blob: c6aec3019fc3f16ec7243e353eeb5dcdaf704ad9 [file] [log] [blame]
/*
* Vulkan
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <stdlib.h>
#include <stdio.h>
#include <stdbool.h>
#include <string.h>
#include <assert.h>
#include <inttypes.h>
#ifdef _WIN32
#include <Windows.h>
#include <fcntl.h>
#include <io.h>
#endif
#include "vk_ext_khr_swapchain.h"
#include "vk_ext_khr_device_swapchain.h"
#include <vulkan.h>
#define ERR(err) printf("%s:%d: failed with %s\n", \
__FILE__, __LINE__, vk_result_string(err));
#ifdef _WIN32
#define snprintf _snprintf
bool consoleCreated = false;
#define WAIT_FOR_CONSOLE_DESTROY \
do { \
if (consoleCreated) \
Sleep(INFINITE); \
} while (0)
#else
#define WAIT_FOR_CONSOLE_DESTROY
#endif
#define ERR_EXIT(err) \
do { \
ERR(err); \
fflush(stdout); \
WAIT_FOR_CONSOLE_DESTROY; \
exit(-1); \
} while (0)
#if defined(NDEBUG) && defined(__GNUC__)
#define U_ASSERT_ONLY __attribute__((unused))
#else
#define U_ASSERT_ONLY
#endif
#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
#define MAX_GPUS 8
#define MAX_QUEUE_TYPES 5
#define APP_SHORT_NAME "vulkaninfo"
struct app_gpu;
struct app_dev {
struct app_gpu *gpu; /* point back to the GPU */
VkDevice obj;
VkFormatProperties format_props[VK_FORMAT_NUM];
};
struct layer_extension_list {
VkLayerProperties layer_properties;
uint32_t extension_count;
VkExtensionProperties *extension_properties;
};
struct app_instance {
VkInstance instance;
uint32_t global_layer_count;
struct layer_extension_list *global_layers;
uint32_t global_extension_count;
VkExtensionProperties *global_extensions;
};
struct app_gpu {
uint32_t id;
VkPhysicalDevice obj;
VkPhysicalDeviceProperties props;
uint32_t queue_count;
VkQueueFamilyProperties *queue_props;
VkDeviceQueueCreateInfo *queue_reqs;
VkPhysicalDeviceMemoryProperties memory_props;
VkPhysicalDeviceFeatures features;
VkPhysicalDevice limits;
uint32_t device_layer_count;
struct layer_extension_list *device_layers;
uint32_t device_extension_count;
VkExtensionProperties *device_extensions;
struct app_dev dev;
};
static const char *vk_result_string(VkResult err)
{
switch (err) {
#define STR(r) case r: return #r
STR(VK_SUCCESS);
STR(VK_UNSUPPORTED);
STR(VK_NOT_READY);
STR(VK_TIMEOUT);
STR(VK_EVENT_SET);
STR(VK_EVENT_RESET);
STR(VK_ERROR_INITIALIZATION_FAILED);
STR(VK_ERROR_OUT_OF_HOST_MEMORY);
STR(VK_ERROR_OUT_OF_DEVICE_MEMORY);
STR(VK_ERROR_DEVICE_LOST);
STR(VK_ERROR_LAYER_NOT_PRESENT);
STR(VK_ERROR_EXTENSION_NOT_PRESENT);
STR(VK_ERROR_MEMORY_MAP_FAILED);
STR(VK_ERROR_INCOMPATIBLE_DRIVER);
#undef STR
default: return "UNKNOWN_RESULT";
}
}
static const char *vk_physical_device_type_string(VkPhysicalDeviceType type)
{
switch (type) {
#define STR(r) case VK_PHYSICAL_DEVICE_TYPE_ ##r: return #r
STR(OTHER);
STR(INTEGRATED_GPU);
STR(DISCRETE_GPU);
STR(VIRTUAL_GPU);
#undef STR
default: return "UNKNOWN_DEVICE";
}
}
static const char *vk_format_string(VkFormat fmt)
{
switch (fmt) {
#define STR(r) case VK_FORMAT_ ##r: return #r
STR(UNDEFINED);
STR(R4G4_UNORM);
STR(R4G4_USCALED);
STR(R4G4B4A4_UNORM);
STR(R4G4B4A4_USCALED);
STR(R5G6B5_UNORM);
STR(R5G6B5_USCALED);
STR(R5G5B5A1_UNORM);
STR(R5G5B5A1_USCALED);
STR(R8_UNORM);
STR(R8_SNORM);
STR(R8_USCALED);
STR(R8_SSCALED);
STR(R8_UINT);
STR(R8_SINT);
STR(R8_SRGB);
STR(R8G8_UNORM);
STR(R8G8_SNORM);
STR(R8G8_USCALED);
STR(R8G8_SSCALED);
STR(R8G8_UINT);
STR(R8G8_SINT);
STR(R8G8_SRGB);
STR(R8G8B8_UNORM);
STR(R8G8B8_SNORM);
STR(R8G8B8_USCALED);
STR(R8G8B8_SSCALED);
STR(R8G8B8_UINT);
STR(R8G8B8_SINT);
STR(R8G8B8_SRGB);
STR(R8G8B8A8_UNORM);
STR(R8G8B8A8_SNORM);
STR(R8G8B8A8_USCALED);
STR(R8G8B8A8_SSCALED);
STR(R8G8B8A8_UINT);
STR(R8G8B8A8_SINT);
STR(R8G8B8A8_SRGB);
STR(R10G10B10A2_UNORM);
STR(R10G10B10A2_SNORM);
STR(R10G10B10A2_USCALED);
STR(R10G10B10A2_SSCALED);
STR(R10G10B10A2_UINT);
STR(R10G10B10A2_SINT);
STR(R16_UNORM);
STR(R16_SNORM);
STR(R16_USCALED);
STR(R16_SSCALED);
STR(R16_UINT);
STR(R16_SINT);
STR(R16_SFLOAT);
STR(R16G16_UNORM);
STR(R16G16_SNORM);
STR(R16G16_USCALED);
STR(R16G16_SSCALED);
STR(R16G16_UINT);
STR(R16G16_SINT);
STR(R16G16_SFLOAT);
STR(R16G16B16_UNORM);
STR(R16G16B16_SNORM);
STR(R16G16B16_USCALED);
STR(R16G16B16_SSCALED);
STR(R16G16B16_UINT);
STR(R16G16B16_SINT);
STR(R16G16B16_SFLOAT);
STR(R16G16B16A16_UNORM);
STR(R16G16B16A16_SNORM);
STR(R16G16B16A16_USCALED);
STR(R16G16B16A16_SSCALED);
STR(R16G16B16A16_UINT);
STR(R16G16B16A16_SINT);
STR(R16G16B16A16_SFLOAT);
STR(R32_UINT);
STR(R32_SINT);
STR(R32_SFLOAT);
STR(R32G32_UINT);
STR(R32G32_SINT);
STR(R32G32_SFLOAT);
STR(R32G32B32_UINT);
STR(R32G32B32_SINT);
STR(R32G32B32_SFLOAT);
STR(R32G32B32A32_UINT);
STR(R32G32B32A32_SINT);
STR(R32G32B32A32_SFLOAT);
STR(R64_SFLOAT);
STR(R64G64_SFLOAT);
STR(R64G64B64_SFLOAT);
STR(R64G64B64A64_SFLOAT);
STR(R11G11B10_UFLOAT);
STR(R9G9B9E5_UFLOAT);
STR(D16_UNORM);
STR(D24_UNORM_X8);
STR(D32_SFLOAT);
STR(S8_UINT);
STR(D16_UNORM_S8_UINT);
STR(D24_UNORM_S8_UINT);
STR(D32_SFLOAT_S8_UINT);
STR(BC1_RGB_UNORM);
STR(BC1_RGB_SRGB);
STR(BC2_UNORM);
STR(BC2_SRGB);
