |
| } |
| |
| // NOTE: the attachement read flag is put *only* in the access scope and not in the exect scope, since the ordering |
| // rules apply only to this specific access for this stage, and not the stage as a whole. The ordering detection |
| // also reflects this special case for read hazard detection (using access instead of exec scope) |
| static constexpr VkPipelineStageFlags kColorAttachmentExecScope = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT; |
| static const SyncStageAccessFlags kColorAttachmentAccessScope = |
| SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_READ_BIT | |
| SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_READ_NONCOHERENT_BIT_EXT | |
| SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_WRITE_BIT | |
| SYNC_FRAGMENT_SHADER_INPUT_ATTACHMENT_READ_BIT; // Note: this is intentionally not in the exec scope |
| static constexpr VkPipelineStageFlags kDepthStencilAttachmentExecScope = |
| VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT; |
| static const SyncStageAccessFlags kDepthStencilAttachmentAccessScope = |
| SYNC_EARLY_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | SYNC_EARLY_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | |
| SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | |
| SYNC_FRAGMENT_SHADER_INPUT_ATTACHMENT_READ_BIT; // Note: this is intentionally not in the exec scope |
| static constexpr VkPipelineStageFlags kRasterAttachmentExecScope = kDepthStencilAttachmentExecScope | kColorAttachmentExecScope; |
| static const SyncStageAccessFlags kRasterAttachmentAccessScope = kDepthStencilAttachmentAccessScope | kColorAttachmentAccessScope; |
| |
| ResourceAccessState::OrderingBarriers ResourceAccessState::kOrderingRules = { |
| {{0U, SyncStageAccessFlags()}, |
| {kColorAttachmentExecScope, kColorAttachmentAccessScope}, |
| {kDepthStencilAttachmentExecScope, kDepthStencilAttachmentAccessScope}, |
| {kRasterAttachmentExecScope, kRasterAttachmentAccessScope}}}; |
| |
| // Sometimes we have an internal access conflict, and we using the kCurrentCommandTag to set and detect in temporary/proxy contexts |
| static const ResourceUsageTag kCurrentCommandTag(ResourceUsageTag::kMaxIndex, ResourceUsageTag::kMaxCount, |
| ResourceUsageTag::kMaxCount, CMD_NONE); |
| |
| static VkDeviceSize ResourceBaseAddress(const BINDABLE &bindable) { |
| return bindable.binding.offset + bindable.binding.mem_state->fake_base_address; |
| } |
| |
| inline VkDeviceSize GetRealWholeSize(VkDeviceSize offset, VkDeviceSize size, VkDeviceSize whole_size) { |
| if (size == VK_WHOLE_SIZE) { |
| return (whole_size - offset); |
| } |
| return size; |
| } |
| |
| static inline VkDeviceSize GetBufferWholeSize(const BUFFER_STATE &buf_state, VkDeviceSize offset, VkDeviceSize size) { |
| return GetRealWholeSize(offset, size, buf_state.createInfo.size); |
| } |
| |
| template <typename T> |
| static ResourceAccessRange MakeRange(const T &has_offset_and_size) { |
| return ResourceAccessRange(has_offset_and_size.offset, (has_offset_and_size.offset + has_offset_and_size.size)); |
| } |
| |
| static ResourceAccessRange MakeRange(VkDeviceSize start, VkDeviceSize size) { return ResourceAccessRange(start, (start + size)); } |
| |
| static inline ResourceAccessRange MakeRange(const BUFFER_STATE &buffer, VkDeviceSize offset, VkDeviceSize size) { |
| return MakeRange(offset, GetBufferWholeSize(buffer, offset, size)); |
| } |
| |
| static inline ResourceAccessRange MakeRange(const BUFFER_VIEW_STATE &buf_view_state) { |
| return MakeRange(*buf_view_state.buffer_state.get(), buf_view_state.create_info.offset, buf_view_state.create_info.range); |
| } |
| |
| // Range generators for to allow event scope filtration to be limited to the top of the resource access traversal pipeline |
| // |
| // Note: there is no "begin/end" or reset facility. These are each written as "one time through" generators. |
| // |
| // Usage: |
| // Constructor() -- initializes the generator to point to the begin of the space declared. |
| // * -- the current range of the generator empty signfies end |
| // ++ -- advance to the next non-empty range (or end) |
| |
| // A wrapper for a single range with the same semantics as the actual generators below |
| template <typename KeyType> |
| class SingleRangeGenerator { |
| public: |
| SingleRangeGenerator(const KeyType &range) : current_(range) {} |
| const KeyType &operator*() const { return current_; } |
| const KeyType *operator->() const { return ¤t_; } |
| SingleRangeGenerator &operator++() { |
| current_ = KeyType(); // just one real range |
| return *this; |
| } |
| |
| bool operator==(const SingleRangeGenerator &other) const { return current_ == other.current_; } |
| |
| private: |
| SingleRangeGenerator() = default; |
| const KeyType range_; |
| KeyType current_; |
| }; |
| |
| // Generate the ranges that are the intersection of range and the entries in the FilterMap |
| template <typename FilterMap, typename KeyType = typename FilterMap::key_type> |
| class FilteredRangeGenerator { |
| public: |
| // Default constructed is safe to dereference for "empty" test, but for no other operation. |
| FilteredRangeGenerator() : range_(), filter_(nullptr), filter_pos_(), current_() { |
| // Default construction for KeyType *must* be empty range |
| assert(current_.empty()); |
| } |
| FilteredRangeGenerator(const FilterMap &filter, const KeyType &range) |
| : range_(range), filter_(&filter), filter_pos_(), current_() { |
| SeekBegin(); |
| } |
| FilteredRangeGenerator(const FilteredRangeGenerator &from) = default; |
| |
| const KeyType &operator*() const { return current_; } |
| const KeyType *operator->() const { return ¤t_; } |
| FilteredRangeGenerator &operator++() { |
| ++filter_pos_; |
| UpdateCurrent(); |
| return *this; |
| } |
| |
| bool operator==(const FilteredRangeGenerator &other) const { return current_ == other.current_; } |
| |
| private: |
| void UpdateCurrent() { |
| if (filter_pos_ != filter_->cend()) { |
| current_ = range_ & filter_pos_->first; |
| } else { |
| current_ = KeyType(); |
| } |
| } |
| void SeekBegin() { |
| filter_pos_ = filter_->lower_bound(range_); |
| UpdateCurrent(); |
| } |
| const KeyType range_; |
| const FilterMap *filter_; |
| typename FilterMap::const_iterator filter_pos_; |
| KeyType current_; |
| }; |
| using SingleAccessRangeGenerator = SingleRangeGenerator<ResourceAccessRange>; |
| using EventSimpleRangeGenerator = FilteredRangeGenerator<SyncEventState::ScopeMap>; |
| |
| // Templated to allow for different Range generators or map sources... |
| |
| // Generate the ranges that are the intersection of the RangeGen ranges and the entries in the FilterMap |
| template <typename FilterMap, typename RangeGen, typename KeyType = typename FilterMap::key_type> |
| class FilteredGeneratorGenerator { |
| public: |
| // Default constructed is safe to dereference for "empty" test, but for no other operation. |
| FilteredGeneratorGenerator() : filter_(nullptr), gen_(), filter_pos_(), current_() { |
| // Default construction for KeyType *must* be empty range |
| assert(current_.empty()); |
| } |
| FilteredGeneratorGenerator(const FilterMap &filter, RangeGen &gen) : filter_(&filter), gen_(gen), filter_pos_(), current_() { |
| SeekBegin(); |
| } |
| FilteredGeneratorGenerator(const FilteredGeneratorGenerator &from) = default; |
| const KeyType &operator*() const { return current_; } |
| const KeyType *operator->() const { return ¤t_; } |
| FilteredGeneratorGenerator &operator++() { |
| KeyType gen_range = GenRange(); |
| KeyType filter_range = FilterRange(); |
| current_ = KeyType(); |
| while (gen_range.non_empty() && filter_range.non_empty() && current_.empty()) { |
| if (gen_range.end > filter_range.end) { |
| // if the generated range is beyond the filter_range, advance the filter range |
| filter_range = AdvanceFilter(); |
| } else { |
| gen_range = AdvanceGen(); |
| } |
| current_ = gen_range & filter_range; |
| } |
| return *this; |
| } |
| |
| bool operator==(const FilteredGeneratorGenerator &other) const { return current_ == other.current_; } |
| |
| private: |
| KeyType AdvanceFilter() { |
| ++filter_pos_; |
| auto filter_range = FilterRange(); |
| if (filter_range.valid()) { |
| FastForwardGen(filter_range); |
| } |
| return filter_range; |
| } |
| KeyType AdvanceGen() { |
| ++gen_; |
| auto gen_range = GenRange(); |
| if (gen_range.valid()) { |
| FastForwardFilter(gen_range); |
| } |
| return gen_range; |
| } |
| |
| KeyType FilterRange() const { return (filter_pos_ != filter_->cend()) ? filter_pos_->first : KeyType(); } |
| KeyType GenRange() const { return *gen_; } |
| |
| KeyType FastForwardFilter(const KeyType &range) { |
| auto filter_range = FilterRange(); |
| int retry_count = 0; |
| const static int kRetryLimit = 2; // TODO -- determine whether this limit is optimal |
| while (!filter_range.empty() && (filter_range.end <= range.begin)) { |
| if (retry_count < kRetryLimit) { |
| ++filter_pos_; |
| filter_range = FilterRange(); |
| retry_count++; |
| } else { |
| // Okay we've tried walking, do a seek. |
| filter_pos_ = filter_->lower_bound(range); |
| break; |
| } |
| } |
| return FilterRange(); |
| } |
| |
| // TODO: Consider adding "seek" (or an absolute bound "get" to range generators to make this walk |
| // faster. |
| KeyType FastForwardGen(const KeyType &range) { |
| auto gen_range = GenRange(); |
| while (!gen_range.empty() && (gen_range.end <= range.begin)) { |
| ++gen_; |
| gen_range = GenRange(); |
| } |
| return gen_range; |
| } |
| |
| void SeekBegin() { |
| auto gen_range = GenRange(); |
| if (gen_range.empty()) { |
| current_ = KeyType(); |
| filter_pos_ = filter_->cend(); |
| } else { |
| filter_pos_ = filter_->lower_bound(gen_range); |
| current_ = gen_range & FilterRange(); |
| } |
| } |
| |
| const FilterMap *filter_; |
| RangeGen gen_; |
| typename FilterMap::const_iterator filter_pos_; |
| KeyType current_; |
| }; |
| |
| using EventImageRangeGenerator = FilteredGeneratorGenerator<SyncEventState::ScopeMap, subresource_adapter::ImageRangeGenerator>; |
| |
| static const ResourceAccessRange kFullRange(std::numeric_limits<VkDeviceSize>::min(), std::numeric_limits<VkDeviceSize>::max()); |
| |
| ResourceAccessRange GetBufferRange(VkDeviceSize offset, VkDeviceSize buf_whole_size, uint32_t first_index, uint32_t count, |
| VkDeviceSize stride) { |
| VkDeviceSize range_start = offset + first_index * stride; |
| VkDeviceSize range_size = 0; |
| if (count == UINT32_MAX) { |
| range_size = buf_whole_size - range_start; |
| } else { |
| range_size = count * stride; |
| } |
| return MakeRange(range_start, range_size); |
| } |
| |
| SyncStageAccessIndex GetSyncStageAccessIndexsByDescriptorSet(VkDescriptorType descriptor_type, const interface_var &descriptor_data, |
| VkShaderStageFlagBits stage_flag) { |
| if (descriptor_type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT) { |
| assert(stage_flag == VK_SHADER_STAGE_FRAGMENT_BIT); |
| return SYNC_FRAGMENT_SHADER_INPUT_ATTACHMENT_READ; |
| } |
| auto stage_access = syncStageAccessMaskByShaderStage.find(stage_flag); |
| if (stage_access == syncStageAccessMaskByShaderStage.end()) { |
| assert(0); |
| } |
| if (descriptor_type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER || descriptor_type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC) { |
| return stage_access->second.uniform_read; |
| } |
| |
| // If the desriptorSet is writable, we don't need to care SHADER_READ. SHADER_WRITE is enough. |
| // Because if write hazard happens, read hazard might or might not happen. |
| // But if write hazard doesn't happen, read hazard is impossible to happen. |
| if (descriptor_data.is_writable) { |
| return stage_access->second.shader_write; |
| } |
| return stage_access->second.shader_read; |
| } |
| |
| bool IsImageLayoutDepthWritable(VkImageLayout image_layout) { |
| return (image_layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL || |
| image_layout == VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL || |
| image_layout == VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL) |
| ? true |
| : false; |
| } |
| |
| bool IsImageLayoutStencilWritable(VkImageLayout image_layout) { |
| return (image_layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL || |
| image_layout == VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL || |
| image_layout == VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL) |
| ? true |
| : false; |
| } |
| |
| // Class AccessContext stores the state of accesses specific to a Command, Subpass, or Queue |
| template <typename Action> |
| static void ApplyOverImageRange(const IMAGE_STATE &image_state, const VkImageSubresourceRange &subresource_range_arg, |
| Action &action) { |
| // At this point the "apply over range" logic only supports a single memory binding |
| if (!SimpleBinding(image_state)) return; |
| auto subresource_range = NormalizeSubresourceRange(image_state.createInfo, subresource_range_arg); |
| const auto base_address = ResourceBaseAddress(image_state); |
| subresource_adapter::ImageRangeGenerator range_gen(*image_state.fragment_encoder.get(), subresource_range, {0, 0, 0}, |
| image_state.createInfo.extent, base_address); |
| for (; range_gen->non_empty(); ++range_gen) { |
| action(*range_gen); |
| } |
| } |
| |
| // Tranverse the attachment resolves for this a specific subpass, and do action() to them. |
| // Used by both validation and record operations |
| // |
| // The signature for Action() reflect the needs of both uses. |
| template <typename Action> |
| void ResolveOperation(Action &action, const RENDER_PASS_STATE &rp_state, const VkRect2D &render_area, |
| const std::vector<const IMAGE_VIEW_STATE *> &attachment_views, uint32_t subpass) { |
| VkExtent3D extent = CastTo3D(render_area.extent); |
| VkOffset3D offset = CastTo3D(render_area.offset); |
| const auto &rp_ci = rp_state.createInfo; |
| const auto *attachment_ci = rp_ci.pAttachments; |
| const auto &subpass_ci = rp_ci.pSubpasses[subpass]; |
| |
| // Color resolves -- require an inuse color attachment and a matching inuse resolve attachment |
| const auto *color_attachments = subpass_ci.pColorAttachments; |
| const auto *color_resolve = subpass_ci.pResolveAttachments; |
| if (color_resolve && color_attachments) { |
| for (uint32_t i = 0; i < subpass_ci.colorAttachmentCount; i++) { |
| const auto &color_attach = color_attachments[i].attachment; |
| const auto &resolve_attach = subpass_ci.pResolveAttachments[i].attachment; |
| if ((color_attach != VK_ATTACHMENT_UNUSED) && (resolve_attach != VK_ATTACHMENT_UNUSED)) { |
| action("color", "resolve read", color_attach, resolve_attach, attachment_views[color_attach], |
| SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_READ, SyncOrdering::kColorAttachment, offset, extent, 0); |
| action("color", "resolve write", color_attach, resolve_attach, attachment_views[resolve_attach], |
| SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_WRITE, SyncOrdering::kColorAttachment, offset, extent, 0); |
| } |
| } |
| } |
| |
| // Depth stencil resolve only if the extension is present |
| const auto ds_resolve = LvlFindInChain<VkSubpassDescriptionDepthStencilResolve>(subpass_ci.pNext); |
| if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment && |
| (ds_resolve->pDepthStencilResolveAttachment->attachment != VK_ATTACHMENT_UNUSED) && subpass_ci.pDepthStencilAttachment && |
| (subpass_ci.pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED)) { |
| const auto src_at = subpass_ci.pDepthStencilAttachment->attachment; |
| const auto src_ci = attachment_ci[src_at]; |
| // The formats are required to match so we can pick either |
| const bool resolve_depth = (ds_resolve->depthResolveMode != VK_RESOLVE_MODE_NONE) && FormatHasDepth(src_ci.format); |
| const bool resolve_stencil = (ds_resolve->stencilResolveMode != VK_RESOLVE_MODE_NONE) && FormatHasStencil(src_ci.format); |
| const auto dst_at = ds_resolve->pDepthStencilResolveAttachment->attachment; |
| VkImageAspectFlags aspect_mask = 0u; |
| |
| // Figure out which aspects are actually touched during resolve operations |
| const char *aspect_string = nullptr; |
| if (resolve_depth && resolve_stencil) { |
| // Validate all aspects together |
| aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT; |
| aspect_string = "depth/stencil"; |
| } else if (resolve_depth) { |
| // Validate depth only |
| aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT; |
| aspect_string = "depth"; |
| } else if (resolve_stencil) { |
| // Validate all stencil only |
| aspect_mask = VK_IMAGE_ASPECT_STENCIL_BIT; |
| aspect_string = "stencil"; |
| } |
| |
| if (aspect_mask) { |
| action(aspect_string, "resolve read", src_at, dst_at, attachment_views[src_at], |
| SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_READ, SyncOrdering::kRaster, offset, extent, aspect_mask); |
| action(aspect_string, "resolve write", src_at, dst_at, attachment_views[dst_at], |
| SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_WRITE, SyncOrdering::kRaster, offset, extent, aspect_mask); |
| } |
| } |
| } |
| |
| // Action for validating resolve operations |
| class ValidateResolveAction { |
| public: |
| ValidateResolveAction(VkRenderPass render_pass, uint32_t subpass, const AccessContext &context, |
| const CommandBufferAccessContext &cb_context, const char *func_name) |
| : render_pass_(render_pass), |
| subpass_(subpass), |
| context_(context), |
| cb_context_(cb_context), |
| func_name_(func_name), |
| skip_(false) {} |
| void operator()(const char *aspect_name, const char *attachment_name, uint32_t src_at, uint32_t dst_at, |
| const IMAGE_VIEW_STATE *view, SyncStageAccessIndex current_usage, SyncOrdering ordering_rule, |
| const VkOffset3D &offset, const VkExtent3D &extent, VkImageAspectFlags aspect_mask) { |
| HazardResult hazard; |
| hazard = context_.DetectHazard(view, current_usage, ordering_rule, offset, extent, aspect_mask); |
| if (hazard.hazard) { |
| skip_ |= |
| cb_context_.GetSyncState().LogError(render_pass_, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s in subpass %" PRIu32 "during %s %s, from attachment %" PRIu32 |
| " to resolve attachment %" PRIu32 ". Access info %s.", |
| func_name_, string_SyncHazard(hazard.hazard), subpass_, aspect_name, |
| attachment_name, src_at, dst_at, cb_context_.FormatUsage(hazard).c_str()); |
| } |
| } |
| // Providing a mechanism for the constructing caller to get the result of the validation |
| bool GetSkip() const { return skip_; } |
| |
| private: |
| VkRenderPass render_pass_; |
| const uint32_t subpass_; |
| const AccessContext &context_; |
| const CommandBufferAccessContext &cb_context_; |
| const char *func_name_; |
| bool skip_; |
| }; |
| |
| // Update action for resolve operations |
| class UpdateStateResolveAction { |
| public: |
| UpdateStateResolveAction(AccessContext &context, const ResourceUsageTag &tag) : context_(context), tag_(tag) {} |
| void operator()(const char *aspect_name, const char *attachment_name, uint32_t src_at, uint32_t dst_at, |
| const IMAGE_VIEW_STATE *view, SyncStageAccessIndex current_usage, SyncOrdering ordering_rule, |
| const VkOffset3D &offset, const VkExtent3D &extent, VkImageAspectFlags aspect_mask) { |
| // Ignores validation only arguments... |
| context_.UpdateAccessState(view, current_usage, ordering_rule, offset, extent, aspect_mask, tag_); |
| } |
| |
| private: |
| AccessContext &context_; |
| const ResourceUsageTag &tag_; |
| }; |
| |
| void HazardResult::Set(const ResourceAccessState *access_state_, SyncStageAccessIndex usage_index_, SyncHazard hazard_, |
| const SyncStageAccessFlags &prior_, const ResourceUsageTag &tag_) { |
| access_state = std::unique_ptr<const ResourceAccessState>(new ResourceAccessState(*access_state_)); |
| usage_index = usage_index_; |
| hazard = hazard_; |
| prior_access = prior_; |
| tag = tag_; |
| } |
| |
| AccessContext::AccessContext(uint32_t subpass, VkQueueFlags queue_flags, |
| const std::vector<SubpassDependencyGraphNode> &dependencies, |
| const std::vector<AccessContext> &contexts, const AccessContext *external_context) { |
| Reset(); |
| const auto &subpass_dep = dependencies[subpass]; |
| prev_.reserve(subpass_dep.prev.size()); |
| prev_by_subpass_.resize(subpass, nullptr); // Can't be more prevs than the subpass we're on |
| for (const auto &prev_dep : subpass_dep.prev) { |
| const auto prev_pass = prev_dep.first->pass; |
| const auto &prev_barriers = prev_dep.second; |
| assert(prev_dep.second.size()); |
| prev_.emplace_back(&contexts[prev_pass], queue_flags, prev_barriers); |
| prev_by_subpass_[prev_pass] = &prev_.back(); |
| } |
| |
| async_.reserve(subpass_dep.async.size()); |
| for (const auto async_subpass : subpass_dep.async) { |
| async_.emplace_back(&contexts[async_subpass]); |
| } |
| if (subpass_dep.barrier_from_external.size()) { |
| src_external_ = TrackBack(external_context, queue_flags, subpass_dep.barrier_from_external); |
| } |
| if (subpass_dep.barrier_to_external.size()) { |
| dst_external_ = TrackBack(this, queue_flags, subpass_dep.barrier_to_external); |
| } |
| } |
| |
| template <typename Detector> |
| HazardResult AccessContext::DetectPreviousHazard(AccessAddressType type, const Detector &detector, |
| const ResourceAccessRange &range) const { |
| ResourceAccessRangeMap descent_map; |
| ResolvePreviousAccess(type, range, &descent_map, nullptr); |
| |
| HazardResult hazard; |
| for (auto prev = descent_map.begin(); prev != descent_map.end() && !hazard.hazard; ++prev) { |
| hazard = detector.Detect(prev); |
| } |
| return hazard; |
| } |
| |
| template <typename Action> |
| void AccessContext::ForAll(Action &&action) { |
| for (const auto address_type : kAddressTypes) { |
| auto &accesses = GetAccessStateMap(address_type); |
| for (const auto &access : accesses) { |
| action(address_type, access); |
| } |
| } |
| } |
| |
| // A recursive range walker for hazard detection, first for the current context and the (DetectHazardRecur) to walk |
| // the DAG of the contexts (for example subpasses) |
| template <typename Detector> |
| HazardResult AccessContext::DetectHazard(AccessAddressType type, const Detector &detector, const ResourceAccessRange &range, |
| DetectOptions options) const { |
| HazardResult hazard; |
| |
| if (static_cast<uint32_t>(options) & DetectOptions::kDetectAsync) { |
| // Async checks don't require recursive lookups, as the async lists are exhaustive for the top-level context |
| // so we'll check these first |
| for (const auto &async_context : async_) { |
| hazard = async_context->DetectAsyncHazard(type, detector, range); |
| if (hazard.hazard) return hazard; |
| } |
| } |
| |
| const bool detect_prev = (static_cast<uint32_t>(options) & DetectOptions::kDetectPrevious) != 0; |
| |
| const auto &accesses = GetAccessStateMap(type); |
| const auto from = accesses.lower_bound(range); |
| const auto to = accesses.upper_bound(range); |
| ResourceAccessRange gap = {range.begin, range.begin}; |
| |
| for (auto pos = from; pos != to; ++pos) { |
| // Cover any leading gap, or gap between entries |
| if (detect_prev) { |
| // TODO: After profiling we may want to change the descent logic such that we don't recur per gap... |
| // Cover any leading gap, or gap between entries |
| gap.end = pos->first.begin; // We know this begin is < range.end |
| if (gap.non_empty()) { |
| // Recur on all gaps |
| hazard = DetectPreviousHazard(type, detector, gap); |
| if (hazard.hazard) return hazard; |
| } |
| // Set up for the next gap. If pos..end is >= range.end, loop will exit, and trailing gap will be empty |
| gap.begin = pos->first.end; |
| } |
| |
| hazard = detector.Detect(pos); |
| if (hazard.hazard) return hazard; |
| } |
| |
| if (detect_prev) { |
| // Detect in the trailing empty as needed |
| gap.end = range.end; |
| if (gap.non_empty()) { |
| hazard = DetectPreviousHazard(type, detector, gap); |
| } |
| } |
| |
| return hazard; |
| } |
| |
| // A non recursive range walker for the asynchronous contexts (those we have no barriers with) |
| template <typename Detector> |
| HazardResult AccessContext::DetectAsyncHazard(AccessAddressType type, const Detector &detector, |
| const ResourceAccessRange &range) const { |
| auto &accesses = GetAccessStateMap(type); |
| const auto from = accesses.lower_bound(range); |
| const auto to = accesses.upper_bound(range); |
| |
| HazardResult hazard; |
| for (auto pos = from; pos != to && !hazard.hazard; ++pos) { |
| hazard = detector.DetectAsync(pos, start_tag_); |
| } |
| |
| return hazard; |
| } |
| |
| struct ApplySubpassTransitionBarriersAction { |
| explicit ApplySubpassTransitionBarriersAction(const std::vector<SyncBarrier> &barriers_) : barriers(barriers_) {} |
| void operator()(ResourceAccessState *access) const { |
| assert(access); |
| access->ApplyBarriers(barriers, true); |
| } |
| const std::vector<SyncBarrier> &barriers; |
| }; |
| |
| struct ApplyTrackbackBarriersAction { |
| explicit ApplyTrackbackBarriersAction(const std::vector<SyncBarrier> &barriers_) : barriers(barriers_) {} |
| void operator()(ResourceAccessState *access) const { |
| assert(access); |
| assert(!access->HasPendingState()); |
| access->ApplyBarriers(barriers, false); |
| access->ApplyPendingBarriers(kCurrentCommandTag); |
| } |
| const std::vector<SyncBarrier> &barriers; |
| }; |
| |
| // Splits a single map entry into piece matching the entries in [first, last) the total range over [first, last) must be |
| // contained with entry. Entry must be an iterator pointing to dest, first and last must be iterators pointing to a |
| // *different* map from dest. |
| // Returns the position past the last resolved range -- the entry covering the remainder of entry->first not included in the |
| // range [first, last) |
| template <typename BarrierAction> |
| static void ResolveMapToEntry(ResourceAccessRangeMap *dest, ResourceAccessRangeMap::iterator entry, |
| ResourceAccessRangeMap::const_iterator first, ResourceAccessRangeMap::const_iterator last, |
| BarrierAction &barrier_action) { |
| auto at = entry; |
| for (auto pos = first; pos != last; ++pos) { |
| // Every member of the input iterator range must fit within the remaining portion of entry |
| assert(at->first.includes(pos->first)); |
| assert(at != dest->end()); |
| // Trim up at to the same size as the entry to resolve |
| at = sparse_container::split(at, *dest, pos->first); |
| auto access = pos->second; // intentional copy |
| barrier_action(&access); |
| at->second.Resolve(access); |
| ++at; // Go to the remaining unused section of entry |
| } |
| } |
| |
| static SyncBarrier MergeBarriers(const std::vector<SyncBarrier> &barriers) { |
| SyncBarrier merged = {}; |
| for (const auto &barrier : barriers) { |
| merged.Merge(barrier); |
| } |
| return merged; |
| } |
| |
| template <typename BarrierAction> |
| void AccessContext::ResolveAccessRange(AccessAddressType type, const ResourceAccessRange &range, BarrierAction &barrier_action, |
| ResourceAccessRangeMap *resolve_map, const ResourceAccessState *infill_state, |
| bool recur_to_infill) const { |
| if (!range.non_empty()) return; |
| |
| ResourceRangeMergeIterator current(*resolve_map, GetAccessStateMap(type), range.begin); |
| while (current->range.non_empty() && range.includes(current->range.begin)) { |
| const auto current_range = current->range & range; |
| if (current->pos_B->valid) { |
| const auto &src_pos = current->pos_B->lower_bound; |
| auto access = src_pos->second; // intentional copy |
| barrier_action(&access); |
| |
| if (current->pos_A->valid) { |
| const auto trimmed = sparse_container::split(current->pos_A->lower_bound, *resolve_map, current_range); |
| trimmed->second.Resolve(access); |
| current.invalidate_A(trimmed); |
| } else { |
| auto inserted = resolve_map->insert(current->pos_A->lower_bound, std::make_pair(current_range, access)); |
| current.invalidate_A(inserted); // Update the parallel iterator to point at the insert segment |
| } |
| } else { |
| // we have to descend to fill this gap |
| if (recur_to_infill) { |
| if (current->pos_A->valid) { |
| // Dest is valid, so we need to accumulate along the DAG and then resolve... in an N-to-1 resolve operation |
| ResourceAccessRangeMap gap_map; |
| ResolvePreviousAccess(type, current_range, &gap_map, infill_state); |
| ResolveMapToEntry(resolve_map, current->pos_A->lower_bound, gap_map.begin(), gap_map.end(), barrier_action); |
| } else { |
| // There isn't anything in dest in current)range, so we can accumulate directly into it. |
| ResolvePreviousAccess(type, current_range, resolve_map, infill_state); |
| // Need to apply the barrier to the accesses we accumulated, noting that we haven't updated current |
| for (auto pos = resolve_map->lower_bound(current_range); pos != current->pos_A->lower_bound; ++pos) { |
| barrier_action(&pos->second); |
| } |
| } |
| // Given that there could be gaps we need to seek carefully to not repeatedly search the same gaps in the next |
| // iterator of the outer while. |
| |
| // Set the parallel iterator to the end of this range s.t. ++ will move us to the next range whether or |
| // not the end of the range is a gap. For the seek to work, first we need to warn the parallel iterator |
| // we stepped on the dest map |
| const auto seek_to = current_range.end - 1; // The subtraction is safe as range can't be empty (loop condition) |
| current.invalidate_A(); // Changes current->range |
| current.seek(seek_to); |
| } else if (!current->pos_A->valid && infill_state) { |
| // If we didn't find anything in the current range, and we aren't reccuring... we infill if required |
| auto inserted = resolve_map->insert(current->pos_A->lower_bound, std::make_pair(current->range, *infill_state)); |
| current.invalidate_A(inserted); // Update the parallel iterator to point at the correct segment after insert |
| } |
| } |
| ++current; |
| } |
| |
| // Infill if range goes passed both the current and resolve map prior contents |
| if (recur_to_infill && (current->range.end < range.end)) { |
| ResourceAccessRange trailing_fill_range = {current->range.end, range.end}; |
| ResourceAccessRangeMap gap_map; |
| const auto the_end = resolve_map->end(); |
| ResolvePreviousAccess(type, trailing_fill_range, &gap_map, infill_state); |
| for (auto &access : gap_map) { |
| barrier_action(&access.second); |
| resolve_map->insert(the_end, access); |
| } |
| } |
| } |
| |
| void AccessContext::ResolvePreviousAccess(AccessAddressType type, const ResourceAccessRange &range, |
| ResourceAccessRangeMap *descent_map, const ResourceAccessState *infill_state) const { |
| if ((prev_.size() == 0) && (src_external_.context == nullptr)) { |
| if (range.non_empty() && infill_state) { |
| descent_map->insert(std::make_pair(range, *infill_state)); |
| } |
| } else { |
| // Look for something to fill the gap further along. |
| for (const auto &prev_dep : prev_) { |
| const ApplyTrackbackBarriersAction barrier_action(prev_dep.barriers); |
| prev_dep.context->ResolveAccessRange(type, range, barrier_action, descent_map, infill_state); |
| } |
| |
| if (src_external_.context) { |
| const ApplyTrackbackBarriersAction barrier_action(src_external_.barriers); |
