[escher] Use depth format supported by current device in FramebufferAllocatorTest.

Instead of always disabling depth texture creation, we should use a depth format
supported by current GPU device instead.

TEST=escher_unittests

Change-Id: Idf29efa4bac9c8859722989e6f6130bdae5c211d
Reviewed-on: https://fuchsia-review.googlesource.com/c/fuchsia/+/559621
Reviewed-by: Josh Gargus <jjosh@google.com>
Commit-Queue: Yilong Li <liyl@google.com>
1 file changed
tree: c8f4e5bbe82dd3f921203873ffb9d1b85964b7c6
  1. boards/
  2. build/
  3. buildtools/
  4. bundles/
  5. docs/
  6. examples/
  7. garnet/
  8. products/
  9. scripts/
  10. sdk/
  11. src/
  12. third_party/
  13. tools/
  14. zircon/
  15. .clang-format
  16. .clang-tidy
  17. .git-blame-ignore-revs
  18. .gitattributes
  19. .gitignore
  20. .gn
  21. .style.yapf
  22. AUTHORS
  23. BUILD.gn
  24. CODE_OF_CONDUCT.md
  25. CONTRIBUTING.md
  26. LICENSE
  27. OWNERS
  28. PATENTS
  29. README.md
  30. rustfmt.toml
README.md

Fuchsia

Pink + Purple == Fuchsia (a new operating system)

What is Fuchsia?

Fuchsia is a modular, capability-based operating system. Fuchsia runs on modern 64-bit Intel and ARM processors.

Fuchsia is an open source project with a code of conduct that we expect everyone who interacts with the project to respect.

Read more about Fuchsia's principles.

How can I build and run Fuchsia?

See Getting Started.

Where can I learn more about Fuchsia?

See fuchsia.dev.