[audio_core] Squelch glitch-logging

Detecting audio glitches (underflows leading to discontinuities) is a
good thing. However, logging every detected underflow -- when it is
likely that high resource contention caused it in the first place --
could reasonably be called an anti-pattern.

When the mixer entirely or partially skips a client-submitted packet,
because it considers that packet's (explicit or implicit) timestamp to
be LATE, we call that a "client-side underflow".
With this CL, audio_core tracks the number of client-side underflows,
per Renderer, with separate counts of full (whole-packet) vs. partial.
Although we tally them all, we do not log-display them all. With this
CL, we continue to log the first client "glitch" detected, but
subsequently throttle how frequently these are logged, based on
constants associated with audio_core's current logging level.

By default on non-debug builds, audio_core will log each renderer's
glitch #1, 101, 201, etc. On debug builds, audio_core will log #1, 11,
21, etc.

This CL also disables the logging of normal position notifications
altogether. Previously, these were throttled to approx. 1-3 per hour
on DEBUG and not at all on NDEBUG.

Bug: 34866
Test: logging-only

Change-Id: I4d6de50176ba192e9db6fbd7ba014de600da2a9f
5 files changed
tree: 4ec669a137bca3107127004430a80eb666768485
  1. boards/
  2. build/
  3. bundles/
  4. docs/
  5. examples/
  6. garnet/
  7. peridot/
  8. products/
  9. scripts/
  10. sdk/
  11. src/
  12. third_party/
  13. tools/
  14. zircon/
  15. .clang-format
  16. .clang-tidy
  17. .dir-locals.el
  18. .gitattributes
  19. .gitignore
  20. .gn
  21. .style.yapf
  22. AUTHORS
  23. BUILD.gn
  24. CODE_OF_CONDUCT.md
  25. CONTRIBUTING.md
  26. LICENSE
  27. OWNERS
  28. PATENTS
  29. README.md
  30. rustfmt.toml
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