| src_external_.context->ResolveAccessRange(type, range, barrier_action, descent_map, infill_state); |
| } |
| } |
| } |
| |
| // Non-lazy import of all accesses, WaitEvents needs this. |
| void AccessContext::ResolvePreviousAccesses() { |
| ResourceAccessState default_state; |
| for (const auto address_type : kAddressTypes) { |
| ResolvePreviousAccess(address_type, kFullRange, &GetAccessStateMap(address_type), &default_state); |
| } |
| } |
| |
| AccessAddressType AccessContext::ImageAddressType(const IMAGE_STATE &image) { |
| return (image.fragment_encoder->IsLinearImage()) ? AccessAddressType::kLinear : AccessAddressType::kIdealized; |
| } |
| |
| static SyncStageAccessIndex ColorLoadUsage(VkAttachmentLoadOp load_op) { |
| const auto stage_access = (load_op == VK_ATTACHMENT_LOAD_OP_LOAD) ? SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_READ |
| : SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_WRITE; |
| return stage_access; |
| } |
| static SyncStageAccessIndex DepthStencilLoadUsage(VkAttachmentLoadOp load_op) { |
| const auto stage_access = (load_op == VK_ATTACHMENT_LOAD_OP_LOAD) ? SYNC_EARLY_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_READ |
| : SYNC_EARLY_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE; |
| return stage_access; |
| } |
| |
| // Caller must manage returned pointer |
| static AccessContext *CreateStoreResolveProxyContext(const AccessContext &context, const RENDER_PASS_STATE &rp_state, |
| uint32_t subpass, const VkRect2D &render_area, |
| std::vector<const IMAGE_VIEW_STATE *> attachment_views) { |
| auto *proxy = new AccessContext(context); |
| proxy->UpdateAttachmentResolveAccess(rp_state, render_area, attachment_views, subpass, kCurrentCommandTag); |
| proxy->UpdateAttachmentStoreAccess(rp_state, render_area, attachment_views, subpass, kCurrentCommandTag); |
| return proxy; |
| } |
| |
| template <typename BarrierAction> |
| class ResolveAccessRangeFunctor { |
| public: |
| ResolveAccessRangeFunctor(const AccessContext &context, AccessAddressType address_type, ResourceAccessRangeMap *descent_map, |
| const ResourceAccessState *infill_state, BarrierAction &barrier_action) |
| : context_(context), |
| address_type_(address_type), |
| descent_map_(descent_map), |
| infill_state_(infill_state), |
| barrier_action_(barrier_action) {} |
| ResolveAccessRangeFunctor() = delete; |
| void operator()(const ResourceAccessRange &range) const { |
| context_.ResolveAccessRange(address_type_, range, barrier_action_, descent_map_, infill_state_); |
| } |
| |
| private: |
| const AccessContext &context_; |
| const AccessAddressType address_type_; |
| ResourceAccessRangeMap *const descent_map_; |
| const ResourceAccessState *infill_state_; |
| BarrierAction &barrier_action_; |
| }; |
| |
| template <typename BarrierAction> |
| void AccessContext::ResolveAccessRange(const IMAGE_STATE &image_state, const VkImageSubresourceRange &subresource_range, |
| BarrierAction &barrier_action, AccessAddressType address_type, |
| ResourceAccessRangeMap *descent_map, const ResourceAccessState *infill_state) const { |
| const ResolveAccessRangeFunctor<BarrierAction> action(*this, address_type, descent_map, infill_state, barrier_action); |
| ApplyOverImageRange(image_state, subresource_range, action); |
| } |
| |
| // Layout transitions are handled as if the were occuring in the beginning of the next subpass |
| bool AccessContext::ValidateLayoutTransitions(const CommandBufferAccessContext &cb_context, const RENDER_PASS_STATE &rp_state, |
| const VkRect2D &render_area, uint32_t subpass, |
| const std::vector<const IMAGE_VIEW_STATE *> &attachment_views, |
| const char *func_name) const { |
| bool skip = false; |
| // As validation methods are const and precede the record/update phase, for any tranistions from the immediately |
| // previous subpass, we have to validate them against a copy of the AccessContext, with resolve operations applied, as |
| // those affects have not been recorded yet. |
| // |
| // Note: we could be more efficient by tracking whether or not we actually *have* any changes (e.g. attachment resolve) |
| // to apply and only copy then, if this proves a hot spot. |
| std::unique_ptr<AccessContext> proxy_for_prev; |
| TrackBack proxy_track_back; |
| |
| const auto &transitions = rp_state.subpass_transitions[subpass]; |
| for (const auto &transition : transitions) { |
| const bool prev_needs_proxy = transition.prev_pass != VK_SUBPASS_EXTERNAL && (transition.prev_pass + 1 == subpass); |
| |
| const auto *track_back = GetTrackBackFromSubpass(transition.prev_pass); |
| if (prev_needs_proxy) { |
| if (!proxy_for_prev) { |
| proxy_for_prev.reset(CreateStoreResolveProxyContext(*track_back->context, rp_state, transition.prev_pass, |
| render_area, attachment_views)); |
| proxy_track_back = *track_back; |
| proxy_track_back.context = proxy_for_prev.get(); |
| } |
| track_back = &proxy_track_back; |
| } |
| auto hazard = DetectSubpassTransitionHazard(*track_back, attachment_views[transition.attachment]); |
| if (hazard.hazard) { |
| skip |= cb_context.GetSyncState().LogError(rp_state.renderPass, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s in subpass %" PRIu32 " for attachment %" PRIu32 |
| " image layout transition (old_layout: %s, new_layout: %s). Access info %s.", |
| func_name, string_SyncHazard(hazard.hazard), subpass, transition.attachment, |
| string_VkImageLayout(transition.old_layout), |
| string_VkImageLayout(transition.new_layout), |
| cb_context.FormatUsage(hazard).c_str()); |
| } |
| } |
| return skip; |
| } |
| |
| bool AccessContext::ValidateLoadOperation(const CommandBufferAccessContext &cb_context, const RENDER_PASS_STATE &rp_state, |
| const VkRect2D &render_area, uint32_t subpass, |
| const std::vector<const IMAGE_VIEW_STATE *> &attachment_views, |
| const char *func_name) const { |
| bool skip = false; |
| const auto *attachment_ci = rp_state.createInfo.pAttachments; |
| VkExtent3D extent = CastTo3D(render_area.extent); |
| VkOffset3D offset = CastTo3D(render_area.offset); |
| |
| for (uint32_t i = 0; i < rp_state.createInfo.attachmentCount; i++) { |
| if (subpass == rp_state.attachment_first_subpass[i]) { |
| if (attachment_views[i] == nullptr) continue; |
| const IMAGE_VIEW_STATE &view = *attachment_views[i]; |
| const IMAGE_STATE *image = view.image_state.get(); |
| if (image == nullptr) continue; |
| const auto &ci = attachment_ci[i]; |
| |
| // Need check in the following way |
| // 1) if the usage bit isn't in the dest_access_scope, and there is layout traniition for initial use, report hazard |
| // vs. transition |
| // 2) if there isn't a layout transition, we need to look at the external context with a "detect hazard" operation |
| // for each aspect loaded. |
| |
| const bool has_depth = FormatHasDepth(ci.format); |
| const bool has_stencil = FormatHasStencil(ci.format); |
| const bool is_color = !(has_depth || has_stencil); |
| |
| const SyncStageAccessIndex load_index = has_depth ? DepthStencilLoadUsage(ci.loadOp) : ColorLoadUsage(ci.loadOp); |
| const SyncStageAccessIndex stencil_load_index = has_stencil ? DepthStencilLoadUsage(ci.stencilLoadOp) : load_index; |
| |
| HazardResult hazard; |
| const char *aspect = nullptr; |
| |
| auto hazard_range = view.normalized_subresource_range; |
| bool checked_stencil = false; |
| if (is_color) { |
| hazard = DetectHazard(*image, load_index, view.normalized_subresource_range, SyncOrdering::kColorAttachment, offset, |
| extent); |
| aspect = "color"; |
| } else { |
| if (has_depth) { |
| hazard_range.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; |
| hazard = DetectHazard(*image, load_index, hazard_range, SyncOrdering::kDepthStencilAttachment, offset, extent); |
| aspect = "depth"; |
| } |
| if (!hazard.hazard && has_stencil) { |
| hazard_range.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT; |
| hazard = DetectHazard(*image, stencil_load_index, hazard_range, SyncOrdering::kDepthStencilAttachment, offset, |
| extent); |
| aspect = "stencil"; |
| checked_stencil = true; |
| } |
| } |
| |
| if (hazard.hazard) { |
| auto load_op_string = string_VkAttachmentLoadOp(checked_stencil ? ci.stencilLoadOp : ci.loadOp); |
| const auto &sync_state = cb_context.GetSyncState(); |
| if (hazard.tag == kCurrentCommandTag) { |
| // Hazard vs. ILT |
| skip |= sync_state.LogError(rp_state.renderPass, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s vs. layout transition in subpass %" PRIu32 " for attachment %" PRIu32 |
| " aspect %s during load with loadOp %s.", |
| func_name, string_SyncHazard(hazard.hazard), subpass, i, aspect, load_op_string); |
| } else { |
| skip |= sync_state.LogError(rp_state.renderPass, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s in subpass %" PRIu32 " for attachment %" PRIu32 |
| " aspect %s during load with loadOp %s. Access info %s.", |
| func_name, string_SyncHazard(hazard.hazard), subpass, i, aspect, load_op_string, |
| cb_context.FormatUsage(hazard).c_str()); |
| } |
| } |
| } |
| } |
| return skip; |
| } |
| |
| // Store operation validation can ignore resolve (before it) and layout tranistions after it. The first is ignored |
| // because of the ordering guarantees w.r.t. sample access and that the resolve validation hasn't altered the state, because |
| // store is part of the same Next/End operation. |
| // The latter is handled in layout transistion validation directly |
| bool AccessContext::ValidateStoreOperation(const CommandBufferAccessContext &cb_context, const RENDER_PASS_STATE &rp_state, |
| const VkRect2D &render_area, uint32_t subpass, |
| const std::vector<const IMAGE_VIEW_STATE *> &attachment_views, |
| const char *func_name) const { |
| bool skip = false; |
| const auto *attachment_ci = rp_state.createInfo.pAttachments; |
| VkExtent3D extent = CastTo3D(render_area.extent); |
| VkOffset3D offset = CastTo3D(render_area.offset); |
| |
| for (uint32_t i = 0; i < rp_state.createInfo.attachmentCount; i++) { |
| if (subpass == rp_state.attachment_last_subpass[i]) { |
| if (attachment_views[i] == nullptr) continue; |
| const IMAGE_VIEW_STATE &view = *attachment_views[i]; |
| const IMAGE_STATE *image = view.image_state.get(); |
| if (image == nullptr) continue; |
| const auto &ci = attachment_ci[i]; |
| |
| // The spec states that "don't care" is an operation with VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, |
| // so we assume that an implementation is *free* to write in that case, meaning that for correctness |
| // sake, we treat DONT_CARE as writing. |
| const bool has_depth = FormatHasDepth(ci.format); |
| const bool has_stencil = FormatHasStencil(ci.format); |
| const bool is_color = !(has_depth || has_stencil); |
| const bool store_op_stores = ci.storeOp != VK_ATTACHMENT_STORE_OP_NONE_QCOM; |
| if (!has_stencil && !store_op_stores) continue; |
| |
| HazardResult hazard; |
| const char *aspect = nullptr; |
| bool checked_stencil = false; |
| if (is_color) { |
| hazard = DetectHazard(*image, SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_WRITE, |
| view.normalized_subresource_range, SyncOrdering::kRaster, offset, extent); |
| aspect = "color"; |
| } else { |
| const bool stencil_op_stores = ci.stencilStoreOp != VK_ATTACHMENT_STORE_OP_NONE_QCOM; |
| auto hazard_range = view.normalized_subresource_range; |
| if (has_depth && store_op_stores) { |
| hazard_range.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; |
| hazard = DetectHazard(*image, SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE, hazard_range, |
| SyncOrdering::kRaster, offset, extent); |
| aspect = "depth"; |
| } |
| if (!hazard.hazard && has_stencil && stencil_op_stores) { |
| hazard_range.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT; |
| hazard = DetectHazard(*image, SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE, hazard_range, |
| SyncOrdering::kRaster, offset, extent); |
| aspect = "stencil"; |
| checked_stencil = true; |
| } |
| } |
| |
| if (hazard.hazard) { |
| const char *const op_type_string = checked_stencil ? "stencilStoreOp" : "storeOp"; |
| const char *const store_op_string = string_VkAttachmentStoreOp(checked_stencil ? ci.stencilStoreOp : ci.storeOp); |
| skip |= cb_context.GetSyncState().LogError(rp_state.renderPass, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s in subpass %" PRIu32 " for attachment %" PRIu32 |
| " %s aspect during store with %s %s. Access info %s", |
| func_name, string_SyncHazard(hazard.hazard), subpass, i, aspect, |
| op_type_string, store_op_string, cb_context.FormatUsage(hazard).c_str()); |
| } |
| } |
| } |
| return skip; |
| } |
| |
| bool AccessContext::ValidateResolveOperations(const CommandBufferAccessContext &cb_context, const RENDER_PASS_STATE &rp_state, |
| const VkRect2D &render_area, |
| const std::vector<const IMAGE_VIEW_STATE *> &attachment_views, const char *func_name, |
| uint32_t subpass) const { |
| ValidateResolveAction validate_action(rp_state.renderPass, subpass, *this, cb_context, func_name); |
| ResolveOperation(validate_action, rp_state, render_area, attachment_views, subpass); |
| return validate_action.GetSkip(); |
| } |
| |
| class HazardDetector { |
| SyncStageAccessIndex usage_index_; |
| |
| public: |
| HazardResult Detect(const ResourceAccessRangeMap::const_iterator &pos) const { return pos->second.DetectHazard(usage_index_); } |
| HazardResult DetectAsync(const ResourceAccessRangeMap::const_iterator &pos, const ResourceUsageTag &start_tag) const { |
| return pos->second.DetectAsyncHazard(usage_index_, start_tag); |
| } |
| explicit HazardDetector(SyncStageAccessIndex usage) : usage_index_(usage) {} |
| }; |
| |
| class HazardDetectorWithOrdering { |
| const SyncStageAccessIndex usage_index_; |
| const SyncOrdering ordering_rule_; |
| |
| public: |
| HazardResult Detect(const ResourceAccessRangeMap::const_iterator &pos) const { |
| return pos->second.DetectHazard(usage_index_, ordering_rule_); |
| } |
| HazardResult DetectAsync(const ResourceAccessRangeMap::const_iterator &pos, const ResourceUsageTag &start_tag) const { |
| return pos->second.DetectAsyncHazard(usage_index_, start_tag); |
| } |
| HazardDetectorWithOrdering(SyncStageAccessIndex usage, SyncOrdering ordering) : usage_index_(usage), ordering_rule_(ordering) {} |
| }; |
| |
| HazardResult AccessContext::DetectHazard(const BUFFER_STATE &buffer, SyncStageAccessIndex usage_index, |
| const ResourceAccessRange &range) const { |
| if (!SimpleBinding(buffer)) return HazardResult(); |
| const auto base_address = ResourceBaseAddress(buffer); |
| HazardDetector detector(usage_index); |
| return DetectHazard(AccessAddressType::kLinear, detector, (range + base_address), DetectOptions::kDetectAll); |
| } |
| |
| template <typename Detector> |
| HazardResult AccessContext::DetectHazard(Detector &detector, const IMAGE_STATE &image, |
| const VkImageSubresourceRange &subresource_range, const VkOffset3D &offset, |
| const VkExtent3D &extent, DetectOptions options) const { |
| if (!SimpleBinding(image)) return HazardResult(); |
| const auto base_address = ResourceBaseAddress(image); |
| subresource_adapter::ImageRangeGenerator range_gen(*image.fragment_encoder.get(), subresource_range, offset, extent, |
| base_address); |
| const auto address_type = ImageAddressType(image); |
| for (; range_gen->non_empty(); ++range_gen) { |
| HazardResult hazard = DetectHazard(address_type, detector, *range_gen, options); |
| if (hazard.hazard) return hazard; |
| } |
| return HazardResult(); |
| } |
| |
| HazardResult AccessContext::DetectHazard(const IMAGE_STATE &image, SyncStageAccessIndex current_usage, |
| const VkImageSubresourceLayers &subresource, const VkOffset3D &offset, |
| const VkExtent3D &extent) const { |
| VkImageSubresourceRange subresource_range = {subresource.aspectMask, subresource.mipLevel, 1, subresource.baseArrayLayer, |
| subresource.layerCount}; |
| return DetectHazard(image, current_usage, subresource_range, offset, extent); |
| } |
| |
| HazardResult AccessContext::DetectHazard(const IMAGE_STATE &image, SyncStageAccessIndex current_usage, |
| const VkImageSubresourceRange &subresource_range, const VkOffset3D &offset, |
| const VkExtent3D &extent) const { |
| HazardDetector detector(current_usage); |
| return DetectHazard(detector, image, subresource_range, offset, extent, DetectOptions::kDetectAll); |
| } |
| |
| HazardResult AccessContext::DetectHazard(const IMAGE_STATE &image, SyncStageAccessIndex current_usage, |
| const VkImageSubresourceRange &subresource_range, SyncOrdering ordering_rule, |
| const VkOffset3D &offset, const VkExtent3D &extent) const { |
| HazardDetectorWithOrdering detector(current_usage, ordering_rule); |
| return DetectHazard(detector, image, subresource_range, offset, extent, DetectOptions::kDetectAll); |
| } |
| |
| // Some common code for looking at attachments, if there's anything wrong, we return no hazard, core validation |
| // should have reported the issue regarding an invalid attachment entry |
| HazardResult AccessContext::DetectHazard(const IMAGE_VIEW_STATE *view, SyncStageAccessIndex current_usage, |
| SyncOrdering ordering_rule, const VkOffset3D &offset, const VkExtent3D &extent, |
| VkImageAspectFlags aspect_mask) const { |
| if (view != nullptr) { |
| const IMAGE_STATE *image = view->image_state.get(); |
| if (image != nullptr) { |
| auto *detect_range = &view->normalized_subresource_range; |
| VkImageSubresourceRange masked_range; |
| if (aspect_mask) { // If present and non-zero, restrict the normalized range to aspects present in aspect_mask |
| masked_range = view->normalized_subresource_range; |
| masked_range.aspectMask = aspect_mask & masked_range.aspectMask; |
| detect_range = &masked_range; |
| } |
| |
| // NOTE: The range encoding code is not robust to invalid ranges, so we protect it from our change |
| if (detect_range->aspectMask) { |
| return DetectHazard(*image, current_usage, *detect_range, ordering_rule, offset, extent); |
| } |
| } |
| } |
| return HazardResult(); |
| } |
| |
| class BarrierHazardDetector { |
| public: |
| BarrierHazardDetector(SyncStageAccessIndex usage_index, VkPipelineStageFlags src_exec_scope, |
| SyncStageAccessFlags src_access_scope) |
| : usage_index_(usage_index), src_exec_scope_(src_exec_scope), src_access_scope_(src_access_scope) {} |
| |
| HazardResult Detect(const ResourceAccessRangeMap::const_iterator &pos) const { |
| return pos->second.DetectBarrierHazard(usage_index_, src_exec_scope_, src_access_scope_); |
| } |
| HazardResult DetectAsync(const ResourceAccessRangeMap::const_iterator &pos, const ResourceUsageTag &start_tag) const { |
| // Async barrier hazard detection can use the same path as the usage index is not IsRead, but is IsWrite |
| return pos->second.DetectAsyncHazard(usage_index_, start_tag); |
| } |
| |
| private: |
| SyncStageAccessIndex usage_index_; |
| VkPipelineStageFlags src_exec_scope_; |
| SyncStageAccessFlags src_access_scope_; |
| }; |
| |
| class EventBarrierHazardDetector { |
| public: |
| EventBarrierHazardDetector(SyncStageAccessIndex usage_index, VkPipelineStageFlags src_exec_scope, |
| SyncStageAccessFlags src_access_scope, const SyncEventState::ScopeMap &event_scope, |
| const ResourceUsageTag &scope_tag) |
| : usage_index_(usage_index), |
| src_exec_scope_(src_exec_scope), |
| src_access_scope_(src_access_scope), |
| event_scope_(event_scope), |
| scope_pos_(event_scope.cbegin()), |
| scope_end_(event_scope.cend()), |
| scope_tag_(scope_tag) {} |
| |
| HazardResult Detect(const ResourceAccessRangeMap::const_iterator &pos) const { |
| // TODO NOTE: This is almost the slowest way to do this... need to intelligently walk this... |
| // Need to find a more efficient sync, since we know pos->first is strictly increasing call to call |
| // NOTE: "cached_lower_bound_impl" with upgrades could do this. |
| if (scope_pos_ == scope_end_) return HazardResult(); |
| if (!scope_pos_->first.intersects(pos->first)) { |
| event_scope_.lower_bound(pos->first); |
| if ((scope_pos_ == scope_end_) || !scope_pos_->first.intersects(pos->first)) return HazardResult(); |
| } |
| |
| // Some portion of this pos is in the event_scope, so check for a barrier hazard |
| return pos->second.DetectBarrierHazard(usage_index_, src_exec_scope_, src_access_scope_, scope_tag_); |
| } |
| HazardResult DetectAsync(const ResourceAccessRangeMap::const_iterator &pos, const ResourceUsageTag &start_tag) const { |
| // Async barrier hazard detection can use the same path as the usage index is not IsRead, but is IsWrite |
| return pos->second.DetectAsyncHazard(usage_index_, start_tag); |
| } |
| |
| private: |
| SyncStageAccessIndex usage_index_; |
| VkPipelineStageFlags src_exec_scope_; |
| SyncStageAccessFlags src_access_scope_; |
| const SyncEventState::ScopeMap &event_scope_; |
| SyncEventState::ScopeMap::const_iterator scope_pos_; |
| SyncEventState::ScopeMap::const_iterator scope_end_; |
| const ResourceUsageTag &scope_tag_; |
| }; |
| |
| HazardResult AccessContext::DetectImageBarrierHazard(const IMAGE_STATE &image, VkPipelineStageFlags src_exec_scope, |
| const SyncStageAccessFlags &src_access_scope, |
| const VkImageSubresourceRange &subresource_range, |
| const SyncEventState &sync_event, DetectOptions options) const { |
| // It's not particularly DRY to get the address type in this function as well as lower down, but we have to select the |
| // first access scope map to use, and there's no easy way to plumb it in below. |
| const auto address_type = ImageAddressType(image); |
| const auto &event_scope = sync_event.FirstScope(address_type); |
| |
| EventBarrierHazardDetector detector(SyncStageAccessIndex::SYNC_IMAGE_LAYOUT_TRANSITION, src_exec_scope, src_access_scope, |
| event_scope, sync_event.first_scope_tag); |
| VkOffset3D zero_offset = {0, 0, 0}; |
| return DetectHazard(detector, image, subresource_range, zero_offset, image.createInfo.extent, options); |
| } |
| |
| HazardResult AccessContext::DetectImageBarrierHazard(const IMAGE_STATE &image, VkPipelineStageFlags src_exec_scope, |
| const SyncStageAccessFlags &src_access_scope, |
| const VkImageSubresourceRange &subresource_range, |
| const DetectOptions options) const { |
| BarrierHazardDetector detector(SyncStageAccessIndex::SYNC_IMAGE_LAYOUT_TRANSITION, src_exec_scope, src_access_scope); |
| VkOffset3D zero_offset = {0, 0, 0}; |
| return DetectHazard(detector, image, subresource_range, zero_offset, image.createInfo.extent, options); |
| } |
| |
| HazardResult AccessContext::DetectImageBarrierHazard(const IMAGE_STATE &image, VkPipelineStageFlags src_exec_scope, |
| const SyncStageAccessFlags &src_stage_accesses, |
| const VkImageMemoryBarrier &barrier) const { |
| auto subresource_range = NormalizeSubresourceRange(image.createInfo, barrier.subresourceRange); |
| const auto src_access_scope = SyncStageAccess::AccessScope(src_stage_accesses, barrier.srcAccessMask); |
| return DetectImageBarrierHazard(image, src_exec_scope, src_access_scope, subresource_range, kDetectAll); |
| } |
| HazardResult AccessContext::DetectImageBarrierHazard(const SyncImageMemoryBarrier &image_barrier) const { |
| return DetectImageBarrierHazard(*image_barrier.image.get(), image_barrier.barrier.src_exec_scope, |
| image_barrier.barrier.src_access_scope, image_barrier.range.subresource_range, kDetectAll); |
| } |
| |
| template <typename Flags, typename Map> |
| SyncStageAccessFlags AccessScopeImpl(Flags flag_mask, const Map &map) { |
| SyncStageAccessFlags scope = 0; |
| for (const auto &bit_scope : map) { |
| if (flag_mask < bit_scope.first) break; |
| |
| if (flag_mask & bit_scope.first) { |
| scope |= bit_scope.second; |
| } |
| } |
| return scope; |
| } |
| |
| SyncStageAccessFlags SyncStageAccess::AccessScopeByStage(VkPipelineStageFlags stages) { |
| return AccessScopeImpl(stages, syncStageAccessMaskByStageBit); |
| } |
| |
| SyncStageAccessFlags SyncStageAccess::AccessScopeByAccess(VkAccessFlags accesses) { |
| return AccessScopeImpl(accesses, syncStageAccessMaskByAccessBit); |
| } |
| |
| // Getting from stage mask and access mask to stage/acess masks is something we need to be good at... |
| SyncStageAccessFlags SyncStageAccess::AccessScope(VkPipelineStageFlags stages, VkAccessFlags accesses) { |
| // The access scope is the intersection of all stage/access types possible for the enabled stages and the enables |
| // accesses (after doing a couple factoring of common terms the union of stage/access intersections is the intersections |
| // of the union of all stage/access types for all the stages and the same unions for the access mask... |
| return AccessScopeByStage(stages) & AccessScopeByAccess(accesses); |
| } |
| |
| template <typename Action> |
| void UpdateMemoryAccessState(ResourceAccessRangeMap *accesses, const ResourceAccessRange &range, const Action &action) { |
| // TODO: Optimization for operations that do a pure overwrite (i.e. WRITE usages which rewrite the state, vs READ usages |
| // that do incrementalupdates |
| assert(accesses); |
| auto pos = accesses->lower_bound(range); |
| if (pos == accesses->end() || !pos->first.intersects(range)) { |
| // The range is empty, fill it with a default value. |
| pos = action.Infill(accesses, pos, range); |
| } else if (range.begin < pos->first.begin) { |
| // Leading empty space, infill |
| pos = action.Infill(accesses, pos, ResourceAccessRange(range.begin, pos->first.begin)); |
| } else if (pos->first.begin < range.begin) { |
| // Trim the beginning if needed |
| pos = accesses->split(pos, range.begin, sparse_container::split_op_keep_both()); |
| ++pos; |
| } |
| |
| const auto the_end = accesses->end(); |
| while ((pos != the_end) && pos->first.intersects(range)) { |
| if (pos->first.end > range.end) { |
| pos = accesses->split(pos, range.end, sparse_container::split_op_keep_both()); |
| } |
| |
| pos = action(accesses, pos); |
| if (pos == the_end) break; |
| |
| auto next = pos; |
| ++next; |
| if ((pos->first.end < range.end) && (next != the_end) && !next->first.is_subsequent_to(pos->first)) { |
| // Need to infill if next is disjoint |
| VkDeviceSize limit = (next == the_end) ? range.end : std::min(range.end, next->first.begin); |
| ResourceAccessRange new_range(pos->first.end, limit); |
| next = action.Infill(accesses, next, new_range); |
| } |
| pos = next; |
| } |
| } |
| |
| // Give a comparable interface for range generators and ranges |
| template <typename Action> |
| inline void UpdateMemoryAccessState(ResourceAccessRangeMap *accesses, const Action &action, ResourceAccessRange *range) { |
| assert(range); |
| UpdateMemoryAccessState(accesses, *range, action); |
| } |
| |
| template <typename Action, typename RangeGen> |
| void UpdateMemoryAccessState(ResourceAccessRangeMap *accesses, const Action &action, RangeGen *range_gen_arg) { |
| assert(range_gen_arg); |
| RangeGen &range_gen = *range_gen_arg; // Non-const references must be * by style requirement but deref-ing * iterator is a pain |
| for (; range_gen->non_empty(); ++range_gen) { |
| UpdateMemoryAccessState(accesses, *range_gen, action); |
| } |
| } |
| |
| struct UpdateMemoryAccessStateFunctor { |
| using Iterator = ResourceAccessRangeMap::iterator; |
| Iterator Infill(ResourceAccessRangeMap *accesses, Iterator pos, ResourceAccessRange range) const { |
| // this is only called on gaps, and never returns a gap. |
| ResourceAccessState default_state; |
| context.ResolvePreviousAccess(type, range, accesses, &default_state); |
| return accesses->lower_bound(range); |
| } |
| |
| Iterator operator()(ResourceAccessRangeMap *accesses, Iterator pos) const { |
| auto &access_state = pos->second; |
| access_state.Update(usage, ordering_rule, tag); |
| return pos; |
| } |
| |
| UpdateMemoryAccessStateFunctor(AccessAddressType type_, const AccessContext &context_, SyncStageAccessIndex usage_, |
| SyncOrdering ordering_rule_, const ResourceUsageTag &tag_) |
| : type(type_), context(context_), usage(usage_), ordering_rule(ordering_rule_), tag(tag_) {} |
| const AccessAddressType type; |
| const AccessContext &context; |
| const SyncStageAccessIndex usage; |
| const SyncOrdering ordering_rule; |
| const ResourceUsageTag &tag; |
| }; |
| |
| // The barrier operation for pipeline and subpass dependencies` |
| struct PipelineBarrierOp { |
| SyncBarrier barrier; |
| bool layout_transition; |
| PipelineBarrierOp(const SyncBarrier &barrier_, bool layout_transition_) |
| : barrier(barrier_), layout_transition(layout_transition_) {} |
| PipelineBarrierOp() = default; |
| PipelineBarrierOp(const PipelineBarrierOp &) = default; |
| void operator()(ResourceAccessState *access_state) const { access_state->ApplyBarrier(barrier, layout_transition); } |
| }; |
| // The barrier operation for wait events |
| struct WaitEventBarrierOp { |
| const ResourceUsageTag *scope_tag; |
| SyncBarrier barrier; |
| bool layout_transition; |
| WaitEventBarrierOp(const ResourceUsageTag &scope_tag_, const SyncBarrier &barrier_, bool layout_transition_) |
| : scope_tag(&scope_tag_), barrier(barrier_), layout_transition(layout_transition_) {} |
| WaitEventBarrierOp() = default; |
| void operator()(ResourceAccessState *access_state) const { |
| assert(scope_tag); // Not valid to have a non-scope op executed, default construct included for std::vector support |
| access_state->ApplyBarrier(*scope_tag, barrier, layout_transition); |
| } |
| }; |
| |
| // This functor applies a collection of barriers, updating the "pending state" in each touched memory range, and optionally |
| // resolves the pending state. Suitable for processing Global memory barriers, or Subpass Barriers when the "final" barrier |
| // of a collection is known/present. |
| template <typename BarrierOp> |
| class ApplyBarrierOpsFunctor { |
| public: |
| using Iterator = ResourceAccessRangeMap::iterator; |
| inline Iterator Infill(ResourceAccessRangeMap *accesses, Iterator pos, ResourceAccessRange range) const { return pos; } |
| |
| Iterator operator()(ResourceAccessRangeMap *accesses, Iterator pos) const { |
| auto &access_state = pos->second; |
| for (const auto &op : barrier_ops_) { |
| op(&access_state); |
| } |
| |
| if (resolve_) { |
| // If this is the last (or only) batch, we can do the pending resolve as the last step in this operation to avoid |
| // another walk |
| access_state.ApplyPendingBarriers(tag_); |
| } |
| return pos; |
| } |
| |
| // A valid tag is required IFF layout_transition is true, as transitions are write ops |
| ApplyBarrierOpsFunctor(bool resolve, size_t size_hint, const ResourceUsageTag &tag) |
| : resolve_(resolve), barrier_ops_(), tag_(tag) { |
| barrier_ops_.reserve(size_hint); |
| } |
| void EmplaceBack(const BarrierOp &op) { barrier_ops_.emplace_back(op); } |
| |
| private: |
| bool resolve_; |
| std::vector<BarrierOp> barrier_ops_; |
| const ResourceUsageTag &tag_; |
| }; |
| |
| // This functor applies a single barrier, updating the "pending state" in each touched memory range, but does not |
| // resolve the pendinging state. Suitable for processing Image and Buffer barriers from PipelineBarriers or Events |
| template <typename BarrierOp> |
| class ApplyBarrierFunctor { |
| public: |
| using Iterator = ResourceAccessRangeMap::iterator; |
| inline Iterator Infill(ResourceAccessRangeMap *accesses, Iterator pos, ResourceAccessRange range) const { return pos; } |
