blob: 1f5f5c3f14bdcbbd899351257119067877973116 [file] [log] [blame]
cmake_minimum_required(VERSION 2.8.11)
if(TARGET gtest_main)
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
add_definitions(-DVK_USE_PLATFORM_WIN32_KHR -DWIN32_LEAN_AND_MEAN)
# Workaround for TR1 deprecation in Visual Studio 15.5 until Google Test is updated
add_definitions(-D_SILENCE_TR1_NAMESPACE_DEPRECATION_WARNING)
set(DisplayServer Win32)
elseif(CMAKE_SYSTEM_NAME STREQUAL "Android")
add_definitions(-DVK_USE_PLATFORM_ANDROID_KHR)
elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
if (BUILD_WSI_XCB_SUPPORT)
add_definitions(-DVK_USE_PLATFORM_XCB_KHR)
endif()
if (BUILD_WSI_XLIB_SUPPORT)
add_definitions(-DVK_USE_PLATFORM_XLIB_KHR)
endif()
if (BUILD_WSI_WAYLAND_SUPPORT)
add_definitions(-DVK_USE_PLATFORM_WAYLAND_KHR)
endif()
if (BUILD_WSI_MIR_SUPPORT)
add_definitions(-DVK_USE_PLATFORM_MIR_KHR)
include_directories(${MIR_INCLUDE_DIR})
endif()
elseif(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
add_definitions(-DVK_USE_PLATFORM_MACOS_MVK)
else()
message(FATAL_ERROR "Unsupported Platform!")
endif()
# On Windows, we must pair Debug and Release appropriately
if (WIN32)
# For Windows, since 32-bit and 64-bit items can co-exist, we build each in its own build directory.
# 32-bit target data goes in build32, and 64-bit target data goes into build. So, include/link the
# appropriate data at build time.
if (CMAKE_CL_64)
set (BUILDTGT_DIR build)
else ()
set (BUILDTGT_DIR build32)
endif()
endif()
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake")
if(WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_CRT_SECURE_NO_WARNINGS -D_USE_MATH_DEFINES")
# If MSVC, disable some signed/unsigned mismatch warnings.
if (MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /wd4267")
endif()
else()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
endif()
set (LIBGLM_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/libs)
include_directories(
${PROJECT_SOURCE_DIR}/external
${GTEST_SOURCE_DIR}/googletest/include
${CMAKE_CURRENT_BINARY_DIR}
${CMAKE_BINARY_DIR}
${PROJECT_BINARY_DIR}
)
if (NOT WIN32)
# extra setup for out-of-tree builds
if (NOT (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR))
add_custom_target(binary-dir-symlinks ALL
COMMAND ln -sf ${CMAKE_CURRENT_SOURCE_DIR}/run_wrap_objects_tests.sh
COMMAND ln -sf ${CMAKE_CURRENT_SOURCE_DIR}/run_loader_tests.sh
COMMAND ln -sf ${CMAKE_CURRENT_SOURCE_DIR}/run_extra_loader_tests.sh
COMMAND ln -sf ${CMAKE_CURRENT_SOURCE_DIR}/run_all_tests.sh
VERBATIM
)
endif()
else()
if (NOT (CMAKE_CURRENT_SOURCE_DIR STREQUAL CMAKE_CURRENT_BINARY_DIR))
FILE(TO_NATIVE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/_run_all_tests.ps1 RUN_ALL)
add_custom_target(binary-dir-symlinks ALL
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${RUN_ALL} run_all_tests.ps1
VERBATIM
)
set_target_properties(binary-dir-symlinks PROPERTIES FOLDER ${LVL_TARGET_FOLDER})
endif()
endif()
add_executable(vk_loader_validation_tests loader_validation_tests.cpp)
set_target_properties(vk_loader_validation_tests
PROPERTIES
COMPILE_DEFINITIONS "GTEST_LINKED_AS_SHARED_LIBRARY=1")
if(NOT WIN32)
set_target_properties(vk_loader_validation_tests
PROPERTIES
COMPILE_FLAGS "-Wno-sign-compare")
endif()
if(TARGET vulkan)
set(LOADER_LIB vulkan)
elseif(WIN32 AND NOT $ENV{VULKAN_SDK} EQUAL "")
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(LOADER_LIB "$ENV{VULKAN_SDK}/Lib/vulkan-1.lib")
else()
set(LOADER_LIB "$ENV{VULKAN_SDK}/Lib32/vulkan-1.lib")
endif()
else()
set(LOADER_LIB vulkan)
endif()
target_link_libraries(vk_loader_validation_tests "${LOADER_LIB}" gtest gtest_main)
if(BUILD_LOADER AND ENABLE_STATIC_LOADER)
set_target_properties(vk_loader_validation_tests PROPERTIES LINK_FLAGS "/ignore:4098")
endif()
if(WIN32)
file(COPY vk_loader_validation_tests.vcxproj.user DESTINATION "${CMAKE_CURRENT_BINARY_DIR}")
endif()
# Copy loader and googletest (gtest) libs to test dir so the test executable can find them.
if(WIN32)
if (CMAKE_GENERATOR MATCHES "^Visual Studio.*")
file(TO_NATIVE_PATH ${PROJECT_BINARY_DIR}/external/googletest/googletest/$<CONFIG>/gtest_main$<$<CONFIG:Debug>:d>.dll GTEST_COPY_SRC1)
file(TO_NATIVE_PATH ${PROJECT_BINARY_DIR}/external/googletest/googletest/$<CONFIG>/gtest$<$<CONFIG:Debug>:d>.dll GTEST_COPY_SRC2)
file(TO_NATIVE_PATH ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIG> GTEST_COPY_DEST)
else()
file(TO_NATIVE_PATH ${PROJECT_BINARY_DIR}/external/googletest/googeltest/gtest_main.dll GTEST_COPY_SRC1)
file(TO_NATIVE_PATH ${PROJECT_BINARY_DIR}/external/googletest/googletest/gtest.dll GTEST_COPY_SRC2)
file(TO_NATIVE_PATH ${CMAKE_CURRENT_BINARY_DIR} GTEST_COPY_DEST)
endif()
add_custom_command(TARGET vk_loader_validation_tests POST_BUILD
COMMAND xcopy /Y /I ${GTEST_COPY_SRC1} ${GTEST_COPY_DEST}
COMMAND xcopy /Y /I ${GTEST_COPY_SRC2} ${GTEST_COPY_DEST}
)
# Copy the loader shared lib (if built) to the test application directory so the test app finds it.
if((NOT ENABLE_STATIC_LOADER) AND TARGET vulkan)
add_custom_command(TARGET vk_loader_validation_tests POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:vulkan> $<TARGET_FILE_DIR:vk_loader_validation_tests>)
endif()
endif()
add_subdirectory(layers)
endif()