| // Copyright 2018 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef LIB_ESCHER_RENDERER_MOMENT_SHADOW_MAP_RENDERER_H_ |
| #define LIB_ESCHER_RENDERER_MOMENT_SHADOW_MAP_RENDERER_H_ |
| |
| #include "lib/escher/impl/gaussian_3x3f16.h" |
| #include "lib/escher/renderer/shadow_map_renderer.h" |
| |
| namespace escher { |
| |
| class MomentShadowMapRenderer; |
| typedef fxl::RefPtr<MomentShadowMapRenderer> MomentShadowMapRendererPtr; |
| |
| // A MomentShadowMapRenderer is used to render moment shadow maps mentioned in |
| // http://momentsingraphics.de/?page_id=51 |
| class MomentShadowMapRenderer final : public ShadowMapRenderer { |
| public: |
| static MomentShadowMapRendererPtr New( |
| EscherWeakPtr escher, const impl::ModelDataPtr& model_data, |
| const impl::ModelRendererPtr& model_renderer); |
| |
| // |ShadowMapRenderer| |
| ShadowMapPtr GenerateDirectionalShadowMap( |
| const FramePtr& frame, const Stage& stage, const Model& model, |
| const glm::vec3& direction, const glm::vec3& light_color) override; |
| |
| protected: |
| MomentShadowMapRenderer(EscherWeakPtr escher, vk::Format shadow_map_format, |
| vk::Format depth_format, |
| const impl::ModelDataPtr& model_data, |
| const impl::ModelRendererPtr& model_renderer, |
| const impl::ModelRenderPassPtr& model_render_pass); |
| |
| private: |
| impl::Gaussian3x3f16 gaussian3x3f16_; |
| |
| FRIEND_MAKE_REF_COUNTED(MomentShadowMapRenderer); |
| FRIEND_REF_COUNTED_THREAD_SAFE(MomentShadowMapRenderer); |
| FXL_DISALLOW_COPY_AND_ASSIGN(MomentShadowMapRenderer); |
| }; |
| |
| } // namespace escher |
| |
| #endif // LIB_ESCHER_RENDERER_MOMENT_SHADOW_MAP_RENDERER_H_ |