| /* Copyright (c) 2015-2021 The Khronos Group Inc. |
| * Copyright (c) 2015-2021 Valve Corporation |
| * Copyright (c) 2015-2021 LunarG, Inc. |
| * Copyright (C) 2015-2021 Google Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| * Author: Tobin Ehlis <tobine@google.com> |
| * John Zulauf <jzulauf@lunarg.com> |
| */ |
| #ifndef CORE_VALIDATION_DESCRIPTOR_SETS_H_ |
| #define CORE_VALIDATION_DESCRIPTOR_SETS_H_ |
| |
| #include "base_node.h" |
| #include "buffer_state.h" |
| #include "image_state.h" |
| #include "pipeline_state.h" |
| #include "ray_tracing_state.h" |
| #include "sampler_state.h" |
| #include "hash_vk_types.h" |
| #include "vk_layer_logging.h" |
| #include "vk_layer_utils.h" |
| #include "vk_safe_struct.h" |
| #include "vulkan/vk_layer.h" |
| #include "vk_object_types.h" |
| #include "command_validation.h" |
| #include <map> |
| #include <memory> |
| #include <set> |
| #include <vector> |
| |
| class CoreChecks; |
| class ValidationObject; |
| class ValidationStateTracker; |
| class CMD_BUFFER_STATE; |
| class UPDATE_TEMPLATE_STATE; |
| struct DeviceExtensions; |
| class SAMPLER_STATE; |
| |
| namespace cvdescriptorset { |
| class DescriptorSet; |
| struct AllocateDescriptorSetsData; |
| } |
| |
| class DESCRIPTOR_POOL_STATE : public BASE_NODE { |
| public: |
| ValidationStateTracker *dev_data; |
| const uint32_t maxSets; // Max descriptor sets allowed in this pool |
| uint32_t availableSets; // Available descriptor sets in this pool |
| |
| const safe_VkDescriptorPoolCreateInfo createInfo; |
| using TypeCountMap = layer_data::unordered_map<uint32_t, uint32_t>; |
| const TypeCountMap maxDescriptorTypeCount; // Max # of descriptors of each type in this pool |
| TypeCountMap availableDescriptorTypeCount; // Available # of descriptors of each type in this pool |
| layer_data::unordered_map<VkDescriptorSet, cvdescriptorset::DescriptorSet *> sets; // Collection of all sets in this pool |
| |
| DESCRIPTOR_POOL_STATE(ValidationStateTracker *dev, const VkDescriptorPool pool, const VkDescriptorPoolCreateInfo *pCreateInfo); |
| ~DESCRIPTOR_POOL_STATE() { Destroy(); } |
| |
| void Allocate(const VkDescriptorSetAllocateInfo *alloc_info, const VkDescriptorSet *descriptor_sets, |
| const cvdescriptorset::AllocateDescriptorSetsData *ds_data); |
| void Free(uint32_t count, const VkDescriptorSet *descriptor_sets); |
| void Reset(); |
| void Destroy() override; |
| }; |
| |
| class UPDATE_TEMPLATE_STATE : public BASE_NODE { |
| public: |
| const safe_VkDescriptorUpdateTemplateCreateInfo create_info; |
| |
| UPDATE_TEMPLATE_STATE(VkDescriptorUpdateTemplate update_template, const VkDescriptorUpdateTemplateCreateInfo *pCreateInfo) |
| : BASE_NODE(update_template, kVulkanObjectTypeDescriptorUpdateTemplate), create_info(pCreateInfo) {} |
| }; |
| |
| // Descriptor Data structures |
| namespace cvdescriptorset { |
| |
| // Utility structs/classes/types |
| // Index range for global indices below, end is exclusive, i.e. [start,end) |
| struct IndexRange { |
| IndexRange(uint32_t start_in, uint32_t end_in) : start(start_in), end(end_in) {} |
| IndexRange() = default; |
| uint32_t start; |
| uint32_t end; |
| }; |
| |
| /* |
| * DescriptorSetLayoutDef/DescriptorSetLayout classes |
| * |
| * Overview - These two classes encapsulate the Vulkan VkDescriptorSetLayout data (layout). |
| * A layout consists of some number of bindings, each of which has a binding#, a |
| * type, descriptor count, stage flags, and pImmutableSamplers. |
| |
| * The DescriptorSetLayoutDef represents a canonicalization of the input data and contains |
| * neither per handle or per device state. It is possible for different handles on |
| * different devices to share a common def. This is used and useful for quick compatibiltiy |
| * validation. The DescriptorSetLayout refers to a DescriptorSetLayoutDef and contains |
| * all per handle state. |
| * |
| * Index vs Binding - A layout is created with an array of VkDescriptorSetLayoutBinding |
| * where each array index will have a corresponding binding# that is defined in that struct. |
| * The binding#, then, is decoupled from VkDescriptorSetLayoutBinding index, which allows |
| * bindings to be defined out-of-order. This DescriptorSetLayout class, however, stores |
| * the bindings internally in-order. This is useful for operations which may "roll over" |
| * from a single binding to the next consecutive binding. |
| * |
| * Note that although the bindings are stored in-order, there still may be "gaps" in the |
| * binding#. For example, if the binding creation order is 8, 7, 10, 3, 4, then the |
| * internal binding array will have five entries stored in binding order 3, 4, 7, 8, 10. |
| * To process all of the bindings in a layout you can iterate from 0 to GetBindingCount() |
| * and use the Get*FromIndex() functions for each index. To just process a single binding, |
| * use the Get*FromBinding() functions. |
| * |
| * Global Index - The binding vector index has as many indices as there are bindings. |
| * This class also has the concept of a Global Index. For the global index functions, |
| * there are as many global indices as there are descriptors in the layout. |
| * For the global index, consider all of the bindings to be a flat array where |
| * descriptor 0 of of the lowest binding# is index 0 and each descriptor in the layout |
| * increments from there. So if the lowest binding# in this example had descriptorCount of |
| * 10, then the GlobalStartIndex of the 2nd lowest binding# will be 10 where 0-9 are the |
| * global indices for the lowest binding#. |
| */ |
| class DescriptorSetLayoutDef { |
| public: |
| // Constructors and destructor |