STR(BC3_UNORM);
STR(BC3_SRGB);
STR(BC4_UNORM);
STR(BC4_SNORM);
STR(BC5_UNORM);
STR(BC5_SNORM);
STR(BC6H_UFLOAT);
STR(BC6H_SFLOAT);
STR(BC7_UNORM);
STR(BC7_SRGB);
STR(ETC2_R8G8B8_UNORM);
STR(ETC2_R8G8B8A1_UNORM);
STR(ETC2_R8G8B8A8_UNORM);
STR(EAC_R11_UNORM);
STR(EAC_R11_SNORM);
STR(EAC_R11G11_UNORM);
STR(EAC_R11G11_SNORM);
STR(ASTC_4x4_UNORM);
STR(ASTC_4x4_SRGB);
STR(ASTC_5x4_UNORM);
STR(ASTC_5x4_SRGB);
STR(ASTC_5x5_UNORM);
STR(ASTC_5x5_SRGB);
STR(ASTC_6x5_UNORM);
STR(ASTC_6x5_SRGB);
STR(ASTC_6x6_UNORM);
STR(ASTC_6x6_SRGB);
STR(ASTC_8x5_UNORM);
STR(ASTC_8x5_SRGB);
STR(ASTC_8x6_UNORM);
STR(ASTC_8x6_SRGB);
STR(ASTC_8x8_UNORM);
STR(ASTC_8x8_SRGB);
STR(ASTC_10x5_UNORM);
STR(ASTC_10x5_SRGB);
STR(ASTC_10x6_UNORM);
STR(ASTC_10x6_SRGB);
STR(ASTC_10x8_UNORM);
STR(ASTC_10x8_SRGB);
STR(ASTC_10x10_UNORM);
STR(ASTC_10x10_SRGB);
STR(ASTC_12x10_UNORM);
STR(ASTC_12x10_SRGB);
STR(ASTC_12x12_UNORM);
STR(ASTC_12x12_SRGB);
STR(B5G6R5_UNORM);
STR(B5G6R5_USCALED);
STR(B8G8R8_UNORM);
STR(B8G8R8_SNORM);
STR(B8G8R8_USCALED);
STR(B8G8R8_SSCALED);
STR(B8G8R8_UINT);
STR(B8G8R8_SINT);
STR(B8G8R8_SRGB);
STR(B8G8R8A8_UNORM);
STR(B8G8R8A8_SNORM);
STR(B8G8R8A8_USCALED);
STR(B8G8R8A8_SSCALED);
STR(B8G8R8A8_UINT);
STR(B8G8R8A8_SINT);
STR(B8G8R8A8_SRGB);
STR(B10G10R10A2_UNORM);
STR(B10G10R10A2_SNORM);
STR(B10G10R10A2_USCALED);
STR(B10G10R10A2_SSCALED);
STR(B10G10R10A2_UINT);
STR(B10G10R10A2_SINT);
#undef STR
default: return "UNKNOWN_FORMAT";
}
}
static void app_dev_init_formats(struct app_dev *dev)
{
VkFormat f;
for (f = 0; f < VK_FORMAT_NUM; f++) {
const VkFormat fmt = f;
VkResult err;
err = vkGetPhysicalDeviceFormatProperties(dev->gpu->obj, fmt, &dev->format_props[f]);
if (err) {
memset(&dev->format_props[f], 0,
sizeof(dev->format_props[f]));
}
}
}
static void extract_version(uint32_t version, uint32_t *major, uint32_t *minor, uint32_t *patch)
{
*major = version >> 22;
*minor = (version >> 12) & 0x3ff;
*patch = version & 0xfff;
}
static void app_get_physical_device_layer_extensions(
struct app_gpu *gpu,
char *layer_name,
uint32_t *extension_count,
VkExtensionProperties **extension_properties)
{
VkResult err;
uint32_t ext_count = 0;
VkExtensionProperties *ext_ptr = NULL;
/* repeat get until VK_INCOMPLETE goes away */
do {
err = vkEnumerateDeviceExtensionProperties(gpu->obj, layer_name, &ext_count, NULL);
assert(!err);
if (ext_ptr) {
free(ext_ptr);
}
ext_ptr = malloc(ext_count * sizeof(VkExtensionProperties));
err = vkEnumerateDeviceExtensionProperties(gpu->obj, layer_name, &ext_count, ext_ptr);
} while (err == VK_INCOMPLETE);
assert(!err);
*extension_count = ext_count;
*extension_properties = ext_ptr;
}
static void app_dev_init(struct app_dev *dev, struct app_gpu *gpu)
{
VkDeviceCreateInfo info = {
.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
.pNext = NULL,
.queueRecordCount = 0,
.pRequestedQueues = NULL,
.layerCount = 0,
.ppEnabledLayerNames = NULL,
.extensionCount = 0,
.ppEnabledExtensionNames = NULL,
};
VkResult U_ASSERT_ONLY err;
// Extensions to enable
static const char *known_extensions[] = {
VK_EXT_KHR_DEVICE_SWAPCHAIN_EXTENSION_NAME,
};
uint32_t count = 0;
/* Scan layers */
VkLayerProperties *device_layer_properties = NULL;
struct layer_extension_list *device_layers = NULL;
do {
err = vkEnumerateDeviceLayerProperties(gpu->obj, &count, NULL);
assert(!err);
if (device_layer_properties) {
free(device_layer_properties);
}
device_layer_properties = malloc(sizeof(VkLayerProperties) * count);
assert(device_layer_properties);
if (device_layers) {
free(device_layers);
}
device_layers = malloc(sizeof(struct layer_extension_list) * count);
assert(device_layers);
err = vkEnumerateDeviceLayerProperties(gpu->obj, &count, device_layer_properties);
} while (err == VK_INCOMPLETE);
assert(!err);
gpu->device_layer_count = count;
gpu->device_layers = device_layers;
for (uint32_t i = 0; i < gpu->device_layer_count; i++) {
VkLayerProperties *src_info = &device_layer_properties[i];
struct layer_extension_list *dst_info = &gpu->device_layers[i];
memcpy(&dst_info->layer_properties, src_info, sizeof(VkLayerProperties));
/* Save away layer extension info for report */
app_get_physical_device_layer_extensions(
gpu,
src_info->layerName,
&dst_info->extension_count,
&dst_info->extension_properties);
}
free(device_layer_properties);
app_get_physical_device_layer_extensions(
gpu,
NULL,
&gpu->device_extension_count,
&gpu->device_extensions);
fflush(stdout);
uint32_t enabled_extension_count = 0;
uint32_t known_extension_count = ARRAY_SIZE(known_extensions);
for (uint32_t i = 0; i < known_extension_count; i++) {
VkBool32 extension_found = 0;
for (uint32_t j = 0; j < gpu->device_extension_count; j++) {
VkExtensionProperties *ext_prop = &gpu->device_extensions[j];
if (!strcmp(known_extensions[i], ext_prop->extName)) {
extension_found = 1;
enabled_extension_count++;
}
}
if (!extension_found) {
printf("Cannot find extension: %s\n", known_extensions[i]);
ERR_EXIT(VK_ERROR_EXTENSION_NOT_PRESENT);
}
}
/* request all queues */
