| // Copyright 2017 The Fuchsia Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef GARNET_LIB_UI_GFX_RESOURCES_LIGHTS_AMBIENT_LIGHT_H_ |
| #define GARNET_LIB_UI_GFX_RESOURCES_LIGHTS_AMBIENT_LIGHT_H_ |
| |
| #include "garnet/lib/ui/gfx/resources/lights/light.h" |
| |
| namespace scenic_impl { |
| namespace gfx { |
| |
| class AmbientLight final : public Light { |
| public: |
| static const ResourceTypeInfo kTypeInfo; |
| |
| AmbientLight(Session* session, ResourceId id); |
| |
| // |Resource|. |
| void Accept(class ResourceVisitor* visitor) override; |
| }; |
| |
| } // namespace gfx |
| } // namespace scenic_impl |
| |
| #endif // GARNET_LIB_UI_GFX_RESOURCES_LIGHTS_AMBIENT_LIGHT_H_ |