| DescriptorSetLayoutDef(const VkDescriptorSetLayoutCreateInfo *p_create_info); |
| size_t hash() const; |
| |
| uint32_t GetTotalDescriptorCount() const { return descriptor_count_; }; |
| uint32_t GetDynamicDescriptorCount() const { return dynamic_descriptor_count_; }; |
| VkDescriptorSetLayoutCreateFlags GetCreateFlags() const { return flags_; } |
| // For a given binding, return the number of descriptors in that binding and all successive bindings |
| uint32_t GetBindingCount() const { return binding_count_; }; |
| // Non-empty binding numbers in order |
| const std::set<uint32_t> &GetSortedBindingSet() const { return non_empty_bindings_; } |
| // Return true if given binding is present in this layout |
| bool HasBinding(const uint32_t binding) const { return binding_to_index_map_.count(binding) > 0; }; |
| // Return true if binding 1 beyond given exists and has same type, stageFlags & immutable sampler use |
| bool IsNextBindingConsistent(const uint32_t) const; |
| uint32_t GetIndexFromBinding(uint32_t binding) const; |
| // Various Get functions that can either be passed a binding#, which will |
| // be automatically translated into the appropriate index, or the index# can be passed in directly |
| uint32_t GetMaxBinding() const { return bindings_[bindings_.size() - 1].binding; } |
| VkDescriptorSetLayoutBinding const *GetDescriptorSetLayoutBindingPtrFromIndex(const uint32_t) const; |
| VkDescriptorSetLayoutBinding const *GetDescriptorSetLayoutBindingPtrFromBinding(uint32_t binding) const { |
| return GetDescriptorSetLayoutBindingPtrFromIndex(GetIndexFromBinding(binding)); |
| } |
| const std::vector<safe_VkDescriptorSetLayoutBinding> &GetBindings() const { return bindings_; } |
| const VkDescriptorSetLayoutBinding *GetBindingInfoFromIndex(const uint32_t index) const { return bindings_[index].ptr(); } |
| const VkDescriptorSetLayoutBinding *GetBindingInfoFromBinding(const uint32_t binding) const { |
| return GetBindingInfoFromIndex(GetIndexFromBinding(binding)); |
| } |
| const std::vector<VkDescriptorBindingFlags> &GetBindingFlags() const { return binding_flags_; } |
| uint32_t GetDescriptorCountFromIndex(const uint32_t) const; |
| uint32_t GetDescriptorCountFromBinding(const uint32_t binding) const { |
| return GetDescriptorCountFromIndex(GetIndexFromBinding(binding)); |
| } |
| VkDescriptorType GetTypeFromIndex(const uint32_t) const; |
| VkDescriptorType GetTypeFromBinding(const uint32_t binding) const { return GetTypeFromIndex(GetIndexFromBinding(binding)); } |
| VkShaderStageFlags GetStageFlagsFromIndex(const uint32_t) const; |
| VkShaderStageFlags GetStageFlagsFromBinding(const uint32_t binding) const { |
| return GetStageFlagsFromIndex(GetIndexFromBinding(binding)); |
| } |
| VkDescriptorBindingFlags GetDescriptorBindingFlagsFromIndex(const uint32_t) const; |
| VkDescriptorBindingFlags GetDescriptorBindingFlagsFromBinding(const uint32_t binding) const { |
| return GetDescriptorBindingFlagsFromIndex(GetIndexFromBinding(binding)); |
| } |
| VkSampler const *GetImmutableSamplerPtrFromBinding(const uint32_t) const; |
| VkSampler const *GetImmutableSamplerPtrFromIndex(const uint32_t) const; |
| bool IsTypeMutable(const VkDescriptorType type, uint32_t binding) const; |
| const std::vector<VkDescriptorType> &GetMutableTypes(uint32_t binding) const; |
| // For a particular binding, get the global index range |
| // This call should be guarded by a call to "HasBinding(binding)" to verify that the given binding exists |
| const IndexRange &GetGlobalIndexRangeFromBinding(const uint32_t) const; |
| const cvdescriptorset::IndexRange &GetGlobalIndexRangeFromIndex(uint32_t index) const; |
| |
| // Helper function to get the next valid binding for a descriptor |
| uint32_t GetNextValidBinding(const uint32_t) const; |
| bool IsPushDescriptor() const { return GetCreateFlags() & VK_DESCRIPTOR_SET_LAYOUT_CREATE_PUSH_DESCRIPTOR_BIT_KHR; }; |
| |
| struct BindingTypeStats { |
| uint32_t dynamic_buffer_count; |
| uint32_t non_dynamic_buffer_count; |
| }; |
| const BindingTypeStats &GetBindingTypeStats() const { return binding_type_stats_; } |
| |
| private: |
| // Only the first three data members are used for hash and equality checks, the other members are derived from them, and are |
| // used to speed up the various lookups/queries/validations |
| VkDescriptorSetLayoutCreateFlags flags_; |
| std::vector<safe_VkDescriptorSetLayoutBinding> bindings_; |
| std::vector<VkDescriptorBindingFlags> binding_flags_; |
| // List of mutable types for each binding: [binding][mutable type] |
| std::vector<std::vector<VkDescriptorType>> mutable_types_; |
| |
| // Convenience data structures for rapid lookup of various descriptor set layout properties |
| std::set<uint32_t> non_empty_bindings_; // Containing non-emtpy bindings in numerical order |
| layer_data::unordered_map<uint32_t, uint32_t> binding_to_index_map_; |
| // The following map allows an non-iterative lookup of a binding from a global index... |
| std::vector<IndexRange> global_index_range_; // range is exclusive of .end |
| |
| uint32_t binding_count_; // # of bindings in this layout |
| uint32_t descriptor_count_; // total # descriptors in this layout |
| uint32_t dynamic_descriptor_count_; |
| BindingTypeStats binding_type_stats_; |
| }; |
| |
| static inline bool operator==(const DescriptorSetLayoutDef &lhs, const DescriptorSetLayoutDef &rhs) { |
| bool result = (lhs.GetCreateFlags() == rhs.GetCreateFlags()) && (lhs.GetBindings() == rhs.GetBindings()) && |
| (lhs.GetBindingFlags() == rhs.GetBindingFlags()); |
| return result; |
| } |
| |
| // Canonical dictionary of DSL definitions -- independent of device or handle |