| |
| Iterator operator()(ResourceAccessRangeMap *accesses, Iterator pos) const { |
| auto &access_state = pos->second; |
| barrier_op_(&access_state); |
| return pos; |
| } |
| |
| ApplyBarrierFunctor(const BarrierOp &barrier_op) : barrier_op_(barrier_op) {} |
| |
| private: |
| BarrierOp barrier_op_; |
| }; |
| |
| // This functor resolves the pendinging state. |
| class ResolvePendingBarrierFunctor { |
| public: |
| using Iterator = ResourceAccessRangeMap::iterator; |
| inline Iterator Infill(ResourceAccessRangeMap *accesses, Iterator pos, ResourceAccessRange range) const { return pos; } |
| |
| Iterator operator()(ResourceAccessRangeMap *accesses, Iterator pos) const { |
| auto &access_state = pos->second; |
| access_state.ApplyPendingBarriers(tag_); |
| return pos; |
| } |
| |
| ResolvePendingBarrierFunctor(const ResourceUsageTag &tag) : tag_(tag) {} |
| |
| private: |
| const ResourceUsageTag &tag_; |
| }; |
| |
| void AccessContext::UpdateAccessState(AccessAddressType type, SyncStageAccessIndex current_usage, SyncOrdering ordering_rule, |
| const ResourceAccessRange &range, const ResourceUsageTag &tag) { |
| UpdateMemoryAccessStateFunctor action(type, *this, current_usage, ordering_rule, tag); |
| UpdateMemoryAccessState(&GetAccessStateMap(type), range, action); |
| } |
| |
| void AccessContext::UpdateAccessState(const BUFFER_STATE &buffer, SyncStageAccessIndex current_usage, SyncOrdering ordering_rule, |
| const ResourceAccessRange &range, const ResourceUsageTag &tag) { |
| if (!SimpleBinding(buffer)) return; |
| const auto base_address = ResourceBaseAddress(buffer); |
| UpdateAccessState(AccessAddressType::kLinear, current_usage, ordering_rule, range + base_address, tag); |
| } |
| |
| void AccessContext::UpdateAccessState(const IMAGE_STATE &image, SyncStageAccessIndex current_usage, SyncOrdering ordering_rule, |
| const VkImageSubresourceRange &subresource_range, const VkOffset3D &offset, |
| const VkExtent3D &extent, const ResourceUsageTag &tag) { |
| if (!SimpleBinding(image)) return; |
| const auto base_address = ResourceBaseAddress(image); |
| subresource_adapter::ImageRangeGenerator range_gen(*image.fragment_encoder.get(), subresource_range, offset, extent, |
| base_address); |
| const auto address_type = ImageAddressType(image); |
| UpdateMemoryAccessStateFunctor action(address_type, *this, current_usage, ordering_rule, tag); |
| for (; range_gen->non_empty(); ++range_gen) { |
| UpdateMemoryAccessState(&GetAccessStateMap(address_type), *range_gen, action); |
| } |
| } |
| void AccessContext::UpdateAccessState(const IMAGE_VIEW_STATE *view, SyncStageAccessIndex current_usage, SyncOrdering ordering_rule, |
| const VkOffset3D &offset, const VkExtent3D &extent, VkImageAspectFlags aspect_mask, |
| const ResourceUsageTag &tag) { |
| if (view != nullptr) { |
| const IMAGE_STATE *image = view->image_state.get(); |
| if (image != nullptr) { |
| auto *update_range = &view->normalized_subresource_range; |
| VkImageSubresourceRange masked_range; |
| if (aspect_mask) { // If present and non-zero, restrict the normalized range to aspects present in aspect_mask |
| masked_range = view->normalized_subresource_range; |
| masked_range.aspectMask = aspect_mask & masked_range.aspectMask; |
| update_range = &masked_range; |
| } |
| UpdateAccessState(*image, current_usage, ordering_rule, *update_range, offset, extent, tag); |
| } |
| } |
| } |
| |
| void AccessContext::UpdateAccessState(const IMAGE_STATE &image, SyncStageAccessIndex current_usage, SyncOrdering ordering_rule, |
| const VkImageSubresourceLayers &subresource, const VkOffset3D &offset, |
| const VkExtent3D &extent, const ResourceUsageTag &tag) { |
| VkImageSubresourceRange subresource_range = {subresource.aspectMask, subresource.mipLevel, 1, subresource.baseArrayLayer, |
| subresource.layerCount}; |
| UpdateAccessState(image, current_usage, ordering_rule, subresource_range, offset, extent, tag); |
| } |
| |
| template <typename Action> |
| void AccessContext::UpdateResourceAccess(const BUFFER_STATE &buffer, const ResourceAccessRange &range, const Action action) { |
| if (!SimpleBinding(buffer)) return; |
| const auto base_address = ResourceBaseAddress(buffer); |
| UpdateMemoryAccessState(&GetAccessStateMap(AccessAddressType::kLinear), (range + base_address), action); |
| } |
| |
| template <typename Action> |
| void AccessContext::UpdateResourceAccess(const IMAGE_STATE &image, const VkImageSubresourceRange &subresource_range, |
| const Action action) { |
| if (!SimpleBinding(image)) return; |
| const auto address_type = ImageAddressType(image); |
| auto *accesses = &GetAccessStateMap(address_type); |
| |
| const auto base_address = ResourceBaseAddress(image); |
| subresource_adapter::ImageRangeGenerator range_gen(*image.fragment_encoder.get(), subresource_range, {0, 0, 0}, |
| image.createInfo.extent, base_address); |
| |
| for (; range_gen->non_empty(); ++range_gen) { |
| UpdateMemoryAccessState(accesses, *range_gen, action); |
| } |
| } |
| |
| void AccessContext::UpdateAttachmentResolveAccess(const RENDER_PASS_STATE &rp_state, const VkRect2D &render_area, |
| const std::vector<const IMAGE_VIEW_STATE *> &attachment_views, uint32_t subpass, |
| const ResourceUsageTag &tag) { |
| UpdateStateResolveAction update(*this, tag); |
| ResolveOperation(update, rp_state, render_area, attachment_views, subpass); |
| } |
| |
| void AccessContext::UpdateAttachmentStoreAccess(const RENDER_PASS_STATE &rp_state, const VkRect2D &render_area, |
| const std::vector<const IMAGE_VIEW_STATE *> &attachment_views, uint32_t subpass, |
| const ResourceUsageTag &tag) { |
| const auto *attachment_ci = rp_state.createInfo.pAttachments; |
| VkExtent3D extent = CastTo3D(render_area.extent); |
| VkOffset3D offset = CastTo3D(render_area.offset); |
| |
| for (uint32_t i = 0; i < rp_state.createInfo.attachmentCount; i++) { |
| if (rp_state.attachment_last_subpass[i] == subpass) { |
| if (attachment_views[i] == nullptr) continue; // UNUSED |
| const auto &view = *attachment_views[i]; |
| const IMAGE_STATE *image = view.image_state.get(); |
| if (image == nullptr) continue; |
| |
| const auto &ci = attachment_ci[i]; |
| const bool has_depth = FormatHasDepth(ci.format); |
| const bool has_stencil = FormatHasStencil(ci.format); |
| const bool is_color = !(has_depth || has_stencil); |
| const bool store_op_stores = ci.storeOp != VK_ATTACHMENT_STORE_OP_NONE_QCOM; |
| |
| if (is_color && store_op_stores) { |
| UpdateAccessState(*image, SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_WRITE, SyncOrdering::kRaster, |
| view.normalized_subresource_range, offset, extent, tag); |
| } else { |
| auto update_range = view.normalized_subresource_range; |
| if (has_depth && store_op_stores) { |
| update_range.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; |
| UpdateAccessState(*image, SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE, SyncOrdering::kRaster, |
| update_range, offset, extent, tag); |
| } |
| const bool stencil_op_stores = ci.stencilStoreOp != VK_ATTACHMENT_STORE_OP_NONE_QCOM; |
| if (has_stencil && stencil_op_stores) { |
| update_range.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT; |
| UpdateAccessState(*image, SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE, SyncOrdering::kRaster, |
| update_range, offset, extent, tag); |
| } |
| } |
| } |
| } |
| } |
| |
| template <typename Action> |
| void AccessContext::ApplyToContext(const Action &barrier_action) { |
| // Note: Barriers do *not* cross context boundaries, applying to accessess within.... (at least for renderpass subpasses) |
| for (const auto address_type : kAddressTypes) { |
| UpdateMemoryAccessState(&GetAccessStateMap(address_type), kFullRange, barrier_action); |
| } |
| } |
| |
| void AccessContext::ResolveChildContexts(const std::vector<AccessContext> &contexts) { |
| for (uint32_t subpass_index = 0; subpass_index < contexts.size(); subpass_index++) { |
| auto &context = contexts[subpass_index]; |
| ApplyTrackbackBarriersAction barrier_action(context.GetDstExternalTrackBack().barriers); |
| for (const auto address_type : kAddressTypes) { |
| context.ResolveAccessRange(address_type, kFullRange, barrier_action, &GetAccessStateMap(address_type), nullptr, false); |
| } |
| } |
| } |
| |
| // Suitable only for *subpass* access contexts |
| HazardResult AccessContext::DetectSubpassTransitionHazard(const TrackBack &track_back, const IMAGE_VIEW_STATE *attach_view) const { |
| if (!attach_view) return HazardResult(); |
| const auto image_state = attach_view->image_state.get(); |
| if (!image_state) return HazardResult(); |
| |
| // We should never ask for a transition from a context we don't have |
| assert(track_back.context); |
| |
| // Do the detection against the specific prior context independent of other contexts. (Synchronous only) |
| // Hazard detection for the transition can be against the merged of the barriers (it only uses src_...) |
| const auto merged_barrier = MergeBarriers(track_back.barriers); |
| HazardResult hazard = |
| track_back.context->DetectImageBarrierHazard(*image_state, merged_barrier.src_exec_scope, merged_barrier.src_access_scope, |
| attach_view->normalized_subresource_range, kDetectPrevious); |
| if (!hazard.hazard) { |
| // The Async hazard check is against the current context's async set. |
| hazard = DetectImageBarrierHazard(*image_state, merged_barrier.src_exec_scope, merged_barrier.src_access_scope, |
| attach_view->normalized_subresource_range, kDetectAsync); |
| } |
| |
| return hazard; |
| } |
| |
| void AccessContext::RecordLayoutTransitions(const RENDER_PASS_STATE &rp_state, uint32_t subpass, |
| const std::vector<const IMAGE_VIEW_STATE *> &attachment_views, |
| const ResourceUsageTag &tag) { |
| const auto &transitions = rp_state.subpass_transitions[subpass]; |
| const ResourceAccessState empty_infill; |
| for (const auto &transition : transitions) { |
| const auto prev_pass = transition.prev_pass; |
| const auto attachment_view = attachment_views[transition.attachment]; |
| if (!attachment_view) continue; |
| const auto *image = attachment_view->image_state.get(); |
| if (!image) continue; |
| if (!SimpleBinding(*image)) continue; |
| |
| const auto *trackback = GetTrackBackFromSubpass(prev_pass); |
| assert(trackback); |
| |
| // Import the attachments into the current context |
| const auto *prev_context = trackback->context; |
| assert(prev_context); |
| const auto address_type = ImageAddressType(*image); |
| auto &target_map = GetAccessStateMap(address_type); |
| ApplySubpassTransitionBarriersAction barrier_action(trackback->barriers); |
| prev_context->ResolveAccessRange(*image, attachment_view->normalized_subresource_range, barrier_action, address_type, |
| &target_map, &empty_infill); |
| } |
| |
| // If there were no transitions skip this global map walk |
| if (transitions.size()) { |
| ResolvePendingBarrierFunctor apply_pending_action(tag); |
| ApplyToContext(apply_pending_action); |
| } |
| } |
| |
| void CommandBufferAccessContext::ApplyGlobalBarriersToEvents(const SyncExecScope &src, const SyncExecScope &dst) { |
| const bool all_commands_bit = 0 != (src.mask_param & VK_PIPELINE_STAGE_ALL_COMMANDS_BIT); |
| |
| auto *events_context = GetCurrentEventsContext(); |
| assert(events_context); |
| for (auto &event_pair : *events_context) { |
| assert(event_pair.second); // Shouldn't be storing empty |
| auto &sync_event = *event_pair.second; |
| // Events don't happen at a stage, so we need to check and store the unexpanded ALL_COMMANDS if set for inter-event-calls |
| if ((sync_event.barriers & src.exec_scope) || all_commands_bit) { |
| sync_event.barriers |= dst.exec_scope; |
| sync_event.barriers |= dst.mask_param & VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; |
| } |
| } |
| } |
| |
| // Class CommandBufferAccessContext: Keep track of resource access state information for a specific command buffer |
| bool CommandBufferAccessContext::ValidateBeginRenderPass(const RENDER_PASS_STATE &rp_state, |
| |
| const VkRenderPassBeginInfo *pRenderPassBegin, |
| const VkSubpassBeginInfo *pSubpassBeginInfo, const char *func_name) const { |
| // Check if any of the layout transitions are hazardous.... but we don't have the renderpass context to work with, so we |
| bool skip = false; |
| |
| assert(pRenderPassBegin); |
| if (nullptr == pRenderPassBegin) return skip; |
| |
| const uint32_t subpass = 0; |
| |
| // Construct the state we can use to validate against... (since validation is const and RecordCmdBeginRenderPass |
| // hasn't happened yet) |
| const std::vector<AccessContext> empty_context_vector; |
| AccessContext temp_context(subpass, queue_flags_, rp_state.subpass_dependencies, empty_context_vector, |
| const_cast<AccessContext *>(&cb_access_context_)); |
| |
| // Create a view list |
| const auto fb_state = sync_state_->Get<FRAMEBUFFER_STATE>(pRenderPassBegin->framebuffer); |
| assert(fb_state); |
| if (nullptr == fb_state) return skip; |
| // NOTE: Must not use COMMAND_BUFFER_STATE variant of this as RecordCmdBeginRenderPass hasn't run and thus |
| // the activeRenderPass.* fields haven't been set. |
| const auto views = sync_state_->GetAttachmentViews(*pRenderPassBegin, *fb_state); |
| |
| // Validate transitions |
| skip |= temp_context.ValidateLayoutTransitions(*this, rp_state, pRenderPassBegin->renderArea, subpass, views, func_name); |
| |
| // Validate load operations if there were no layout transition hazards |
| if (!skip) { |
| temp_context.RecordLayoutTransitions(rp_state, subpass, views, kCurrentCommandTag); |
| skip |= temp_context.ValidateLoadOperation(*this, rp_state, pRenderPassBegin->renderArea, subpass, views, func_name); |
| } |
| |
| return skip; |
| } |
| |
| bool CommandBufferAccessContext::ValidateDispatchDrawDescriptorSet(VkPipelineBindPoint pipelineBindPoint, |
| const char *func_name) const { |
| bool skip = false; |
| const PIPELINE_STATE *pipe = nullptr; |
| const std::vector<LAST_BOUND_STATE::PER_SET> *per_sets = nullptr; |
| GetCurrentPipelineAndDesriptorSetsFromCommandBuffer(*cb_state_.get(), pipelineBindPoint, &pipe, &per_sets); |
| if (!pipe || !per_sets) { |
| return skip; |
| } |
| |
| using DescriptorClass = cvdescriptorset::DescriptorClass; |
| using BufferDescriptor = cvdescriptorset::BufferDescriptor; |
| using ImageDescriptor = cvdescriptorset::ImageDescriptor; |
| using ImageSamplerDescriptor = cvdescriptorset::ImageSamplerDescriptor; |
| using TexelDescriptor = cvdescriptorset::TexelDescriptor; |
| |
| for (const auto &stage_state : pipe->stage_state) { |
| if (stage_state.stage_flag == VK_SHADER_STAGE_FRAGMENT_BIT && pipe->graphicsPipelineCI.pRasterizationState && |
| pipe->graphicsPipelineCI.pRasterizationState->rasterizerDiscardEnable) { |
| continue; |
| } |
| for (const auto &set_binding : stage_state.descriptor_uses) { |
| cvdescriptorset::DescriptorSet *descriptor_set = (*per_sets)[set_binding.first.first].bound_descriptor_set; |
| cvdescriptorset::DescriptorSetLayout::ConstBindingIterator binding_it(descriptor_set->GetLayout().get(), |
| set_binding.first.second); |
| const auto descriptor_type = binding_it.GetType(); |
| cvdescriptorset::IndexRange index_range = binding_it.GetGlobalIndexRange(); |
| auto array_idx = 0; |
| |
| if (binding_it.IsVariableDescriptorCount()) { |
| index_range.end = index_range.start + descriptor_set->GetVariableDescriptorCount(); |
| } |
| SyncStageAccessIndex sync_index = |
| GetSyncStageAccessIndexsByDescriptorSet(descriptor_type, set_binding.second, stage_state.stage_flag); |
| |
| for (uint32_t i = index_range.start; i < index_range.end; ++i, ++array_idx) { |
| uint32_t index = i - index_range.start; |
| const auto *descriptor = descriptor_set->GetDescriptorFromGlobalIndex(i); |
| switch (descriptor->GetClass()) { |
| case DescriptorClass::ImageSampler: |
| case DescriptorClass::Image: { |
| const IMAGE_VIEW_STATE *img_view_state = nullptr; |
| VkImageLayout image_layout; |
| if (descriptor->GetClass() == DescriptorClass::ImageSampler) { |
| const auto image_sampler_descriptor = static_cast<const ImageSamplerDescriptor *>(descriptor); |
| img_view_state = image_sampler_descriptor->GetImageViewState(); |
| image_layout = image_sampler_descriptor->GetImageLayout(); |
| } else { |
| const auto image_descriptor = static_cast<const ImageDescriptor *>(descriptor); |
| img_view_state = image_descriptor->GetImageViewState(); |
| image_layout = image_descriptor->GetImageLayout(); |
| } |
| if (!img_view_state) continue; |
| const IMAGE_STATE *img_state = img_view_state->image_state.get(); |
| VkExtent3D extent = {}; |
| VkOffset3D offset = {}; |
| if (sync_index == SYNC_FRAGMENT_SHADER_INPUT_ATTACHMENT_READ) { |
| extent = CastTo3D(cb_state_->activeRenderPassBeginInfo.renderArea.extent); |
| offset = CastTo3D(cb_state_->activeRenderPassBeginInfo.renderArea.offset); |
| } else { |
| extent = img_state->createInfo.extent; |
| } |
| HazardResult hazard; |
| const auto &subresource_range = img_view_state->normalized_subresource_range; |
| if (descriptor_type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT) { |
| // Input attachments are subject to raster ordering rules |
| hazard = current_context_->DetectHazard(*img_state, sync_index, subresource_range, |
| SyncOrdering::kRaster, offset, extent); |
| } else { |
| hazard = current_context_->DetectHazard(*img_state, sync_index, subresource_range, offset, extent); |
| } |
| if (hazard.hazard && !sync_state_->SupressedBoundDescriptorWAW(hazard)) { |
| skip |= sync_state_->LogError( |
| img_view_state->image_view, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for %s, in %s, and %s, %s, type: %s, imageLayout: %s, binding #%" PRIu32 |
| ", index %" PRIu32 ". Access info %s.", |
| func_name, string_SyncHazard(hazard.hazard), |
| sync_state_->report_data->FormatHandle(img_view_state->image_view).c_str(), |
| sync_state_->report_data->FormatHandle(cb_state_->commandBuffer).c_str(), |
| sync_state_->report_data->FormatHandle(pipe->pipeline).c_str(), |
| sync_state_->report_data->FormatHandle(descriptor_set->GetSet()).c_str(), |
| string_VkDescriptorType(descriptor_type), string_VkImageLayout(image_layout), |
| set_binding.first.second, index, FormatUsage(hazard).c_str()); |
| } |
| break; |
| } |
| case DescriptorClass::TexelBuffer: { |
| auto buf_view_state = static_cast<const TexelDescriptor *>(descriptor)->GetBufferViewState(); |
| if (!buf_view_state) continue; |
| const BUFFER_STATE *buf_state = buf_view_state->buffer_state.get(); |
| const ResourceAccessRange range = MakeRange(*buf_view_state); |
| auto hazard = current_context_->DetectHazard(*buf_state, sync_index, range); |
| if (hazard.hazard && !sync_state_->SupressedBoundDescriptorWAW(hazard)) { |
| skip |= sync_state_->LogError( |
| buf_view_state->buffer_view, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for %s in %s, %s, and %s, type: %s, binding #%d index %d. Access info %s.", |
| func_name, string_SyncHazard(hazard.hazard), |
| sync_state_->report_data->FormatHandle(buf_view_state->buffer_view).c_str(), |
| sync_state_->report_data->FormatHandle(cb_state_->commandBuffer).c_str(), |
| sync_state_->report_data->FormatHandle(pipe->pipeline).c_str(), |
| sync_state_->report_data->FormatHandle(descriptor_set->GetSet()).c_str(), |
| string_VkDescriptorType(descriptor_type), set_binding.first.second, index, |
| FormatUsage(hazard).c_str()); |
| } |
| break; |
| } |
| case DescriptorClass::GeneralBuffer: { |
| const auto *buffer_descriptor = static_cast<const BufferDescriptor *>(descriptor); |
| auto buf_state = buffer_descriptor->GetBufferState(); |
| if (!buf_state) continue; |
| const ResourceAccessRange range = |
| MakeRange(*buf_state, buffer_descriptor->GetOffset(), buffer_descriptor->GetRange()); |
| auto hazard = current_context_->DetectHazard(*buf_state, sync_index, range); |
| if (hazard.hazard && !sync_state_->SupressedBoundDescriptorWAW(hazard)) { |
| skip |= sync_state_->LogError( |
| buf_state->buffer, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for %s in %s, %s, and %s, type: %s, binding #%d index %d. Access info %s.", |
| func_name, string_SyncHazard(hazard.hazard), |
| sync_state_->report_data->FormatHandle(buf_state->buffer).c_str(), |
| sync_state_->report_data->FormatHandle(cb_state_->commandBuffer).c_str(), |
| sync_state_->report_data->FormatHandle(pipe->pipeline).c_str(), |
| sync_state_->report_data->FormatHandle(descriptor_set->GetSet()).c_str(), |
| string_VkDescriptorType(descriptor_type), set_binding.first.second, index, |
| FormatUsage(hazard).c_str()); |
| } |
| break; |
| } |
| // TODO: INLINE_UNIFORM_BLOCK_EXT, ACCELERATION_STRUCTURE_KHR |
| default: |
| break; |
| } |
| } |
| } |
| } |
| return skip; |
| } |
| |
| void CommandBufferAccessContext::RecordDispatchDrawDescriptorSet(VkPipelineBindPoint pipelineBindPoint, |
| const ResourceUsageTag &tag) { |
| const PIPELINE_STATE *pipe = nullptr; |
| const std::vector<LAST_BOUND_STATE::PER_SET> *per_sets = nullptr; |
| GetCurrentPipelineAndDesriptorSetsFromCommandBuffer(*cb_state_.get(), pipelineBindPoint, &pipe, &per_sets); |
| if (!pipe || !per_sets) { |
| return; |
| } |
| |
| using DescriptorClass = cvdescriptorset::DescriptorClass; |
| using BufferDescriptor = cvdescriptorset::BufferDescriptor; |
| using ImageDescriptor = cvdescriptorset::ImageDescriptor; |
| using ImageSamplerDescriptor = cvdescriptorset::ImageSamplerDescriptor; |
| using TexelDescriptor = cvdescriptorset::TexelDescriptor; |
| |
| for (const auto &stage_state : pipe->stage_state) { |
| if (stage_state.stage_flag == VK_SHADER_STAGE_FRAGMENT_BIT && pipe->graphicsPipelineCI.pRasterizationState && |
| pipe->graphicsPipelineCI.pRasterizationState->rasterizerDiscardEnable) { |
| continue; |
| } |
| for (const auto &set_binding : stage_state.descriptor_uses) { |
| cvdescriptorset::DescriptorSet *descriptor_set = (*per_sets)[set_binding.first.first].bound_descriptor_set; |
| cvdescriptorset::DescriptorSetLayout::ConstBindingIterator binding_it(descriptor_set->GetLayout().get(), |
| set_binding.first.second); |
| const auto descriptor_type = binding_it.GetType(); |
| cvdescriptorset::IndexRange index_range = binding_it.GetGlobalIndexRange(); |
| auto array_idx = 0; |
| |
| if (binding_it.IsVariableDescriptorCount()) { |
| index_range.end = index_range.start + descriptor_set->GetVariableDescriptorCount(); |
| } |
| SyncStageAccessIndex sync_index = |
| GetSyncStageAccessIndexsByDescriptorSet(descriptor_type, set_binding.second, stage_state.stage_flag); |
| |
| for (uint32_t i = index_range.start; i < index_range.end; ++i, ++array_idx) { |
| const auto *descriptor = descriptor_set->GetDescriptorFromGlobalIndex(i); |
| switch (descriptor->GetClass()) { |
| case DescriptorClass::ImageSampler: |
| case DescriptorClass::Image: { |
| const IMAGE_VIEW_STATE *img_view_state = nullptr; |
| if (descriptor->GetClass() == DescriptorClass::ImageSampler) { |
| img_view_state = static_cast<const ImageSamplerDescriptor *>(descriptor)->GetImageViewState(); |
| } else { |
| img_view_state = static_cast<const ImageDescriptor *>(descriptor)->GetImageViewState(); |
| } |
| if (!img_view_state) continue; |
| const IMAGE_STATE *img_state = img_view_state->image_state.get(); |
| VkExtent3D extent = {}; |
| VkOffset3D offset = {}; |
| if (sync_index == SYNC_FRAGMENT_SHADER_INPUT_ATTACHMENT_READ) { |
| extent = CastTo3D(cb_state_->activeRenderPassBeginInfo.renderArea.extent); |
| offset = CastTo3D(cb_state_->activeRenderPassBeginInfo.renderArea.offset); |
| } else { |
| extent = img_state->createInfo.extent; |
| } |
| SyncOrdering ordering_rule = (descriptor_type == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT) |
| ? SyncOrdering::kRaster |
| : SyncOrdering::kNonAttachment; |
| current_context_->UpdateAccessState(*img_state, sync_index, ordering_rule, |
| img_view_state->normalized_subresource_range, offset, extent, tag); |
| break; |
| } |
| case DescriptorClass::TexelBuffer: { |
| auto buf_view_state = static_cast<const TexelDescriptor *>(descriptor)->GetBufferViewState(); |
| if (!buf_view_state) continue; |
| const BUFFER_STATE *buf_state = buf_view_state->buffer_state.get(); |
| const ResourceAccessRange range = MakeRange(*buf_view_state); |
| current_context_->UpdateAccessState(*buf_state, sync_index, SyncOrdering::kNonAttachment, range, tag); |
| break; |
| } |
| case DescriptorClass::GeneralBuffer: { |
| const auto *buffer_descriptor = static_cast<const BufferDescriptor *>(descriptor); |
| auto buf_state = buffer_descriptor->GetBufferState(); |
| if (!buf_state) continue; |
| const ResourceAccessRange range = |
| MakeRange(*buf_state, buffer_descriptor->GetOffset(), buffer_descriptor->GetRange()); |
| current_context_->UpdateAccessState(*buf_state, sync_index, SyncOrdering::kNonAttachment, range, tag); |
| break; |
| } |
| // TODO: INLINE_UNIFORM_BLOCK_EXT, ACCELERATION_STRUCTURE_KHR |
| default: |
| break; |
| } |
| } |
| } |
| } |
| } |
| |
| bool CommandBufferAccessContext::ValidateDrawVertex(uint32_t vertexCount, uint32_t firstVertex, const char *func_name) const { |
| bool skip = false; |
| const auto *pipe = GetCurrentPipelineFromCommandBuffer(*cb_state_.get(), VK_PIPELINE_BIND_POINT_GRAPHICS); |
| if (!pipe) { |
| return skip; |
| } |
| |
| const auto &binding_buffers = cb_state_->current_vertex_buffer_binding_info.vertex_buffer_bindings; |
| const auto &binding_buffers_size = binding_buffers.size(); |
| const auto &binding_descriptions_size = pipe->vertex_binding_descriptions_.size(); |
| |
| for (size_t i = 0; i < binding_descriptions_size; ++i) { |
| const auto &binding_description = pipe->vertex_binding_descriptions_[i]; |
| if (binding_description.binding < binding_buffers_size) { |
| const auto &binding_buffer = binding_buffers[binding_description.binding]; |
| if (binding_buffer.buffer_state == nullptr || binding_buffer.buffer_state->destroyed) continue; |
| |
| auto *buf_state = binding_buffer.buffer_state.get(); |
| const ResourceAccessRange range = GetBufferRange(binding_buffer.offset, buf_state->createInfo.size, firstVertex, |
| vertexCount, binding_description.stride); |
| auto hazard = current_context_->DetectHazard(*buf_state, SYNC_VERTEX_INPUT_VERTEX_ATTRIBUTE_READ, range); |
| if (hazard.hazard) { |
| skip |= sync_state_->LogError( |
| buf_state->buffer, string_SyncHazardVUID(hazard.hazard), "%s: Hazard %s for vertex %s in %s. Access info %s.", |
| func_name, string_SyncHazard(hazard.hazard), sync_state_->report_data->FormatHandle(buf_state->buffer).c_str(), |
| sync_state_->report_data->FormatHandle(cb_state_->commandBuffer).c_str(), FormatUsage(hazard).c_str()); |
| } |
| } |
| } |
| return skip; |
| } |
| |
| void CommandBufferAccessContext::RecordDrawVertex(uint32_t vertexCount, uint32_t firstVertex, const ResourceUsageTag &tag) { |
| const auto *pipe = GetCurrentPipelineFromCommandBuffer(*cb_state_.get(), VK_PIPELINE_BIND_POINT_GRAPHICS); |
| if (!pipe) { |
| return; |
| } |
| const auto &binding_buffers = cb_state_->current_vertex_buffer_binding_info.vertex_buffer_bindings; |
| const auto &binding_buffers_size = binding_buffers.size(); |
| const auto &binding_descriptions_size = pipe->vertex_binding_descriptions_.size(); |
| |
| for (size_t i = 0; i < binding_descriptions_size; ++i) { |
| const auto &binding_description = pipe->vertex_binding_descriptions_[i]; |
| if (binding_description.binding < binding_buffers_size) { |
| const auto &binding_buffer = binding_buffers[binding_description.binding]; |
| if (binding_buffer.buffer_state == nullptr || binding_buffer.buffer_state->destroyed) continue; |
| |
| auto *buf_state = binding_buffer.buffer_state.get(); |
| const ResourceAccessRange range = GetBufferRange(binding_buffer.offset, buf_state->createInfo.size, firstVertex, |
| vertexCount, binding_description.stride); |
| current_context_->UpdateAccessState(*buf_state, SYNC_VERTEX_INPUT_VERTEX_ATTRIBUTE_READ, SyncOrdering::kNonAttachment, |
| range, tag); |
| } |
| } |
| } |
| |
| bool CommandBufferAccessContext::ValidateDrawVertexIndex(uint32_t indexCount, uint32_t firstIndex, const char *func_name) const { |
| bool skip = false; |
| if (cb_state_->index_buffer_binding.buffer_state == nullptr || cb_state_->index_buffer_binding.buffer_state->destroyed) { |
| return skip; |
| } |
| |
| auto *index_buf_state = cb_state_->index_buffer_binding.buffer_state.get(); |
| const auto index_size = GetIndexAlignment(cb_state_->index_buffer_binding.index_type); |
| const ResourceAccessRange range = GetBufferRange(cb_state_->index_buffer_binding.offset, index_buf_state->createInfo.size, |
| firstIndex, indexCount, index_size); |
| auto hazard = current_context_->DetectHazard(*index_buf_state, SYNC_VERTEX_INPUT_INDEX_READ, range); |
| if (hazard.hazard) { |
| skip |= sync_state_->LogError( |
| index_buf_state->buffer, string_SyncHazardVUID(hazard.hazard), "%s: Hazard %s for index %s in %s. Access info %s.", |
| func_name, string_SyncHazard(hazard.hazard), sync_state_->report_data->FormatHandle(index_buf_state->buffer).c_str(), |
| sync_state_->report_data->FormatHandle(cb_state_->commandBuffer).c_str(), FormatUsage(hazard).c_str()); |
| } |
| |
| // TODO: For now, we detect the whole vertex buffer. Index buffer could be changed until SubmitQueue. |
| // We will detect more accurate range in the future. |
| skip |= ValidateDrawVertex(UINT32_MAX, 0, func_name); |
| return skip; |
| } |
| |
| void CommandBufferAccessContext::RecordDrawVertexIndex(uint32_t indexCount, uint32_t firstIndex, const ResourceUsageTag &tag) { |
| if (cb_state_->index_buffer_binding.buffer_state == nullptr || cb_state_->index_buffer_binding.buffer_state->destroyed) return; |
| |
| auto *index_buf_state = cb_state_->index_buffer_binding.buffer_state.get(); |
| const auto index_size = GetIndexAlignment(cb_state_->index_buffer_binding.index_type); |
| const ResourceAccessRange range = GetBufferRange(cb_state_->index_buffer_binding.offset, index_buf_state->createInfo.size, |
| firstIndex, indexCount, index_size); |
| current_context_->UpdateAccessState(*index_buf_state, SYNC_VERTEX_INPUT_INDEX_READ, SyncOrdering::kNonAttachment, range, tag); |
| |
| // TODO: For now, we detect the whole vertex buffer. Index buffer could be changed until SubmitQueue. |
| // We will detect more accurate range in the future. |
| RecordDrawVertex(UINT32_MAX, 0, tag); |
| } |
| |
| bool CommandBufferAccessContext::ValidateDrawSubpassAttachment(const char *func_name) const { |
| bool skip = false; |
| if (!current_renderpass_context_) return skip; |
| skip |= current_renderpass_context_->ValidateDrawSubpassAttachment(*this, *cb_state_.get(), |
| cb_state_->activeRenderPassBeginInfo.renderArea, func_name); |
| return skip; |
| } |
| |
| void CommandBufferAccessContext::RecordDrawSubpassAttachment(const ResourceUsageTag &tag) { |
| if (current_renderpass_context_) { |
| current_renderpass_context_->RecordDrawSubpassAttachment(*cb_state_.get(), cb_state_->activeRenderPassBeginInfo.renderArea, |
| tag); |
| } |
| } |
| |
| bool CommandBufferAccessContext::ValidateNextSubpass(const char *func_name) const { |
| bool skip = false; |
| if (!current_renderpass_context_) return skip; |
