commit | 0cd1b9b6a80a8f41128b9b56cf772d57b51ca913 | [log] [tgz] |
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author | Gabriel Schine <thatguy@google.com> | Fri Dec 07 15:46:47 2018 -0800 |
committer | Gabriel Schine <thatguy@google.com> | Thu Dec 13 10:49:22 2018 -0800 |
tree | 078b2de427dbb039fd7d431caa44d295669b64c2 | |
parent | 739fce107d39faafd8bac966abd071f30fad5ae7 [diff] |
[cleanup] Remove story_update integration test. Justification: this test tests the following things: 1) Adding a mod to a story: this is well-tested elsewhere with the PuppetMaster API. 2) Getting a ModuleController through a StoryController for a mod: we do not want Session Shells (the only component that has a StoryController) to do this. 3) Watching for state changes on the ModuleController: see (2), but this is tested in embed_shell already. 4) Calling ModuleController.Stop and observing the module being stopped: tested in embed_shell, parent_child, at a minimum. TEST=existing MF-17 #comment [cleanup] Remove story_update integration test. Change-Id: Ie4152123a2097d08acfacf04f8ecce2c9ec83538
Peridot is a framework for composed, intelligent and distributed user experiences.
Applications not explicitly designed to interoperate (and possibly implemented in different programming languages) are ephemerally downloaded and dynamically composed to run in a shared context. The framework manages application lifecycle, resources and view hierarchy; and well as context and suggestion infrastructure.
State of Peridot experiences is transparently synchronized across user devices using a distributed offline-first storage system.