blob: f93ae088ac36372424480ca0603b43d016599209 [file] [log] [blame]
#ifndef TEST_COMMON_H
#define TEST_COMMON_H
#include <stdlib.h>
#include <stdio.h>
#include <stdbool.h>
#include <string.h>
#include <assert.h>
#include <xgl.h>
#include "gtest/gtest.h"
#include "gtest-1.7.0/include/gtest/gtest.h"
#define ASSERT_XGL_SUCCESS(err) ASSERT_EQ(XGL_SUCCESS, err) << xgl_result_string(err)
static const char *xgl_result_string(XGL_RESULT err)
{
switch (err) {
#define STR(r) case r: return #r
STR(XGL_SUCCESS);
STR(XGL_UNSUPPORTED);
STR(XGL_NOT_READY);
STR(XGL_TIMEOUT);
STR(XGL_EVENT_SET);
STR(XGL_EVENT_RESET);
STR(XGL_ERROR_UNKNOWN);
STR(XGL_ERROR_UNAVAILABLE);
STR(XGL_ERROR_INITIALIZATION_FAILED);
STR(XGL_ERROR_OUT_OF_MEMORY);
STR(XGL_ERROR_OUT_OF_GPU_MEMORY);
STR(XGL_ERROR_DEVICE_ALREADY_CREATED);
STR(XGL_ERROR_DEVICE_LOST);
STR(XGL_ERROR_INVALID_POINTER);
STR(XGL_ERROR_INVALID_VALUE);
STR(XGL_ERROR_INVALID_HANDLE);
STR(XGL_ERROR_INVALID_ORDINAL);
STR(XGL_ERROR_INVALID_MEMORY_SIZE);
STR(XGL_ERROR_INVALID_EXTENSION);
STR(XGL_ERROR_INVALID_FLAGS);
STR(XGL_ERROR_INVALID_ALIGNMENT);
STR(XGL_ERROR_INVALID_FORMAT);
STR(XGL_ERROR_INVALID_IMAGE);
STR(XGL_ERROR_INVALID_DESCRIPTOR_SET_DATA);
STR(XGL_ERROR_INVALID_QUEUE_TYPE);
STR(XGL_ERROR_INVALID_OBJECT_TYPE);
STR(XGL_ERROR_UNSUPPORTED_SHADER_IL_VERSION);
STR(XGL_ERROR_BAD_SHADER_CODE);
STR(XGL_ERROR_BAD_PIPELINE_DATA);
STR(XGL_ERROR_TOO_MANY_MEMORY_REFERENCES);
STR(XGL_ERROR_NOT_MAPPABLE);
STR(XGL_ERROR_MEMORY_MAP_FAILED);
STR(XGL_ERROR_MEMORY_UNMAP_FAILED);
STR(XGL_ERROR_INCOMPATIBLE_DEVICE);
STR(XGL_ERROR_INCOMPATIBLE_DRIVER);
STR(XGL_ERROR_INCOMPLETE_COMMAND_BUFFER);
STR(XGL_ERROR_BUILDING_COMMAND_BUFFER);
STR(XGL_ERROR_MEMORY_NOT_BOUND);
STR(XGL_ERROR_INCOMPATIBLE_QUEUE);
STR(XGL_ERROR_NOT_SHAREABLE);
#undef STR
default: return "UNKNOWN_RESULT";
}
}
#endif // TEST_COMMON_H