| using DescriptorSetLayoutDict = hash_util::Dictionary<DescriptorSetLayoutDef, hash_util::HasHashMember<DescriptorSetLayoutDef>>; |
| using DescriptorSetLayoutId = DescriptorSetLayoutDict::Id; |
| |
| class DescriptorSetLayout : public BASE_NODE { |
| public: |
| // Constructors and destructor |
| DescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo *p_create_info, const VkDescriptorSetLayout layout); |
| virtual ~DescriptorSetLayout() { Destroy(); } |
| |
| bool HasBinding(const uint32_t binding) const { return layout_id_->HasBinding(binding); } |
| // Return true if this layout is compatible with passed in layout from a pipelineLayout, |
| // else return false and update error_msg with description of incompatibility |
| // Return true if this layout is compatible with passed in layout |
| bool IsCompatible(DescriptorSetLayout const *rh_ds_layout) const; |
| // Straightforward Get functions |
| VkDescriptorSetLayout GetDescriptorSetLayout() const { return handle_.Cast<VkDescriptorSetLayout>(); }; |
| const DescriptorSetLayoutDef *GetLayoutDef() const { return layout_id_.get(); } |
| DescriptorSetLayoutId GetLayoutId() const { return layout_id_; } |
| uint32_t GetTotalDescriptorCount() const { return layout_id_->GetTotalDescriptorCount(); }; |
| uint32_t GetDynamicDescriptorCount() const { return layout_id_->GetDynamicDescriptorCount(); }; |
| uint32_t GetBindingCount() const { return layout_id_->GetBindingCount(); }; |
| VkDescriptorSetLayoutCreateFlags GetCreateFlags() const { return layout_id_->GetCreateFlags(); } |
| uint32_t GetIndexFromBinding(uint32_t binding) const { return layout_id_->GetIndexFromBinding(binding); } |
| // Various Get functions that can either be passed a binding#, which will |
| // be automatically translated into the appropriate index, or the index# can be passed in directly |
| uint32_t GetMaxBinding() const { return layout_id_->GetMaxBinding(); } |
| VkDescriptorSetLayoutBinding const *GetDescriptorSetLayoutBindingPtrFromIndex(const uint32_t index) const { |
| return layout_id_->GetDescriptorSetLayoutBindingPtrFromIndex(index); |
| } |
| VkDescriptorSetLayoutBinding const *GetDescriptorSetLayoutBindingPtrFromBinding(uint32_t binding) const { |
| return layout_id_->GetDescriptorSetLayoutBindingPtrFromBinding(binding); |
| } |
| const std::vector<safe_VkDescriptorSetLayoutBinding> &GetBindings() const { return layout_id_->GetBindings(); } |
| const std::set<uint32_t> &GetSortedBindingSet() const { return layout_id_->GetSortedBindingSet(); } |
| uint32_t GetDescriptorCountFromIndex(const uint32_t index) const { return layout_id_->GetDescriptorCountFromIndex(index); } |
| uint32_t GetDescriptorCountFromBinding(const uint32_t binding) const { |
| return layout_id_->GetDescriptorCountFromBinding(binding); |
| } |
| VkDescriptorType GetTypeFromIndex(const uint32_t index) const { return layout_id_->GetTypeFromIndex(index); } |
| VkDescriptorType GetTypeFromBinding(const uint32_t binding) const { return layout_id_->GetTypeFromBinding(binding); } |
| VkShaderStageFlags GetStageFlagsFromIndex(const uint32_t index) const { return layout_id_->GetStageFlagsFromIndex(index); } |
| VkShaderStageFlags GetStageFlagsFromBinding(const uint32_t binding) const { |
| return layout_id_->GetStageFlagsFromBinding(binding); |
| } |
| VkDescriptorBindingFlags GetDescriptorBindingFlagsFromIndex(const uint32_t index) const { |
| return layout_id_->GetDescriptorBindingFlagsFromIndex(index); |
| } |
| VkDescriptorBindingFlags GetDescriptorBindingFlagsFromBinding(const uint32_t binding) const { |
| return layout_id_->GetDescriptorBindingFlagsFromBinding(binding); |
| } |
| VkSampler const *GetImmutableSamplerPtrFromBinding(const uint32_t binding) const { |
| return layout_id_->GetImmutableSamplerPtrFromBinding(binding); |
| } |
| VkSampler const *GetImmutableSamplerPtrFromIndex(const uint32_t index) const { |
| return layout_id_->GetImmutableSamplerPtrFromIndex(index); |
| } |
| bool IsTypeMutable(const VkDescriptorType type, uint32_t binding) const { return layout_id_->IsTypeMutable(type, binding); } |
| const std::vector<VkDescriptorType> &GetMutableTypes(uint32_t binding) const { return layout_id_->GetMutableTypes(binding); } |
| // For a particular binding, get the global index range |
| // This call should be guarded by a call to "HasBinding(binding)" to verify that the given binding exists |
| const IndexRange &GetGlobalIndexRangeFromBinding(const uint32_t binding) const { |
| return layout_id_->GetGlobalIndexRangeFromBinding(binding); |
| } |
| const IndexRange &GetGlobalIndexRangeFromIndex(uint32_t index) const { return layout_id_->GetGlobalIndexRangeFromIndex(index); } |
| |
| // Helper function to get the next valid binding for a descriptor |
| uint32_t GetNextValidBinding(const uint32_t binding) const { return layout_id_->GetNextValidBinding(binding); } |
| bool IsPushDescriptor() const { return layout_id_->IsPushDescriptor(); } |
| bool IsVariableDescriptorCountFromIndex(uint32_t index) const { |
| return !!(GetDescriptorBindingFlagsFromIndex(index) & VK_DESCRIPTOR_BINDING_VARIABLE_DESCRIPTOR_COUNT_BIT); |
| } |
| bool IsVariableDescriptorCount(uint32_t binding) const { |
| return IsVariableDescriptorCountFromIndex(GetIndexFromBinding(binding)); |
| } |
| |
| using BindingTypeStats = DescriptorSetLayoutDef::BindingTypeStats; |
| const BindingTypeStats &GetBindingTypeStats() const { return layout_id_->GetBindingTypeStats(); } |
| |
| // Binding Iterator |
| class ConstBindingIterator { |
| public: |
| ConstBindingIterator() = delete; |
| ConstBindingIterator(const ConstBindingIterator &other) = default; |
| ConstBindingIterator &operator=(const ConstBindingIterator &rhs) = default; |
| |