| skip |= current_renderpass_context_->ValidateNextSubpass(*this, cb_state_->activeRenderPassBeginInfo.renderArea, func_name); |
| |
| return skip; |
| } |
| |
| bool CommandBufferAccessContext::ValidateEndRenderpass(const char *func_name) const { |
| // TODO: Things to add here. |
| // Validate Preserve attachments |
| bool skip = false; |
| if (!current_renderpass_context_) return skip; |
| skip |= current_renderpass_context_->ValidateEndRenderPass(*this, cb_state_->activeRenderPassBeginInfo.renderArea, func_name); |
| |
| return skip; |
| } |
| |
| void CommandBufferAccessContext::RecordBeginRenderPass(const ResourceUsageTag &tag) { |
| assert(sync_state_); |
| if (!cb_state_) return; |
| |
| // Create an access context the current renderpass. |
| render_pass_contexts_.emplace_back(); |
| current_renderpass_context_ = &render_pass_contexts_.back(); |
| current_renderpass_context_->RecordBeginRenderPass(*sync_state_, *cb_state_, &cb_access_context_, queue_flags_, tag); |
| current_context_ = ¤t_renderpass_context_->CurrentContext(); |
| } |
| |
| void CommandBufferAccessContext::RecordNextSubpass(const RENDER_PASS_STATE &rp_state, CMD_TYPE command) { |
| assert(current_renderpass_context_); |
| auto prev_tag = NextCommandTag(command); |
| auto next_tag = NextSubcommandTag(command); |
| current_renderpass_context_->RecordNextSubpass(cb_state_->activeRenderPassBeginInfo.renderArea, prev_tag, next_tag); |
| current_context_ = ¤t_renderpass_context_->CurrentContext(); |
| } |
| |
| void CommandBufferAccessContext::RecordEndRenderPass(const RENDER_PASS_STATE &render_pass, CMD_TYPE command) { |
| assert(current_renderpass_context_); |
| if (!current_renderpass_context_) return; |
| |
| current_renderpass_context_->RecordEndRenderPass(&cb_access_context_, cb_state_->activeRenderPassBeginInfo.renderArea, |
| NextCommandTag(command)); |
| current_context_ = &cb_access_context_; |
| current_renderpass_context_ = nullptr; |
| } |
| |
| bool CommandBufferAccessContext::ValidateSetEvent(VkCommandBuffer commandBuffer, VkEvent event, |
| VkPipelineStageFlags stageMask) const { |
| // I'll put this here just in case we need to pass this in for future extension support |
| const auto cmd = CMD_SETEVENT; |
| bool skip = false; |
| const auto *event_state = sync_state_->Get<EVENT_STATE>(event); |
| if (!event_state) return skip; |
| |
| const auto *sync_event = GetCurrentEventsContext()->Get(event_state); |
| if (!sync_event) return false; // Core, Lifetimes, or Param check needs to catch invalid events. |
| |
| const char *const reset_set = |
| "%s: %s %s operation following %s without intervening execution barrier, is a race condition and may result in data " |
| "hazards."; |
| const char *const wait = |
| "%s: %s %s operation following %s without intervening vkCmdResetEvent, may result in data hazard and is ignored."; |
| |
| const auto exec_scope = sync_utils::WithEarlierPipelineStages(sync_utils::ExpandPipelineStages(stageMask, GetQueueFlags())); |
| if (!sync_event->HasBarrier(stageMask, exec_scope)) { |
| const char *vuid = nullptr; |
| const char *message = nullptr; |
| switch (sync_event->last_command) { |
| case CMD_RESETEVENT: |
| // Needs a barrier between reset and set |
| vuid = "SYNC-vkCmdSetEvent-missingbarrier-reset"; |
| message = reset_set; |
| break; |
| case CMD_SETEVENT: |
| // Needs a barrier between set and set |
| vuid = "SYNC-vkCmdSetEvent-missingbarrier-set"; |
| message = reset_set; |
| break; |
| case CMD_WAITEVENTS: |
| // Needs a barrier or is in second execution scope |
| vuid = "SYNC-vkCmdSetEvent-missingbarrier-wait"; |
| message = wait; |
| break; |
| default: |
| // The only other valid last command that wasn't one. |
| assert(sync_event->last_command == CMD_NONE); |
| break; |
| } |
| if (vuid) { |
| assert(nullptr != message); |
| const char *const cmd_name = CommandTypeString(cmd); |
| skip |= sync_state_->LogError(event, vuid, message, cmd_name, sync_state_->report_data->FormatHandle(event).c_str(), |
| cmd_name, CommandTypeString(sync_event->last_command)); |
| } |
| } |
| |
| return skip; |
| } |
| |
| void CommandBufferAccessContext::RecordSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask, |
| const ResourceUsageTag &tag) { |
| auto event_state_shared = sync_state_->GetShared<EVENT_STATE>(event); |
| if (!event_state_shared.get()) return; // Core, Lifetimes, or Param check needs to catch invalid events. |
| |
| auto *sync_event = GetCurrentEventsContext()->GetFromShared(event_state_shared); |
| if (!sync_event) return; // Core, Lifetimes, or Param check needs to catch invalid events. |
| |
| // NOTE: We're going to simply record the sync scope here, as anything else would be implementation defined/undefined |
| // and we're issuing errors re: missing barriers between event commands, which if the user fixes would fix |
| // any issues caused by naive scope setting here. |
| |
| // What happens with two SetEvent is that one cannot know what group of operations will be waited for. |
| // Given: |
| // Stuff1; SetEvent; Stuff2; SetEvent; WaitEvents; |
| // WaitEvents cannot know which of Stuff1, Stuff2, or both has completed execution. |
| auto scope = SyncExecScope::MakeSrc(GetQueueFlags(), stageMask); |
| |
| if (!sync_event->HasBarrier(stageMask, scope.exec_scope)) { |
| sync_event->unsynchronized_set = sync_event->last_command; |
| sync_event->ResetFirstScope(); |
| } else if (sync_event->scope.exec_scope == 0) { |
| // We only set the scope if there isn't one |
| sync_event->scope = scope; |
| |
| auto set_scope = [&sync_event](AccessAddressType address_type, const ResourceAccessRangeMap::value_type &access) { |
| auto &scope_map = sync_event->first_scope[static_cast<size_t>(address_type)]; |
| if (access.second.InSourceScopeOrChain(sync_event->scope.exec_scope, sync_event->scope.valid_accesses)) { |
| scope_map.insert(scope_map.end(), std::make_pair(access.first, true)); |
| } |
| }; |
| GetCurrentAccessContext()->ForAll(set_scope); |
| sync_event->unsynchronized_set = CMD_NONE; |
| sync_event->first_scope_tag = tag; |
| } |
| sync_event->last_command = CMD_SETEVENT; |
| sync_event->barriers = 0U; |
| } |
| |
| bool CommandBufferAccessContext::ValidateResetEvent(VkCommandBuffer commandBuffer, VkEvent event, |
| VkPipelineStageFlags stageMask) const { |
| // I'll put this here just in case we need to pass this in for future extension support |
| const auto cmd = CMD_RESETEVENT; |
| |
| bool skip = false; |
| // TODO: EVENTS: |
| // What is it we need to check... that we've had a reset since a set? Set/Set seems ill formed... |
| auto event_state = sync_state_->Get<EVENT_STATE>(event); |
| if (!event_state) return skip; // Core, Lifetimes, or Param check needs to catch invalid events. |
| |
| const auto *sync_event = GetCurrentEventsContext()->Get(event_state); |
| if (!sync_event) return false; // Core, Lifetimes, or Param check needs to catch invalid events. |
| |
| const char *const set_wait = |
| "%s: %s %s operation following %s without intervening execution barrier, is a race condition and may result in data " |
| "hazards."; |
| const char *message = set_wait; // Only one message this call. |
| const auto exec_scope = sync_utils::WithEarlierPipelineStages(sync_utils::ExpandPipelineStages(stageMask, GetQueueFlags())); |
| if (!sync_event->HasBarrier(stageMask, exec_scope)) { |
| const char *vuid = nullptr; |
| switch (sync_event->last_command) { |
| case CMD_SETEVENT: |
| // Needs a barrier between set and reset |
| vuid = "SYNC-vkCmdResetEvent-missingbarrier-set"; |
| break; |
| case CMD_WAITEVENTS: { |
| // Needs to be in the barriers chain (either because of a barrier, or because of dstStageMask |
| vuid = "SYNC-vkCmdResetEvent-missingbarrier-wait"; |
| break; |
| } |
| default: |
| // The only other valid last command that wasn't one. |
| assert((sync_event->last_command == CMD_NONE) || (sync_event->last_command == CMD_RESETEVENT)); |
| break; |
| } |
| if (vuid) { |
| const char *const cmd_name = CommandTypeString(cmd); |
| skip |= sync_state_->LogError(event, vuid, message, cmd_name, sync_state_->report_data->FormatHandle(event).c_str(), |
| cmd_name, CommandTypeString(sync_event->last_command)); |
| } |
| } |
| return skip; |
| } |
| |
| void CommandBufferAccessContext::RecordResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) { |
| const auto cmd = CMD_RESETEVENT; |
| auto event_state_shared = sync_state_->GetShared<EVENT_STATE>(event); |
| if (!event_state_shared.get()) return; // Core, Lifetimes, or Param check needs to catch invalid events. |
| |
| auto *sync_event = GetCurrentEventsContext()->GetFromShared(event_state_shared); |
| if (!sync_event) return; |
| |
| // Clear out the first sync scope, any races vs. wait or set are reported, so we'll keep the bookkeeping simple assuming |
| // the safe case |
| for (const auto address_type : kAddressTypes) { |
| sync_event->first_scope[static_cast<size_t>(address_type)].clear(); |
| } |
| |
| // Update the event state |
| sync_event->last_command = cmd; |
| sync_event->unsynchronized_set = CMD_NONE; |
| sync_event->ResetFirstScope(); |
| sync_event->barriers = 0U; |
| } |
| |
| void CommandBufferAccessContext::RecordDestroyEvent(VkEvent event) { |
| // Erase is okay with the key not being |
| const auto *event_state = sync_state_->Get<EVENT_STATE>(event); |
| if (event_state) { |
| GetCurrentEventsContext()->Destroy(event_state); |
| } |
| } |
| |
| bool RenderPassAccessContext::ValidateDrawSubpassAttachment(const CommandBufferAccessContext &cb_context, |
| const CMD_BUFFER_STATE &cmd, const VkRect2D &render_area, |
| const char *func_name) const { |
| bool skip = false; |
| const auto &sync_state = cb_context.GetSyncState(); |
| const auto *pipe = GetCurrentPipelineFromCommandBuffer(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS); |
| if (!pipe || |
| (pipe->graphicsPipelineCI.pRasterizationState && pipe->graphicsPipelineCI.pRasterizationState->rasterizerDiscardEnable)) { |
| return skip; |
| } |
| const auto &list = pipe->fragmentShader_writable_output_location_list; |
| const auto &subpass = rp_state_->createInfo.pSubpasses[current_subpass_]; |
| VkExtent3D extent = CastTo3D(render_area.extent); |
| VkOffset3D offset = CastTo3D(render_area.offset); |
| |
| const auto ¤t_context = CurrentContext(); |
| // Subpass's inputAttachment has been done in ValidateDispatchDrawDescriptorSet |
| if (subpass.pColorAttachments && subpass.colorAttachmentCount && !list.empty()) { |
| for (const auto location : list) { |
| if (location >= subpass.colorAttachmentCount || |
| subpass.pColorAttachments[location].attachment == VK_ATTACHMENT_UNUSED) { |
| continue; |
| } |
| const IMAGE_VIEW_STATE *img_view_state = attachment_views_[subpass.pColorAttachments[location].attachment]; |
| HazardResult hazard = current_context.DetectHazard(img_view_state, SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_WRITE, |
| SyncOrdering::kColorAttachment, offset, extent); |
| if (hazard.hazard) { |
| skip |= sync_state.LogError(img_view_state->image_view, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for %s in %s, Subpass #%d, and pColorAttachments #%d. Access info %s.", |
| func_name, string_SyncHazard(hazard.hazard), |
| sync_state.report_data->FormatHandle(img_view_state->image_view).c_str(), |
| sync_state.report_data->FormatHandle(cmd.commandBuffer).c_str(), cmd.activeSubpass, |
| location, cb_context.FormatUsage(hazard).c_str()); |
| } |
| } |
| } |
| |
| // PHASE1 TODO: Add layout based read/vs. write selection. |
| // PHASE1 TODO: Read operations for both depth and stencil are possible in the future. |
| if (pipe->graphicsPipelineCI.pDepthStencilState && subpass.pDepthStencilAttachment && |
| subpass.pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED) { |
| const IMAGE_VIEW_STATE *img_view_state = attachment_views_[subpass.pDepthStencilAttachment->attachment]; |
| bool depth_write = false, stencil_write = false; |
| |
| // PHASE1 TODO: These validation should be in core_checks. |
| if (!FormatIsStencilOnly(img_view_state->create_info.format) && |
| pipe->graphicsPipelineCI.pDepthStencilState->depthTestEnable && |
| pipe->graphicsPipelineCI.pDepthStencilState->depthWriteEnable && |
| IsImageLayoutDepthWritable(subpass.pDepthStencilAttachment->layout)) { |
| depth_write = true; |
| } |
| // PHASE1 TODO: It needs to check if stencil is writable. |
| // If failOp, passOp, or depthFailOp are not KEEP, and writeMask isn't 0, it's writable. |
| // If depth test is disable, it's considered depth test passes, and then depthFailOp doesn't run. |
| // PHASE1 TODO: These validation should be in core_checks. |
| if (!FormatIsDepthOnly(img_view_state->create_info.format) && |
| pipe->graphicsPipelineCI.pDepthStencilState->stencilTestEnable && |
| IsImageLayoutStencilWritable(subpass.pDepthStencilAttachment->layout)) { |
| stencil_write = true; |
| } |
| |
| // PHASE1 TODO: Add EARLY stage detection based on ExecutionMode. |
| if (depth_write) { |
| HazardResult hazard = |
| current_context.DetectHazard(img_view_state, SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE, |
| SyncOrdering::kDepthStencilAttachment, offset, extent, VK_IMAGE_ASPECT_DEPTH_BIT); |
| if (hazard.hazard) { |
| skip |= sync_state.LogError( |
| img_view_state->image_view, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for %s in %s, Subpass #%d, and depth part of pDepthStencilAttachment. Access info %s.", |
| func_name, string_SyncHazard(hazard.hazard), |
| sync_state.report_data->FormatHandle(img_view_state->image_view).c_str(), |
| sync_state.report_data->FormatHandle(cmd.commandBuffer).c_str(), cmd.activeSubpass, |
| cb_context.FormatUsage(hazard).c_str()); |
| } |
| } |
| if (stencil_write) { |
| HazardResult hazard = |
| current_context.DetectHazard(img_view_state, SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE, |
| SyncOrdering::kDepthStencilAttachment, offset, extent, VK_IMAGE_ASPECT_STENCIL_BIT); |
| if (hazard.hazard) { |
| skip |= sync_state.LogError( |
| img_view_state->image_view, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for %s in %s, Subpass #%d, and stencil part of pDepthStencilAttachment. Access info %s.", |
| func_name, string_SyncHazard(hazard.hazard), |
| sync_state.report_data->FormatHandle(img_view_state->image_view).c_str(), |
| sync_state.report_data->FormatHandle(cmd.commandBuffer).c_str(), cmd.activeSubpass, |
| cb_context.FormatUsage(hazard).c_str()); |
| } |
| } |
| } |
| return skip; |
| } |
| |
| void RenderPassAccessContext::RecordDrawSubpassAttachment(const CMD_BUFFER_STATE &cmd, const VkRect2D &render_area, |
| const ResourceUsageTag &tag) { |
| const auto *pipe = GetCurrentPipelineFromCommandBuffer(cmd, VK_PIPELINE_BIND_POINT_GRAPHICS); |
| if (!pipe || |
| (pipe->graphicsPipelineCI.pRasterizationState && pipe->graphicsPipelineCI.pRasterizationState->rasterizerDiscardEnable)) { |
| return; |
| } |
| const auto &list = pipe->fragmentShader_writable_output_location_list; |
| const auto &subpass = rp_state_->createInfo.pSubpasses[current_subpass_]; |
| VkExtent3D extent = CastTo3D(render_area.extent); |
| VkOffset3D offset = CastTo3D(render_area.offset); |
| |
| auto ¤t_context = CurrentContext(); |
| // Subpass's inputAttachment has been done in RecordDispatchDrawDescriptorSet |
| if (subpass.pColorAttachments && subpass.colorAttachmentCount && !list.empty()) { |
| for (const auto location : list) { |
| if (location >= subpass.colorAttachmentCount || |
| subpass.pColorAttachments[location].attachment == VK_ATTACHMENT_UNUSED) { |
| continue; |
| } |
| const IMAGE_VIEW_STATE *img_view_state = attachment_views_[subpass.pColorAttachments[location].attachment]; |
| current_context.UpdateAccessState(img_view_state, SYNC_COLOR_ATTACHMENT_OUTPUT_COLOR_ATTACHMENT_WRITE, |
| SyncOrdering::kColorAttachment, offset, extent, 0, tag); |
| } |
| } |
| |
| // PHASE1 TODO: Add layout based read/vs. write selection. |
| // PHASE1 TODO: Read operations for both depth and stencil are possible in the future. |
| if (pipe->graphicsPipelineCI.pDepthStencilState && subpass.pDepthStencilAttachment && |
| subpass.pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED) { |
| const IMAGE_VIEW_STATE *img_view_state = attachment_views_[subpass.pDepthStencilAttachment->attachment]; |
| bool depth_write = false, stencil_write = false; |
| |
| // PHASE1 TODO: These validation should be in core_checks. |
| if (!FormatIsStencilOnly(img_view_state->create_info.format) && |
| pipe->graphicsPipelineCI.pDepthStencilState->depthTestEnable && |
| pipe->graphicsPipelineCI.pDepthStencilState->depthWriteEnable && |
| IsImageLayoutDepthWritable(subpass.pDepthStencilAttachment->layout)) { |
| depth_write = true; |
| } |
| // PHASE1 TODO: It needs to check if stencil is writable. |
| // If failOp, passOp, or depthFailOp are not KEEP, and writeMask isn't 0, it's writable. |
| // If depth test is disable, it's considered depth test passes, and then depthFailOp doesn't run. |
| // PHASE1 TODO: These validation should be in core_checks. |
| if (!FormatIsDepthOnly(img_view_state->create_info.format) && |
| pipe->graphicsPipelineCI.pDepthStencilState->stencilTestEnable && |
| IsImageLayoutStencilWritable(subpass.pDepthStencilAttachment->layout)) { |
| stencil_write = true; |
| } |
| |
| // PHASE1 TODO: Add EARLY stage detection based on ExecutionMode. |
| if (depth_write) { |
| current_context.UpdateAccessState(img_view_state, SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE, |
| SyncOrdering::kDepthStencilAttachment, offset, extent, VK_IMAGE_ASPECT_DEPTH_BIT, |
| tag); |
| } |
| if (stencil_write) { |
| current_context.UpdateAccessState(img_view_state, SYNC_LATE_FRAGMENT_TESTS_DEPTH_STENCIL_ATTACHMENT_WRITE, |
| SyncOrdering::kDepthStencilAttachment, offset, extent, VK_IMAGE_ASPECT_STENCIL_BIT, |
| tag); |
| } |
| } |
| } |
| |
| bool RenderPassAccessContext::ValidateNextSubpass(const CommandBufferAccessContext &cb_context, const VkRect2D &render_area, |
| const char *func_name) const { |
| // PHASE1 TODO: Add Validate Preserve attachments |
| bool skip = false; |
| skip |= CurrentContext().ValidateResolveOperations(cb_context, *rp_state_, render_area, attachment_views_, func_name, |
| current_subpass_); |
| skip |= CurrentContext().ValidateStoreOperation(cb_context, *rp_state_, render_area, current_subpass_, attachment_views_, |
| func_name); |
| |
| const auto next_subpass = current_subpass_ + 1; |
| const auto &next_context = subpass_contexts_[next_subpass]; |
| skip |= next_context.ValidateLayoutTransitions(cb_context, *rp_state_, render_area, next_subpass, attachment_views_, func_name); |
| if (!skip) { |
| // To avoid complex (and buggy) duplication of the affect of layout transitions on load operations, we'll record them |
| // on a copy of the (empty) next context. |
| // Note: The resource access map should be empty so hopefully this copy isn't too horrible from a perf POV. |
| AccessContext temp_context(next_context); |
| temp_context.RecordLayoutTransitions(*rp_state_, next_subpass, attachment_views_, kCurrentCommandTag); |
| skip |= temp_context.ValidateLoadOperation(cb_context, *rp_state_, render_area, next_subpass, attachment_views_, func_name); |
| } |
| return skip; |
| } |
| bool RenderPassAccessContext::ValidateEndRenderPass(const CommandBufferAccessContext &cb_context, const VkRect2D &render_area, |
| const char *func_name) const { |
| // PHASE1 TODO: Validate Preserve |
| bool skip = false; |
| skip |= CurrentContext().ValidateResolveOperations(cb_context, *rp_state_, render_area, attachment_views_, func_name, |
| current_subpass_); |
| skip |= CurrentContext().ValidateStoreOperation(cb_context, *rp_state_, render_area, current_subpass_, attachment_views_, |
| func_name); |
| skip |= ValidateFinalSubpassLayoutTransitions(cb_context, render_area, func_name); |
| return skip; |
| } |
| |
| AccessContext *RenderPassAccessContext::CreateStoreResolveProxy(const VkRect2D &render_area) const { |
| return CreateStoreResolveProxyContext(CurrentContext(), *rp_state_, current_subpass_, render_area, attachment_views_); |
| } |
| |
| bool RenderPassAccessContext::ValidateFinalSubpassLayoutTransitions(const CommandBufferAccessContext &cb_context, |
| const VkRect2D &render_area, const char *func_name) const { |
| bool skip = false; |
| |
| // As validation methods are const and precede the record/update phase, for any tranistions from the current (last) |
| // subpass, we have to validate them against a copy of the current AccessContext, with resolve operations applied. |
| // Note: we could be more efficient by tracking whether or not we actually *have* any changes (e.g. attachment resolve) |
| // to apply and only copy then, if this proves a hot spot. |
| std::unique_ptr<AccessContext> proxy_for_current; |
| |
| // Validate the "finalLayout" transitions to external |
| // Get them from where there we're hidding in the extra entry. |
| const auto &final_transitions = rp_state_->subpass_transitions.back(); |
| for (const auto &transition : final_transitions) { |
| const auto &attach_view = attachment_views_[transition.attachment]; |
| const auto &trackback = subpass_contexts_[transition.prev_pass].GetDstExternalTrackBack(); |
| assert(trackback.context); // Transitions are given implicit transitions if the StateTracker is working correctly |
| auto *context = trackback.context; |
| |
| if (transition.prev_pass == current_subpass_) { |
| if (!proxy_for_current) { |
| // We haven't recorded resolve ofor the current_subpass, so we need to copy current and update it *as if* |
| proxy_for_current.reset(CreateStoreResolveProxy(render_area)); |
| } |
| context = proxy_for_current.get(); |
| } |
| |
| // Use the merged barrier for the hazard check (safe since it just considers the src (first) scope. |
| const auto merged_barrier = MergeBarriers(trackback.barriers); |
| auto hazard = context->DetectImageBarrierHazard(*attach_view->image_state, merged_barrier.src_exec_scope, |
| merged_barrier.src_access_scope, attach_view->normalized_subresource_range, |
| AccessContext::DetectOptions::kDetectPrevious); |
| if (hazard.hazard) { |
| skip |= cb_context.GetSyncState().LogError( |
| rp_state_->renderPass, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s with last use subpass %" PRIu32 " for attachment %" PRIu32 |
| " final image layout transition (old_layout: %s, new_layout: %s). Access info %s.", |
| func_name, string_SyncHazard(hazard.hazard), transition.prev_pass, transition.attachment, |
| string_VkImageLayout(transition.old_layout), string_VkImageLayout(transition.new_layout), |
| cb_context.FormatUsage(hazard).c_str()); |
| } |
| } |
| return skip; |
| } |
| |
| void RenderPassAccessContext::RecordLayoutTransitions(const ResourceUsageTag &tag) { |
| // Add layout transitions... |
| subpass_contexts_[current_subpass_].RecordLayoutTransitions(*rp_state_, current_subpass_, attachment_views_, tag); |
| } |
| |
| void RenderPassAccessContext::RecordLoadOperations(const VkRect2D &render_area, const ResourceUsageTag &tag) { |
| const auto *attachment_ci = rp_state_->createInfo.pAttachments; |
| auto &subpass_context = subpass_contexts_[current_subpass_]; |
| VkExtent3D extent = CastTo3D(render_area.extent); |
| VkOffset3D offset = CastTo3D(render_area.offset); |
| |
| for (uint32_t i = 0; i < rp_state_->createInfo.attachmentCount; i++) { |
| if (rp_state_->attachment_first_subpass[i] == current_subpass_) { |
| if (attachment_views_[i] == nullptr) continue; // UNUSED |
| const auto &view = *attachment_views_[i]; |
| const IMAGE_STATE *image = view.image_state.get(); |
| if (image == nullptr) continue; |
| |
| const auto &ci = attachment_ci[i]; |
| const bool has_depth = FormatHasDepth(ci.format); |
| const bool has_stencil = FormatHasStencil(ci.format); |
| const bool is_color = !(has_depth || has_stencil); |
| |
| if (is_color) { |
| subpass_context.UpdateAccessState(*image, ColorLoadUsage(ci.loadOp), SyncOrdering::kColorAttachment, |
| view.normalized_subresource_range, offset, extent, tag); |
| } else { |
| auto update_range = view.normalized_subresource_range; |
| if (has_depth) { |
| update_range.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT; |
| subpass_context.UpdateAccessState(*image, DepthStencilLoadUsage(ci.loadOp), |
| SyncOrdering::kDepthStencilAttachment, update_range, offset, extent, tag); |
| } |
| if (has_stencil) { |
| update_range.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT; |
| subpass_context.UpdateAccessState(*image, DepthStencilLoadUsage(ci.stencilLoadOp), |
| SyncOrdering::kDepthStencilAttachment, update_range, offset, extent, tag); |
| } |
| } |
| } |
| } |
| } |
| |
| void RenderPassAccessContext::RecordBeginRenderPass(const SyncValidator &state, const CMD_BUFFER_STATE &cb_state, |
| const AccessContext *external_context, VkQueueFlags queue_flags, |
| const ResourceUsageTag &tag) { |
| current_subpass_ = 0; |
| rp_state_ = cb_state.activeRenderPass.get(); |
| subpass_contexts_.reserve(rp_state_->createInfo.subpassCount); |
| // Add this for all subpasses here so that they exsist during next subpass validation |
| for (uint32_t pass = 0; pass < rp_state_->createInfo.subpassCount; pass++) { |
| subpass_contexts_.emplace_back(pass, queue_flags, rp_state_->subpass_dependencies, subpass_contexts_, external_context); |
| } |
| attachment_views_ = state.GetCurrentAttachmentViews(cb_state); |
| |
| subpass_contexts_[current_subpass_].SetStartTag(tag); |
| RecordLayoutTransitions(tag); |
| RecordLoadOperations(cb_state.activeRenderPassBeginInfo.renderArea, tag); |
| } |
| |
| void RenderPassAccessContext::RecordNextSubpass(const VkRect2D &render_area, const ResourceUsageTag &prev_subpass_tag, |
| const ResourceUsageTag &next_subpass_tag) { |
| // Resolves are against *prior* subpass context and thus *before* the subpass increment |
| CurrentContext().UpdateAttachmentResolveAccess(*rp_state_, render_area, attachment_views_, current_subpass_, prev_subpass_tag); |
| CurrentContext().UpdateAttachmentStoreAccess(*rp_state_, render_area, attachment_views_, current_subpass_, prev_subpass_tag); |
| |
| // Move to the next sub-command for the new subpass. The resolve and store are logically part of the previous |
| // subpass, so their tag needs to be different from the layout and load operations below. |
| current_subpass_++; |
| assert(current_subpass_ < subpass_contexts_.size()); |
| subpass_contexts_[current_subpass_].SetStartTag(next_subpass_tag); |
| RecordLayoutTransitions(next_subpass_tag); |
| RecordLoadOperations(render_area, next_subpass_tag); |
| } |
| |
| void RenderPassAccessContext::RecordEndRenderPass(AccessContext *external_context, const VkRect2D &render_area, |
| const ResourceUsageTag &tag) { |
| // Add the resolve and store accesses |
| CurrentContext().UpdateAttachmentResolveAccess(*rp_state_, render_area, attachment_views_, current_subpass_, tag); |
| CurrentContext().UpdateAttachmentStoreAccess(*rp_state_, render_area, attachment_views_, current_subpass_, tag); |
| |
| // Export the accesses from the renderpass... |
| external_context->ResolveChildContexts(subpass_contexts_); |
| |
| // Add the "finalLayout" transitions to external |
| // Get them from where there we're hidding in the extra entry. |
| // Not that since *final* always comes from *one* subpass per view, we don't have to accumulate the barriers |
| // TODO Aliasing we may need to reconsider barrier accumulation... though I don't know that it would be valid for aliasing |
| // that had mulitple final layout transistions from mulitple final subpasses. |
| const auto &final_transitions = rp_state_->subpass_transitions.back(); |
| for (const auto &transition : final_transitions) { |
| const auto &attachment = attachment_views_[transition.attachment]; |
| const auto &last_trackback = subpass_contexts_[transition.prev_pass].GetDstExternalTrackBack(); |
| assert(&subpass_contexts_[transition.prev_pass] == last_trackback.context); |
| ApplyBarrierOpsFunctor<PipelineBarrierOp> barrier_action(true /* resolve */, last_trackback.barriers.size(), tag); |
| for (const auto &barrier : last_trackback.barriers) { |
| barrier_action.EmplaceBack(PipelineBarrierOp(barrier, true)); |
| } |
| external_context->UpdateResourceAccess(*attachment->image_state, attachment->normalized_subresource_range, barrier_action); |
| } |
| } |
| |
| SyncExecScope SyncExecScope::MakeSrc(VkQueueFlags queue_flags, VkPipelineStageFlags mask_param) { |
| SyncExecScope result; |
| result.mask_param = mask_param; |
| result.expanded_mask = sync_utils::ExpandPipelineStages(mask_param, queue_flags); |
| result.exec_scope = sync_utils::WithEarlierPipelineStages(result.expanded_mask); |
| result.valid_accesses = SyncStageAccess::AccessScopeByStage(result.exec_scope); |
| return result; |
| } |
| |
| SyncExecScope SyncExecScope::MakeDst(VkQueueFlags queue_flags, VkPipelineStageFlags mask_param) { |
| SyncExecScope result; |
| result.mask_param = mask_param; |
| result.expanded_mask = sync_utils::ExpandPipelineStages(mask_param, queue_flags); |
| result.exec_scope = sync_utils::WithLaterPipelineStages(result.expanded_mask); |
| result.valid_accesses = SyncStageAccess::AccessScopeByStage(result.exec_scope); |
| return result; |
| } |
| |
| SyncBarrier::SyncBarrier(const SyncExecScope &src, const SyncExecScope &dst) { |
| src_exec_scope = src.exec_scope; |
| src_access_scope = 0; |
| dst_exec_scope = dst.exec_scope; |
| dst_access_scope = 0; |
| } |
| |
| template <typename Barrier> |
| SyncBarrier::SyncBarrier(const Barrier &barrier, const SyncExecScope &src, const SyncExecScope &dst) { |
| src_exec_scope = src.exec_scope; |
| src_access_scope = SyncStageAccess::AccessScope(src.valid_accesses, barrier.srcAccessMask); |
| dst_exec_scope = dst.exec_scope; |
| dst_access_scope = SyncStageAccess::AccessScope(dst.valid_accesses, barrier.dstAccessMask); |
| } |
| |
| SyncBarrier::SyncBarrier(VkQueueFlags queue_flags, const VkSubpassDependency2 &subpass) { |
| auto src = SyncExecScope::MakeSrc(queue_flags, subpass.srcStageMask); |
| src_exec_scope = src.exec_scope; |
| src_access_scope = SyncStageAccess::AccessScope(src.valid_accesses, subpass.srcAccessMask); |
| |
| auto dst = SyncExecScope::MakeDst(queue_flags, subpass.dstStageMask); |
| dst_exec_scope = dst.exec_scope; |
| dst_access_scope = SyncStageAccess::AccessScope(dst.valid_accesses, subpass.dstAccessMask); |
| } |
| |
| // Apply a list of barriers, without resolving pending state, useful for subpass layout transitions |
| void ResourceAccessState::ApplyBarriers(const std::vector<SyncBarrier> &barriers, bool layout_transition) { |
| for (const auto &barrier : barriers) { |
| ApplyBarrier(barrier, layout_transition); |
| } |
| } |
| |
| // ApplyBarriers is design for *fully* inclusive barrier lists without layout tranistions. Designed use was for |
| // inter-subpass barriers for lazy-evaluation of parent context memory ranges. Subpass layout transistions are *not* done |
| // lazily, s.t. no previous access reports should need layout transitions. |
| void ResourceAccessState::ApplyBarriers(const std::vector<SyncBarrier> &barriers, const ResourceUsageTag &tag) { |
