[netstack] remove unused function argument
Test: CQ
Change-Id: I2a4629b8ecf7438c5d36442d26112a4cbeb679a0
diff --git a/go/src/netstack/socket_server.go b/go/src/netstack/socket_server.go
index 7542a28..f3720cc 100644
--- a/go/src/netstack/socket_server.go
+++ b/go/src/netstack/socket_server.go
@@ -42,10 +42,12 @@
const logListen = false
const logAccept = false
-const ZXSIO_SIGNAL_INCOMING = zx.SignalUser0
-const ZXSIO_SIGNAL_OUTGOING = zx.SignalUser1
-const ZXSIO_SIGNAL_CONNECTED = zx.SignalUser3
-const LOCAL_SIGNAL_CLOSING = zx.SignalUser5
+const (
+ ZXSIO_SIGNAL_INCOMING = zx.SignalUser0
+ ZXSIO_SIGNAL_OUTGOING = zx.SignalUser1
+ ZXSIO_SIGNAL_CONNECTED = zx.SignalUser3
+ LOCAL_SIGNAL_CLOSING = zx.SignalUser5
+)
func sendSignal(s zx.Socket, sig zx.Signals, peer bool) error {
var err error
@@ -68,7 +70,7 @@
return sendSignal(s, ZXSIO_SIGNAL_OUTGOING, true)
}
-func signalConnectSuccess(s zx.Socket, outgoing bool) error {
+func signalConnectSuccess(s zx.Socket) error {
// CONNECTED should be sent to the peer before it is sent locally.
// That ensures the peer detects the connection before any data is written by
// loopStreamRead.
@@ -1107,7 +1109,7 @@
log.Printf("listen: Share failed: %v", err)
return
}
- if err := signalConnectSuccess(localS, false); err != nil {
+ if err := signalConnectSuccess(localS); err != nil {
log.Printf("listen: signalConnectSuccess failed: %v", err)
return
}
@@ -1225,7 +1227,7 @@
}
return
}
- if err := signalConnectSuccess(ios.dataHandle, true); err != nil {
+ if err := signalConnectSuccess(ios.dataHandle); err != nil {
log.Printf("connect: signalConnectSuccess failed: %v", err)
}
}()
@@ -1242,7 +1244,7 @@
log.Printf("connect: connected")
}
if ios.transProto == tcp.ProtocolNumber {
- if err := signalConnectSuccess(ios.dataHandle, true); err != nil {
+ if err := signalConnectSuccess(ios.dataHandle); err != nil {
return errStatus(err)
}
}