| ConstBindingIterator(const DescriptorSetLayout *layout) : layout_(layout), index_(0) { assert(layout); } |
| ConstBindingIterator(const DescriptorSetLayout *layout, uint32_t binding) : ConstBindingIterator(layout) { |
| index_ = layout->GetIndexFromBinding(binding); |
| } |
| |
| VkDescriptorSetLayoutBinding const *GetDescriptorSetLayoutBindingPtr() const { |
| return layout_->GetDescriptorSetLayoutBindingPtrFromIndex(index_); |
| } |
| uint32_t GetDescriptorCount() const { return layout_->GetDescriptorCountFromIndex(index_); } |
| VkDescriptorType GetType() const { return layout_->GetTypeFromIndex(index_); } |
| VkShaderStageFlags GetStageFlags() const { return layout_->GetStageFlagsFromIndex(index_); } |
| |
| VkDescriptorBindingFlags GetDescriptorBindingFlags() const { return layout_->GetDescriptorBindingFlagsFromIndex(index_); } |
| |
| bool IsVariableDescriptorCount() const { return layout_->IsVariableDescriptorCountFromIndex(index_); } |
| |
| VkSampler const *GetImmutableSamplerPtr() const { return layout_->GetImmutableSamplerPtrFromIndex(index_); } |
| const IndexRange &GetGlobalIndexRange() const { return layout_->GetGlobalIndexRangeFromIndex(index_); } |
| uint32_t GetIndex() const { return index_; } |
| bool AtEnd() const { return index_ == layout_->GetBindingCount(); } |
| |
| bool operator==(const ConstBindingIterator &rhs) { return (index_ = rhs.index_) && (layout_ == rhs.layout_); } |
| |
| ConstBindingIterator &operator++() { |
| if (!AtEnd()) { |
| index_++; |
| } |
| return *this; |
| } |
| |
| bool IsConsistent(const ConstBindingIterator &other) const { |
| if (AtEnd() || other.AtEnd()) { |
| return false; |
| } |
| const auto *binding_ci = GetDescriptorSetLayoutBindingPtr(); |
| const auto *other_binding_ci = other.GetDescriptorSetLayoutBindingPtr(); |
| assert((binding_ci != nullptr) && (other_binding_ci != nullptr)); |
| |
| if ((binding_ci->descriptorType != other_binding_ci->descriptorType) || |
| (binding_ci->stageFlags != other_binding_ci->stageFlags) || |
| (!hash_util::similar_for_nullity(binding_ci->pImmutableSamplers, other_binding_ci->pImmutableSamplers)) || |
| (GetDescriptorBindingFlags() != other.GetDescriptorBindingFlags())) { |
| |
| // A write update can overlap over following binding but bindings with descriptorCount == 0 must be skipped. |
| // Therefore we consider "consistent" a binding that should be skipped |
| if(other_binding_ci->descriptorCount != 0) { |
| return false; |
| } |
| } |
| return true; |
| } |
| |
| const DescriptorSetLayout *Layout() const { return layout_; } |
| uint32_t Binding() const { return layout_->GetBindings()[index_].binding; } |
| ConstBindingIterator Next() { |
| ConstBindingIterator next(*this); |
| ++next; |
| return next; |
| } |
| |
| private: |
| const DescriptorSetLayout *layout_; |
| uint32_t index_; |
| }; |
| ConstBindingIterator end() const { return ConstBindingIterator(this, GetBindingCount()); } |
| private: |
| DescriptorSetLayoutId layout_id_; |
| }; |
| |
| /* |
| * Descriptor classes |
| * Descriptor is an abstract base class from which 5 separate descriptor types are derived. |
| * This allows the WriteUpdate() and CopyUpdate() operations to be specialized per |
| * descriptor type, but all descriptors in a set can be accessed via the common Descriptor*. |
| */ |
| |
| // Slightly broader than type, each c++ "class" will has a corresponding "DescriptorClass" |
| enum DescriptorClass { PlainSampler, ImageSampler, Image, TexelBuffer, GeneralBuffer, InlineUniform, AccelerationStructure, Mutable, NoDescriptorClass }; |
| |
| class DescriptorSet; |
| |
| class Descriptor { |
| public: |
| Descriptor(DescriptorClass class_) : updated(false), descriptor_class(class_), active_descriptor_type(VK_DESCRIPTOR_TYPE_MUTABLE_VALVE) {} |
| virtual ~Descriptor(){}; |
| virtual void WriteUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const VkWriteDescriptorSet *, const uint32_t) = 0; |
| virtual void CopyUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const Descriptor *) = 0; |
| // Create binding between resources of this descriptor and given cb_node |
| DescriptorClass GetClass() const { return descriptor_class; }; |
| // Special fast-path check for SamplerDescriptors that are immutable |
| virtual bool IsImmutableSampler() const { return false; }; |
| virtual bool AddParent(BASE_NODE *base_node) { return false; } |
| virtual void RemoveParent(BASE_NODE *base_node) {} |
| void SetDescriptorType(VkDescriptorType type) { active_descriptor_type = type; } |
| |
| bool updated; // Has descriptor been updated? |
| DescriptorClass descriptor_class; |
| VkDescriptorType active_descriptor_type; |
| }; |
| |
| // Return true if this layout is compatible with passed in layout from a pipelineLayout, |
| // else return false and update error_msg with description of incompatibility |
| bool VerifySetLayoutCompatibility(const debug_report_data *report_data, DescriptorSetLayout const *lh_ds_layout, |
| DescriptorSetLayout const *rh_ds_layout, std::string *error_msg); |
| bool ValidateDescriptorSetLayoutCreateInfo(const ValidationObject *val_obj, const VkDescriptorSetLayoutCreateInfo *create_info, |
| const bool push_descriptor_ext, const uint32_t max_push_descriptors, |
| const bool descriptor_indexing_ext, |
| const VkPhysicalDeviceVulkan12Features *core12_features, |
| const VkPhysicalDeviceInlineUniformBlockFeaturesEXT *inline_uniform_block_features, |
| const VkPhysicalDeviceInlineUniformBlockPropertiesEXT *inline_uniform_block_props, |
| const VkPhysicalDeviceAccelerationStructureFeaturesKHR *acceleration_structure_features, |
| const DeviceExtensions *device_extensions); |
| |
| // All Dynamic descriptor types |
| inline bool IsDynamicDescriptor(VkDescriptorType type) { |