| assert(!pending_layout_transition); // This should never be call in the middle of another barrier application |
| assert(pending_write_barriers.none()); |
| assert(!pending_write_dep_chain); |
| for (const auto &barrier : barriers) { |
| ApplyBarrier(barrier, false); |
| } |
| ApplyPendingBarriers(tag); |
| } |
| HazardResult ResourceAccessState::DetectHazard(SyncStageAccessIndex usage_index) const { |
| HazardResult hazard; |
| auto usage = FlagBit(usage_index); |
| const auto usage_stage = PipelineStageBit(usage_index); |
| if (IsRead(usage)) { |
| if (IsRAWHazard(usage_stage, usage)) { |
| hazard.Set(this, usage_index, READ_AFTER_WRITE, last_write, write_tag); |
| } |
| } else { |
| // Write operation: |
| // Check for read operations more recent than last_write (as setting last_write clears reads, that would be *any* |
| // If reads exists -- test only against them because either: |
| // * the reads were hazards, and we've reported the hazard, so just test the current write vs. the read operations |
| // * the read weren't hazards, and thus if the write is safe w.r.t. the reads, no hazard vs. last_write is possible if |
| // the current write happens after the reads, so just test the write against the reades |
| // Otherwise test against last_write |
| // |
| // Look for casus belli for WAR |
| if (last_reads.size()) { |
| for (const auto &read_access : last_reads) { |
| if (IsReadHazard(usage_stage, read_access)) { |
| hazard.Set(this, usage_index, WRITE_AFTER_READ, read_access.access, read_access.tag); |
| break; |
| } |
| } |
| } else if (last_write.any() && IsWriteHazard(usage)) { |
| // Write-After-Write check -- if we have a previous write to test against |
| hazard.Set(this, usage_index, WRITE_AFTER_WRITE, last_write, write_tag); |
| } |
| } |
| return hazard; |
| } |
| |
| HazardResult ResourceAccessState::DetectHazard(SyncStageAccessIndex usage_index, const SyncOrdering &ordering_rule) const { |
| const auto &ordering = GetOrderingRules(ordering_rule); |
| // The ordering guarantees act as barriers to the last accesses, independent of synchronization operations |
| HazardResult hazard; |
| const auto usage_bit = FlagBit(usage_index); |
| const auto usage_stage = PipelineStageBit(usage_index); |
| const bool input_attachment_ordering = (ordering.access_scope & SYNC_FRAGMENT_SHADER_INPUT_ATTACHMENT_READ_BIT).any(); |
| const bool last_write_is_ordered = (last_write & ordering.access_scope).any(); |
| if (IsRead(usage_bit)) { |
| // Exclude RAW if no write, or write not most "most recent" operation w.r.t. usage; |
| bool is_raw_hazard = IsRAWHazard(usage_stage, usage_bit); |
| if (is_raw_hazard) { |
| // NOTE: we know last_write is non-zero |
| // See if the ordering rules save us from the simple RAW check above |
| // First check to see if the current usage is covered by the ordering rules |
| const bool usage_is_input_attachment = (usage_index == SYNC_FRAGMENT_SHADER_INPUT_ATTACHMENT_READ); |
| const bool usage_is_ordered = |
| (input_attachment_ordering && usage_is_input_attachment) || (0 != (usage_stage & ordering.exec_scope)); |
| if (usage_is_ordered) { |
| // Now see of the most recent write (or a subsequent read) are ordered |
| const bool most_recent_is_ordered = last_write_is_ordered || (0 != GetOrderedStages(ordering)); |
| is_raw_hazard = !most_recent_is_ordered; |
| } |
| } |
| if (is_raw_hazard) { |
| hazard.Set(this, usage_index, READ_AFTER_WRITE, last_write, write_tag); |
| } |
| } else { |
| // Only check for WAW if there are no reads since last_write |
| bool usage_write_is_ordered = (usage_bit & ordering.access_scope).any(); |
| if (last_reads.size()) { |
| // Look for any WAR hazards outside the ordered set of stages |
| VkPipelineStageFlags ordered_stages = 0; |
| if (usage_write_is_ordered) { |
| // If the usage is ordered, we can ignore all ordered read stages w.r.t. WAR) |
| ordered_stages = GetOrderedStages(ordering); |
| } |
| // If we're tracking any reads that aren't ordered against the current write, got to check 'em all. |
| if ((ordered_stages & last_read_stages) != last_read_stages) { |
| for (const auto &read_access : last_reads) { |
| if (read_access.stage & ordered_stages) continue; // but we can skip the ordered ones |
| if (IsReadHazard(usage_stage, read_access)) { |
| hazard.Set(this, usage_index, WRITE_AFTER_READ, read_access.access, read_access.tag); |
| break; |
| } |
| } |
| } |
| } else if (!(last_write_is_ordered && usage_write_is_ordered)) { |
| if (last_write.any() && IsWriteHazard(usage_bit)) { |
| hazard.Set(this, usage_index, WRITE_AFTER_WRITE, last_write, write_tag); |
| } |
| } |
| } |
| return hazard; |
| } |
| |
| // Asynchronous Hazards occur between subpasses with no connection through the DAG |
| HazardResult ResourceAccessState::DetectAsyncHazard(SyncStageAccessIndex usage_index, const ResourceUsageTag &start_tag) const { |
| HazardResult hazard; |
| auto usage = FlagBit(usage_index); |
| // Async checks need to not go back further than the start of the subpass, as we only want to find hazards between the async |
| // subpasses. Anything older than that should have been checked at the start of each subpass, taking into account all of |
| // the raster ordering rules. |
| if (IsRead(usage)) { |
| if (last_write.any() && (write_tag.index >= start_tag.index)) { |
| hazard.Set(this, usage_index, READ_RACING_WRITE, last_write, write_tag); |
| } |
| } else { |
| if (last_write.any() && (write_tag.index >= start_tag.index)) { |
| hazard.Set(this, usage_index, WRITE_RACING_WRITE, last_write, write_tag); |
| } else if (last_reads.size() > 0) { |
| // Any reads during the other subpass will conflict with this write, so we need to check them all. |
| for (const auto &read_access : last_reads) { |
| if (read_access.tag.index >= start_tag.index) { |
| hazard.Set(this, usage_index, WRITE_RACING_READ, read_access.access, read_access.tag); |
| break; |
| } |
| } |
| } |
| } |
| return hazard; |
| } |
| |
| HazardResult ResourceAccessState::DetectBarrierHazard(SyncStageAccessIndex usage_index, VkPipelineStageFlags src_exec_scope, |
| const SyncStageAccessFlags &src_access_scope) const { |
| // Only supporting image layout transitions for now |
| assert(usage_index == SyncStageAccessIndex::SYNC_IMAGE_LAYOUT_TRANSITION); |
| HazardResult hazard; |
| // only test for WAW if there no intervening read operations. |
| // See DetectHazard(SyncStagetAccessIndex) above for more details. |
| if (last_reads.size()) { |
| // Look at the reads if any |
| for (const auto &read_access : last_reads) { |
| if (read_access.IsReadBarrierHazard(src_exec_scope)) { |
| hazard.Set(this, usage_index, WRITE_AFTER_READ, read_access.access, read_access.tag); |
| break; |
| } |
| } |
| } else if (last_write.any() && IsWriteBarrierHazard(src_exec_scope, src_access_scope)) { |
| hazard.Set(this, usage_index, WRITE_AFTER_WRITE, last_write, write_tag); |
| } |
| |
| return hazard; |
| } |
| |
| HazardResult ResourceAccessState::DetectBarrierHazard(SyncStageAccessIndex usage_index, VkPipelineStageFlags src_exec_scope, |
| const SyncStageAccessFlags &src_access_scope, |
| const ResourceUsageTag &event_tag) const { |
| // Only supporting image layout transitions for now |
| assert(usage_index == SyncStageAccessIndex::SYNC_IMAGE_LAYOUT_TRANSITION); |
| HazardResult hazard; |
| // only test for WAW if there no intervening read operations. |
| // See DetectHazard(SyncStagetAccessIndex) above for more details. |
| |
| if (last_reads.size()) { |
| // Look at the reads if any... if reads exist, they are either the resaon the access is in the event |
| // first scope, or they are a hazard. |
| for (const auto &read_access : last_reads) { |
| if (read_access.tag.IsBefore(event_tag)) { |
| // The read is in the events first synchronization scope, so we use a barrier hazard check |
| // If the read stage is not in the src sync scope |
| // *AND* not execution chained with an existing sync barrier (that's the or) |
| // then the barrier access is unsafe (R/W after R) |
| if (read_access.IsReadBarrierHazard(src_exec_scope)) { |
| hazard.Set(this, usage_index, WRITE_AFTER_READ, read_access.access, read_access.tag); |
| break; |
| } |
| } else { |
| // The read not in the event first sync scope and so is a hazard vs. the layout transition |
| hazard.Set(this, usage_index, WRITE_AFTER_READ, read_access.access, read_access.tag); |
| } |
| } |
| } else if (last_write.any()) { |
| // if there are no reads, the write is either the reason the access is in the event scope... they are a hazard |
| if (write_tag.IsBefore(event_tag)) { |
| // The write is in the first sync scope of the event (sync their aren't any reads to be the reason) |
| // So do a normal barrier hazard check |
| if (IsWriteBarrierHazard(src_exec_scope, src_access_scope)) { |
| hazard.Set(this, usage_index, WRITE_AFTER_WRITE, last_write, write_tag); |
| } |
| } else { |
| // The write isn't in scope, and is thus a hazard to the layout transistion for wait |
| hazard.Set(this, usage_index, WRITE_AFTER_WRITE, last_write, write_tag); |
| } |
| } |
| |
| return hazard; |
| } |
| |
| // The logic behind resolves is the same as update, we assume that earlier hazards have be reported, and that no |
| // tranistive hazard can exists with a hazard between the earlier operations. Yes, an early hazard can mask that another |
| // exists, but if you fix *that* hazard it either fixes or unmasks the subsequent ones. |
| void ResourceAccessState::Resolve(const ResourceAccessState &other) { |
| if (write_tag.IsBefore(other.write_tag)) { |
| // If this is a later write, we've reported any exsiting hazard, and we can just overwrite as the more recent |
| // operation |
| *this = other; |
| } else if (!other.write_tag.IsBefore(write_tag)) { |
| // This is the *equals* case for write operations, we merged the write barriers and the read state (but without the |
| // dependency chaining logic or any stage expansion) |
| write_barriers |= other.write_barriers; |
| pending_write_barriers |= other.pending_write_barriers; |
| pending_layout_transition |= other.pending_layout_transition; |
| pending_write_dep_chain |= other.pending_write_dep_chain; |
| |
| // Merge the read states |
| const auto pre_merge_count = last_reads.size(); |
| const auto pre_merge_stages = last_read_stages; |
| for (uint32_t other_read_index = 0; other_read_index < other.last_reads.size(); other_read_index++) { |
| auto &other_read = other.last_reads[other_read_index]; |
| if (pre_merge_stages & other_read.stage) { |
| // Merge in the barriers for read stages that exist in *both* this and other |
| // TODO: This is N^2 with stages... perhaps the ReadStates should be sorted by stage index. |
| // but we should wait on profiling data for that. |
| for (uint32_t my_read_index = 0; my_read_index < pre_merge_count; my_read_index++) { |
| auto &my_read = last_reads[my_read_index]; |
| if (other_read.stage == my_read.stage) { |
| if (my_read.tag.IsBefore(other_read.tag)) { |
| // Other is more recent, copy in the state |
| my_read.access = other_read.access; |
| my_read.tag = other_read.tag; |
| my_read.pending_dep_chain = other_read.pending_dep_chain; |
| // TODO: Phase 2 -- review the state merge logic to avoid false positive from overwriting the barriers |
| // May require tracking more than one access per stage. |
| my_read.barriers = other_read.barriers; |
| if (my_read.stage == VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT) { |
| // Since I'm overwriting the fragement stage read, also update the input attachment info |
| // as this is the only stage that affects it. |
| input_attachment_read = other.input_attachment_read; |
| } |
| } else if (other_read.tag.IsBefore(my_read.tag)) { |
| // The read tags match so merge the barriers |
| my_read.barriers |= other_read.barriers; |
| my_read.pending_dep_chain |= other_read.pending_dep_chain; |
| } |
| |
| break; |
| } |
| } |
| } else { |
| // The other read stage doesn't exist in this, so add it. |
| last_reads.emplace_back(other_read); |
| last_read_stages |= other_read.stage; |
| if (other_read.stage == VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT) { |
| input_attachment_read = other.input_attachment_read; |
| } |
| } |
| } |
| read_execution_barriers |= other.read_execution_barriers; |
| } // the else clause would be that other write is before this write... in which case we supercede the other state and |
| // ignore it. |
| |
| // Merge first access information by making a copy of this first_access and reconstructing with a shuffle |
| // of the copy and other into this using the update first logic. |
| // NOTE: All sorts of additional cleverness could be put into short circuts. (for example back is write and is before front |
| // of the other first_accesses... ) |
| if (!(first_accesses_ == other.first_accesses_) && !other.first_accesses_.empty()) { |
| FirstAccesses firsts(std::move(first_accesses_)); |
| first_accesses_.clear(); |
| first_read_stages_ = 0U; |
| auto a = firsts.begin(); |
| auto a_end = firsts.end(); |
| for (auto &b : other.first_accesses_) { |
| // TODO: Determine whether "IsBefore" or "IsGloballyBefore" is needed... |
| while (a != a_end && a->tag.IsBefore(b.tag)) { |
| UpdateFirst(a->tag, a->usage_index, a->ordering_rule); |
| ++a; |
| } |
| UpdateFirst(b.tag, b.usage_index, b.ordering_rule); |
| } |
| for (; a != a_end; ++a) { |
| UpdateFirst(a->tag, a->usage_index, a->ordering_rule); |
| } |
| } |
| } |
| |
| void ResourceAccessState::Update(SyncStageAccessIndex usage_index, SyncOrdering ordering_rule, const ResourceUsageTag &tag) { |
| // Move this logic in the ResourceStateTracker as methods, thereof (or we'll repeat it for every flavor of resource... |
| const auto usage_bit = FlagBit(usage_index); |
| if (IsRead(usage_index)) { |
| // Mulitple outstanding reads may be of interest and do dependency chains independently |
| // However, for purposes of barrier tracking, only one read per pipeline stage matters |
| const auto usage_stage = PipelineStageBit(usage_index); |
| if (usage_stage & last_read_stages) { |
| for (auto &read_access : last_reads) { |
| if (read_access.stage == usage_stage) { |
| read_access.Set(usage_stage, usage_bit, 0, tag); |
| break; |
| } |
| } |
| } else { |
| last_reads.emplace_back(usage_stage, usage_bit, 0, tag); |
| last_read_stages |= usage_stage; |
| } |
| |
| // Fragment shader reads come in two flavors, and we need to track if the one we're tracking is the special one. |
| if (usage_stage == VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT) { |
| // TODO Revisit re: multiple reads for a given stage |
| input_attachment_read = (usage_bit == SYNC_FRAGMENT_SHADER_INPUT_ATTACHMENT_READ_BIT); |
| } |
| } else { |
| // Assume write |
| // TODO determine what to do with READ-WRITE operations if any |
| SetWrite(usage_bit, tag); |
| } |
| UpdateFirst(tag, usage_index, ordering_rule); |
| } |
| |
| // Clobber last read and all barriers... because all we have is DANGER, DANGER, WILL ROBINSON!!! |
| // if the last_reads/last_write were unsafe, we've reported them, in either case the prior access is irrelevant. |
| // We can overwrite them as *this* write is now after them. |
| // |
| // Note: intentionally ignore pending barriers and chains (i.e. don't apply or clear them), let ApplyPendingBarriers handle them. |
| void ResourceAccessState::SetWrite(const SyncStageAccessFlags &usage_bit, const ResourceUsageTag &tag) { |
| last_reads.clear(); |
| last_read_stages = 0; |
| read_execution_barriers = 0; |
| input_attachment_read = false; // Denotes no outstanding input attachment read after the last write. |
| |
| write_barriers = 0; |
| write_dependency_chain = 0; |
| write_tag = tag; |
| last_write = usage_bit; |
| } |
| |
| // Apply the memory barrier without updating the existing barriers. The execution barrier |
| // changes the "chaining" state, but to keep barriers independent, we defer this until all barriers |
| // of the batch have been processed. Also, depending on whether layout transition happens, we'll either |
| // replace the current write barriers or add to them, so accumulate to pending as well. |
| void ResourceAccessState::ApplyBarrier(const SyncBarrier &barrier, bool layout_transition) { |
| // For independent barriers we need to track what the new barriers and dependency chain *will* be when we're done |
| // applying the memory barriers |
| // NOTE: We update the write barrier if the write is in the first access scope or if there is a layout |
| // transistion, under the theory of "most recent access". If the read/write *isn't* safe |
| // vs. this layout transition DetectBarrierHazard should report it. We treat the layout |
| // transistion *as* a write and in scope with the barrier (it's before visibility). |
| if (layout_transition || WriteInSourceScopeOrChain(barrier.src_exec_scope, barrier.src_access_scope)) { |
| pending_write_barriers |= barrier.dst_access_scope; |
| pending_write_dep_chain |= barrier.dst_exec_scope; |
| } |
| // Track layout transistion as pending as we can't modify last_write until all barriers processed |
| pending_layout_transition |= layout_transition; |
| |
| if (!pending_layout_transition) { |
| // Once we're dealing with a layout transition (which is modelled as a *write*) then the last reads/writes/chains |
| // don't need to be tracked as we're just going to zero them. |
| for (auto &read_access : last_reads) { |
| // The | implements the "dependency chain" logic for this access, as the barriers field stores the second sync scope |
| if (barrier.src_exec_scope & (read_access.stage | read_access.barriers)) { |
| read_access.pending_dep_chain |= barrier.dst_exec_scope; |
| } |
| } |
| } |
| } |
| |
| // Apply the tag scoped memory barrier without updating the existing barriers. The execution barrier |
| // changes the "chaining" state, but to keep barriers independent. See discussion above. |
| void ResourceAccessState::ApplyBarrier(const ResourceUsageTag &scope_tag, const SyncBarrier &barrier, bool layout_transition) { |
| // The scope logic for events is, if we're here, the resource usage was flagged as "in the first execution scope" at |
| // the time of the SetEvent, thus all we need check is whether the access is the same one (i.e. before the scope tag |
| // in order to know if it's in the excecution scope |
| // Notice that the layout transition sets the pending barriers *regardless*, as any lack of src_access_scope to |
| // guard against the layout transition should be reported in the detect barrier hazard phase, and we only report |
| // errors w.r.t. "most recent" accesses. |
| if (layout_transition || ((write_tag.IsBefore(scope_tag)) && (barrier.src_access_scope & last_write).any())) { |
| pending_write_barriers |= barrier.dst_access_scope; |
| pending_write_dep_chain |= barrier.dst_exec_scope; |
| } |
| // Track layout transistion as pending as we can't modify last_write until all barriers processed |
| pending_layout_transition |= layout_transition; |
| |
| if (!pending_layout_transition) { |
| // Once we're dealing with a layout transition (which is modelled as a *write*) then the last reads/writes/chains |
| // don't need to be tracked as we're just going to zero them. |
| for (auto &read_access : last_reads) { |
| // If this read is the same one we included in the set event and in scope, then apply the execution barrier... |
| // NOTE: That's not really correct... this read stage might *not* have been included in the setevent, and the barriers |
| // representing the chain might have changed since then (that would be an odd usage), so as a first approximation |
| // we'll assume the barriers *haven't* been changed since (if the tag hasn't), and while this could be a false |
| // positive in the case of Set; SomeBarrier; Wait; we'll live with it until we can add more state to the first scope |
| // capture (the specific write and read stages that *were* in scope at the moment of SetEvents. |
| // TODO: eliminate the false positive by including write/read-stages "in scope" information in SetEvents first_scope |
| if (read_access.tag.IsBefore(scope_tag) && (barrier.src_exec_scope & (read_access.stage | read_access.barriers))) { |
| read_access.pending_dep_chain |= barrier.dst_exec_scope; |
| } |
| } |
| } |
| } |
| void ResourceAccessState::ApplyPendingBarriers(const ResourceUsageTag &tag) { |
| if (pending_layout_transition) { |
| // SetWrite clobbers the read count, and thus we don't have to clear the read_state out. |
| SetWrite(SYNC_IMAGE_LAYOUT_TRANSITION_BIT, tag); // Side effect notes below |
| UpdateFirst(tag, SYNC_IMAGE_LAYOUT_TRANSITION, SyncOrdering::kNonAttachment); |
| pending_layout_transition = false; |
| } |
| |
| // Apply the accumulate execution barriers (and thus update chaining information) |
| // for layout transition, read count is zeroed by SetWrite, so this will be skipped. |
| for (auto &read_access : last_reads) { |
| read_access.barriers |= read_access.pending_dep_chain; |
| read_execution_barriers |= read_access.barriers; |
| read_access.pending_dep_chain = 0; |
| } |
| |
| // We OR in the accumulated write chain and barriers even in the case of a layout transition as SetWrite zeros them. |
| write_dependency_chain |= pending_write_dep_chain; |
| write_barriers |= pending_write_barriers; |
| pending_write_dep_chain = 0; |
| pending_write_barriers = 0; |
| } |
| |
| // This should be just Bits or Index, but we don't have an invalid state for Index |
| VkPipelineStageFlags ResourceAccessState::GetReadBarriers(const SyncStageAccessFlags &usage_bit) const { |
| VkPipelineStageFlags barriers = 0U; |
| |
| for (const auto &read_access : last_reads) { |
| if ((read_access.access & usage_bit).any()) { |
| barriers = read_access.barriers; |
| break; |
| } |
| } |
| |
| return barriers; |
| } |
| |
| inline bool ResourceAccessState::IsRAWHazard(VkPipelineStageFlagBits usage_stage, const SyncStageAccessFlags &usage) const { |
| assert(IsRead(usage)); |
| // Only RAW vs. last_write if it doesn't happen-after any other read because either: |
| // * the previous reads are not hazards, and thus last_write must be visible and available to |
| // any reads that happen after. |
| // * the previous reads *are* hazards to last_write, have been reported, and if that hazard is fixed |
| // the current read will be also not be a hazard, thus reporting a hazard here adds no needed information. |
| return last_write.any() && (0 == (read_execution_barriers & usage_stage)) && IsWriteHazard(usage); |
| } |
| |
| VkPipelineStageFlags ResourceAccessState::GetOrderedStages(const OrderingBarrier &ordering) const { |
| // Whether the stage are in the ordering scope only matters if the current write is ordered |
| VkPipelineStageFlags ordered_stages = last_read_stages & ordering.exec_scope; |
| // Special input attachment handling as always (not encoded in exec_scop) |
| const bool input_attachment_ordering = (ordering.access_scope & SYNC_FRAGMENT_SHADER_INPUT_ATTACHMENT_READ_BIT).any(); |
| if (input_attachment_ordering && input_attachment_read) { |
| // If we have an input attachment in last_reads and input attachments are ordered we all that stage |
| ordered_stages |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT; |
| } |
| |
| return ordered_stages; |
| } |
| |
| void ResourceAccessState::UpdateFirst(const ResourceUsageTag &tag, SyncStageAccessIndex usage_index, SyncOrdering ordering_rule) { |
| // Only record until we record a write. |
| if (first_accesses_.empty() || IsRead(first_accesses_.back().usage_index)) { |
| const VkPipelineStageFlags usage_stage = |
| IsRead(usage_index) ? static_cast<VkPipelineStageFlags>(PipelineStageBit(usage_index)) : 0U; |
| if (0 == (usage_stage & first_read_stages_)) { |
| // If this is a read we haven't seen or a write, record. |
| first_read_stages_ |= usage_stage; |
| first_accesses_.emplace_back(tag, usage_index, ordering_rule); |
| } |
| } |
| } |
| |
| void SyncValidator::ResetCommandBufferCallback(VkCommandBuffer command_buffer) { |
| auto *access_context = GetAccessContextNoInsert(command_buffer); |
| if (access_context) { |
| access_context->Reset(); |
| } |
| } |
| |
| void SyncValidator::FreeCommandBufferCallback(VkCommandBuffer command_buffer) { |
| auto access_found = cb_access_state.find(command_buffer); |
| if (access_found != cb_access_state.end()) { |
| access_found->second->Reset(); |
| cb_access_state.erase(access_found); |
| } |
| } |
| |
| bool SyncValidator::PreCallValidateCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, |
| uint32_t regionCount, const VkBufferCopy *pRegions) const { |
| bool skip = false; |
| const auto *cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| if (!cb_context) return skip; |
| const auto *context = cb_context->GetCurrentAccessContext(); |
| |
| // If we have no previous accesses, we have no hazards |
| const auto *src_buffer = Get<BUFFER_STATE>(srcBuffer); |
| const auto *dst_buffer = Get<BUFFER_STATE>(dstBuffer); |
| |
| for (uint32_t region = 0; region < regionCount; region++) { |
| const auto ©_region = pRegions[region]; |
| if (src_buffer) { |
| const ResourceAccessRange src_range = MakeRange(*src_buffer, copy_region.srcOffset, copy_region.size); |
| auto hazard = context->DetectHazard(*src_buffer, SYNC_TRANSFER_TRANSFER_READ, src_range); |
| if (hazard.hazard) { |
| skip |= LogError(srcBuffer, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdCopyBuffer: Hazard %s for srcBuffer %s, region %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(srcBuffer).c_str(), region, |
| cb_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| if (dst_buffer && !skip) { |
| const ResourceAccessRange dst_range = MakeRange(*dst_buffer, copy_region.dstOffset, copy_region.size); |
| auto hazard = context->DetectHazard(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, dst_range); |
| if (hazard.hazard) { |
| skip |= LogError(dstBuffer, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdCopyBuffer: Hazard %s for dstBuffer %s, region %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(dstBuffer).c_str(), region, |
| cb_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| if (skip) break; |
| } |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, |
| uint32_t regionCount, const VkBufferCopy *pRegions) { |
| auto *cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| const auto tag = cb_context->NextCommandTag(CMD_COPYBUFFER); |
| auto *context = cb_context->GetCurrentAccessContext(); |
| |
| const auto *src_buffer = Get<BUFFER_STATE>(srcBuffer); |
| const auto *dst_buffer = Get<BUFFER_STATE>(dstBuffer); |
| |
| for (uint32_t region = 0; region < regionCount; region++) { |
| const auto ©_region = pRegions[region]; |
| if (src_buffer) { |
| const ResourceAccessRange src_range = MakeRange(*src_buffer, copy_region.srcOffset, copy_region.size); |
| context->UpdateAccessState(*src_buffer, SYNC_TRANSFER_TRANSFER_READ, SyncOrdering::kNonAttachment, src_range, tag); |
| } |
| if (dst_buffer) { |
| const ResourceAccessRange dst_range = MakeRange(*dst_buffer, copy_region.dstOffset, copy_region.size); |
| context->UpdateAccessState(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, dst_range, tag); |
| } |
| } |
| } |
| |
| void SyncValidator::PreCallRecordDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks *pAllocator) { |
| // Clear out events from the command buffer contexts |
| for (auto &cb_context : cb_access_state) { |
| cb_context.second->RecordDestroyEvent(event); |
| } |
| } |
| |
| bool SyncValidator::PreCallValidateCmdCopyBuffer2KHR(VkCommandBuffer commandBuffer, |
| const VkCopyBufferInfo2KHR *pCopyBufferInfos) const { |
| bool skip = false; |
| const auto *cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| if (!cb_context) return skip; |
| const auto *context = cb_context->GetCurrentAccessContext(); |
| |
| // If we have no previous accesses, we have no hazards |
| const auto *src_buffer = Get<BUFFER_STATE>(pCopyBufferInfos->srcBuffer); |
| const auto *dst_buffer = Get<BUFFER_STATE>(pCopyBufferInfos->dstBuffer); |
| |
| for (uint32_t region = 0; region < pCopyBufferInfos->regionCount; region++) { |
| const auto ©_region = pCopyBufferInfos->pRegions[region]; |
| if (src_buffer) { |
| const ResourceAccessRange src_range = MakeRange(*src_buffer, copy_region.srcOffset, copy_region.size); |
| auto hazard = context->DetectHazard(*src_buffer, SYNC_TRANSFER_TRANSFER_READ, src_range); |
| if (hazard.hazard) { |
| // TODO -- add tag information to log msg when useful. |
| skip |= LogError(pCopyBufferInfos->srcBuffer, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdCopyBuffer2KHR(): Hazard %s for srcBuffer %s, region %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(pCopyBufferInfos->srcBuffer).c_str(), |
| region, cb_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| if (dst_buffer && !skip) { |
| const ResourceAccessRange dst_range = MakeRange(*dst_buffer, copy_region.dstOffset, copy_region.size); |
| auto hazard = context->DetectHazard(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, dst_range); |
| if (hazard.hazard) { |
| skip |= LogError(pCopyBufferInfos->dstBuffer, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdCopyBuffer2KHR(): Hazard %s for dstBuffer %s, region %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(pCopyBufferInfos->dstBuffer).c_str(), |
| region, cb_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| if (skip) break; |
| } |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdCopyBuffer2KHR(VkCommandBuffer commandBuffer, const VkCopyBufferInfo2KHR *pCopyBufferInfos) { |
| auto *cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| const auto tag = cb_context->NextCommandTag(CMD_COPYBUFFER2KHR); |
| auto *context = cb_context->GetCurrentAccessContext(); |
| |
| const auto *src_buffer = Get<BUFFER_STATE>(pCopyBufferInfos->srcBuffer); |
| const auto *dst_buffer = Get<BUFFER_STATE>(pCopyBufferInfos->dstBuffer); |
| |
| for (uint32_t region = 0; region < pCopyBufferInfos->regionCount; region++) { |
| const auto ©_region = pCopyBufferInfos->pRegions[region]; |
| if (src_buffer) { |
| const ResourceAccessRange src_range = MakeRange(*src_buffer, copy_region.srcOffset, copy_region.size); |
| context->UpdateAccessState(*src_buffer, SYNC_TRANSFER_TRANSFER_READ, SyncOrdering::kNonAttachment, src_range, tag); |
| } |
| if (dst_buffer) { |
| const ResourceAccessRange dst_range = MakeRange(*dst_buffer, copy_region.dstOffset, copy_region.size); |
| context->UpdateAccessState(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, dst_range, tag); |
| } |
| } |
| } |
| |
| bool SyncValidator::PreCallValidateCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, |
| const VkImageCopy *pRegions) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| const auto *src_image = Get<IMAGE_STATE>(srcImage); |
| const auto *dst_image = Get<IMAGE_STATE>(dstImage); |
| for (uint32_t region = 0; region < regionCount; region++) { |
| const auto ©_region = pRegions[region]; |
| if (src_image) { |
| auto hazard = context->DetectHazard(*src_image, SYNC_TRANSFER_TRANSFER_READ, copy_region.srcSubresource, |
| copy_region.srcOffset, copy_region.extent); |
| if (hazard.hazard) { |