info.queueRecordCount = gpu->queue_count;
info.pRequestedQueues = gpu->queue_reqs;
info.layerCount = 0;
info.ppEnabledLayerNames = NULL;
info.extensionCount = enabled_extension_count;
info.ppEnabledExtensionNames = (const char*const*) known_extensions;
dev->gpu = gpu;
err = vkCreateDevice(gpu->obj, &info, &dev->obj);
if (err)
ERR_EXIT(err);
}
static void app_dev_destroy(struct app_dev *dev)
{
vkDestroyDevice(dev->obj);
}
static void app_get_global_layer_extensions(
char *layer_name,
uint32_t *extension_count,
VkExtensionProperties **extension_properties)
{
VkResult err;
uint32_t ext_count = 0;
VkExtensionProperties *ext_ptr = NULL;
/* repeat get until VK_INCOMPLETE goes away */
do {
err = vkEnumerateInstanceExtensionProperties(layer_name, &ext_count, NULL);
assert(!err);
if (ext_ptr) {
free(ext_ptr);
}
ext_ptr = malloc(ext_count * sizeof(VkExtensionProperties));
err = vkEnumerateInstanceExtensionProperties(layer_name, &ext_count, ext_ptr);
} while (err == VK_INCOMPLETE);
assert(!err);
*extension_count = ext_count;
*extension_properties = ext_ptr;
}
static void app_create_instance(struct app_instance *inst)
{
const VkApplicationInfo app_info = {
.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO,
.pNext = NULL,
.pAppName = APP_SHORT_NAME,
.appVersion = 1,
.pEngineName = APP_SHORT_NAME,
.engineVersion = 1,
.apiVersion = VK_API_VERSION,
};
VkInstanceCreateInfo inst_info = {
.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
.pNext = NULL,
.pAppInfo = &app_info,
.pAllocCb = NULL,
.layerCount = 0,
.ppEnabledLayerNames = NULL,
.extensionCount = 0,
.ppEnabledExtensionNames = NULL,
};
VkResult U_ASSERT_ONLY err;
// Global Extensions to enable
static char *known_extensions[] = {
"VK_EXT_KHR_swapchain",
};
uint32_t global_extension_count = 0;
uint32_t count = 0;
/* Scan layers */
VkLayerProperties *global_layer_properties = NULL;
struct layer_extension_list *global_layers = NULL;
do {
err = vkEnumerateInstanceLayerProperties(&count, NULL);
assert(!err);
if (global_layer_properties) {
free(global_layer_properties);
}
global_layer_properties = malloc(sizeof(VkLayerProperties) * count);
assert(global_layer_properties);
if (global_layers) {
free(global_layers);
}
global_layers = malloc(sizeof(struct layer_extension_list) * count);
assert(global_layers);
err = vkEnumerateInstanceLayerProperties(&count, global_layer_properties);
} while (err == VK_INCOMPLETE);
assert(!err);
inst->global_layer_count = count;
inst->global_layers = global_layers;
for (uint32_t i = 0; i < inst->global_layer_count; i++) {
VkLayerProperties *src_info = &global_layer_properties[i];
struct layer_extension_list *dst_info = &inst->global_layers[i];
memcpy(&dst_info->layer_properties, src_info, sizeof(VkLayerProperties));
/* Save away layer extension info for report */
app_get_global_layer_extensions(
src_info->layerName,
&dst_info->extension_count,
&dst_info->extension_properties);
}
free(global_layer_properties);
/* Collect global extensions */
inst->global_extension_count = 0;
app_get_global_layer_extensions(
NULL,
&inst->global_extension_count,
&inst->global_extensions);
for (uint32_t i = 0; i < ARRAY_SIZE(known_extensions); i++) {
VkBool32 extension_found = 0;
for (uint32_t j = 0; j < inst->global_extension_count; j++) {
VkExtensionProperties *extension_prop = &inst->global_extensions[j];
if (!strcmp(known_extensions[i], extension_prop->extName)) {
extension_found = 1;
global_extension_count++;
}
}
if (!extension_found) {
printf("Cannot find extension: %s\n", known_extensions[i]);
ERR_EXIT(VK_ERROR_EXTENSION_NOT_PRESENT);
}
}
inst_info.extensionCount = global_extension_count;
inst_info.ppEnabledExtensionNames = (const char * const *) known_extensions;
err = vkCreateInstance(&inst_info, &inst->instance);
if (err == VK_ERROR_INCOMPATIBLE_DRIVER) {
printf("Cannot create Vulkan instance.\n");
ERR_EXIT(err);
} else if (err) {
ERR_EXIT(err);
}
}
static void app_destroy_instance(struct app_instance *inst)
{
free(inst->global_extensions);
vkDestroyInstance(inst->instance);
}
static void app_gpu_init(struct app_gpu *gpu, uint32_t id, VkPhysicalDevice obj)
{
VkResult err;
uint32_t i;
memset(gpu, 0, sizeof(*gpu));
gpu->id = id;
gpu->obj = obj;
err = vkGetPhysicalDeviceProperties(gpu->obj, &gpu->props);
if (err)
ERR_EXIT(err);
/* get queue count */
err = vkGetPhysicalDeviceQueueFamilyProperties(gpu->obj, &gpu->queue_count, NULL);
if (err)
ERR_EXIT(err);
gpu->queue_props =
malloc(sizeof(gpu->queue_props[0]) * gpu->queue_count);
if (!gpu->queue_props)
ERR_EXIT(VK_ERROR_OUT_OF_HOST_MEMORY);
err = vkGetPhysicalDeviceQueueFamilyProperties(gpu->obj, &gpu->queue_count, gpu->queue_props);
if (err)
ERR_EXIT(err);
/* set up queue requests */
gpu->queue_reqs = malloc(sizeof(*gpu->queue_reqs) * gpu->queue_count);
if (!gpu->queue_reqs)
ERR_EXIT(VK_ERROR_OUT_OF_HOST_MEMORY);
for (i = 0; i < gpu->queue_count; i++) {
gpu->queue_reqs[i].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
gpu->queue_reqs[i].pNext = NULL;