| return ((type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC) || (type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC)); |
| } |
| |
| inline bool IsBufferDescriptor(VkDescriptorType type) { |
| return ((type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC) || (type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) || |
| (type == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER) || (type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER)); |
| } |
| |
| class SamplerDescriptor : public Descriptor { |
| public: |
| SamplerDescriptor(const ValidationStateTracker *dev_data, const VkSampler *); |
| void WriteUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const VkWriteDescriptorSet *, const uint32_t) override; |
| void CopyUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const Descriptor *) override; |
| virtual bool IsImmutableSampler() const override { return immutable_; }; |
| VkSampler GetSampler() const { return sampler_state_ ? sampler_state_->sampler() : VK_NULL_HANDLE; } |
| const SAMPLER_STATE *GetSamplerState() const { return sampler_state_.get(); } |
| SAMPLER_STATE *GetSamplerState() { return sampler_state_.get(); } |
| std::shared_ptr<SAMPLER_STATE> GetSharedSamplerState() const { return sampler_state_; } |
| |
| bool AddParent(BASE_NODE *base_node) override { |
| bool result = false; |
| if (sampler_state_) { |
| result = sampler_state_->AddParent(base_node); |
| } |
| return result; |
| } |
| void RemoveParent(BASE_NODE *base_node) override { |
| if (sampler_state_) { |
| sampler_state_->RemoveParent(base_node); |
| } |
| } |
| private: |
| bool immutable_; |
| std::shared_ptr<SAMPLER_STATE> sampler_state_; |
| }; |
| |
| class ImageDescriptor : public Descriptor { |
| public: |
| ImageDescriptor(const VkDescriptorType); |
| void WriteUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const VkWriteDescriptorSet *, |
| const uint32_t) override; |
| void CopyUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const Descriptor *) override; |
| void UpdateDrawState(ValidationStateTracker *, CMD_BUFFER_STATE *); |
| VkImageView GetImageView() const { return image_view_state_ ? image_view_state_->image_view() : VK_NULL_HANDLE; } |
| const IMAGE_VIEW_STATE *GetImageViewState() const { return image_view_state_.get(); } |
| IMAGE_VIEW_STATE *GetImageViewState() { return image_view_state_.get(); } |
| std::shared_ptr<IMAGE_VIEW_STATE> GetSharedImageViewState() const { return image_view_state_; } |
| VkImageLayout GetImageLayout() const { return image_layout_; } |
| |
| bool AddParent(BASE_NODE *base_node) override { |
| bool result = false; |
| if (image_view_state_) { |
| result = image_view_state_->AddParent(base_node); |
| } |
| return result; |
| } |
| void RemoveParent(BASE_NODE *base_node) override { |
| if (image_view_state_) { |
| image_view_state_->RemoveParent(base_node); |
| } |
| } |
| protected: |
| ImageDescriptor(DescriptorClass class_); |
| std::shared_ptr<IMAGE_VIEW_STATE> image_view_state_; |
| VkImageLayout image_layout_; |
| }; |
| |
| class ImageSamplerDescriptor : public ImageDescriptor { |
| public: |
| ImageSamplerDescriptor(const ValidationStateTracker *dev_data, const VkSampler *); |
| void WriteUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const VkWriteDescriptorSet *, const uint32_t) override; |
| void CopyUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const Descriptor *) override; |
| virtual bool IsImmutableSampler() const override { return immutable_; }; |
| VkSampler GetSampler() const { return sampler_state_ ? sampler_state_->sampler() : VK_NULL_HANDLE; } |
| const SAMPLER_STATE *GetSamplerState() const { return sampler_state_.get(); } |
| SAMPLER_STATE *GetSamplerState() { return sampler_state_.get(); } |
| std::shared_ptr<SAMPLER_STATE> GetSharedSamplerState() const { return sampler_state_; } |
| |
| bool AddParent(BASE_NODE *base_node) override { |
| bool result = ImageDescriptor::AddParent(base_node); |
| if (sampler_state_) { |
| result |= sampler_state_->AddParent(base_node); |
| } |
| return result; |
| } |
| void RemoveParent(BASE_NODE *base_node) override { |
| ImageDescriptor::RemoveParent(base_node); |
| if (sampler_state_) { |
| sampler_state_->RemoveParent(base_node); |
| } |
| } |
| private: |
| std::shared_ptr<SAMPLER_STATE> sampler_state_; |
| bool immutable_; |
| }; |
| |
| class TexelDescriptor : public Descriptor { |
| public: |
| TexelDescriptor(const VkDescriptorType); |
| void WriteUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const VkWriteDescriptorSet *, |
| const uint32_t) override; |
| void CopyUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const Descriptor *) override; |
| VkBufferView GetBufferView() const { return buffer_view_state_ ? buffer_view_state_->buffer_view() : VK_NULL_HANDLE; } |
| const BUFFER_VIEW_STATE *GetBufferViewState() const { return buffer_view_state_.get(); } |
| BUFFER_VIEW_STATE *GetBufferViewState() { return buffer_view_state_.get(); } |
| std::shared_ptr<BUFFER_VIEW_STATE> GetSharedBufferViewState() const { return buffer_view_state_; } |
| |
| bool AddParent(BASE_NODE *base_node) override { |
| bool result = false; |
| if (buffer_view_state_) { |
| result = buffer_view_state_->AddParent(base_node); |
| } |
| return result; |
| } |
| void RemoveParent(BASE_NODE *base_node) override { |
| if (buffer_view_state_) { |
| buffer_view_state_->RemoveParent(base_node); |
| } |
| } |
| private: |
| std::shared_ptr<BUFFER_VIEW_STATE> buffer_view_state_; |
| }; |
| |
| class BufferDescriptor : public Descriptor { |
| public: |
| BufferDescriptor(const VkDescriptorType); |