| skip |= LogError(srcImage, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdCopyImage: Hazard %s for srcImage %s, region %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(srcImage).c_str(), region, |
| cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| |
| if (dst_image) { |
| VkExtent3D dst_copy_extent = |
| GetAdjustedDestImageExtent(src_image->createInfo.format, dst_image->createInfo.format, copy_region.extent); |
| auto hazard = context->DetectHazard(*dst_image, SYNC_TRANSFER_TRANSFER_WRITE, copy_region.dstSubresource, |
| copy_region.dstOffset, dst_copy_extent); |
| if (hazard.hazard) { |
| skip |= LogError(dstImage, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdCopyImage: Hazard %s for dstImage %s, region %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(dstImage).c_str(), region, |
| cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| if (skip) break; |
| } |
| } |
| |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, |
| const VkImageCopy *pRegions) { |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_COPYIMAGE); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| auto *src_image = Get<IMAGE_STATE>(srcImage); |
| auto *dst_image = Get<IMAGE_STATE>(dstImage); |
| |
| for (uint32_t region = 0; region < regionCount; region++) { |
| const auto ©_region = pRegions[region]; |
| if (src_image) { |
| context->UpdateAccessState(*src_image, SYNC_TRANSFER_TRANSFER_READ, SyncOrdering::kNonAttachment, |
| copy_region.srcSubresource, copy_region.srcOffset, copy_region.extent, tag); |
| } |
| if (dst_image) { |
| VkExtent3D dst_copy_extent = |
| GetAdjustedDestImageExtent(src_image->createInfo.format, dst_image->createInfo.format, copy_region.extent); |
| context->UpdateAccessState(*dst_image, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, |
| copy_region.dstSubresource, copy_region.dstOffset, dst_copy_extent, tag); |
| } |
| } |
| } |
| |
| bool SyncValidator::PreCallValidateCmdCopyImage2KHR(VkCommandBuffer commandBuffer, |
| const VkCopyImageInfo2KHR *pCopyImageInfo) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| const auto *src_image = Get<IMAGE_STATE>(pCopyImageInfo->srcImage); |
| const auto *dst_image = Get<IMAGE_STATE>(pCopyImageInfo->dstImage); |
| for (uint32_t region = 0; region < pCopyImageInfo->regionCount; region++) { |
| const auto ©_region = pCopyImageInfo->pRegions[region]; |
| if (src_image) { |
| auto hazard = context->DetectHazard(*src_image, SYNC_TRANSFER_TRANSFER_READ, copy_region.srcSubresource, |
| copy_region.srcOffset, copy_region.extent); |
| if (hazard.hazard) { |
| skip |= LogError(pCopyImageInfo->srcImage, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdCopyImage2KHR: Hazard %s for srcImage %s, region %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(pCopyImageInfo->srcImage).c_str(), |
| region, cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| |
| if (dst_image) { |
| VkExtent3D dst_copy_extent = |
| GetAdjustedDestImageExtent(src_image->createInfo.format, dst_image->createInfo.format, copy_region.extent); |
| auto hazard = context->DetectHazard(*dst_image, SYNC_TRANSFER_TRANSFER_WRITE, copy_region.dstSubresource, |
| copy_region.dstOffset, dst_copy_extent); |
| if (hazard.hazard) { |
| skip |= LogError(pCopyImageInfo->dstImage, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdCopyImage2KHR: Hazard %s for dstImage %s, region %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(pCopyImageInfo->dstImage).c_str(), |
| region, cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| if (skip) break; |
| } |
| } |
| |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdCopyImage2KHR(VkCommandBuffer commandBuffer, const VkCopyImageInfo2KHR *pCopyImageInfo) { |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_COPYIMAGE2KHR); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| auto *src_image = Get<IMAGE_STATE>(pCopyImageInfo->srcImage); |
| auto *dst_image = Get<IMAGE_STATE>(pCopyImageInfo->dstImage); |
| |
| for (uint32_t region = 0; region < pCopyImageInfo->regionCount; region++) { |
| const auto ©_region = pCopyImageInfo->pRegions[region]; |
| if (src_image) { |
| context->UpdateAccessState(*src_image, SYNC_TRANSFER_TRANSFER_READ, SyncOrdering::kNonAttachment, |
| copy_region.srcSubresource, copy_region.srcOffset, copy_region.extent, tag); |
| } |
| if (dst_image) { |
| VkExtent3D dst_copy_extent = |
| GetAdjustedDestImageExtent(src_image->createInfo.format, dst_image->createInfo.format, copy_region.extent); |
| context->UpdateAccessState(*dst_image, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, |
| copy_region.dstSubresource, copy_region.dstOffset, dst_copy_extent, tag); |
| } |
| } |
| } |
| |
| bool SyncValidator::PreCallValidateCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, |
| VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, |
| uint32_t memoryBarrierCount, const VkMemoryBarrier *pMemoryBarriers, |
| uint32_t bufferMemoryBarrierCount, |
| const VkBufferMemoryBarrier *pBufferMemoryBarriers, |
| uint32_t imageMemoryBarrierCount, |
| const VkImageMemoryBarrier *pImageMemoryBarriers) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| SyncOpPipelineBarrier pipeline_barrier(*this, cb_access_context->GetQueueFlags(), srcStageMask, dstStageMask, dependencyFlags, |
| memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, |
| imageMemoryBarrierCount, pImageMemoryBarriers); |
| skip = pipeline_barrier.Validate(*cb_access_context); |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, |
| VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, |
| uint32_t memoryBarrierCount, const VkMemoryBarrier *pMemoryBarriers, |
| uint32_t bufferMemoryBarrierCount, |
| const VkBufferMemoryBarrier *pBufferMemoryBarriers, |
| uint32_t imageMemoryBarrierCount, |
| const VkImageMemoryBarrier *pImageMemoryBarriers) { |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return; |
| |
| SyncOpPipelineBarrier pipeline_barrier(*this, cb_access_context->GetQueueFlags(), srcStageMask, dstStageMask, dependencyFlags, |
| memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, |
| imageMemoryBarrierCount, pImageMemoryBarriers); |
| pipeline_barrier.Record(cb_access_context, cb_access_context->NextCommandTag(CMD_PIPELINEBARRIER)); |
| } |
| |
| void SyncValidator::PostCallRecordCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo *pCreateInfo, |
| const VkAllocationCallbacks *pAllocator, VkDevice *pDevice, VkResult result) { |
| // The state tracker sets up the device state |
| StateTracker::PostCallRecordCreateDevice(gpu, pCreateInfo, pAllocator, pDevice, result); |
| |
| // Add the callback hooks for the functions that are either broadly or deeply used and that the ValidationStateTracker |
| // refactor would be messier without. |
| // TODO: Find a good way to do this hooklessly. |
| ValidationObject *device_object = GetLayerDataPtr(get_dispatch_key(*pDevice), layer_data_map); |
| ValidationObject *validation_data = GetValidationObject(device_object->object_dispatch, LayerObjectTypeSyncValidation); |
| SyncValidator *sync_device_state = static_cast<SyncValidator *>(validation_data); |
| |
| sync_device_state->SetCommandBufferResetCallback([sync_device_state](VkCommandBuffer command_buffer) -> void { |
| sync_device_state->ResetCommandBufferCallback(command_buffer); |
| }); |
| sync_device_state->SetCommandBufferFreeCallback([sync_device_state](VkCommandBuffer command_buffer) -> void { |
| sync_device_state->FreeCommandBufferCallback(command_buffer); |
| }); |
| } |
| |
| bool SyncValidator::ValidateBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo *pRenderPassBegin, |
| const VkSubpassBeginInfo *pSubpassBeginInfo, const char *func_name) const { |
| bool skip = false; |
| const auto rp_state = Get<RENDER_PASS_STATE>(pRenderPassBegin->renderPass); |
| auto cb_context = GetAccessContext(commandBuffer); |
| |
| if (rp_state && cb_context) { |
| skip |= cb_context->ValidateBeginRenderPass(*rp_state, pRenderPassBegin, pSubpassBeginInfo, func_name); |
| } |
| |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo *pRenderPassBegin, |
| VkSubpassContents contents) const { |
| bool skip = StateTracker::PreCallValidateCmdBeginRenderPass(commandBuffer, pRenderPassBegin, contents); |
| auto subpass_begin_info = LvlInitStruct<VkSubpassBeginInfo>(); |
| subpass_begin_info.contents = contents; |
| skip |= ValidateBeginRenderPass(commandBuffer, pRenderPassBegin, &subpass_begin_info, "vkCmdBeginRenderPass"); |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdBeginRenderPass2(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo *pRenderPassBegin, |
| const VkSubpassBeginInfo *pSubpassBeginInfo) const { |
| bool skip = StateTracker::PreCallValidateCmdBeginRenderPass2(commandBuffer, pRenderPassBegin, pSubpassBeginInfo); |
| skip |= ValidateBeginRenderPass(commandBuffer, pRenderPassBegin, pSubpassBeginInfo, "vkCmdBeginRenderPass2"); |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdBeginRenderPass2KHR(VkCommandBuffer commandBuffer, |
| const VkRenderPassBeginInfo *pRenderPassBegin, |
| const VkSubpassBeginInfo *pSubpassBeginInfo) const { |
| bool skip = StateTracker::PreCallValidateCmdBeginRenderPass2KHR(commandBuffer, pRenderPassBegin, pSubpassBeginInfo); |
| skip |= ValidateBeginRenderPass(commandBuffer, pRenderPassBegin, pSubpassBeginInfo, "vkCmdBeginRenderPass2KHR"); |
| return skip; |
| } |
| |
| void SyncValidator::PostCallRecordBeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo *pBeginInfo, |
| VkResult result) { |
| // The state tracker sets up the command buffer state |
| StateTracker::PostCallRecordBeginCommandBuffer(commandBuffer, pBeginInfo, result); |
| |
| // Create/initialize the structure that trackers accesses at the command buffer scope. |
| auto cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| cb_access_context->Reset(); |
| } |
| |
| void SyncValidator::RecordCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo *pRenderPassBegin, |
| const VkSubpassBeginInfo *pSubpassBeginInfo, CMD_TYPE command) { |
| auto cb_context = GetAccessContext(commandBuffer); |
| if (cb_context) { |
| cb_context->RecordBeginRenderPass(cb_context->NextCommandTag(command)); |
| } |
| } |
| |
| void SyncValidator::PostCallRecordCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo *pRenderPassBegin, |
| VkSubpassContents contents) { |
| StateTracker::PostCallRecordCmdBeginRenderPass(commandBuffer, pRenderPassBegin, contents); |
| auto subpass_begin_info = LvlInitStruct<VkSubpassBeginInfo>(); |
| subpass_begin_info.contents = contents; |
| RecordCmdBeginRenderPass(commandBuffer, pRenderPassBegin, &subpass_begin_info, CMD_BEGINRENDERPASS); |
| } |
| |
| void SyncValidator::PostCallRecordCmdBeginRenderPass2(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo *pRenderPassBegin, |
| const VkSubpassBeginInfo *pSubpassBeginInfo) { |
| StateTracker::PostCallRecordCmdBeginRenderPass2(commandBuffer, pRenderPassBegin, pSubpassBeginInfo); |
| RecordCmdBeginRenderPass(commandBuffer, pRenderPassBegin, pSubpassBeginInfo, CMD_BEGINRENDERPASS2); |
| } |
| |
| void SyncValidator::PostCallRecordCmdBeginRenderPass2KHR(VkCommandBuffer commandBuffer, |
| const VkRenderPassBeginInfo *pRenderPassBegin, |
| const VkSubpassBeginInfo *pSubpassBeginInfo) { |
| StateTracker::PostCallRecordCmdBeginRenderPass2KHR(commandBuffer, pRenderPassBegin, pSubpassBeginInfo); |
| RecordCmdBeginRenderPass(commandBuffer, pRenderPassBegin, pSubpassBeginInfo, CMD_BEGINRENDERPASS2); |
| } |
| |
| bool SyncValidator::ValidateCmdNextSubpass(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo *pSubpassBeginInfo, |
| const VkSubpassEndInfo *pSubpassEndInfo, const char *func_name) const { |
| bool skip = false; |
| |
| auto cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| auto cb_state = cb_context->GetCommandBufferState(); |
| if (!cb_state) return skip; |
| |
| auto rp_state = cb_state->activeRenderPass; |
| if (!rp_state) return skip; |
| |
| skip |= cb_context->ValidateNextSubpass(func_name); |
| |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents) const { |
| bool skip = StateTracker::PreCallValidateCmdNextSubpass(commandBuffer, contents); |
| auto subpass_begin_info = LvlInitStruct<VkSubpassBeginInfo>(); |
| subpass_begin_info.contents = contents; |
| skip |= ValidateCmdNextSubpass(commandBuffer, &subpass_begin_info, nullptr, "vkCmdNextSubpass"); |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdNextSubpass2KHR(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo *pSubpassBeginInfo, |
| const VkSubpassEndInfo *pSubpassEndInfo) const { |
| bool skip = StateTracker::PreCallValidateCmdNextSubpass2KHR(commandBuffer, pSubpassBeginInfo, pSubpassEndInfo); |
| skip |= ValidateCmdNextSubpass(commandBuffer, pSubpassBeginInfo, pSubpassEndInfo, "vkCmdNextSubpass2KHR"); |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdNextSubpass2(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo *pSubpassBeginInfo, |
| const VkSubpassEndInfo *pSubpassEndInfo) const { |
| bool skip = StateTracker::PreCallValidateCmdNextSubpass2(commandBuffer, pSubpassBeginInfo, pSubpassEndInfo); |
| skip |= ValidateCmdNextSubpass(commandBuffer, pSubpassBeginInfo, pSubpassEndInfo, "vkCmdNextSubpass2"); |
| return skip; |
| } |
| |
| void SyncValidator::RecordCmdNextSubpass(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo *pSubpassBeginInfo, |
| const VkSubpassEndInfo *pSubpassEndInfo, CMD_TYPE command) { |
| auto cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| auto cb_state = cb_context->GetCommandBufferState(); |
| if (!cb_state) return; |
| |
| auto rp_state = cb_state->activeRenderPass; |
| if (!rp_state) return; |
| |
| cb_context->RecordNextSubpass(*rp_state, command); |
| } |
| |
| void SyncValidator::PostCallRecordCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents) { |
| StateTracker::PostCallRecordCmdNextSubpass(commandBuffer, contents); |
| auto subpass_begin_info = LvlInitStruct<VkSubpassBeginInfo>(); |
| subpass_begin_info.contents = contents; |
| RecordCmdNextSubpass(commandBuffer, &subpass_begin_info, nullptr, CMD_NEXTSUBPASS); |
| } |
| |
| void SyncValidator::PostCallRecordCmdNextSubpass2(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo *pSubpassBeginInfo, |
| const VkSubpassEndInfo *pSubpassEndInfo) { |
| StateTracker::PostCallRecordCmdNextSubpass2(commandBuffer, pSubpassBeginInfo, pSubpassEndInfo); |
| RecordCmdNextSubpass(commandBuffer, pSubpassBeginInfo, pSubpassEndInfo, CMD_NEXTSUBPASS2); |
| } |
| |
| void SyncValidator::PostCallRecordCmdNextSubpass2KHR(VkCommandBuffer commandBuffer, const VkSubpassBeginInfo *pSubpassBeginInfo, |
| const VkSubpassEndInfo *pSubpassEndInfo) { |
| StateTracker::PostCallRecordCmdNextSubpass2KHR(commandBuffer, pSubpassBeginInfo, pSubpassEndInfo); |
| RecordCmdNextSubpass(commandBuffer, pSubpassBeginInfo, pSubpassEndInfo, CMD_NEXTSUBPASS2); |
| } |
| |
| bool SyncValidator::ValidateCmdEndRenderPass(VkCommandBuffer commandBuffer, const VkSubpassEndInfo *pSubpassEndInfo, |
| const char *func_name) const { |
| bool skip = false; |
| |
| auto cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| auto cb_state = cb_context->GetCommandBufferState(); |
| if (!cb_state) return skip; |
| |
| auto rp_state = cb_state->activeRenderPass; |
| if (!rp_state) return skip; |
| |
| skip |= cb_context->ValidateEndRenderpass(func_name); |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdEndRenderPass(VkCommandBuffer commandBuffer) const { |
| bool skip = StateTracker::PreCallValidateCmdEndRenderPass(commandBuffer); |
| skip |= ValidateCmdEndRenderPass(commandBuffer, nullptr, "vkEndRenderPass"); |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdEndRenderPass2(VkCommandBuffer commandBuffer, const VkSubpassEndInfo *pSubpassEndInfo) const { |
| bool skip = StateTracker::PreCallValidateCmdEndRenderPass2(commandBuffer, pSubpassEndInfo); |
| skip |= ValidateCmdEndRenderPass(commandBuffer, pSubpassEndInfo, "vkEndRenderPass2"); |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdEndRenderPass2KHR(VkCommandBuffer commandBuffer, |
| const VkSubpassEndInfo *pSubpassEndInfo) const { |
| bool skip = StateTracker::PreCallValidateCmdEndRenderPass2KHR(commandBuffer, pSubpassEndInfo); |
| skip |= ValidateCmdEndRenderPass(commandBuffer, pSubpassEndInfo, "vkEndRenderPass2KHR"); |
| return skip; |
| } |
| |
| void SyncValidator::RecordCmdEndRenderPass(VkCommandBuffer commandBuffer, const VkSubpassEndInfo *pSubpassEndInfo, |
| CMD_TYPE command) { |
| // Resolve the all subpass contexts to the command buffer contexts |
| auto cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| auto cb_state = cb_context->GetCommandBufferState(); |
| if (!cb_state) return; |
| |
| const auto *rp_state = cb_state->activeRenderPass.get(); |
| if (!rp_state) return; |
| |
| cb_context->RecordEndRenderPass(*rp_state, command); |
| } |
| |
| // Simple heuristic rule to detect WAW operations representing algorithmically safe or increment |
| // updates to a resource which do not conflict at the byte level. |
| // TODO: Revisit this rule to see if it needs to be tighter or looser |
| // TODO: Add programatic control over suppression heuristics |
| bool SyncValidator::SupressedBoundDescriptorWAW(const HazardResult &hazard) const { |
| return (hazard.hazard == WRITE_AFTER_WRITE) && (FlagBit(hazard.usage_index) == hazard.prior_access); |
| } |
| |
| void SyncValidator::PostCallRecordCmdEndRenderPass(VkCommandBuffer commandBuffer) { |
| RecordCmdEndRenderPass(commandBuffer, nullptr, CMD_ENDRENDERPASS); |
| StateTracker::PostCallRecordCmdEndRenderPass(commandBuffer); |
| } |
| |
| void SyncValidator::PostCallRecordCmdEndRenderPass2(VkCommandBuffer commandBuffer, const VkSubpassEndInfo *pSubpassEndInfo) { |
| RecordCmdEndRenderPass(commandBuffer, pSubpassEndInfo, CMD_ENDRENDERPASS2); |
| StateTracker::PostCallRecordCmdEndRenderPass2(commandBuffer, pSubpassEndInfo); |
| } |
| |
| void SyncValidator::PostCallRecordCmdEndRenderPass2KHR(VkCommandBuffer commandBuffer, const VkSubpassEndInfo *pSubpassEndInfo) { |
| RecordCmdEndRenderPass(commandBuffer, pSubpassEndInfo, CMD_ENDRENDERPASS2); |
| StateTracker::PostCallRecordCmdEndRenderPass2KHR(commandBuffer, pSubpassEndInfo); |
| } |
| |
| template <typename BufferImageCopyRegionType> |
| bool SyncValidator::ValidateCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, |
| VkImageLayout dstImageLayout, uint32_t regionCount, |
| const BufferImageCopyRegionType *pRegions, CopyCommandVersion version) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const bool is_2khr = (version == COPY_COMMAND_VERSION_2); |
| const char *func_name = is_2khr ? "vkCmdCopyBufferToImage2KHR()" : "vkCmdCopyBufferToImage()"; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| const auto *src_buffer = Get<BUFFER_STATE>(srcBuffer); |
| const auto *dst_image = Get<IMAGE_STATE>(dstImage); |
| |
| for (uint32_t region = 0; region < regionCount; region++) { |
| const auto ©_region = pRegions[region]; |
| HazardResult hazard; |
| if (dst_image) { |
| if (src_buffer) { |
| ResourceAccessRange src_range = |
| MakeRange(copy_region.bufferOffset, GetBufferSizeFromCopyImage(copy_region, dst_image->createInfo.format)); |
| hazard = context->DetectHazard(*src_buffer, SYNC_TRANSFER_TRANSFER_READ, src_range); |
| if (hazard.hazard) { |
| // PHASE1 TODO -- add tag information to log msg when useful. |
| skip |= LogError(srcBuffer, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for srcBuffer %s, region %" PRIu32 ". Access info %s.", func_name, |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(srcBuffer).c_str(), region, |
| cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| |
| hazard = context->DetectHazard(*dst_image, SYNC_TRANSFER_TRANSFER_WRITE, copy_region.imageSubresource, |
| copy_region.imageOffset, copy_region.imageExtent); |
| if (hazard.hazard) { |
| skip |= LogError(dstImage, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for dstImage %s, region %" PRIu32 ". Access info %s.", func_name, |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(dstImage).c_str(), region, |
| cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| if (skip) break; |
| } |
| if (skip) break; |
| } |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, |
| VkImageLayout dstImageLayout, uint32_t regionCount, |
| const VkBufferImageCopy *pRegions) const { |
| return ValidateCmdCopyBufferToImage(commandBuffer, srcBuffer, dstImage, dstImageLayout, regionCount, pRegions, |
| COPY_COMMAND_VERSION_1); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdCopyBufferToImage2KHR(VkCommandBuffer commandBuffer, |
| const VkCopyBufferToImageInfo2KHR *pCopyBufferToImageInfo) const { |
| return ValidateCmdCopyBufferToImage(commandBuffer, pCopyBufferToImageInfo->srcBuffer, pCopyBufferToImageInfo->dstImage, |
| pCopyBufferToImageInfo->dstImageLayout, pCopyBufferToImageInfo->regionCount, |
| pCopyBufferToImageInfo->pRegions, COPY_COMMAND_VERSION_2); |
| } |
| |
| template <typename BufferImageCopyRegionType> |
| void SyncValidator::RecordCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, |
| VkImageLayout dstImageLayout, uint32_t regionCount, |
| const BufferImageCopyRegionType *pRegions, CopyCommandVersion version) { |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| |
| const bool is_2khr = (version == COPY_COMMAND_VERSION_2); |
| const CMD_TYPE cmd_type = is_2khr ? CMD_COPYBUFFERTOIMAGE2KHR : CMD_COPYBUFFERTOIMAGE; |
| |
| const auto tag = cb_access_context->NextCommandTag(cmd_type); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| const auto *src_buffer = Get<BUFFER_STATE>(srcBuffer); |
| const auto *dst_image = Get<IMAGE_STATE>(dstImage); |
| |
| for (uint32_t region = 0; region < regionCount; region++) { |
| const auto ©_region = pRegions[region]; |
| if (dst_image) { |
| if (src_buffer) { |
| ResourceAccessRange src_range = |
| MakeRange(copy_region.bufferOffset, GetBufferSizeFromCopyImage(copy_region, dst_image->createInfo.format)); |
| context->UpdateAccessState(*src_buffer, SYNC_TRANSFER_TRANSFER_READ, SyncOrdering::kNonAttachment, src_range, tag); |
| } |
| context->UpdateAccessState(*dst_image, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, |
| copy_region.imageSubresource, copy_region.imageOffset, copy_region.imageExtent, tag); |
| } |
| } |
| } |
| |
| void SyncValidator::PreCallRecordCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, |
| VkImageLayout dstImageLayout, uint32_t regionCount, |
| const VkBufferImageCopy *pRegions) { |
| StateTracker::PreCallRecordCmdCopyBufferToImage(commandBuffer, srcBuffer, dstImage, dstImageLayout, regionCount, pRegions); |
| RecordCmdCopyBufferToImage(commandBuffer, srcBuffer, dstImage, dstImageLayout, regionCount, pRegions, COPY_COMMAND_VERSION_1); |
| } |
| |
| void SyncValidator::PreCallRecordCmdCopyBufferToImage2KHR(VkCommandBuffer commandBuffer, |
| const VkCopyBufferToImageInfo2KHR *pCopyBufferToImageInfo) { |
| StateTracker::PreCallRecordCmdCopyBufferToImage2KHR(commandBuffer, pCopyBufferToImageInfo); |
| RecordCmdCopyBufferToImage(commandBuffer, pCopyBufferToImageInfo->srcBuffer, pCopyBufferToImageInfo->dstImage, |
| pCopyBufferToImageInfo->dstImageLayout, pCopyBufferToImageInfo->regionCount, |
| pCopyBufferToImageInfo->pRegions, COPY_COMMAND_VERSION_2); |
| } |
| |
| template <typename BufferImageCopyRegionType> |
| bool SyncValidator::ValidateCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkBuffer dstBuffer, uint32_t regionCount, |
| const BufferImageCopyRegionType *pRegions, CopyCommandVersion version) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const bool is_2khr = (version == COPY_COMMAND_VERSION_2); |
| const char *func_name = is_2khr ? "vkCmdCopyImageToBuffer2KHR()" : "vkCmdCopyImageToBuffer()"; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| const auto *src_image = Get<IMAGE_STATE>(srcImage); |
| const auto *dst_buffer = Get<BUFFER_STATE>(dstBuffer); |
| const auto dst_mem = (dst_buffer && !dst_buffer->sparse) ? dst_buffer->binding.mem_state->mem : VK_NULL_HANDLE; |
| for (uint32_t region = 0; region < regionCount; region++) { |
| const auto ©_region = pRegions[region]; |
| if (src_image) { |
| auto hazard = context->DetectHazard(*src_image, SYNC_TRANSFER_TRANSFER_READ, copy_region.imageSubresource, |
| copy_region.imageOffset, copy_region.imageExtent); |
| if (hazard.hazard) { |
| skip |= LogError(srcImage, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for srcImage %s, region %" PRIu32 ". Access info %s.", func_name, |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(srcImage).c_str(), region, |
| cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| if (dst_mem) { |
| ResourceAccessRange dst_range = |
| MakeRange(copy_region.bufferOffset, GetBufferSizeFromCopyImage(copy_region, src_image->createInfo.format)); |
| hazard = context->DetectHazard(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, dst_range); |
| if (hazard.hazard) { |
| skip |= LogError(dstBuffer, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for dstBuffer %s, region %" PRIu32 ". Access info %s.", func_name, |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(dstBuffer).c_str(), region, |
| cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| } |
| if (skip) break; |
| } |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, |
| VkImageLayout srcImageLayout, VkBuffer dstBuffer, uint32_t regionCount, |
| const VkBufferImageCopy *pRegions) const { |
| return ValidateCmdCopyImageToBuffer(commandBuffer, srcImage, srcImageLayout, dstBuffer, regionCount, pRegions, |
| COPY_COMMAND_VERSION_1); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdCopyImageToBuffer2KHR(VkCommandBuffer commandBuffer, |
| const VkCopyImageToBufferInfo2KHR *pCopyImageToBufferInfo) const { |
| return ValidateCmdCopyImageToBuffer(commandBuffer, pCopyImageToBufferInfo->srcImage, pCopyImageToBufferInfo->srcImageLayout, |
| pCopyImageToBufferInfo->dstBuffer, pCopyImageToBufferInfo->regionCount, |
| pCopyImageToBufferInfo->pRegions, COPY_COMMAND_VERSION_2); |
| } |
| |
| template <typename BufferImageCopyRegionType> |
| void SyncValidator::RecordCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkBuffer dstBuffer, uint32_t regionCount, const BufferImageCopyRegionType *pRegions, |
| CopyCommandVersion version) { |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| |
| const bool is_2khr = (version == COPY_COMMAND_VERSION_2); |
| const CMD_TYPE cmd_type = is_2khr ? CMD_COPYIMAGETOBUFFER2KHR : CMD_COPYIMAGETOBUFFER; |
| |
| const auto tag = cb_access_context->NextCommandTag(cmd_type); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| const auto *src_image = Get<IMAGE_STATE>(srcImage); |
| auto *dst_buffer = Get<BUFFER_STATE>(dstBuffer); |
| const auto dst_mem = (dst_buffer && !dst_buffer->sparse) ? dst_buffer->binding.mem_state->mem : VK_NULL_HANDLE; |
| const VulkanTypedHandle dst_handle(dst_mem, kVulkanObjectTypeDeviceMemory); |
| |
| for (uint32_t region = 0; region < regionCount; region++) { |
| const auto ©_region = pRegions[region]; |
| if (src_image) { |
| context->UpdateAccessState(*src_image, SYNC_TRANSFER_TRANSFER_READ, SyncOrdering::kNonAttachment, |
| copy_region.imageSubresource, copy_region.imageOffset, copy_region.imageExtent, tag); |
| if (dst_buffer) { |
| ResourceAccessRange dst_range = |
| MakeRange(copy_region.bufferOffset, GetBufferSizeFromCopyImage(copy_region, src_image->createInfo.format)); |
| context->UpdateAccessState(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, dst_range, tag); |
| } |
| } |
| } |
| } |
| |
| void SyncValidator::PreCallRecordCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy *pRegions) { |
| StateTracker::PreCallRecordCmdCopyImageToBuffer(commandBuffer, srcImage, srcImageLayout, dstBuffer, regionCount, pRegions); |
| RecordCmdCopyImageToBuffer(commandBuffer, srcImage, srcImageLayout, dstBuffer, regionCount, pRegions, COPY_COMMAND_VERSION_1); |
| } |
| |
| void SyncValidator::PreCallRecordCmdCopyImageToBuffer2KHR(VkCommandBuffer commandBuffer, |
| const VkCopyImageToBufferInfo2KHR *pCopyImageToBufferInfo) { |
| StateTracker::PreCallRecordCmdCopyImageToBuffer2KHR(commandBuffer, pCopyImageToBufferInfo); |
| RecordCmdCopyImageToBuffer(commandBuffer, pCopyImageToBufferInfo->srcImage, pCopyImageToBufferInfo->srcImageLayout, |
| pCopyImageToBufferInfo->dstBuffer, pCopyImageToBufferInfo->regionCount, |
| pCopyImageToBufferInfo->pRegions, COPY_COMMAND_VERSION_2); |
| } |
| |
| template <typename RegionType> |
| bool SyncValidator::ValidateCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, |
| const RegionType *pRegions, VkFilter filter, const char *apiName) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| const auto *src_image = Get<IMAGE_STATE>(srcImage); |
| const auto *dst_image = Get<IMAGE_STATE>(dstImage); |
| |
| for (uint32_t region = 0; region < regionCount; region++) { |
| const auto &blit_region = pRegions[region]; |
| if (src_image) { |
| VkOffset3D offset = {std::min(blit_region.srcOffsets[0].x, blit_region.srcOffsets[1].x), |
| std::min(blit_region.srcOffsets[0].y, blit_region.srcOffsets[1].y), |
| std::min(blit_region.srcOffsets[0].z, blit_region.srcOffsets[1].z)}; |
| VkExtent3D extent = {static_cast<uint32_t>(abs(blit_region.srcOffsets[1].x - blit_region.srcOffsets[0].x)), |
| static_cast<uint32_t>(abs(blit_region.srcOffsets[1].y - blit_region.srcOffsets[0].y)), |
| static_cast<uint32_t>(abs(blit_region.srcOffsets[1].z - blit_region.srcOffsets[0].z))}; |
| auto hazard = |
| context->DetectHazard(*src_image, SYNC_TRANSFER_TRANSFER_READ, blit_region.srcSubresource, offset, extent); |
| if (hazard.hazard) { |
| skip |= LogError(srcImage, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for srcImage %s, region %" PRIu32 ". Access info %s.", apiName, |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(srcImage).c_str(), region, |
| cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| |
| if (dst_image) { |
| VkOffset3D offset = {std::min(blit_region.dstOffsets[0].x, blit_region.dstOffsets[1].x), |
| std::min(blit_region.dstOffsets[0].y, blit_region.dstOffsets[1].y), |
| std::min(blit_region.dstOffsets[0].z, blit_region.dstOffsets[1].z)}; |
| VkExtent3D extent = {static_cast<uint32_t>(abs(blit_region.dstOffsets[1].x - blit_region.dstOffsets[0].x)), |
| static_cast<uint32_t>(abs(blit_region.dstOffsets[1].y - blit_region.dstOffsets[0].y)), |
| static_cast<uint32_t>(abs(blit_region.dstOffsets[1].z - blit_region.dstOffsets[0].z))}; |
| auto hazard = |
| context->DetectHazard(*dst_image, SYNC_TRANSFER_TRANSFER_WRITE, blit_region.dstSubresource, offset, extent); |
| if (hazard.hazard) { |
| skip |= LogError(dstImage, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for dstImage %s, region %" PRIu32 ". Access info %s.", apiName, |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(dstImage).c_str(), region, |
| cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| if (skip) break; |
| } |
| } |
| |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, |
| const VkImageBlit *pRegions, VkFilter filter) const { |
| return ValidateCmdBlitImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions, filter, |