gpu->queue_reqs[i].queueFamilyIndex = i;
gpu->queue_reqs[i].queueCount = gpu->queue_props[i].queueCount;
}
err = vkGetPhysicalDeviceMemoryProperties(gpu->obj, &gpu->memory_props);
if (err)
ERR_EXIT(err);
err = vkGetPhysicalDeviceFeatures(gpu->obj, &gpu->features);
if (err)
ERR_EXIT(err);
app_dev_init(&gpu->dev, gpu);
app_dev_init_formats(&gpu->dev);
}
static void app_gpu_destroy(struct app_gpu *gpu)
{
app_dev_destroy(&gpu->dev);
free(gpu->device_extensions);
free(gpu->queue_reqs);
free(gpu->queue_props);
}
static void app_dev_dump_format_props(const struct app_dev *dev, VkFormat fmt)
{
const VkFormatProperties *props = &dev->format_props[fmt];
struct {
const char *name;
VkFlags flags;
} features[3];
uint32_t i;
features[0].name = "linearTiling FormatFeatureFlags";
features[0].flags = props->linearTilingFeatures;
features[1].name = "optimalTiling FormatFeatureFlags";
features[1].flags = props->optimalTilingFeatures;
features[2].name = "bufferFeatures FormatFeatureFlags";
features[2].flags = props->bufferFeatures;
printf("\nFORMAT_%s:", vk_format_string(fmt));
for (i = 0; i < ARRAY_SIZE(features); i++) {
printf("\n\t%s:", features[i].name);
if (features[i].flags == 0) {
printf("\n\t\tNone");
} else {
printf("%s%s%s%s%s%s%s%s%s%s%s%s",
((features[i].flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) ? "\n\t\tVK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT" : ""),
((features[i].flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) ? "\n\t\tVK_FORMAT_FEATURE_STORAGE_IMAGE_BIT" : ""),
((features[i].flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT) ? "\n\t\tVK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT" : ""),
((features[i].flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT) ? "\n\t\tVK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT" : ""),
((features[i].flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT) ? "\n\t\tVK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT" : ""),
((features[i].flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT) ? "\n\t\tVK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT" : ""),
((features[i].flags & VK_FORMAT_FEATURE_BLIT_SOURCE_BIT) ? "\n\t\tVK_FORMAT_FEATURE_BLIT_SOURCE_BIT" : ""),
((features[i].flags & VK_FORMAT_FEATURE_BLIT_DESTINATION_BIT) ? "\n\t\tVK_FORMAT_FEATURE_BLIT_DESTINATION_BIT" : ""),
((features[i].flags & VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT) ? "\n\t\tVK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT" : ""),
((features[i].flags & VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT) ? "\n\t\tVK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_BIT" : ""),
((features[i].flags & VK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT) ? "\n\t\tVK_FORMAT_FEATURE_STORAGE_TEXEL_BUFFER_ATOMIC_BIT" : ""),
((features[i].flags & VK_FORMAT_FEATURE_VERTEX_BUFFER_BIT) ? "\n\t\tVK_FORMAT_FEATURE_VERTEX_BUFFER_BIT" : ""));
}
}
printf("\n");
}
static void
app_dev_dump(const struct app_dev *dev)
{
VkFormat fmt;
for (fmt = 0; fmt < VK_FORMAT_NUM; fmt++) {
app_dev_dump_format_props(dev, fmt);
}
}
#ifdef _WIN32
#define PRINTF_SIZE_T_SPECIFIER "%Iu"
#else
#define PRINTF_SIZE_T_SPECIFIER "%zu"
#endif
static void app_gpu_dump_features(const struct app_gpu *gpu)
{
const VkPhysicalDeviceFeatures *features = &gpu->features;
printf("VkPhysicalDeviceFeatures:\n");
printf("=========================\n");
printf("\trobustBufferAccess = %u\n", features->robustBufferAccess );
printf("\tfullDrawIndexUint32 = %u\n", features->fullDrawIndexUint32 );
printf("\timageCubeArray = %u\n", features->imageCubeArray );
printf("\tindependentBlend = %u\n", features->independentBlend );
printf("\tgeometryShader = %u\n", features->geometryShader );
printf("\ttessellationShader = %u\n", features->tessellationShader );
printf("\tsampleRateShading = %u\n", features->sampleRateShading );
printf("\tdualSourceBlend = %u\n", features->dualSourceBlend );
printf("\tlogicOp = %u\n", features->logicOp );
printf("\tmultiDrawIndirect = %u\n", features->multiDrawIndirect );
printf("\tdepthClip = %u\n", features->depthClip );
printf("\tdepthBiasClamp = %u\n", features->depthBiasClamp );
printf("\tfillModeNonSolid = %u\n", features->fillModeNonSolid );
printf("\tdepthBounds = %u\n", features->depthBounds );
printf("\twideLines = %u\n", features->wideLines );
printf("\tlargePoints = %u\n", features->largePoints );
printf("\ttextureCompressionETC2 = %u\n", features->textureCompressionETC2 );
printf("\ttextureCompressionASTC_LDR = %u\n", features->textureCompressionASTC_LDR );
printf("\ttextureCompressionBC = %u\n", features->textureCompressionBC );
printf("\tpipelineStatisticsQuery = %u\n", features->pipelineStatisticsQuery );
printf("\tvertexSideEffects = %u\n", features->vertexSideEffects );
printf("\ttessellationSideEffects = %u\n", features->tessellationSideEffects );
printf("\tgeometrySideEffects = %u\n", features->geometrySideEffects );
printf("\tfragmentSideEffects = %u\n", features->fragmentSideEffects );
