| // Copyright 2017 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "garnet/lib/ui/gfx/resources/buffer.h" |
| |
| #include "garnet/lib/ui/gfx/engine/session.h" |
| |
| namespace scenic { |
| namespace gfx { |
| |
| const ResourceTypeInfo Buffer::kTypeInfo = {ResourceType::kBuffer, "Buffer"}; |
| |
| Buffer::Buffer(Session* session, scenic::ResourceId id, GpuMemoryPtr memory, |
| uint32_t size, uint32_t offset) |
| : Resource(session, id, Buffer::kTypeInfo), |
| memory_(std::move(memory)), |
| escher_buffer_(escher::Buffer::New( |
| session->escher()->resource_recycler(), memory_->escher_gpu_mem(), |
| vk::BufferUsageFlagBits::eTransferSrc | |
| vk::BufferUsageFlagBits::eTransferDst | |
| vk::BufferUsageFlagBits::eStorageTexelBuffer | |
| vk::BufferUsageFlagBits::eStorageBuffer | |
| vk::BufferUsageFlagBits::eIndexBuffer | |
| vk::BufferUsageFlagBits::eVertexBuffer, |
| size, offset)) {} |
| |
| } // namespace gfx |
| } // namespace scenic |