| "vkCmdBlitImage"); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdBlitImage2KHR(VkCommandBuffer commandBuffer, |
| const VkBlitImageInfo2KHR *pBlitImageInfo) const { |
| return ValidateCmdBlitImage(commandBuffer, pBlitImageInfo->srcImage, pBlitImageInfo->srcImageLayout, pBlitImageInfo->dstImage, |
| pBlitImageInfo->dstImageLayout, pBlitImageInfo->regionCount, pBlitImageInfo->pRegions, |
| pBlitImageInfo->filter, "vkCmdBlitImage2KHR"); |
| } |
| |
| template <typename RegionType> |
| void SyncValidator::RecordCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, |
| const RegionType *pRegions, VkFilter filter, ResourceUsageTag tag) { |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| auto *src_image = Get<IMAGE_STATE>(srcImage); |
| auto *dst_image = Get<IMAGE_STATE>(dstImage); |
| |
| for (uint32_t region = 0; region < regionCount; region++) { |
| const auto &blit_region = pRegions[region]; |
| if (src_image) { |
| VkOffset3D offset = {std::min(blit_region.srcOffsets[0].x, blit_region.srcOffsets[1].x), |
| std::min(blit_region.srcOffsets[0].y, blit_region.srcOffsets[1].y), |
| std::min(blit_region.srcOffsets[0].z, blit_region.srcOffsets[1].z)}; |
| VkExtent3D extent = {static_cast<uint32_t>(abs(blit_region.srcOffsets[1].x - blit_region.srcOffsets[0].x)), |
| static_cast<uint32_t>(abs(blit_region.srcOffsets[1].y - blit_region.srcOffsets[0].y)), |
| static_cast<uint32_t>(abs(blit_region.srcOffsets[1].z - blit_region.srcOffsets[0].z))}; |
| context->UpdateAccessState(*src_image, SYNC_TRANSFER_TRANSFER_READ, SyncOrdering::kNonAttachment, |
| blit_region.srcSubresource, offset, extent, tag); |
| } |
| if (dst_image) { |
| VkOffset3D offset = {std::min(blit_region.dstOffsets[0].x, blit_region.dstOffsets[1].x), |
| std::min(blit_region.dstOffsets[0].y, blit_region.dstOffsets[1].y), |
| std::min(blit_region.dstOffsets[0].z, blit_region.dstOffsets[1].z)}; |
| VkExtent3D extent = {static_cast<uint32_t>(abs(blit_region.dstOffsets[1].x - blit_region.dstOffsets[0].x)), |
| static_cast<uint32_t>(abs(blit_region.dstOffsets[1].y - blit_region.dstOffsets[0].y)), |
| static_cast<uint32_t>(abs(blit_region.dstOffsets[1].z - blit_region.dstOffsets[0].z))}; |
| context->UpdateAccessState(*dst_image, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, |
| blit_region.dstSubresource, offset, extent, tag); |
| } |
| } |
| } |
| |
| void SyncValidator::PreCallRecordCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, |
| const VkImageBlit *pRegions, VkFilter filter) { |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_BLITIMAGE); |
| StateTracker::PreCallRecordCmdBlitImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, |
| pRegions, filter); |
| RecordCmdBlitImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, pRegions, filter, tag); |
| } |
| |
| void SyncValidator::PreCallRecordCmdBlitImage2KHR(VkCommandBuffer commandBuffer, const VkBlitImageInfo2KHR *pBlitImageInfo) { |
| StateTracker::PreCallRecordCmdBlitImage2KHR(commandBuffer, pBlitImageInfo); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_BLITIMAGE2KHR); |
| RecordCmdBlitImage(commandBuffer, pBlitImageInfo->srcImage, pBlitImageInfo->srcImageLayout, pBlitImageInfo->dstImage, |
| pBlitImageInfo->dstImageLayout, pBlitImageInfo->regionCount, pBlitImageInfo->pRegions, |
| pBlitImageInfo->filter, tag); |
| } |
| |
| bool SyncValidator::ValidateIndirectBuffer(const CommandBufferAccessContext &cb_context, const AccessContext &context, |
| VkCommandBuffer commandBuffer, const VkDeviceSize struct_size, const VkBuffer buffer, |
| const VkDeviceSize offset, const uint32_t drawCount, const uint32_t stride, |
| const char *function) const { |
| bool skip = false; |
| if (drawCount == 0) return skip; |
| |
| const auto *buf_state = Get<BUFFER_STATE>(buffer); |
| VkDeviceSize size = struct_size; |
| if (drawCount == 1 || stride == size) { |
| if (drawCount > 1) size *= drawCount; |
| const ResourceAccessRange range = MakeRange(offset, size); |
| auto hazard = context.DetectHazard(*buf_state, SYNC_DRAW_INDIRECT_INDIRECT_COMMAND_READ, range); |
| if (hazard.hazard) { |
| skip |= LogError(buf_state->buffer, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for indirect %s in %s. Access info %s.", function, string_SyncHazard(hazard.hazard), |
| report_data->FormatHandle(buffer).c_str(), report_data->FormatHandle(commandBuffer).c_str(), |
| cb_context.FormatUsage(hazard).c_str()); |
| } |
| } else { |
| for (uint32_t i = 0; i < drawCount; ++i) { |
| const ResourceAccessRange range = MakeRange(offset + i * stride, size); |
| auto hazard = context.DetectHazard(*buf_state, SYNC_DRAW_INDIRECT_INDIRECT_COMMAND_READ, range); |
| if (hazard.hazard) { |
| skip |= LogError(buf_state->buffer, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for indirect %s in %s. Access info %s.", function, string_SyncHazard(hazard.hazard), |
| report_data->FormatHandle(buffer).c_str(), report_data->FormatHandle(commandBuffer).c_str(), |
| cb_context.FormatUsage(hazard).c_str()); |
| break; |
| } |
| } |
| } |
| return skip; |
| } |
| |
| void SyncValidator::RecordIndirectBuffer(AccessContext &context, const ResourceUsageTag &tag, const VkDeviceSize struct_size, |
| const VkBuffer buffer, const VkDeviceSize offset, const uint32_t drawCount, |
| uint32_t stride) { |
| const auto *buf_state = Get<BUFFER_STATE>(buffer); |
| VkDeviceSize size = struct_size; |
| if (drawCount == 1 || stride == size) { |
| if (drawCount > 1) size *= drawCount; |
| const ResourceAccessRange range = MakeRange(offset, size); |
| context.UpdateAccessState(*buf_state, SYNC_DRAW_INDIRECT_INDIRECT_COMMAND_READ, SyncOrdering::kNonAttachment, range, tag); |
| } else { |
| for (uint32_t i = 0; i < drawCount; ++i) { |
| const ResourceAccessRange range = MakeRange(offset + i * stride, size); |
| context.UpdateAccessState(*buf_state, SYNC_DRAW_INDIRECT_INDIRECT_COMMAND_READ, SyncOrdering::kNonAttachment, range, |
| tag); |
| } |
| } |
| } |
| |
| bool SyncValidator::ValidateCountBuffer(const CommandBufferAccessContext &cb_context, const AccessContext &context, |
| VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| const char *function) const { |
| bool skip = false; |
| |
| const auto *count_buf_state = Get<BUFFER_STATE>(buffer); |
| const ResourceAccessRange range = MakeRange(offset, 4); |
| auto hazard = context.DetectHazard(*count_buf_state, SYNC_DRAW_INDIRECT_INDIRECT_COMMAND_READ, range); |
| if (hazard.hazard) { |
| skip |= LogError(count_buf_state->buffer, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for countBuffer %s in %s. Access info %s.", function, string_SyncHazard(hazard.hazard), |
| report_data->FormatHandle(buffer).c_str(), report_data->FormatHandle(commandBuffer).c_str(), |
| cb_context.FormatUsage(hazard).c_str()); |
| } |
| return skip; |
| } |
| |
| void SyncValidator::RecordCountBuffer(AccessContext &context, const ResourceUsageTag &tag, VkBuffer buffer, VkDeviceSize offset) { |
| const auto *count_buf_state = Get<BUFFER_STATE>(buffer); |
| const ResourceAccessRange range = MakeRange(offset, 4); |
| context.UpdateAccessState(*count_buf_state, SYNC_DRAW_INDIRECT_INDIRECT_COMMAND_READ, SyncOrdering::kNonAttachment, range, tag); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| skip |= cb_access_context->ValidateDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_COMPUTE, "vkCmdDispatch"); |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z) { |
| StateTracker::PreCallRecordCmdDispatch(commandBuffer, x, y, z); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_DISPATCH); |
| |
| cb_access_context->RecordDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_COMPUTE, tag); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| skip |= cb_access_context->ValidateDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_COMPUTE, "vkCmdDispatchIndirect"); |
| skip |= ValidateIndirectBuffer(*cb_access_context, *context, commandBuffer, sizeof(VkDispatchIndirectCommand), buffer, offset, |
| 1, sizeof(VkDispatchIndirectCommand), "vkCmdDispatchIndirect"); |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset) { |
| StateTracker::PreCallRecordCmdDispatchIndirect(commandBuffer, buffer, offset); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_DISPATCHINDIRECT); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| cb_access_context->RecordDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_COMPUTE, tag); |
| RecordIndirectBuffer(*context, tag, sizeof(VkDispatchIndirectCommand), buffer, offset, 1, sizeof(VkDispatchIndirectCommand)); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, |
| uint32_t firstVertex, uint32_t firstInstance) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| skip |= cb_access_context->ValidateDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, "vkCmdDraw"); |
| skip |= cb_access_context->ValidateDrawVertex(vertexCount, firstVertex, "vkCmdDraw"); |
| skip |= cb_access_context->ValidateDrawSubpassAttachment("vkCmdDraw"); |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, |
| uint32_t firstVertex, uint32_t firstInstance) { |
| StateTracker::PreCallRecordCmdDraw(commandBuffer, vertexCount, instanceCount, firstVertex, firstInstance); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_DRAW); |
| |
| cb_access_context->RecordDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, tag); |
| cb_access_context->RecordDrawVertex(vertexCount, firstVertex, tag); |
| cb_access_context->RecordDrawSubpassAttachment(tag); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, |
| uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| skip |= cb_access_context->ValidateDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, "vkCmdDrawIndexed"); |
| skip |= cb_access_context->ValidateDrawVertexIndex(indexCount, firstIndex, "vkCmdDrawIndexed"); |
| skip |= cb_access_context->ValidateDrawSubpassAttachment("vkCmdDrawIndexed"); |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, |
| uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance) { |
| StateTracker::PreCallRecordCmdDrawIndexed(commandBuffer, indexCount, instanceCount, firstIndex, vertexOffset, firstInstance); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_DRAWINDEXED); |
| |
| cb_access_context->RecordDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, tag); |
| cb_access_context->RecordDrawVertexIndex(indexCount, firstIndex, tag); |
| cb_access_context->RecordDrawSubpassAttachment(tag); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| uint32_t drawCount, uint32_t stride) const { |
| bool skip = false; |
| if (drawCount == 0) return skip; |
| |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| skip |= cb_access_context->ValidateDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, "vkCmdDrawIndirect"); |
| skip |= cb_access_context->ValidateDrawSubpassAttachment("vkCmdDrawIndirect"); |
| skip |= ValidateIndirectBuffer(*cb_access_context, *context, commandBuffer, sizeof(VkDrawIndirectCommand), buffer, offset, |
| drawCount, stride, "vkCmdDrawIndirect"); |
| |
| // TODO: For now, we validate the whole vertex buffer. It might cause some false positive. |
| // VkDrawIndirectCommand buffer could be changed until SubmitQueue. |
| // We will validate the vertex buffer in SubmitQueue in the future. |
| skip |= cb_access_context->ValidateDrawVertex(UINT32_MAX, 0, "vkCmdDrawIndirect"); |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| uint32_t drawCount, uint32_t stride) { |
| StateTracker::PreCallRecordCmdDrawIndirect(commandBuffer, buffer, offset, drawCount, stride); |
| if (drawCount == 0) return; |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_DRAWINDIRECT); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| cb_access_context->RecordDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, tag); |
| cb_access_context->RecordDrawSubpassAttachment(tag); |
| RecordIndirectBuffer(*context, tag, sizeof(VkDrawIndirectCommand), buffer, offset, drawCount, stride); |
| |
| // TODO: For now, we record the whole vertex buffer. It might cause some false positive. |
| // VkDrawIndirectCommand buffer could be changed until SubmitQueue. |
| // We will record the vertex buffer in SubmitQueue in the future. |
| cb_access_context->RecordDrawVertex(UINT32_MAX, 0, tag); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| uint32_t drawCount, uint32_t stride) const { |
| bool skip = false; |
| if (drawCount == 0) return skip; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| skip |= cb_access_context->ValidateDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, "vkCmdDrawIndexedIndirect"); |
| skip |= cb_access_context->ValidateDrawSubpassAttachment("vkCmdDrawIndexedIndirect"); |
| skip |= ValidateIndirectBuffer(*cb_access_context, *context, commandBuffer, sizeof(VkDrawIndexedIndirectCommand), buffer, |
| offset, drawCount, stride, "vkCmdDrawIndexedIndirect"); |
| |
| // TODO: For now, we validate the whole index and vertex buffer. It might cause some false positive. |
| // VkDrawIndexedIndirectCommand buffer could be changed until SubmitQueue. |
| // We will validate the index and vertex buffer in SubmitQueue in the future. |
| skip |= cb_access_context->ValidateDrawVertexIndex(UINT32_MAX, 0, "vkCmdDrawIndexedIndirect"); |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| uint32_t drawCount, uint32_t stride) { |
| StateTracker::PreCallRecordCmdDrawIndexedIndirect(commandBuffer, buffer, offset, drawCount, stride); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_DRAWINDEXEDINDIRECT); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| cb_access_context->RecordDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, tag); |
| cb_access_context->RecordDrawSubpassAttachment(tag); |
| RecordIndirectBuffer(*context, tag, sizeof(VkDrawIndexedIndirectCommand), buffer, offset, drawCount, stride); |
| |
| // TODO: For now, we record the whole index and vertex buffer. It might cause some false positive. |
| // VkDrawIndexedIndirectCommand buffer could be changed until SubmitQueue. |
| // We will record the index and vertex buffer in SubmitQueue in the future. |
| cb_access_context->RecordDrawVertexIndex(UINT32_MAX, 0, tag); |
| } |
| |
| bool SyncValidator::ValidateCmdDrawIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride, const char *function) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| skip |= cb_access_context->ValidateDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, function); |
| skip |= cb_access_context->ValidateDrawSubpassAttachment(function); |
| skip |= ValidateIndirectBuffer(*cb_access_context, *context, commandBuffer, sizeof(VkDrawIndirectCommand), buffer, offset, |
| maxDrawCount, stride, function); |
| skip |= ValidateCountBuffer(*cb_access_context, *context, commandBuffer, countBuffer, countBufferOffset, function); |
| |
| // TODO: For now, we validate the whole vertex buffer. It might cause some false positive. |
| // VkDrawIndirectCommand buffer could be changed until SubmitQueue. |
| // We will validate the vertex buffer in SubmitQueue in the future. |
| skip |= cb_access_context->ValidateDrawVertex(UINT32_MAX, 0, function); |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdDrawIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride) const { |
| return ValidateCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride, |
| "vkCmdDrawIndirectCount"); |
| } |
| |
| void SyncValidator::PreCallRecordCmdDrawIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride) { |
| StateTracker::PreCallRecordCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, |
| stride); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_DRAWINDIRECTCOUNT); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| cb_access_context->RecordDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, tag); |
| cb_access_context->RecordDrawSubpassAttachment(tag); |
| RecordIndirectBuffer(*context, tag, sizeof(VkDrawIndirectCommand), buffer, offset, 1, stride); |
| RecordCountBuffer(*context, tag, countBuffer, countBufferOffset); |
| |
| // TODO: For now, we record the whole vertex buffer. It might cause some false positive. |
| // VkDrawIndirectCommand buffer could be changed until SubmitQueue. |
| // We will record the vertex buffer in SubmitQueue in the future. |
| cb_access_context->RecordDrawVertex(UINT32_MAX, 0, tag); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, |
| uint32_t maxDrawCount, uint32_t stride) const { |
| return ValidateCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride, |
| "vkCmdDrawIndirectCountKHR"); |
| } |
| |
| void SyncValidator::PreCallRecordCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, |
| uint32_t maxDrawCount, uint32_t stride) { |
| StateTracker::PreCallRecordCmdDrawIndirectCountKHR(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, |
| stride); |
| PreCallRecordCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdDrawIndirectCountAMD(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, |
| uint32_t maxDrawCount, uint32_t stride) const { |
| return ValidateCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride, |
| "vkCmdDrawIndirectCountAMD"); |
| } |
| |
| void SyncValidator::PreCallRecordCmdDrawIndirectCountAMD(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, |
| uint32_t maxDrawCount, uint32_t stride) { |
| StateTracker::PreCallRecordCmdDrawIndirectCountAMD(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, |
| stride); |
| PreCallRecordCmdDrawIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride); |
| } |
| |
| bool SyncValidator::ValidateCmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride, const char *function) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| skip |= cb_access_context->ValidateDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, function); |
| skip |= cb_access_context->ValidateDrawSubpassAttachment(function); |
| skip |= ValidateIndirectBuffer(*cb_access_context, *context, commandBuffer, sizeof(VkDrawIndexedIndirectCommand), buffer, |
| offset, maxDrawCount, stride, function); |
| skip |= ValidateCountBuffer(*cb_access_context, *context, commandBuffer, countBuffer, countBufferOffset, function); |
| |
| // TODO: For now, we validate the whole index and vertex buffer. It might cause some false positive. |
| // VkDrawIndexedIndirectCommand buffer could be changed until SubmitQueue. |
| // We will validate the index and vertex buffer in SubmitQueue in the future. |
| skip |= cb_access_context->ValidateDrawVertexIndex(UINT32_MAX, 0, function); |
| return skip; |
| } |
| |
| bool SyncValidator::PreCallValidateCmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, |
| uint32_t maxDrawCount, uint32_t stride) const { |
| return ValidateCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride, |
| "vkCmdDrawIndexedIndirectCount"); |
| } |
| |
| void SyncValidator::PreCallRecordCmdDrawIndexedIndirectCount(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, |
| uint32_t maxDrawCount, uint32_t stride) { |
| StateTracker::PreCallRecordCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, |
| maxDrawCount, stride); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_DRAWINDEXEDINDIRECTCOUNT); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| cb_access_context->RecordDispatchDrawDescriptorSet(VK_PIPELINE_BIND_POINT_GRAPHICS, tag); |
| cb_access_context->RecordDrawSubpassAttachment(tag); |
| RecordIndirectBuffer(*context, tag, sizeof(VkDrawIndexedIndirectCommand), buffer, offset, 1, stride); |
| RecordCountBuffer(*context, tag, countBuffer, countBufferOffset); |
| |
| // TODO: For now, we record the whole index and vertex buffer. It might cause some false positive. |
| // VkDrawIndexedIndirectCommand buffer could be changed until SubmitQueue. |
| // We will update the index and vertex buffer in SubmitQueue in the future. |
| cb_access_context->RecordDrawVertexIndex(UINT32_MAX, 0, tag); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, |
| VkDeviceSize offset, VkBuffer countBuffer, |
| VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride) const { |
| return ValidateCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride, |
| "vkCmdDrawIndexedIndirectCountKHR"); |
| } |
| |
| void SyncValidator::PreCallRecordCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, |
| uint32_t maxDrawCount, uint32_t stride) { |
| StateTracker::PreCallRecordCmdDrawIndexedIndirectCountKHR(commandBuffer, buffer, offset, countBuffer, countBufferOffset, |
| maxDrawCount, stride); |
| PreCallRecordCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdDrawIndexedIndirectCountAMD(VkCommandBuffer commandBuffer, VkBuffer buffer, |
| VkDeviceSize offset, VkBuffer countBuffer, |
| VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride) const { |
| return ValidateCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride, |
| "vkCmdDrawIndexedIndirectCountAMD"); |
| } |
| |
| void SyncValidator::PreCallRecordCmdDrawIndexedIndirectCountAMD(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, |
| uint32_t maxDrawCount, uint32_t stride) { |
| StateTracker::PreCallRecordCmdDrawIndexedIndirectCountAMD(commandBuffer, buffer, offset, countBuffer, countBufferOffset, |
| maxDrawCount, stride); |
| PreCallRecordCmdDrawIndexedIndirectCount(commandBuffer, buffer, offset, countBuffer, countBufferOffset, maxDrawCount, stride); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, |
| const VkClearColorValue *pColor, uint32_t rangeCount, |
| const VkImageSubresourceRange *pRanges) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| const auto *image_state = Get<IMAGE_STATE>(image); |
| |
| for (uint32_t index = 0; index < rangeCount; index++) { |
| const auto &range = pRanges[index]; |
| if (image_state) { |
| auto hazard = |
| context->DetectHazard(*image_state, SYNC_TRANSFER_TRANSFER_WRITE, range, {0, 0, 0}, image_state->createInfo.extent); |
| if (hazard.hazard) { |
| skip |= LogError(image, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdClearColorImage: Hazard %s for %s, range index %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(image).c_str(), index, |
| cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| } |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, |
| const VkClearColorValue *pColor, uint32_t rangeCount, |
| const VkImageSubresourceRange *pRanges) { |
| StateTracker::PreCallRecordCmdClearColorImage(commandBuffer, image, imageLayout, pColor, rangeCount, pRanges); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_CLEARCOLORIMAGE); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| const auto *image_state = Get<IMAGE_STATE>(image); |
| |
| for (uint32_t index = 0; index < rangeCount; index++) { |
| const auto &range = pRanges[index]; |
| if (image_state) { |
| context->UpdateAccessState(*image_state, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, range, {0, 0, 0}, |
| image_state->createInfo.extent, tag); |
| } |
| } |
| } |
| |
| bool SyncValidator::PreCallValidateCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, |
| VkImageLayout imageLayout, |
| const VkClearDepthStencilValue *pDepthStencil, uint32_t rangeCount, |
| const VkImageSubresourceRange *pRanges) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| const auto *image_state = Get<IMAGE_STATE>(image); |
| |
| for (uint32_t index = 0; index < rangeCount; index++) { |
| const auto &range = pRanges[index]; |
| if (image_state) { |
| auto hazard = |
| context->DetectHazard(*image_state, SYNC_TRANSFER_TRANSFER_WRITE, range, {0, 0, 0}, image_state->createInfo.extent); |
| if (hazard.hazard) { |
| skip |= LogError(image, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdClearDepthStencilImage: Hazard %s for %s, range index %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(image).c_str(), index, |
| cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| } |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, |
| const VkClearDepthStencilValue *pDepthStencil, uint32_t rangeCount, |
| const VkImageSubresourceRange *pRanges) { |
| StateTracker::PreCallRecordCmdClearDepthStencilImage(commandBuffer, image, imageLayout, pDepthStencil, rangeCount, pRanges); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_CLEARDEPTHSTENCILIMAGE); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| const auto *image_state = Get<IMAGE_STATE>(image); |
| |
| for (uint32_t index = 0; index < rangeCount; index++) { |
| const auto &range = pRanges[index]; |
| if (image_state) { |
| context->UpdateAccessState(*image_state, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, range, {0, 0, 0}, |
| image_state->createInfo.extent, tag); |
| } |
| } |
| } |
| |
| bool SyncValidator::PreCallValidateCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, |
| uint32_t firstQuery, uint32_t queryCount, VkBuffer dstBuffer, |
| VkDeviceSize dstOffset, VkDeviceSize stride, |
| VkQueryResultFlags flags) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| const auto *dst_buffer = Get<BUFFER_STATE>(dstBuffer); |
| |
| if (dst_buffer) { |
| const ResourceAccessRange range = MakeRange(dstOffset, stride * queryCount); |
| auto hazard = context->DetectHazard(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, range); |
| if (hazard.hazard) { |
| skip |= |
| LogError(dstBuffer, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdCopyQueryPoolResults: Hazard %s for dstBuffer %s. Access info %s.", string_SyncHazard(hazard.hazard), |
| report_data->FormatHandle(dstBuffer).c_str(), cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| |
| // TODO:Track VkQueryPool |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, |
| uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, |
| VkDeviceSize stride, VkQueryResultFlags flags) { |
| StateTracker::PreCallRecordCmdCopyQueryPoolResults(commandBuffer, queryPool, firstQuery, queryCount, dstBuffer, dstOffset, |
| stride, flags); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_COPYQUERYPOOLRESULTS); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| const auto *dst_buffer = Get<BUFFER_STATE>(dstBuffer); |
| |
| if (dst_buffer) { |
| const ResourceAccessRange range = MakeRange(dstOffset, stride * queryCount); |
| context->UpdateAccessState(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, range, tag); |
| } |
| |
| // TODO:Track VkQueryPool |
| } |
| |
| bool SyncValidator::PreCallValidateCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, |
| VkDeviceSize size, uint32_t data) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| const auto *dst_buffer = Get<BUFFER_STATE>(dstBuffer); |
| |
| if (dst_buffer) { |
| const ResourceAccessRange range = MakeRange(*dst_buffer, dstOffset, size); |
| auto hazard = context->DetectHazard(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, range); |
| if (hazard.hazard) { |
| skip |= LogError(dstBuffer, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdFillBuffer: Hazard %s for dstBuffer %s. Access info %s.", string_SyncHazard(hazard.hazard), |
| report_data->FormatHandle(dstBuffer).c_str(), cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, |
| VkDeviceSize size, uint32_t data) { |
| StateTracker::PreCallRecordCmdFillBuffer(commandBuffer, dstBuffer, dstOffset, size, data); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_FILLBUFFER); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| const auto *dst_buffer = Get<BUFFER_STATE>(dstBuffer); |
| |
| if (dst_buffer) { |
| const ResourceAccessRange range = MakeRange(*dst_buffer, dstOffset, size); |
| context->UpdateAccessState(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, range, tag); |
| } |
| } |
| |
| bool SyncValidator::PreCallValidateCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, |
| const VkImageResolve *pRegions) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| const auto *src_image = Get<IMAGE_STATE>(srcImage); |
| const auto *dst_image = Get<IMAGE_STATE>(dstImage); |
| |
| for (uint32_t region = 0; region < regionCount; region++) { |
| const auto &resolve_region = pRegions[region]; |
| if (src_image) { |
| auto hazard = context->DetectHazard(*src_image, SYNC_TRANSFER_TRANSFER_READ, resolve_region.srcSubresource, |
| resolve_region.srcOffset, resolve_region.extent); |
| if (hazard.hazard) { |
| skip |= LogError(srcImage, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdResolveImage: Hazard %s for srcImage %s, region %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(srcImage).c_str(), region, |
| cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| |
| if (dst_image) { |
| auto hazard = context->DetectHazard(*dst_image, SYNC_TRANSFER_TRANSFER_WRITE, resolve_region.dstSubresource, |
| resolve_region.dstOffset, resolve_region.extent); |
| if (hazard.hazard) { |
| skip |= LogError(dstImage, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdResolveImage: Hazard %s for dstImage %s, region %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(dstImage).c_str(), region, |
| cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| if (skip) break; |
| } |
| } |
| |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, |
| const VkImageResolve *pRegions) { |
| StateTracker::PreCallRecordCmdResolveImage(commandBuffer, srcImage, srcImageLayout, dstImage, dstImageLayout, regionCount, |
| pRegions); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_RESOLVEIMAGE); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| auto *src_image = Get<IMAGE_STATE>(srcImage); |
| auto *dst_image = Get<IMAGE_STATE>(dstImage); |
| |
| for (uint32_t region = 0; region < regionCount; region++) { |
| const auto &resolve_region = pRegions[region]; |
| if (src_image) { |
| context->UpdateAccessState(*src_image, SYNC_TRANSFER_TRANSFER_READ, SyncOrdering::kNonAttachment, |
| resolve_region.srcSubresource, resolve_region.srcOffset, resolve_region.extent, tag); |
| } |
| if (dst_image) { |
| context->UpdateAccessState(*dst_image, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, |
| resolve_region.dstSubresource, resolve_region.dstOffset, resolve_region.extent, tag); |
| } |
| } |
| } |
| |
| bool SyncValidator::PreCallValidateCmdResolveImage2KHR(VkCommandBuffer commandBuffer, |
| const VkResolveImageInfo2KHR *pResolveImageInfo) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| const auto *src_image = Get<IMAGE_STATE>(pResolveImageInfo->srcImage); |
| const auto *dst_image = Get<IMAGE_STATE>(pResolveImageInfo->dstImage); |
| |
| for (uint32_t region = 0; region < pResolveImageInfo->regionCount; region++) { |
| const auto &resolve_region = pResolveImageInfo->pRegions[region]; |
| if (src_image) { |
| auto hazard = context->DetectHazard(*src_image, SYNC_TRANSFER_TRANSFER_READ, resolve_region.srcSubresource, |
| resolve_region.srcOffset, resolve_region.extent); |
| if (hazard.hazard) { |
| skip |= LogError(pResolveImageInfo->srcImage, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdResolveImage2KHR: Hazard %s for srcImage %s, region %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(pResolveImageInfo->srcImage).c_str(), |
| region, cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| |
| if (dst_image) { |
| auto hazard = context->DetectHazard(*dst_image, SYNC_TRANSFER_TRANSFER_WRITE, resolve_region.dstSubresource, |
| resolve_region.dstOffset, resolve_region.extent); |
| if (hazard.hazard) { |