printf("\tshaderTessellationPointSize = %u\n", features->shaderTessellationPointSize );
printf("\tshaderGeometryPointSize = %u\n", features->shaderGeometryPointSize );
printf("\tshaderImageGatherExtended = %u\n", features->shaderImageGatherExtended );
printf("\tshaderStorageImageExtendedFormats = %u\n", features->shaderStorageImageExtendedFormats );
printf("\tshaderStorageImageMultisample = %u\n", features->shaderStorageImageMultisample );
printf("\tshaderUniformBufferArrayDynamicIndexing = %u\n", features->shaderUniformBufferArrayDynamicIndexing);
printf("\tshaderSampledImageArrayDynamicIndexing = %u\n", features->shaderSampledImageArrayDynamicIndexing );
printf("\tshaderStorageBufferArrayDynamicIndexing = %u\n", features->shaderStorageBufferArrayDynamicIndexing);
printf("\tshaderStorageImageArrayDynamicIndexing = %u\n", features->shaderStorageImageArrayDynamicIndexing );
printf("\tshaderClipDistance = %u\n", features->shaderClipDistance );
printf("\tshaderCullDistance = %u\n", features->shaderCullDistance );
printf("\tshaderFloat64 = %u\n", features->shaderFloat64 );
printf("\tshaderInt64 = %u\n", features->shaderInt64 );
printf("\tshaderInt16 = %u\n", features->shaderInt16 );
printf("\tshaderResourceResidency = %u\n", features->shaderResourceResidency );
printf("\tshaderResourceMinLOD = %u\n", features->shaderResourceMinLOD );
printf("\talphaToOne = %u\n", features->alphaToOne );
printf("\tsparseBinding = %u\n", features->sparseBinding );
printf("\tsparseResidencyBuffer = %u\n", features->sparseResidencyBuffer );
printf("\tsparseResidencyImage2D = %u\n", features->sparseResidencyImage2D );
printf("\tsparseResidencyImage3D = %u\n", features->sparseResidencyImage3D );
printf("\tsparseResidency2Samples = %u\n", features->sparseResidency2Samples );
printf("\tsparseResidency4Samples = %u\n", features->sparseResidency4Samples );
printf("\tsparseResidency8Samples = %u\n", features->sparseResidency8Samples );
printf("\tsparseResidency16Samples = %u\n", features->sparseResidency16Samples );
printf("\tsparseResidencyAliased = %u\n", features->sparseResidencyAliased );
}
static void app_dump_sparse_props(const VkPhysicalDeviceSparseProperties *sparseProps)
{
printf("\tVkPhysicalDeviceSparseProperties:\n");
printf("\t---------------------------------\n");
printf("\t\tresidencyStandard2DBlockShape = %u\n", sparseProps->residencyStandard2DBlockShape );
printf("\t\tresidencyStandard2DMSBlockShape = %u\n", sparseProps->residencyStandard2DMSBlockShape );
printf("\t\tresidencyStandard3DBlockShape = %u\n", sparseProps->residencyStandard3DBlockShape );
printf("\t\tresidencyAlignedMipSize = %u\n", sparseProps->residencyAlignedMipSize );
printf("\t\tresidencyNonResident = %u\n", sparseProps->residencyNonResident );
printf("\t\tresidencyNonResidentStrict = %u\n", sparseProps->residencyNonResidentStrict );
}
static void app_dump_limits(const VkPhysicalDeviceLimits *limits)
{
printf("\tVkPhysicalDeviceLimits:\n");
printf("\t-----------------------\n");
printf("\t\tmaxImageDimension1D = 0x%" PRIxLEAST32 "\n", limits->maxImageDimension1D );
printf("\t\tmaxImageDimension2D = 0x%" PRIxLEAST32 "\n", limits->maxImageDimension2D );
printf("\t\tmaxImageDimension3D = 0x%" PRIxLEAST32 "\n", limits->maxImageDimension3D );
printf("\t\tmaxImageDimensionCube = 0x%" PRIxLEAST32 "\n", limits->maxImageDimensionCube );
printf("\t\tmaxImageArrayLayers = 0x%" PRIxLEAST32 "\n", limits->maxImageArrayLayers );
printf("\t\tmaxTexelBufferSize = 0x%" PRIxLEAST32 "\n", limits->maxTexelBufferSize );
printf("\t\tmaxUniformBufferSize = 0x%" PRIxLEAST32 "\n", limits->maxUniformBufferSize );
printf("\t\tmaxStorageBufferSize = 0x%" PRIxLEAST32 "\n", limits->maxStorageBufferSize );
printf("\t\tmaxPushConstantsSize = 0x%" PRIxLEAST32 "\n", limits->maxPushConstantsSize );
printf("\t\tmaxMemoryAllocationCount = 0x%" PRIxLEAST32 "\n", limits->maxMemoryAllocationCount );
printf("\t\tbufferImageGranularity = 0x%" PRIxLEAST64 "\n", limits->bufferImageGranularity );
printf("\t\tmaxBoundDescriptorSets = 0x%" PRIxLEAST32 "\n", limits->maxBoundDescriptorSets );
printf("\t\tmaxDescriptorSets = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSets );
printf("\t\tmaxPerStageDescriptorSamplers = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorSamplers );
printf("\t\tmaxPerStageDescriptorUniformBuffers = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorUniformBuffers );
printf("\t\tmaxPerStageDescriptorStorageBuffers = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorStorageBuffers );
printf("\t\tmaxPerStageDescriptorSampledImages = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorSampledImages );
printf("\t\tmaxPerStageDescriptorStorageImages = 0x%" PRIxLEAST32 "\n", limits->maxPerStageDescriptorStorageImages );
printf("\t\tmaxDescriptorSetSamplers = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetSamplers );
printf("\t\tmaxDescriptorSetUniformBuffers = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetUniformBuffers );
