Fix spelling mistakes
Several comments and one error message contained spelling mistakes.
This commit fixes it.
Changes to be committed:
modified: loader/loader.c
modified: loader/vk_loader_platform.h
Change-Id: Ida86de154b1c1e80c1d251ce71246a06ab038e2d
diff --git a/loader/loader.c b/loader/loader.c
index b58697f..43f204f 100644
--- a/loader/loader.c
+++ b/loader/loader.c
@@ -577,7 +577,7 @@
//
// This function looks for filename in given device handle, filename is then added to return list
// function return true if filename was appended to reg_data list
-// If error occures result is updated with failure reason
+// If error occurs result is updated with failure reason
bool loaderGetDeviceRegistryEntry(const struct loader_instance *inst, char **reg_data, PDWORD total_size, DEVINST dev_id,
LPCSTR value_name, VkResult *result) {
HKEY hkrKey = INVALID_HANDLE_VALUE;
@@ -959,7 +959,7 @@
if (!found_gpu) {
loader_log(inst, VK_DEBUG_REPORT_INFORMATION_BIT_EXT, 0,
- "Dropping driver %s as no corresponduing DXGI adapter was found", name);
+ "Dropping driver %s as no corresponding DXGI adapter was found", name);
continue;
}
}
@@ -971,7 +971,7 @@
found = true;
} else {
// At this point the reg_data variable contains other JSON paths, likely from the PNP/device section
- // of the registry that we want to have precendence over this non-device specific section of the registry.
+ // of the registry that we want to have precedence over this non-device specific section of the registry.
// To make sure we avoid enumerating old JSON files/drivers that might be present in the non-device specific
// area of the registry when a newer device specific JSON file is present, do a check before adding.
// Find the file name, without path, of the JSON file found in the non-device specific registry location.
@@ -2422,7 +2422,7 @@
}
void loader_initialize(void) {
- // initialize mutexs
+ // initialize mutexes
loader_platform_thread_create_mutex(&loader_lock);
loader_platform_thread_create_mutex(&loader_json_lock);
@@ -2449,7 +2449,7 @@
};
void loader_release() {
- // release mutexs
+ // release mutexes
loader_platform_thread_delete_mutex(&loader_lock);
loader_platform_thread_delete_mutex(&loader_json_lock);
}
@@ -3948,7 +3948,7 @@
}
#ifdef _WIN32
-// Read manifest JSON files uing the Windows driver interface
+// Read manifest JSON files using the Windows driver interface
static VkResult ReadManifestsFromD3DAdapters(const struct loader_instance *inst, char **reg_data, PDWORD reg_data_size,
const wchar_t *value_name) {
VkResult result = VK_INCOMPLETE;
@@ -6186,7 +6186,7 @@
}
// Terminator functions for the Instance chain
-// All named terminator_<Vulakn API name>
+// All named terminator_<Vulkan API name>
VKAPI_ATTR VkResult VKAPI_CALL terminator_CreateInstance(const VkInstanceCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator, VkInstance *pInstance) {
struct loader_icd_term *icd_term;
diff --git a/loader/vk_loader_platform.h b/loader/vk_loader_platform.h
index bd3157b..7824e35 100644
--- a/loader/vk_loader_platform.h
+++ b/loader/vk_loader_platform.h
@@ -311,15 +311,15 @@
typedef HANDLE loader_platform_thread;
// __declspec(thread) is not supported by MinGW compiler (ignored with warning or
-// cause erorr depending on compiler switches)
+// cause error depending on compiler switches)
//
// __thread should be used instead
//
// __MINGW32__ defined for both 32 and 64 bit MinGW compilers, so it is enough to
-// detect any (32 or 64) flawor of MinGW compiler.
+// detect any (32 or 64) flavor of MinGW compiler.
//
// @note __GNUC__ could be used as a more generic way to detect _any_
-// GCC[-compitible] compiler on Windows, but this fix was tested
+// GCC[-compatible] compiler on Windows, but this fix was tested
// only with MinGW, so keep it explicit at the moment.
#if defined(__MINGW32__)
#define THREAD_LOCAL_DECL __thread