blob: dde8f927811fbe389df8b46c37ca4a0eae229454 [file] [log] [blame]
#ifndef GARNET_LIB_UI_A11Y_INPUT_A11Y_INPUT_SYSTEM_H_
#define GARNET_LIB_UI_A11Y_INPUT_A11Y_INPUT_SYSTEM_H_
#include <memory>
#include "garnet/lib/ui/scenic/system.h"
namespace scenic_impl {
namespace a11y_input {
class A11yInputSystem : public System {
public:
static constexpr TypeId kTypeId = kA11yInput;
explicit A11yInputSystem(SystemContext context,
bool initialized_after_construction);
~A11yInputSystem() override = default;
virtual std::unique_ptr<CommandDispatcher> CreateCommandDispatcher(
CommandDispatcherContext context) override;
private:
};
} // namespace a11y_input
} // namespace scenic_impl
#endif // GARNET_LIB_UI_A11Y_INPUT_A11Y_INPUT_SYSTEM_H_