printf("\t\tmaxDescriptorSetStorageBuffers = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetStorageBuffers );
printf("\t\tmaxDescriptorSetSampledImages = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetSampledImages );
printf("\t\tmaxDescriptorSetStorageImages = 0x%" PRIxLEAST32 "\n", limits->maxDescriptorSetStorageImages );
printf("\t\tmaxVertexInputAttributes = 0x%" PRIxLEAST32 "\n", limits->maxVertexInputAttributes );
printf("\t\tmaxVertexInputAttributeOffset = 0x%" PRIxLEAST32 "\n", limits->maxVertexInputAttributeOffset );
printf("\t\tmaxVertexInputBindingStride = 0x%" PRIxLEAST32 "\n", limits->maxVertexInputBindingStride );
printf("\t\tmaxVertexOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxVertexOutputComponents );
printf("\t\tmaxTessGenLevel = 0x%" PRIxLEAST32 "\n", limits->maxTessGenLevel );
printf("\t\tmaxTessPatchSize = 0x%" PRIxLEAST32 "\n", limits->maxTessPatchSize );
printf("\t\tmaxTessControlPerVertexInputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessControlPerVertexInputComponents );
printf("\t\tmaxTessControlPerVertexOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessControlPerVertexOutputComponents);
printf("\t\tmaxTessControlPerPatchOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessControlPerPatchOutputComponents );
printf("\t\tmaxTessControlTotalOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessControlTotalOutputComponents );
printf("\t\tmaxTessEvaluationInputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessEvaluationInputComponents );
printf("\t\tmaxTessEvaluationOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxTessEvaluationOutputComponents );
printf("\t\tmaxGeometryShaderInvocations = 0x%" PRIxLEAST32 "\n", limits->maxGeometryShaderInvocations );
printf("\t\tmaxGeometryInputComponents = 0x%" PRIxLEAST32 "\n", limits->maxGeometryInputComponents );
printf("\t\tmaxGeometryOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxGeometryOutputComponents );
printf("\t\tmaxGeometryOutputVertices = 0x%" PRIxLEAST32 "\n", limits->maxGeometryOutputVertices );
printf("\t\tmaxGeometryTotalOutputComponents = 0x%" PRIxLEAST32 "\n", limits->maxGeometryTotalOutputComponents );
printf("\t\tmaxFragmentInputComponents = 0x%" PRIxLEAST32 "\n", limits->maxFragmentInputComponents );
printf("\t\tmaxFragmentOutputBuffers = 0x%" PRIxLEAST32 "\n", limits->maxFragmentOutputBuffers );
printf("\t\tmaxFragmentDualSourceBuffers = 0x%" PRIxLEAST32 "\n", limits->maxFragmentDualSourceBuffers );
printf("\t\tmaxFragmentCombinedOutputResources = 0x%" PRIxLEAST32 "\n", limits->maxFragmentCombinedOutputResources );
printf("\t\tmaxComputeSharedMemorySize = 0x%" PRIxLEAST32 "\n", limits->maxComputeSharedMemorySize );
printf("\t\tmaxComputeWorkGroupCount[0] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupCount[0] );
printf("\t\tmaxComputeWorkGroupCount[1] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupCount[1] );
printf("\t\tmaxComputeWorkGroupCount[2] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupCount[2] );
printf("\t\tmaxComputeWorkGroupInvocations = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupInvocations );
printf("\t\tmaxComputeWorkGroupSize[0] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupSize[0] );
printf("\t\tmaxComputeWorkGroupSize[1] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupSize[1] );
printf("\t\tmaxComputeWorkGroupSize[2] = 0x%" PRIxLEAST32 "\n", limits->maxComputeWorkGroupSize[2] );
printf("\t\tsubPixelPrecisionBits = 0x%" PRIxLEAST32 "\n", limits->subPixelPrecisionBits );
printf("\t\tsubTexelPrecisionBits = 0x%" PRIxLEAST32 "\n", limits->subTexelPrecisionBits );
printf("\t\tmipmapPrecisionBits = 0x%" PRIxLEAST32 "\n", limits->mipmapPrecisionBits );
printf("\t\tmaxDrawIndexedIndexValue = 0x%" PRIxLEAST32 "\n", limits->maxDrawIndexedIndexValue );
printf("\t\tmaxDrawIndirectInstanceCount = 0x%" PRIxLEAST32 "\n", limits->maxDrawIndirectInstanceCount );
printf("\t\tprimitiveRestartForPatches = 0x%" PRIxLEAST32 "\n", limits->primitiveRestartForPatches );
printf("\t\tmaxSamplerLodBias = %f\n", limits->maxSamplerLodBias );
printf("\t\tmaxSamplerAnisotropy = %f\n", limits->maxSamplerAnisotropy );
printf("\t\tmaxViewports = 0x%" PRIxLEAST32 "\n", limits->maxViewports );
printf("\t\tmaxViewportDimensions[0] = 0x%" PRIxLEAST32 "\n", limits->maxViewportDimensions[0] );
printf("\t\tmaxViewportDimensions[1] = 0x%" PRIxLEAST32 "\n", limits->maxViewportDimensions[1] );
printf("\t\tviewportBoundsRange[0] = %f\n", limits->viewportBoundsRange[0] );
printf("\t\tviewportBoundsRange[1] = %f\n", limits->viewportBoundsRange[1] );
printf("\t\tviewportSubPixelBits = 0x%" PRIxLEAST32 "\n", limits->viewportSubPixelBits );
printf("\t\tminMemoryMapAlignment = 0x%" PRIxLEAST32 "\n", limits->minMemoryMapAlignment );
printf("\t\tminTexelBufferOffsetAlignment = 0x%" PRIxLEAST32 "\n", limits->minTexelBufferOffsetAlignment );
printf("\t\tminUniformBufferOffsetAlignment = 0x%" PRIxLEAST32 "\n", limits->minUniformBufferOffsetAlignment );