| skip |= LogError(pResolveImageInfo->dstImage, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdResolveImage2KHR: Hazard %s for dstImage %s, region %" PRIu32 ". Access info %s.", |
| string_SyncHazard(hazard.hazard), report_data->FormatHandle(pResolveImageInfo->dstImage).c_str(), |
| region, cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| if (skip) break; |
| } |
| } |
| |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdResolveImage2KHR(VkCommandBuffer commandBuffer, |
| const VkResolveImageInfo2KHR *pResolveImageInfo) { |
| StateTracker::PreCallRecordCmdResolveImage2KHR(commandBuffer, pResolveImageInfo); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_RESOLVEIMAGE2KHR); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| auto *src_image = Get<IMAGE_STATE>(pResolveImageInfo->srcImage); |
| auto *dst_image = Get<IMAGE_STATE>(pResolveImageInfo->dstImage); |
| |
| for (uint32_t region = 0; region < pResolveImageInfo->regionCount; region++) { |
| const auto &resolve_region = pResolveImageInfo->pRegions[region]; |
| if (src_image) { |
| context->UpdateAccessState(*src_image, SYNC_TRANSFER_TRANSFER_READ, SyncOrdering::kNonAttachment, |
| resolve_region.srcSubresource, resolve_region.srcOffset, resolve_region.extent, tag); |
| } |
| if (dst_image) { |
| context->UpdateAccessState(*dst_image, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, |
| resolve_region.dstSubresource, resolve_region.dstOffset, resolve_region.extent, tag); |
| } |
| } |
| } |
| |
| bool SyncValidator::PreCallValidateCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, |
| VkDeviceSize dataSize, const void *pData) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| const auto *dst_buffer = Get<BUFFER_STATE>(dstBuffer); |
| |
| if (dst_buffer) { |
| // VK_WHOLE_SIZE not allowed |
| const ResourceAccessRange range = MakeRange(dstOffset, dataSize); |
| auto hazard = context->DetectHazard(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, range); |
| if (hazard.hazard) { |
| skip |= LogError(dstBuffer, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdUpdateBuffer: Hazard %s for dstBuffer %s. Access info %s.", string_SyncHazard(hazard.hazard), |
| report_data->FormatHandle(dstBuffer).c_str(), cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, |
| VkDeviceSize dataSize, const void *pData) { |
| StateTracker::PreCallRecordCmdUpdateBuffer(commandBuffer, dstBuffer, dstOffset, dataSize, pData); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_UPDATEBUFFER); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| const auto *dst_buffer = Get<BUFFER_STATE>(dstBuffer); |
| |
| if (dst_buffer) { |
| // VK_WHOLE_SIZE not allowed |
| const ResourceAccessRange range = MakeRange(dstOffset, dataSize); |
| context->UpdateAccessState(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, range, tag); |
| } |
| } |
| |
| bool SyncValidator::PreCallValidateCmdWriteBufferMarkerAMD(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, |
| VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker) const { |
| bool skip = false; |
| const auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| if (!cb_access_context) return skip; |
| |
| const auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| |
| const auto *dst_buffer = Get<BUFFER_STATE>(dstBuffer); |
| |
| if (dst_buffer) { |
| const ResourceAccessRange range = MakeRange(dstOffset, 4); |
| auto hazard = context->DetectHazard(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, range); |
| if (hazard.hazard) { |
| skip |= |
| LogError(dstBuffer, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdWriteBufferMarkerAMD: Hazard %s for dstBuffer %s. Access info %s.", string_SyncHazard(hazard.hazard), |
| report_data->FormatHandle(dstBuffer).c_str(), cb_access_context->FormatUsage(hazard).c_str()); |
| } |
| } |
| return skip; |
| } |
| |
| void SyncValidator::PreCallRecordCmdWriteBufferMarkerAMD(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, |
| VkBuffer dstBuffer, VkDeviceSize dstOffset, uint32_t marker) { |
| StateTracker::PreCallRecordCmdWriteBufferMarkerAMD(commandBuffer, pipelineStage, dstBuffer, dstOffset, marker); |
| auto *cb_access_context = GetAccessContext(commandBuffer); |
| assert(cb_access_context); |
| const auto tag = cb_access_context->NextCommandTag(CMD_WRITEBUFFERMARKERAMD); |
| auto *context = cb_access_context->GetCurrentAccessContext(); |
| assert(context); |
| |
| const auto *dst_buffer = Get<BUFFER_STATE>(dstBuffer); |
| |
| if (dst_buffer) { |
| const ResourceAccessRange range = MakeRange(dstOffset, 4); |
| context->UpdateAccessState(*dst_buffer, SYNC_TRANSFER_TRANSFER_WRITE, SyncOrdering::kNonAttachment, range, tag); |
| } |
| } |
| |
| bool SyncValidator::PreCallValidateCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) const { |
| bool skip = false; |
| const auto *cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| if (!cb_context) return skip; |
| |
| return cb_context->ValidateSetEvent(commandBuffer, event, stageMask); |
| } |
| |
| void SyncValidator::PostCallRecordCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) { |
| StateTracker::PostCallRecordCmdSetEvent(commandBuffer, event, stageMask); |
| auto *cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| if (!cb_context) return; |
| const auto tag = cb_context->NextCommandTag(CMD_SETEVENT); |
| cb_context->RecordSetEvent(commandBuffer, event, stageMask, tag); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, |
| VkPipelineStageFlags stageMask) const { |
| bool skip = false; |
| const auto *cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| if (!cb_context) return skip; |
| |
| return cb_context->ValidateResetEvent(commandBuffer, event, stageMask); |
| } |
| |
| void SyncValidator::PostCallRecordCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask) { |
| StateTracker::PostCallRecordCmdResetEvent(commandBuffer, event, stageMask); |
| auto *cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| if (!cb_context) return; |
| |
| cb_context->RecordResetEvent(commandBuffer, event, stageMask); |
| } |
| |
| bool SyncValidator::PreCallValidateCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent *pEvents, |
| VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, |
| uint32_t memoryBarrierCount, const VkMemoryBarrier *pMemoryBarriers, |
| uint32_t bufferMemoryBarrierCount, |
| const VkBufferMemoryBarrier *pBufferMemoryBarriers, |
| uint32_t imageMemoryBarrierCount, |
| const VkImageMemoryBarrier *pImageMemoryBarriers) const { |
| bool skip = false; |
| const auto *cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| if (!cb_context) return skip; |
| |
| SyncOpWaitEvents wait_events_op(*this, cb_context->GetQueueFlags(), eventCount, pEvents, srcStageMask, dstStageMask, |
| memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, |
| imageMemoryBarrierCount, pImageMemoryBarriers); |
| return wait_events_op.Validate(*cb_context); |
| } |
| |
| void SyncValidator::PostCallRecordCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent *pEvents, |
| VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, |
| uint32_t memoryBarrierCount, const VkMemoryBarrier *pMemoryBarriers, |
| uint32_t bufferMemoryBarrierCount, |
| const VkBufferMemoryBarrier *pBufferMemoryBarriers, |
| uint32_t imageMemoryBarrierCount, |
| const VkImageMemoryBarrier *pImageMemoryBarriers) { |
| StateTracker::PostCallRecordCmdWaitEvents(commandBuffer, eventCount, pEvents, srcStageMask, dstStageMask, memoryBarrierCount, |
| pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, |
| imageMemoryBarrierCount, pImageMemoryBarriers); |
| |
| auto *cb_context = GetAccessContext(commandBuffer); |
| assert(cb_context); |
| if (!cb_context) return; |
| |
| const auto tag = cb_context->NextCommandTag(CMD_WAITEVENTS); |
| SyncOpWaitEvents wait_events_op(*this, cb_context->GetQueueFlags(), eventCount, pEvents, srcStageMask, dstStageMask, |
| memoryBarrierCount, pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, |
| imageMemoryBarrierCount, pImageMemoryBarriers); |
| return wait_events_op.Record(cb_context, tag); |
| } |
| |
| void SyncEventState::ResetFirstScope() { |
| for (const auto address_type : kAddressTypes) { |
| first_scope[static_cast<size_t>(address_type)].clear(); |
| } |
| scope = SyncExecScope(); |
| } |
| |
| // Keep the "ignore this event" logic in same place for ValidateWait and RecordWait to use |
| SyncEventState::IgnoreReason SyncEventState::IsIgnoredByWait(VkPipelineStageFlags srcStageMask) const { |
| IgnoreReason reason = NotIgnored; |
| |
| if (last_command == CMD_RESETEVENT && !HasBarrier(0U, 0U)) { |
| reason = ResetWaitRace; |
| } else if (unsynchronized_set) { |
| reason = SetRace; |
| } else { |
| const VkPipelineStageFlags missing_bits = scope.mask_param & ~srcStageMask; |
| if (missing_bits) reason = MissingStageBits; |
| } |
| |
| return reason; |
| } |
| |
| bool SyncEventState::HasBarrier(VkPipelineStageFlags stageMask, VkPipelineStageFlags exec_scope_arg) const { |
| bool has_barrier = (last_command == CMD_NONE) || (stageMask & VK_PIPELINE_STAGE_ALL_COMMANDS_BIT) || |
| (barriers & exec_scope_arg) || (barriers & VK_PIPELINE_STAGE_ALL_COMMANDS_BIT); |
| return has_barrier; |
| } |
| |
| SyncOpBarriers::SyncOpBarriers(const SyncValidator &sync_state, VkQueueFlags queue_flags, VkPipelineStageFlags srcStageMask, |
| VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, |
| const VkMemoryBarrier *pMemoryBarriers, uint32_t bufferMemoryBarrierCount, |
| const VkBufferMemoryBarrier *pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, |
| const VkImageMemoryBarrier *pImageMemoryBarriers) |
| : dependency_flags_(dependencyFlags), |
| src_exec_scope_(SyncExecScope::MakeSrc(queue_flags, srcStageMask)), |
| dst_exec_scope_(SyncExecScope::MakeDst(queue_flags, dstStageMask)) { |
| // Translate the API parameters into structures SyncVal understands directly, and dehandle for safer/faster replay. |
| MakeMemoryBarriers(src_exec_scope_, dst_exec_scope_, dependencyFlags, memoryBarrierCount, pMemoryBarriers); |
| MakeBufferMemoryBarriers(sync_state, src_exec_scope_, dst_exec_scope_, dependencyFlags, bufferMemoryBarrierCount, |
| pBufferMemoryBarriers); |
| MakeImageMemoryBarriers(sync_state, src_exec_scope_, dst_exec_scope_, dependencyFlags, imageMemoryBarrierCount, |
| pImageMemoryBarriers); |
| } |
| |
| SyncOpPipelineBarrier::SyncOpPipelineBarrier(const SyncValidator &sync_state, VkQueueFlags queue_flags, |
| VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, |
| VkDependencyFlags dependencyFlags, uint32_t memoryBarrierCount, |
| const VkMemoryBarrier *pMemoryBarriers, uint32_t bufferMemoryBarrierCount, |
| const VkBufferMemoryBarrier *pBufferMemoryBarriers, uint32_t imageMemoryBarrierCount, |
| const VkImageMemoryBarrier *pImageMemoryBarriers) |
| : SyncOpBarriers(sync_state, queue_flags, srcStageMask, dstStageMask, dependencyFlags, memoryBarrierCount, pMemoryBarriers, |
| bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, pImageMemoryBarriers) {} |
| |
| bool SyncOpPipelineBarrier::Validate(const CommandBufferAccessContext &cb_context) const { |
| bool skip = false; |
| const auto *context = cb_context.GetCurrentAccessContext(); |
| assert(context); |
| if (!context) return skip; |
| // Validate Image Layout transitions |
| for (const auto &image_barrier : image_memory_barriers_) { |
| if (image_barrier.new_layout == image_barrier.old_layout) continue; // Only interested in layout transitions at this point. |
| const auto *image_state = image_barrier.image.get(); |
| if (!image_state) continue; |
| const auto hazard = context->DetectImageBarrierHazard(image_barrier); |
| if (hazard.hazard) { |
| // PHASE1 TODO -- add tag information to log msg when useful. |
| const auto &sync_state = cb_context.GetSyncState(); |
| const auto image_handle = image_state->image; |
| skip |= sync_state.LogError(image_handle, string_SyncHazardVUID(hazard.hazard), |
| "vkCmdPipelineBarrier: Hazard %s for image barrier %" PRIu32 " %s. Access info %s.", |
| string_SyncHazard(hazard.hazard), image_barrier.index, |
| sync_state.report_data->FormatHandle(image_handle).c_str(), |
| cb_context.FormatUsage(hazard).c_str()); |
| } |
| } |
| |
| return skip; |
| } |
| |
| struct SyncOpPipelineBarrierFunctorFactory { |
| using BarrierOpFunctor = PipelineBarrierOp; |
| using ApplyFunctor = ApplyBarrierFunctor<BarrierOpFunctor>; |
| using GlobalBarrierOpFunctor = PipelineBarrierOp; |
| using GlobalApplyFunctor = ApplyBarrierOpsFunctor<GlobalBarrierOpFunctor>; |
| using BufferRange = ResourceAccessRange; |
| using ImageRange = subresource_adapter::ImageRangeGenerator; |
| using GlobalRange = ResourceAccessRange; |
| |
| ApplyFunctor MakeApplyFunctor(const SyncBarrier &barrier, bool layout_transition) const { |
| return ApplyFunctor(BarrierOpFunctor(barrier, layout_transition)); |
| } |
| GlobalApplyFunctor MakeGlobalApplyFunctor(size_t size_hint, const ResourceUsageTag &tag) const { |
| return GlobalApplyFunctor(true /* resolve */, size_hint, tag); |
| } |
| GlobalBarrierOpFunctor MakeGlobalBarrierOpFunctor(const SyncBarrier &barrier) const { |
| return GlobalBarrierOpFunctor(barrier, false); |
| } |
| |
| BufferRange MakeRangeGen(const BUFFER_STATE &buffer, const ResourceAccessRange &range) const { |
| if (!SimpleBinding(buffer)) return ResourceAccessRange(); |
| const auto base_address = ResourceBaseAddress(buffer); |
| return (range + base_address); |
| } |
| ImageRange MakeRangeGen(const IMAGE_STATE &image, const SyncImageMemoryBarrier::SubImageRange &range) const { |
| if (!SimpleBinding(image)) return subresource_adapter::ImageRangeGenerator(); |
| |
| const auto base_address = ResourceBaseAddress(image); |
| subresource_adapter::ImageRangeGenerator range_gen(*image.fragment_encoder.get(), range.subresource_range, range.offset, |
| range.extent, base_address); |
| return range_gen; |
| } |
| GlobalRange MakeGlobalRangeGen(AccessAddressType) const { return kFullRange; } |
| }; |
| |
| template <typename Barriers, typename FunctorFactory> |
| void SyncOpBarriers::ApplyBarriers(const Barriers &barriers, const FunctorFactory &factory, const ResourceUsageTag &tag, |
| AccessContext *context) { |
| for (const auto &barrier : barriers) { |
| const auto *state = barrier.GetState(); |
| if (state) { |
| auto *const accesses = &context->GetAccessStateMap(GetAccessAddressType(*state)); |
| auto update_action = factory.MakeApplyFunctor(barrier.barrier, barrier.IsLayoutTransition()); |
| auto range_gen = factory.MakeRangeGen(*state, barrier.Range()); |
| UpdateMemoryAccessState(accesses, update_action, &range_gen); |
| } |
| } |
| } |
| |
| template <typename Barriers, typename FunctorFactory> |
| void SyncOpBarriers::ApplyGlobalBarriers(const Barriers &barriers, const FunctorFactory &factory, const ResourceUsageTag &tag, |
| AccessContext *access_context) { |
| auto barriers_functor = factory.MakeGlobalApplyFunctor(barriers.size(), tag); |
| for (const auto &barrier : barriers) { |
| barriers_functor.EmplaceBack(factory.MakeGlobalBarrierOpFunctor(barrier)); |
| } |
| for (const auto address_type : kAddressTypes) { |
| auto range_gen = factory.MakeGlobalRangeGen(address_type); |
| UpdateMemoryAccessState(&(access_context->GetAccessStateMap(address_type)), barriers_functor, &range_gen); |
| } |
| } |
| |
| void SyncOpPipelineBarrier::Record(CommandBufferAccessContext *cb_context, const ResourceUsageTag &tag) const { |
| SyncOpPipelineBarrierFunctorFactory factory; |
| auto *access_context = cb_context->GetCurrentAccessContext(); |
| ApplyBarriers(buffer_memory_barriers_, factory, tag, access_context); |
| ApplyBarriers(image_memory_barriers_, factory, tag, access_context); |
| ApplyGlobalBarriers(memory_barriers_, factory, tag, access_context); |
| |
| cb_context->ApplyGlobalBarriersToEvents(src_exec_scope_, dst_exec_scope_); |
| } |
| |
| void SyncOpBarriers::MakeMemoryBarriers(const SyncExecScope &src, const SyncExecScope &dst, VkDependencyFlags dependency_flags, |
| uint32_t memory_barrier_count, const VkMemoryBarrier *memory_barriers) { |
| memory_barriers_.reserve(std::min<uint32_t>(1, memory_barrier_count)); |
| for (uint32_t barrier_index = 0; barrier_index < memory_barrier_count; barrier_index++) { |
| const auto &barrier = memory_barriers[barrier_index]; |
| SyncBarrier sync_barrier(barrier, src, dst); |
| memory_barriers_.emplace_back(sync_barrier); |
| } |
| if (0 == memory_barrier_count) { |
| // If there are no global memory barriers, force an exec barrier |
| memory_barriers_.emplace_back(SyncBarrier(src, dst)); |
| } |
| } |
| |
| void SyncOpBarriers::MakeBufferMemoryBarriers(const SyncValidator &sync_state, const SyncExecScope &src, const SyncExecScope &dst, |
| VkDependencyFlags dependencyFlags, uint32_t barrier_count, |
| const VkBufferMemoryBarrier *barriers) { |
| buffer_memory_barriers_.reserve(barrier_count); |
| for (uint32_t index = 0; index < barrier_count; index++) { |
| const auto &barrier = barriers[index]; |
| auto buffer = sync_state.GetShared<BUFFER_STATE>(barrier.buffer); |
| if (buffer) { |
| const auto barrier_size = GetBufferWholeSize(*buffer, barrier.offset, barrier.size); |
| const auto range = MakeRange(barrier.offset, barrier_size); |
| const SyncBarrier sync_barrier(barrier, src, dst); |
| buffer_memory_barriers_.emplace_back(buffer, sync_barrier, range); |
| } else { |
| buffer_memory_barriers_.emplace_back(); |
| } |
| } |
| } |
| |
| void SyncOpBarriers::MakeImageMemoryBarriers(const SyncValidator &sync_state, const SyncExecScope &src, const SyncExecScope &dst, |
| VkDependencyFlags dependencyFlags, uint32_t barrier_count, |
| const VkImageMemoryBarrier *barriers) { |
| image_memory_barriers_.reserve(barrier_count); |
| for (uint32_t index = 0; index < barrier_count; index++) { |
| const auto &barrier = barriers[index]; |
| const auto image = sync_state.GetShared<IMAGE_STATE>(barrier.image); |
| if (image) { |
| auto subresource_range = NormalizeSubresourceRange(image->createInfo, barrier.subresourceRange); |
| const SyncBarrier sync_barrier(barrier, src, dst); |
| image_memory_barriers_.emplace_back(image, index, sync_barrier, barrier.oldLayout, barrier.newLayout, |
| subresource_range); |
| } else { |
| image_memory_barriers_.emplace_back(); |
| image_memory_barriers_.back().index = index; // Just in case we're interested in the ones we skipped. |
| } |
| } |
| } |
| |
| SyncOpWaitEvents::SyncOpWaitEvents(const SyncValidator &sync_state, VkQueueFlags queue_flags, uint32_t eventCount, |
| const VkEvent *pEvents, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags dstStageMask, |
| uint32_t memoryBarrierCount, const VkMemoryBarrier *pMemoryBarriers, |
| uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier *pBufferMemoryBarriers, |
| uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier *pImageMemoryBarriers) |
| : SyncOpBarriers(sync_state, queue_flags, srcStageMask, dstStageMask, VkDependencyFlags(0U), memoryBarrierCount, |
| pMemoryBarriers, bufferMemoryBarrierCount, pBufferMemoryBarriers, imageMemoryBarrierCount, |
| pImageMemoryBarriers) { |
| MakeEventsList(sync_state, eventCount, pEvents); |
| } |
| |
| bool SyncOpWaitEvents::Validate(const CommandBufferAccessContext &cb_context) const { |
| const auto cmd = CMD_WAITEVENTS; |
| const char *const ignored = "Wait operation is ignored for this event."; |
| bool skip = false; |
| const auto &sync_state = cb_context.GetSyncState(); |
| const auto command_buffer_handle = cb_context.GetCBState().commandBuffer; |
| |
| if (src_exec_scope_.mask_param & VK_PIPELINE_STAGE_HOST_BIT) { |
| const char *const cmd_name = CommandTypeString(cmd); |
| const char *const vuid = "SYNC-vkCmdWaitEvents-hostevent-unsupported"; |
| skip = sync_state.LogInfo(command_buffer_handle, vuid, |
| "%s, srcStageMask includes %s, unsupported by synchronization validaton.", cmd_name, |
| string_VkPipelineStageFlagBits(VK_PIPELINE_STAGE_HOST_BIT), ignored); |
| } |
| |
| VkPipelineStageFlags event_stage_masks = 0U; |
| bool events_not_found = false; |
| const auto *events_context = cb_context.GetCurrentEventsContext(); |
| assert(events_context); |
| for (const auto &sync_event_pair : *events_context) { |
| const auto *sync_event = sync_event_pair.second.get(); |
| if (!sync_event) { |
| // NOTE PHASE2: This is where we'll need queue submit time validation to come back and check the srcStageMask bits |
| // or solve this with replay creating the SyncEventState in the queue context... also this will be a |
| // new validation error... wait without previously submitted set event... |
| events_not_found = true; // Demote "extra_stage_bits" error to warning, to avoid false positives at *record time* |
| |
| continue; // Core, Lifetimes, or Param check needs to catch invalid events. |
| } |
| const auto event = sync_event->event->event; |
| // TODO add "destroyed" checks |
| |
| event_stage_masks |= sync_event->scope.mask_param; |
| const auto ignore_reason = sync_event->IsIgnoredByWait(src_exec_scope_.mask_param); |
| if (ignore_reason) { |
| switch (ignore_reason) { |
| case SyncEventState::ResetWaitRace: { |
| const char *const cmd_name = CommandTypeString(cmd); |
| const char *const vuid = "SYNC-vkCmdWaitEvents-missingbarrier-reset"; |
| const char *const message = |
| "%s: %s %s operation following %s without intervening execution barrier, may cause race condition. %s"; |
| skip |= sync_state.LogError(event, vuid, message, cmd_name, sync_state.report_data->FormatHandle(event).c_str(), |
| cmd_name, CommandTypeString(sync_event->last_command), ignored); |
| break; |
| } |
| case SyncEventState::SetRace: { |
| // Issue error message that Wait is waiting on an signal subject to race condition, and is thus ignored for this |
| // event |
| const char *const cmd_name = CommandTypeString(cmd); |
| const char *const vuid = "SYNC-vkCmdWaitEvents-unsynchronized-setops"; |
| const char *const message = |
| "%s: %s Unsychronized %s calls result in race conditions w.r.t. event signalling, %s %s"; |
| const char *const reason = "First synchronization scope is undefined."; |
| skip |= sync_state.LogError(event, vuid, message, cmd_name, sync_state.report_data->FormatHandle(event).c_str(), |
| CommandTypeString(sync_event->last_command), reason, ignored); |
| break; |
| } |
| case SyncEventState::MissingStageBits: { |
| const VkPipelineStageFlags missing_bits = sync_event->scope.mask_param & ~src_exec_scope_.mask_param; |
| // Issue error message that event waited for is not in wait events scope |
| const char *const cmd_name = CommandTypeString(cmd); |
| const char *const vuid = "VUID-vkCmdWaitEvents-srcStageMask-01158"; |
| const char *const message = |
| "%s: %s stageMask 0x%" PRIx32 " includes bits not present in srcStageMask 0x%" PRIx32 |
| ". Bits missing from srcStageMask %s. %s"; |
| skip |= sync_state.LogError(event, vuid, message, cmd_name, sync_state.report_data->FormatHandle(event).c_str(), |
| sync_event->scope.mask_param, src_exec_scope_.mask_param, |
| string_VkPipelineStageFlags(missing_bits).c_str(), ignored); |
| break; |
| } |
| default: |
| assert(ignore_reason == SyncEventState::NotIgnored); |
| } |
| } else if (image_memory_barriers_.size()) { |
| const auto *context = cb_context.GetCurrentAccessContext(); |
| assert(context); |
| for (const auto &image_memory_barrier : image_memory_barriers_) { |
| if (image_memory_barrier.old_layout == image_memory_barrier.new_layout) continue; |
| const auto *image_state = image_memory_barrier.image.get(); |
| if (!image_state) continue; |
| const auto &subresource_range = image_memory_barrier.range.subresource_range; |
| const auto &src_access_scope = image_memory_barrier.barrier.src_access_scope; |
| const auto hazard = |
| context->DetectImageBarrierHazard(*image_state, sync_event->scope.exec_scope, src_access_scope, |
| subresource_range, *sync_event, AccessContext::DetectOptions::kDetectAll); |
| if (hazard.hazard) { |
| const char *const cmd_name = CommandTypeString(cmd); |
| skip |= sync_state.LogError(image_state->image, string_SyncHazardVUID(hazard.hazard), |
| "%s: Hazard %s for image barrier %" PRIu32 " %s. Access info %s.", cmd_name, |
| string_SyncHazard(hazard.hazard), image_memory_barrier.index, |
| sync_state.report_data->FormatHandle(image_state->image).c_str(), |
| cb_context.FormatUsage(hazard).c_str()); |
| break; |
| } |
| } |
| } |
| } |
| |
| // Note that we can't check for HOST in pEvents as we don't track that set event type |
| const auto extra_stage_bits = (src_exec_scope_.mask_param & ~VK_PIPELINE_STAGE_HOST_BIT) & ~event_stage_masks; |
| if (extra_stage_bits) { |
| // Issue error message that event waited for is not in wait events scope |
| const char *const cmd_name = CommandTypeString(cmd); |
| const char *const vuid = "VUID-vkCmdWaitEvents-srcStageMask-01158"; |
| const char *const message = |
| "%s: srcStageMask 0x%" PRIx32 " contains stages not present in pEvents stageMask. Extra stages are %s.%s"; |
| if (events_not_found) { |
| skip |= sync_state.LogInfo(command_buffer_handle, vuid, message, cmd_name, src_exec_scope_.mask_param, |
| string_VkPipelineStageFlags(extra_stage_bits).c_str(), |
| " vkCmdSetEvent may be in previously submitted command buffer."); |
| } else { |
| skip |= sync_state.LogError(command_buffer_handle, vuid, message, cmd_name, src_exec_scope_.mask_param, |
| string_VkPipelineStageFlags(extra_stage_bits).c_str(), ""); |
| } |
| } |
| return skip; |
| } |
| |
| struct SyncOpWaitEventsFunctorFactory { |
| using BarrierOpFunctor = WaitEventBarrierOp; |
| using ApplyFunctor = ApplyBarrierFunctor<BarrierOpFunctor>; |
| using GlobalBarrierOpFunctor = WaitEventBarrierOp; |
| using GlobalApplyFunctor = ApplyBarrierOpsFunctor<GlobalBarrierOpFunctor>; |
| using BufferRange = EventSimpleRangeGenerator; |
| using ImageRange = EventImageRangeGenerator; |
| using GlobalRange = EventSimpleRangeGenerator; |
| |
| // Need to restrict to only valid exec and access scope for this event |
| // Pass by value is intentional to get a copy we can change without modifying the passed barrier |
| SyncBarrier RestrictToEvent(SyncBarrier barrier) const { |
| barrier.src_exec_scope = sync_event->scope.exec_scope & barrier.src_exec_scope; |
| barrier.src_access_scope = sync_event->scope.valid_accesses & barrier.src_access_scope; |
| return barrier; |
| } |
| ApplyFunctor MakeApplyFunctor(const SyncBarrier &barrier_arg, bool layout_transition) const { |
| auto barrier = RestrictToEvent(barrier_arg); |
| return ApplyFunctor(BarrierOpFunctor(sync_event->first_scope_tag, barrier, layout_transition)); |
| } |
| GlobalApplyFunctor MakeGlobalApplyFunctor(size_t size_hint, const ResourceUsageTag &tag) const { |
| return GlobalApplyFunctor(false /* don't resolve */, size_hint, tag); |
| } |
| GlobalBarrierOpFunctor MakeGlobalBarrierOpFunctor(const SyncBarrier &barrier_arg) const { |
| auto barrier = RestrictToEvent(barrier_arg); |
| return GlobalBarrierOpFunctor(sync_event->first_scope_tag, barrier, false); |
| } |
| |
| BufferRange MakeRangeGen(const BUFFER_STATE &buffer, const ResourceAccessRange &range_arg) const { |
| const AccessAddressType address_type = GetAccessAddressType(buffer); |
| const auto base_address = ResourceBaseAddress(buffer); |
| ResourceAccessRange range = SimpleBinding(buffer) ? (range_arg + base_address) : ResourceAccessRange(); |
| EventSimpleRangeGenerator filtered_range_gen(sync_event->FirstScope(address_type), range); |
| return filtered_range_gen; |
| } |
| ImageRange MakeRangeGen(const IMAGE_STATE &image, const SyncImageMemoryBarrier::SubImageRange &range) const { |
| if (!SimpleBinding(image)) return ImageRange(); |
| const auto address_type = GetAccessAddressType(image); |
| const auto base_address = ResourceBaseAddress(image); |
| subresource_adapter::ImageRangeGenerator image_range_gen(*image.fragment_encoder.get(), range.subresource_range, |
| range.offset, range.extent, base_address); |
| EventImageRangeGenerator filtered_range_gen(sync_event->FirstScope(address_type), image_range_gen); |
| |
| return filtered_range_gen; |
| } |
| GlobalRange MakeGlobalRangeGen(AccessAddressType address_type) const { |
| return EventSimpleRangeGenerator(sync_event->FirstScope(address_type), kFullRange); |
| } |
| SyncOpWaitEventsFunctorFactory(SyncEventState *sync_event_) : sync_event(sync_event_) { assert(sync_event); } |
| SyncEventState *sync_event; |
| }; |
| |
| void SyncOpWaitEvents::Record(CommandBufferAccessContext *cb_context, const ResourceUsageTag &tag) const { |
| auto *access_context = cb_context->GetCurrentAccessContext(); |
| assert(access_context); |
| if (!access_context) return; |
| auto *events_context = cb_context->GetCurrentEventsContext(); |
| assert(events_context); |
| if (!events_context) return; |
| |
| // Unlike PipelineBarrier, WaitEvent is *not* limited to accesses within the current subpass (if any) and thus needs to import |
| // all accesses. Can instead import for all first_scopes, or a union of them, if this becomes a performance/memory issue, |
| // but with no idea of the performance of the union, nor of whether it even matters... take the simplest approach here, |
| access_context->ResolvePreviousAccesses(); |
| |
| const auto &dst = dst_exec_scope_; |
| // TODO... this needs change the SyncEventContext it's using depending on whether this is replay... the recorded |
| // sync_event will be in the recorded context, but we need to update the sync_events in the current context.... |
| for (auto &event_shared : events_) { |
| if (!event_shared.get()) continue; |
| auto *sync_event = events_context->GetFromShared(event_shared); |
| |
| sync_event->last_command = CMD_WAITEVENTS; |
| |
| if (!sync_event->IsIgnoredByWait(src_exec_scope_.mask_param)) { |
| // These apply barriers one at a time as the are restricted to the resource ranges specified per each barrier, |
| // but do not update the dependency chain information (but set the "pending" state) // s.t. the order independence |
| // of the barriers is maintained. |
| SyncOpWaitEventsFunctorFactory factory(sync_event); |
| ApplyBarriers(buffer_memory_barriers_, factory, tag, access_context); |
| ApplyBarriers(image_memory_barriers_, factory, tag, access_context); |
| ApplyGlobalBarriers(memory_barriers_, factory, tag, access_context); |
| |
| // Apply the global barrier to the event itself (for race condition tracking) |
| // Events don't happen at a stage, so we need to store the unexpanded ALL_COMMANDS if set for inter-event-calls |
| sync_event->barriers = dst.mask_param & VK_PIPELINE_STAGE_ALL_COMMANDS_BIT; |
| sync_event->barriers |= dst.exec_scope; |
| } else { |
| // We ignored this wait, so we don't have any effective synchronization barriers for it. |
| sync_event->barriers = 0U; |
| } |
| } |
| |
| // Apply the pending barriers |
| ResolvePendingBarrierFunctor apply_pending_action(tag); |
| access_context->ApplyToContext(apply_pending_action); |
| } |
| |
| void SyncOpWaitEvents::MakeEventsList(const SyncValidator &sync_state, uint32_t event_count, const VkEvent *events) { |
| events_.reserve(event_count); |
| for (uint32_t event_index = 0; event_index < event_count; event_index++) { |
| events_.emplace_back(sync_state.GetShared<EVENT_STATE>(events[event_index])); |
| } |
| } |