| void WriteUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const VkWriteDescriptorSet *, |
| const uint32_t) override; |
| void CopyUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const Descriptor *) override; |
| VkBuffer GetBuffer() const { return buffer_state_ ? buffer_state_->buffer() : VK_NULL_HANDLE; } |
| const BUFFER_STATE *GetBufferState() const { return buffer_state_.get(); } |
| BUFFER_STATE *GetBufferState() { return buffer_state_.get(); } |
| std::shared_ptr<BUFFER_STATE> GetSharedBufferState() const { return buffer_state_; } |
| VkDeviceSize GetOffset() const { return offset_; } |
| VkDeviceSize GetRange() const { return range_; } |
| |
| bool AddParent(BASE_NODE *base_node) override { |
| bool result = false; |
| if (buffer_state_) { |
| result = buffer_state_->AddParent(base_node); |
| } |
| return result; |
| } |
| void RemoveParent(BASE_NODE *base_node) override { |
| if (buffer_state_) { |
| buffer_state_->RemoveParent(base_node); |
| } |
| } |
| private: |
| VkDeviceSize offset_; |
| VkDeviceSize range_; |
| std::shared_ptr<BUFFER_STATE> buffer_state_; |
| }; |
| |
| class InlineUniformDescriptor : public Descriptor { |
| public: |
| InlineUniformDescriptor(const VkDescriptorType) : Descriptor(InlineUniform) {} |
| void WriteUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const VkWriteDescriptorSet *, const uint32_t) override { |
| updated = true; |
| } |
| void CopyUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const Descriptor *) override { updated = true; } |
| }; |
| |
| class AccelerationStructureDescriptor : public Descriptor { |
| public: |
| AccelerationStructureDescriptor(const VkDescriptorType); |
| void WriteUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const VkWriteDescriptorSet *, const uint32_t) override; |
| VkAccelerationStructureKHR GetAccelerationStructure() const { return acc_; } |
| const ACCELERATION_STRUCTURE_STATE_KHR *GetAccelerationStructureStateKHR() const { return acc_state_.get(); } |
| ACCELERATION_STRUCTURE_STATE_KHR *GetAccelerationStructureStateKHR() { return acc_state_.get(); } |
| VkAccelerationStructureNV GetAccelerationStructureNV() const { return acc_nv_; } |
| const ACCELERATION_STRUCTURE_STATE *GetAccelerationStructureStateNV() const { return acc_state_nv_.get(); } |
| ACCELERATION_STRUCTURE_STATE *GetAccelerationStructureStateNV() { return acc_state_nv_.get(); } |
| void CopyUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const Descriptor *) override; |
| bool is_khr() const { return is_khr_; } |
| |
| bool AddParent(BASE_NODE *base_node) override { |
| bool result = false; |
| if (acc_state_) { |
| result |= acc_state_->AddParent(base_node); |
| } |
| if (acc_state_nv_) { |
| result |= acc_state_nv_->AddParent(base_node); |
| } |
| return result; |
| } |
| void RemoveParent(BASE_NODE *base_node) override { |
| if (acc_state_) { |
| acc_state_->RemoveParent(base_node); |
| } |
| if (acc_state_nv_) { |
| acc_state_nv_->RemoveParent(base_node); |
| } |
| } |
| private: |
| bool is_khr_; |
| VkAccelerationStructureKHR acc_; |
| std::shared_ptr<ACCELERATION_STRUCTURE_STATE_KHR> acc_state_; |
| VkAccelerationStructureNV acc_nv_; |
| std::shared_ptr<ACCELERATION_STRUCTURE_STATE> acc_state_nv_; |
| }; |
| |
| class MutableDescriptor : public Descriptor { |
| public: |
| MutableDescriptor(); |
| void WriteUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const VkWriteDescriptorSet *, const uint32_t) override; |
| void CopyUpdate(DescriptorSet *set_state, const ValidationStateTracker *dev_data, const Descriptor *) override; |
| |
| private: |
| DescriptorClass active_descriptor_class_; |
| }; |
| |
| union AnyDescriptor { |
| SamplerDescriptor sampler; |
| ImageSamplerDescriptor image_sampler; |
| ImageDescriptor image; |
| TexelDescriptor texel; |
| BufferDescriptor buffer; |
| InlineUniformDescriptor inline_uniform; |
| AccelerationStructureDescriptor accelerator_structure; |
| MutableDescriptor mutable_descriptor; |
| ~AnyDescriptor() = delete; |
| }; |
| |
| struct alignas(alignof(AnyDescriptor)) DescriptorBackingStore { |
| uint8_t data[sizeof(AnyDescriptor)]; |
| |
| SamplerDescriptor *Sampler() { return &(reinterpret_cast<AnyDescriptor *>(this)->sampler); } |
| ImageSamplerDescriptor *ImageSampler() { return &(reinterpret_cast<AnyDescriptor *>(this)->image_sampler); } |
| ImageDescriptor *Image() { return &(reinterpret_cast<AnyDescriptor *>(this)->image); } |
| TexelDescriptor *Texel() { return &(reinterpret_cast<AnyDescriptor *>(this)->texel); } |
| BufferDescriptor *Buffer() { return &(reinterpret_cast<AnyDescriptor *>(this)->buffer); } |
| InlineUniformDescriptor *InlineUniform() { return &(reinterpret_cast<AnyDescriptor *>(this)->inline_uniform); } |
| AccelerationStructureDescriptor *AccelerationStructure() { |
| return &(reinterpret_cast<AnyDescriptor *>(this)->accelerator_structure); |
| } |
| MutableDescriptor *Mutable() { return &(reinterpret_cast<AnyDescriptor *>(this)->mutable_descriptor); } |
| }; |
| |
| // Structs to contain common elements that need to be shared between Validate* and Perform* calls below |
| struct AllocateDescriptorSetsData { |
| std::map<uint32_t, uint32_t> required_descriptors_by_type; |
| std::vector<std::shared_ptr<DescriptorSetLayout const>> layout_nodes; |
| void Init(uint32_t); |
| AllocateDescriptorSetsData(){}; |
| }; |
| // Helper functions for descriptor set functions that cross multiple sets |
| // "Validate" will make sure an update is ok without actually performing it |
| bool ValidateUpdateDescriptorSets(const debug_report_data *, const CoreChecks *, uint32_t, const VkWriteDescriptorSet *, uint32_t, |
| const VkCopyDescriptorSet *, const char *func_name); |