printf("\t\tminStorageBufferOffsetAlignment = 0x%" PRIxLEAST32 "\n", limits->minStorageBufferOffsetAlignment );
printf("\t\tminTexelOffset = 0x%" PRIxLEAST32 "\n", limits->minTexelOffset );
printf("\t\tmaxTexelOffset = 0x%" PRIxLEAST32 "\n", limits->maxTexelOffset );
printf("\t\tminTexelGatherOffset = 0x%" PRIxLEAST32 "\n", limits->minTexelGatherOffset );
printf("\t\tmaxTexelGatherOffset = 0x%" PRIxLEAST32 "\n", limits->maxTexelGatherOffset );
printf("\t\tminInterpolationOffset = %f\n", limits->minInterpolationOffset );
printf("\t\tmaxInterpolationOffset = %f\n", limits->maxInterpolationOffset );
printf("\t\tsubPixelInterpolationOffsetBits = 0x%" PRIxLEAST32 "\n", limits->subPixelInterpolationOffsetBits );
printf("\t\tmaxFramebufferWidth = 0x%" PRIxLEAST32 "\n", limits->maxFramebufferWidth );
printf("\t\tmaxFramebufferHeight = 0x%" PRIxLEAST32 "\n", limits->maxFramebufferHeight );
printf("\t\tmaxFramebufferLayers = 0x%" PRIxLEAST32 "\n", limits->maxFramebufferLayers );
printf("\t\tmaxFramebufferColorSamples = 0x%" PRIxLEAST32 "\n", limits->maxFramebufferColorSamples );
printf("\t\tmaxFramebufferDepthSamples = 0x%" PRIxLEAST32 "\n", limits->maxFramebufferDepthSamples );
printf("\t\tmaxFramebufferStencilSamples = 0x%" PRIxLEAST32 "\n", limits->maxFramebufferStencilSamples );
printf("\t\tmaxColorAttachments = 0x%" PRIxLEAST32 "\n", limits->maxColorAttachments );
printf("\t\tmaxSampledImageColorSamples = 0x%" PRIxLEAST32 "\n", limits->maxSampledImageColorSamples );
printf("\t\tmaxSampledImageDepthSamples = 0x%" PRIxLEAST32 "\n", limits->maxSampledImageDepthSamples );
printf("\t\tmaxSampledImageIntegerSamples = 0x%" PRIxLEAST32 "\n", limits->maxSampledImageIntegerSamples );
printf("\t\tmaxStorageImageSamples = 0x%" PRIxLEAST32 "\n", limits->maxStorageImageSamples );
printf("\t\tmaxSampleMaskWords = 0x%" PRIxLEAST32 "\n", limits->maxSampleMaskWords );
printf("\t\ttimestampFrequency = 0x%" PRIxLEAST64 "\n", limits->timestampFrequency );
printf("\t\tmaxClipDistances = 0x%" PRIxLEAST32 "\n", limits->maxClipDistances );
printf("\t\tmaxCullDistances = 0x%" PRIxLEAST32 "\n", limits->maxCullDistances );
printf("\t\tmaxCombinedClipAndCullDistances = 0x%" PRIxLEAST32 "\n", limits->maxCombinedClipAndCullDistances );
printf("\t\tpointSizeRange[0] = %f\n", limits->pointSizeRange[0] );
printf("\t\tpointSizeRange[1] = %f\n", limits->pointSizeRange[1] );
printf("\t\tlineWidthRange[0] = %f\n", limits->lineWidthRange[0] );
printf("\t\tlineWidthRange[1] = %f\n", limits->lineWidthRange[1] );
printf("\t\tpointSizeGranularity = %f\n", limits->pointSizeGranularity );
printf("\t\tlineWidthGranularity = %f\n", limits->lineWidthGranularity );
}
static void app_gpu_dump_props(const struct app_gpu *gpu)
{
const VkPhysicalDeviceProperties *props = &gpu->props;
printf("VkPhysicalDeviceProperties:\n");
printf("===========================\n");
printf("\tapiVersion = %u\n", props->apiVersion);
printf("\tdriverVersion = %u\n", props->driverVersion);
printf("\tvendorId = 0x%04x\n", props->vendorId);
printf("\tdeviceId = 0x%04x\n", props->deviceId);
printf("\tdeviceType = %s\n", vk_physical_device_type_string(props->deviceType));
printf("\tdeviceName = %s\n", props->deviceName);
app_dump_limits(&gpu->props.limits);
app_dump_sparse_props(&gpu->props.sparseProperties);
fflush(stdout);
}
static void app_dump_extensions(
const char *indent,
const char *layer_name,
const uint32_t extension_count,
const VkExtensionProperties *extension_properties)
{
uint32_t i;
if (layer_name && (strlen(layer_name) > 0)) {
printf("%s%s Extensions", indent, layer_name);
} else {
printf("Extensions");
}
printf("\tcount = %d\n", extension_count);
for (i=0; i< extension_count; i++) {
VkExtensionProperties const *ext_prop = &extension_properties[i];
if (i>0)
printf("\n"); // separator between extensions
printf("%s\t", indent);
printf("%-32s: extension revision %2d",
ext_prop->extName, ext_prop->specVersion);
}
printf("\n");
fflush(stdout);
}
static void app_gpu_dump_queue_props(const struct app_gpu *gpu, uint32_t id)
{
const VkQueueFamilyProperties *props = &gpu->queue_props[id];
printf("VkQueueFamilyProperties[%d]:\n", id);
printf("============================\n");
printf("\tqueueFlags = %c%c%c%c\n",
(props->queueFlags & VK_QUEUE_GRAPHICS_BIT) ? 'G' : '.',
(props->queueFlags & VK_QUEUE_COMPUTE_BIT) ? 'C' : '.',
(props->queueFlags & VK_QUEUE_DMA_BIT) ? 'D' : '.',
(props->queueFlags & VK_QUEUE_EXTENDED_BIT) ? 'X' : '.');
printf("\tqueueCount = %u\n", props->queueCount);
printf("\tsupportsTimestamps = %u\n", props->supportsTimestamps);
fflush(stdout);
}
static void app_gpu_dump_memory_props(const struct app_gpu *gpu)
{
const VkPhysicalDeviceMemoryProperties *props = &gpu->memory_props;
printf("VkPhysicalDeviceMemoryProperties:\n");
printf("=================================\n");
printf("\tmemoryTypeCount = %u\n", props->memoryTypeCount);
for (uint32_t i = 0; i < props->memoryTypeCount; i++) {
