blob: a5b9b5c59f3b9ec579781c72d24146e15cf76cbe [file] [log] [blame]
// Copyright 2016 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "lib/escher/scene/ambient_light.h"
namespace escher {
AmbientLight::AmbientLight(float intensity) : color_(vec3(intensity)) {}
AmbientLight::AmbientLight(const vec3& color) : color_(color) {}
AmbientLight::~AmbientLight() {}
} // namespace escher