| // "Perform" does the update with the assumption that ValidateUpdateDescriptorSets() has passed for the given update |
| void PerformUpdateDescriptorSets(ValidationStateTracker *, uint32_t, const VkWriteDescriptorSet *, uint32_t, |
| const VkCopyDescriptorSet *); |
| |
| // Core Validation specific validation checks using DescriptorSet and DescriptorSetLayoutAccessors |
| // TODO: migrate out of descriptor_set.cpp/h |
| // For a particular binding starting at offset and having update_count descriptors |
| // updated, verify that for any binding boundaries crossed, the update is consistent |
| bool VerifyUpdateConsistency(debug_report_data *report_data, DescriptorSetLayout::ConstBindingIterator current_binding, |
| uint32_t offset, uint32_t update_count, const char *type, const VkDescriptorSet set, |
| std::string *error_msg); |
| |
| // Validate buffer descriptor update info |
| bool ValidateBufferUsage(debug_report_data *report_data, BUFFER_STATE const *buffer_node, VkDescriptorType type, |
| std::string *error_code, std::string *error_msg); |
| |
| // Helper class to encapsulate the descriptor update template decoding logic |
| struct DecodedTemplateUpdate { |
| std::vector<VkWriteDescriptorSet> desc_writes; |
| std::vector<VkWriteDescriptorSetInlineUniformBlockEXT> inline_infos; |
| std::vector<VkWriteDescriptorSetAccelerationStructureKHR> inline_infos_khr; |
| std::vector<VkWriteDescriptorSetAccelerationStructureNV> inline_infos_nv; |
| DecodedTemplateUpdate(const ValidationStateTracker *device_data, VkDescriptorSet descriptorSet, |
| const UPDATE_TEMPLATE_STATE *template_state, const void *pData, |
| VkDescriptorSetLayout push_layout = VK_NULL_HANDLE); |
| }; |
| |
| /* |
| * DescriptorSet class |
| * |
| * Overview - This class encapsulates the Vulkan VkDescriptorSet data (set). |
| * A set has an underlying layout which defines the bindings in the set and the |
| * types and numbers of descriptors in each descriptor slot. Most of the layout |
| * interfaces are exposed through identically-named functions in the set class. |
| * Please refer to the DescriptorSetLayout comment above for a description of |
| * index, binding, and global index. |
| * |
| * At construction a vector of Descriptor* is created with types corresponding to the |
| * layout. The primary operation performed on the descriptors is to update them |
| * via write or copy updates, and validate that the update contents are correct. |
| * In order to validate update contents, the DescriptorSet stores a bunch of ptrs |
| * to data maps where various Vulkan objects can be looked up. The management of |
| * those maps is performed externally. The set class relies on their contents to |
| * be correct at the time of update. |
| */ |
| class DescriptorSet : public BASE_NODE { |
| public: |
| using StateTracker = ValidationStateTracker; |
| DescriptorSet(const VkDescriptorSet, DESCRIPTOR_POOL_STATE *, const std::shared_ptr<DescriptorSetLayout const> &, |
| uint32_t variable_count, const StateTracker *state_data_const); |
| ~DescriptorSet() { Destroy(); } |
| |
| // A number of common Get* functions that return data based on layout from which this set was created |
| uint32_t GetTotalDescriptorCount() const { return layout_->GetTotalDescriptorCount(); }; |
| uint32_t GetDynamicDescriptorCount() const { return layout_->GetDynamicDescriptorCount(); }; |
| uint32_t GetBindingCount() const { return layout_->GetBindingCount(); }; |
| VkDescriptorType GetTypeFromIndex(const uint32_t index) const { return layout_->GetTypeFromIndex(index); }; |
| VkDescriptorType GetTypeFromBinding(const uint32_t binding) const { return layout_->GetTypeFromBinding(binding); }; |
| uint32_t GetDescriptorCountFromIndex(const uint32_t index) const { return layout_->GetDescriptorCountFromIndex(index); }; |
| uint32_t GetDescriptorCountFromBinding(const uint32_t binding) const { |
| return layout_->GetDescriptorCountFromBinding(binding); |
| }; |
| // Return true if given binding is present in this set |
| bool HasBinding(const uint32_t binding) const { return layout_->HasBinding(binding); }; |
| |
| std::string StringifySetAndLayout() const; |
| |
| // Perform a push update whose contents were just validated using ValidatePushDescriptorsUpdate |
| void PerformPushDescriptorsUpdate(ValidationStateTracker *dev_data, uint32_t write_count, const VkWriteDescriptorSet *p_wds); |
| // Perform a WriteUpdate whose contents were just validated using ValidateWriteUpdate |
| void PerformWriteUpdate(ValidationStateTracker *dev_data, const VkWriteDescriptorSet *); |
| // Perform a CopyUpdate whose contents were just validated using ValidateCopyUpdate |
| void PerformCopyUpdate(ValidationStateTracker *dev_data, const VkCopyDescriptorSet *, const DescriptorSet *); |
| |
| const std::shared_ptr<DescriptorSetLayout const> &GetLayout() const { return layout_; }; |
| VkDescriptorSetLayout GetDescriptorSetLayout() const { return layout_->GetDescriptorSetLayout(); } |
| VkDescriptorSet GetSet() const { return handle_.Cast<VkDescriptorSet>(); }; |
| // Bind given cmd_buffer to this descriptor set and |
| // update CB image layout map with image/imagesampler descriptor image layouts |
| void UpdateDrawState(ValidationStateTracker *, CMD_BUFFER_STATE *, CMD_TYPE cmd_type, const PIPELINE_STATE *, |
| const BindingReqMap &); |
| |
| // Track work that has been bound or validated to avoid duplicate work, important when large descriptor arrays |
| // are present |
| typedef layer_data::unordered_set<uint32_t> TrackedBindings; |
| static void FilterOneBindingReq(const BindingReqMap::value_type &binding_req_pair, BindingReqMap *out_req, |
| const TrackedBindings &set, uint32_t limit); |