printf("\tmemoryTypes[%u] : \n", i);
printf("\t\tpropertyFlags = %u\n", props->memoryTypes[i].propertyFlags);
printf("\t\theapIndex = %u\n", props->memoryTypes[i].heapIndex);
}
printf("\tmemoryHeapCount = %u\n", props->memoryHeapCount);
for (uint32_t i = 0; i < props->memoryHeapCount; i++) {
printf("\tmemoryHeaps[%u] : \n", i);
printf("\t\tsize = " PRINTF_SIZE_T_SPECIFIER "\n", props->memoryHeaps[i].size);
}
fflush(stdout);
}
static void app_gpu_dump(const struct app_gpu *gpu)
{
uint32_t i;
printf("Device Extensions and layers:\n");
printf("=============================\n");
printf("GPU%u\n", gpu->id);
app_gpu_dump_props(gpu);
printf("\n");
app_dump_extensions("", "Device", gpu->device_extension_count, gpu->device_extensions);
printf("\n");
printf("Layers\tcount = %d\n", gpu->device_layer_count);
for (uint32_t i = 0; i < gpu->device_layer_count; i++) {
uint32_t major, minor, patch;
char spec_version[64], layer_version[64];
struct layer_extension_list const *layer_info = &gpu->device_layers[i];
extract_version(layer_info->layer_properties.specVersion, &major, &minor, &patch);
snprintf(spec_version, sizeof(spec_version), "%d.%d.%d", major, minor, patch);
extract_version(layer_info->layer_properties.implVersion, &major, &minor, &patch);
snprintf(layer_version, sizeof(layer_version), "%d.%d.%d", major, minor, patch);
printf("\t%s (%s) Vulkan version %s, layer version %s\n",
layer_info->layer_properties.layerName,
(char*) layer_info->layer_properties.description,
spec_version, layer_version);
app_dump_extensions("\t",
layer_info->layer_properties.layerName,
layer_info->extension_count,
layer_info->extension_properties);
fflush(stdout);
}
printf("\n");
for (i = 0; i < gpu->queue_count; i++) {
app_gpu_dump_queue_props(gpu, i);
printf("\n");
}
app_gpu_dump_memory_props(gpu);
printf("\n");
app_gpu_dump_features(gpu);
printf("\n");
app_dev_dump(&gpu->dev);
}
int main(int argc, char **argv)
{
struct app_gpu gpus[MAX_GPUS];
VkPhysicalDevice objs[MAX_GPUS];
uint32_t gpu_count, i;
VkResult err;
struct app_instance inst;
app_create_instance(&inst);
printf("Instance Extensions and layers:\n");
printf("===============================\n");
app_dump_extensions("", "Instance", inst.global_extension_count, inst.global_extensions);
printf("Instance Layers\tcount = %d\n", inst.global_layer_count);
for (uint32_t i = 0; i < inst.global_layer_count; i++) {
uint32_t major, minor, patch;
char spec_version[64], layer_version[64];
VkLayerProperties const *layer_prop = &inst.global_layers[i].layer_properties;
extract_version(layer_prop->specVersion, &major, &minor, &patch);
snprintf(spec_version, sizeof(spec_version), "%d.%d.%d", major, minor, patch);
extract_version(layer_prop->implVersion, &major, &minor, &patch);
snprintf(layer_version, sizeof(layer_version), "%d.%d.%d", major, minor, patch);
printf("\t%s (%s) Vulkan version %s, layer version %s\n",
layer_prop->layerName, (char*) layer_prop->description, spec_version, layer_version);
app_dump_extensions("\t",
inst.global_layers[i].layer_properties.layerName,
inst.global_layers[i].extension_count,
inst.global_layers[i].extension_properties);
}
err = vkEnumeratePhysicalDevices(inst.instance, &gpu_count, NULL);
if (err)
ERR_EXIT(err);
if (gpu_count > MAX_GPUS) {
printf("Too many GPUS found \n");
ERR_EXIT(-1);
}
err = vkEnumeratePhysicalDevices(inst.instance, &gpu_count, objs);
if (err)
ERR_EXIT(err);
for (i = 0; i < gpu_count; i++) {
app_gpu_init(&gpus[i], i, objs[i]);
app_gpu_dump(&gpus[i]);
printf("\n\n");
}
for (i = 0; i < gpu_count; i++)
app_gpu_destroy(&gpus[i]);
app_destroy_instance(&inst);
return 0;
}
#ifdef _WIN32
// Create a console window with a large scrollback size to which to send stdout.
// Returns true if console window was successfully created, false otherwise.
bool SetStdOutToNewConsole()
{
// don't do anything if we already have a console
if (GetStdHandle(STD_OUTPUT_HANDLE))
return false;
// allocate a console for this app
AllocConsole();
// redirect unbuffered STDOUT to the console
HANDLE consoleHandle = GetStdHandle(STD_OUTPUT_HANDLE);
int fileDescriptor = _open_osfhandle((intptr_t)consoleHandle, _O_TEXT);
FILE *fp = _fdopen( fileDescriptor, "w" );
*stdout = *fp;
setvbuf( stdout, NULL, _IONBF, 0 );
// make the console window bigger
CONSOLE_SCREEN_BUFFER_INFO csbi;
SMALL_RECT r;
COORD bufferSize;
if (!GetConsoleScreenBufferInfo(consoleHandle, &csbi))
return false;
bufferSize.X = csbi.dwSize.X;
bufferSize.Y = 2000;
if (!SetConsoleScreenBufferSize(consoleHandle, bufferSize))
return false;
r.Left = r.Top = 0;
r.Right = csbi.dwSize.X-1;
r.Bottom = 50;
if (!SetConsoleWindowInfo(consoleHandle, true, &r))
return false;
// change the console window title
if (!SetConsoleTitle(TEXT(APP_SHORT_NAME)))
return false;
return true;
}
int WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR pCmdLine, int nCmdShow)
{
char *argv = pCmdLine;
consoleCreated = SetStdOutToNewConsole();
main(1, &argv);
fflush(stdout);
if (consoleCreated)
Sleep(INFINITE);
}
#endif