| // Copyright 2017 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GARNET_LIB_UI_GFX_RESOURCES_NODES_SCENE_H_ |
| #define GARNET_LIB_UI_GFX_RESOURCES_NODES_SCENE_H_ |
| |
| #include "garnet/lib/ui/gfx/resources/nodes/node.h" |
| #include "lib/fxl/macros.h" |
| |
| namespace scenic_impl { |
| namespace gfx { |
| |
| class AmbientLight; |
| class DirectionalLight; |
| class Light; |
| class PointLight; |
| class Scene; |
| using AmbientLightPtr = fxl::RefPtr<AmbientLight>; |
| using DirectionalLightPtr = fxl::RefPtr<DirectionalLight>; |
| using LightPtr = fxl::RefPtr<Light>; |
| using PointLightPtr = fxl::RefPtr<PointLight>; |
| using ScenePtr = fxl::RefPtr<Scene>; |
| |
| class Scene final : public Node { |
| public: |
| static const ResourceTypeInfo kTypeInfo; |
| |
| Scene(Session* session, ResourceId node_id); |
| ~Scene() override; |
| |
| bool AddLight(const LightPtr& light); |
| bool AddAmbientLight(const AmbientLightPtr& light); |
| bool AddDirectionalLight(const DirectionalLightPtr& light); |
| bool AddPointLight(const PointLightPtr& light); |
| |
| // |Resource|. |
| void Accept(class ResourceVisitor* visitor) override; |
| |
| // |Resource|. |
| bool Detach() override; |
| |
| const std::vector<AmbientLightPtr>& ambient_lights() const { |
| return ambient_lights_; |
| } |
| |
| const std::vector<DirectionalLightPtr>& directional_lights() const { |
| return directional_lights_; |
| } |
| |
| const std::vector<PointLightPtr>& point_lights() const { |
| return point_lights_; |
| } |
| |
| private: |
| std::vector<AmbientLightPtr> ambient_lights_; |
| std::vector<DirectionalLightPtr> directional_lights_; |
| std::vector<PointLightPtr> point_lights_; |
| |
| FXL_DISALLOW_COPY_AND_ASSIGN(Scene); |
| }; |
| |
| } // namespace gfx |
| } // namespace scenic_impl |
| |
| #endif // GARNET_LIB_UI_GFX_RESOURCES_NODES_SCENE_H_ |