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# SDK
This folder contains information about developing the Fuchsia SDK.
> [Download the Fuchsia Core SDK](download.md)
## Strategy
Fuchsia is taking a modular approach to building an SDK, just as it took one to
building a new operating system.
At the center of this strategy is the Fuchsia Core SDK, distilled out of the
present Git repository.
This SDK contains a small set of libraries and tools required to start building
and running programs that target Fuchsia.
The contents of that SDK represent the most basic contract that the Fuchsia
platform developers offer to prospective developers.
The Fuchsia Core SDK is not suitable for immediate consumption.
It does not contain any reference to toolchains or build systems, and in fact
does not require any specific instance of these.
While this might be viewed as a drawback, this is actually a feature, an
integral part of a layered approach to building a fully-functional SDK.
Even though it is not tied to a particular build system, the Core SDK contains
metadata that may be used to produce support for a large variety of build
systems, thereby producing various SDK distributions.
Having the Core SDK cleanly separated from these various distributions allows
for very flexible release schemes and iteration cycles.
The present documentation focuses on the details of the creation process of the
Core SDK.
The documentation included in the Core SDK, hosted under `//sdk/docs`, contains
information regarding how to work with the Core SDK.
Lastly, some examples of SDK distributions can be found under `//scripts/sdk`;
most notably it contains a [frontend](#frontend) generating a workspace
enabling Fuchsia development using [Bazel][bazel] - this distribution is
currently used to test versions of the Core SDK before they are published.
## What belongs in an SDK?
By default, a piece of code in the Fuchsia tree cannot be added to any SDK:
participation is a strictly opt-in decision. Additionally, this decision is
encoded locally within the code's build file. This was done for multiple
reasons:
1. developers modifying the code need to be aware of the potential impact on
external customers as early as possible;
1. publishing that code to an SDK may require extra input from the developers to
inform the build system about how to properly include that code in an SDK;
1. knowing whether the code may be included in an SDK or not allows the build
system to perform extra checks on that code to ensure conformity with SDK
standards.
In order to be made available in SDKs, a piece of code must follow a set of
[standards and guidelines](standards.md).
## Infrastructure
The SDK creation pipeline consists of two pieces:
1. the backend, which uses the build system to generate a tarball containing
compiled artifacts, source files, and metadata;
1. the frontend, which applies transformations to that tarball and turn into
e.g. an SDK distribution.
### Backend
The backend really is just a specialized use of the build system. In other
words, running the SDK backend amounts to passing the right set of arguments to
the Fuchsia build system, which in turn produces an archive with a
[set layout](layout.md).
The inner workings of the backend are described [here][backend].
The backend does not just produce an SDK: it is also used as a control mechanism
for API evolution. The API surface exposed by an SDK is captured in a set of
reference files representing its elements: modifications to this surface need to
be explicitly acknowledged by developers by updating the relevant reference
files, whose latest version is also generated by the backend. The purpose of
this mechanism is to detect and prevent accidental changes to the SDK as early
as possible in the release cycle, as well as give us tools to observe and review
the evolution of the API surface.
### Frontend
The term frontend is used to describe any process that ingests a Fuchsia SDK
archive and applies transformations to it.
[In the Fuchsia tree][frontends], frontends are used to generate SDK
distributions, e.g. a Bazel-ready workspace.
Frontends may also be used to adapt a Fuchsia SDK archive for consumption in a
particular development environment by for example generating build files for a
given build system. The presence of extensive metadata in the archive itself
allows for this kind of processing.
## Core SDK and SDK add-ons
The Core SDK is represented by the `//sdk:core` target.
That SDK is complemented by multiple SDK add-ons:
- `//sdk:e2e_testing`: an end-to-end testing framework for Fuchsia;
- `//sdk:modular_testing`: an hermetic testing framework for the app framework;
- `//sdk:images`: a set of device images suitable for SDK development;
- `//topaz/public/sdk:fuchsia_dart`: a Dart SDK to build mods and agents.
Internally these targets are all instances of the `sdk` GN template.
## Recipes
### Generating an SDK archive
The various targets representing SDKs are always included in the build graph.
In order to build the contents of an SDK, [build][fx-build-target] one of the
targets above.
Note that this will generate and verify SDK contents, but won't actually build
an archive with these contents.
To build the archive, add the GN argument `build_sdk_archives=true` [to your
build configuration][fx-config] and run the build command again.
The resulting archive will be located under
`<outdir>/sdk/archive/<name>.tar.gz`.
### Adding content to an SDK
The first step is to make that content available to SDKs. This is done by using
a set of templates listed in the [backend documentation][backend].
The next step is to add that content to an existing SDK definition. For a target
`//path/to/my:super_target`, this is accomplished by making the implicit
`//path/to/my:super_target_sdk` target a dependency of the `sdk` target.
Note that some content types require a `.api` source file describing the state
of the SDK element's API.
These files are produced by the build system.
In order to seed the first version of such a file, let the build system tell you
where it expects to find the file, then create this file and leave it empty,
and finally run the build again: it will again tell you where to get the initial
version from.
### Turning SDK-related errors into warnings
There exist some build steps to verify that the contents of an SDK don't get
modified by accident. An unacknowledged modification results in a build failure
until the relevant reference files are updated in the source tree.
While locally iterating on some public API, having to repeatedly update
reference files can be tedious. In order to turn the build errors into warnings,
configure then build with this extra GN argument: `warn_no_sdk_changes=true`.
### Producing an SDK distribution
This is done by running a frontend. See the [frontend documentation][frontends]
for more details.
[backend]: /build/sdk/README.md
[frontends]: /scripts/sdk/README.md
[bazel]: https://bazel.build/
[fx-config]: /docs/development/workflows/fx.md#configure-a-build
[fx-build-target]: /docs/development/workflows/fx.md#building-a-specific-target