blob: 0ef6d868c6747525ae1943582ce1335fd8ec32e6 [file] [log] [blame]
// Copyright 2017 The Fuchsia Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "garnet/lib/ui/gfx/tests/mocks.h"
#include "garnet/lib/ui/scenic/command_dispatcher.h"
namespace scenic_impl {
namespace gfx {
namespace test {
SessionForTest::SessionForTest(SessionId id, SessionContext context,
EventReporter* event_reporter,
ErrorReporter* error_reporter)
: Session(id, std::move(context), event_reporter, error_reporter) {}
void SessionForTest::TearDown() { Session::TearDown(); }
SessionHandlerForTest::SessionHandlerForTest(CommandDispatcherContext context,
SessionManager* session_manager,
SessionContext session_context,
SessionId session_id,
EventReporter* event_reporter,
ErrorReporter* error_reporter)
: SessionHandler(std::move(context), session_manager,
std::move(session_context), session_id, event_reporter,
error_reporter),
command_count_(0),
present_count_(0) {}
void SessionHandlerForTest::DispatchCommand(
fuchsia::ui::scenic::Command command) {
SessionHandler::DispatchCommand(std::move(command));
++command_count_;
}
void SessionHandlerForTest::Present(
uint64_t presentation_time, ::std::vector<zx::event> acquire_fences,
::std::vector<zx::event> release_fences,
fuchsia::ui::scenic::Session::PresentCallback callback) {
SessionHandler::Present(presentation_time, std::move(acquire_fences),
std::move(release_fences), std::move(callback));
++present_count_;
}
ReleaseFenceSignallerForTest::ReleaseFenceSignallerForTest(
escher::impl::CommandBufferSequencer* command_buffer_sequencer)
: ReleaseFenceSignaller(command_buffer_sequencer) {}
void ReleaseFenceSignallerForTest::AddCPUReleaseFence(zx::event fence) {
num_calls_to_add_cpu_release_fence_++;
// Signal immediately for testing purposes.
fence.signal(0u, escher::kFenceSignalled);
}
SessionManagerForTest::SessionManagerForTest() : SessionManager() {}
std::unique_ptr<SessionHandler> SessionManagerForTest::CreateSessionHandler(
CommandDispatcherContext context, Engine* engine, SessionId session_id,
EventReporter* event_reporter, ErrorReporter* error_reporter) const {
return std::make_unique<SessionHandlerForTest>(
std::move(context), engine->session_manager(), engine->session_context(),
session_id, event_reporter, error_reporter);
}
EngineForTest::EngineForTest(DisplayManager* display_manager,
std::unique_ptr<escher::ReleaseFenceSignaller> r,
escher::EscherWeakPtr escher)
: Engine(display_manager, std::move(r),
std::make_unique<SessionManagerForTest>(), std::move(escher)) {}
} // namespace test
} // namespace gfx
} // namespace scenic_impl