| // Copyright 2017 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #pragma once |
| |
| #include "garnet/bin/ui/scene_manager/resources/shapes/planar_shape.h" |
| |
| namespace scene_manager { |
| |
| class CircleShape final : public PlanarShape { |
| public: |
| static const ResourceTypeInfo kTypeInfo; |
| |
| CircleShape(Session* session, scenic::ResourceId id, float initial_radius); |
| |
| float radius() const { return radius_; } |
| |
| // |Resource|. |
| void Accept(class ResourceVisitor* visitor) override; |
| |
| // |PlanarShape|. |
| bool ContainsPoint(const escher::vec2& point) const override; |
| |
| // |Shape|. |
| escher::Object GenerateRenderObject( |
| const escher::mat4& transform, |
| const escher::MaterialPtr& material) override; |
| |
| private: |
| float radius_; |
| }; |
| |
| } // namespace scene_manager |