| void FilterBindingReqs(const CMD_BUFFER_STATE &, const PIPELINE_STATE &, const BindingReqMap &in_req, |
| BindingReqMap *out_req) const; |
| void UpdateValidationCache(CMD_BUFFER_STATE &cb_state, const PIPELINE_STATE &pipeline, const BindingReqMap &updated_bindings); |
| |
| VkSampler const *GetImmutableSamplerPtrFromBinding(const uint32_t index) const { |
| return layout_->GetImmutableSamplerPtrFromBinding(index); |
| }; |
| // For a particular binding, get the global index |
| const IndexRange GetGlobalIndexRangeFromBinding(const uint32_t binding, bool actual_length = false) const { |
| if (actual_length && binding == layout_->GetMaxBinding() && IsVariableDescriptorCount(binding)) { |
| IndexRange range = layout_->GetGlobalIndexRangeFromBinding(binding); |
| auto diff = GetDescriptorCountFromBinding(binding) - GetVariableDescriptorCount(); |
| range.end -= diff; |
| return range; |
| } |
| return layout_->GetGlobalIndexRangeFromBinding(binding); |
| }; |
| // Return true if any part of set has ever been updated |
| bool IsUpdated() const { return some_update_; }; |
| bool IsPushDescriptor() const { return layout_->IsPushDescriptor(); }; |
| bool IsVariableDescriptorCount(uint32_t binding) const { return layout_->IsVariableDescriptorCount(binding); } |
| bool IsUpdateAfterBind(uint32_t binding) const { |
| return !!(layout_->GetDescriptorBindingFlagsFromBinding(binding) & VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT); |
| } |
| uint32_t GetVariableDescriptorCount() const { return variable_count_; } |
| DESCRIPTOR_POOL_STATE *GetPoolState() const { return pool_state_; } |
| const Descriptor *GetDescriptorFromGlobalIndex(const uint32_t index) const { return descriptors_[index].get(); } |
| const Descriptor *GetDescriptorFromBinding(const uint32_t binding, const uint32_t index = 0) const { |
| const auto range = GetGlobalIndexRangeFromBinding(binding); |
| if ((range.start + index) >= range.end) { |
| return nullptr; |
| } |
| return descriptors_[range.start + index].get(); |
| } |
| // For a given dynamic offset array, return the corresponding index into the list of descriptors in set |
| const Descriptor *GetDescriptorFromDynamicOffsetIndex(const uint32_t index) const { |
| return descriptors_[dynamic_offset_idx_to_descriptor_list_.at(index)].get(); |
| } |
| uint64_t GetChangeCount() const { return change_count_; } |
| |
| const std::vector<safe_VkWriteDescriptorSet> &GetWrites() const { return push_descriptor_set_writes; } |
| |
| // Given that we are providing placement new allocation for descriptors, the deleter needs to *only* call the destructor |
| struct DescriptorDeleter { |
| void operator()(Descriptor *desc) { desc->~Descriptor(); } |
| }; |
| |
| void Destroy() override; |
| |
| void Reset() { |
| parent_nodes_.clear(); |
| } |
| // Cached binding and validation support: |
| // |
| // For the lifespan of a given command buffer recording, do lazy evaluation, caching, and dirtying of |
| // expensive validation operation (typically per-draw) |
| // Track the validation caching of bindings vs. the command buffer and draw state |
| typedef layer_data::unordered_map<uint32_t, uint64_t> VersionedBindings; |
| // this structure is stored in a map in CMD_BUFFER_STATE, with an entry for every descriptor set. |
| struct CachedValidation { |
| TrackedBindings command_binding_and_usage; // Persistent for the life of the recording |
| TrackedBindings non_dynamic_buffers; // Persistent for the life of the recording |
| TrackedBindings dynamic_buffers; // Dirtied (flushed) each BindDescriptorSet |
| layer_data::unordered_map<const PIPELINE_STATE *, VersionedBindings> image_samplers; // Tested vs. changes to CB's ImageLayout |
| }; |
| private: |
| // Private helper to set all bound cmd buffers to INVALID state |
| void InvalidateBoundCmdBuffers(ValidationStateTracker *state_data); |
| bool some_update_; // has any part of the set ever been updated? |
| DESCRIPTOR_POOL_STATE *pool_state_; |
| const std::shared_ptr<DescriptorSetLayout const> layout_; |
| // NOTE: the the backing store for the descriptors must be declared *before* it so it will be destructed *after* it |
| // "Destructors for nonstatic member objects are called in the reverse order in which they appear in the class declaration." |
| std::vector<DescriptorBackingStore> descriptor_store_; |
| std::vector<std::unique_ptr<Descriptor, DescriptorDeleter>> descriptors_; |
| const StateTracker *state_data_; |
| uint32_t variable_count_; |
| uint64_t change_count_; |
| |
| // For a given dynamic offset index in the set, map to associated index of the descriptors in the set |
| std::vector<size_t> dynamic_offset_idx_to_descriptor_list_; |
| |
| // If this descriptor set is a push descriptor set, the descriptor |
| // set writes that were last pushed. |
| std::vector<safe_VkWriteDescriptorSet> push_descriptor_set_writes; |
| }; |
| |
| // For the "bindless" style resource usage with many descriptors, need to optimize binding and validation |
| class PrefilterBindRequestMap { |
| public: |
| static const uint32_t kManyDescriptors_ = 64; // TODO base this number on measured data |
| std::unique_ptr<BindingReqMap> filtered_map_; |
| const BindingReqMap &orig_map_; |
| const DescriptorSet &descriptor_set_; |
| |
| PrefilterBindRequestMap(const DescriptorSet &ds, const BindingReqMap &in_map) |
| : filtered_map_(), orig_map_(in_map), descriptor_set_(ds) {} |
| const BindingReqMap &FilteredMap(const CMD_BUFFER_STATE &cb_state, const PIPELINE_STATE &); |
| bool IsManyDescriptors() const { return descriptor_set_.GetTotalDescriptorCount() > kManyDescriptors_; } |
| }; |
| } // namespace cvdescriptorset |
| #endif // CORE_VALIDATION_DESCRIPTOR_SETS_H_ |