Fix incorrect paths for shaderc build
Change-Id: Id63df018a8c12bed3e2d2002226a7bfc04f40e9f
diff --git a/build-android/build.py b/build-android/build.py
index cb34512..bf06622 100755
--- a/build-android/build.py
+++ b/build-android/build.py
@@ -146,11 +146,11 @@
# typical ndk-build layout with a jni/{Android,Application}.mk.
'NDK_PROJECT_PATH=null',
'NDK_TOOLCHAIN_VERSION=' + compiler,
- 'APP_BUILD_SCRIPT=' + os.path.join(build_dir, 'jni', 'Android.mk'),
+ 'APP_BUILD_SCRIPT=' + os.path.join(shaderc_dir, 'jni', 'Android.mk'),
'APP_STL=' + stl,
- 'NDK_APPLICATION_MK=' + os.path.join(build_dir, 'jni', 'Application.mk'),
- 'NDK_OUT=' + obj_out,
- 'NDK_LIBS_OUT=' + lib_out,
+ 'NDK_APPLICATION_MK=' + os.path.join(shaderc_dir, 'jni', 'Application.mk'),
+ 'NDK_OUT=' + os.path.join(shaderc_dir, 'obj'),
+ 'NDK_LIBS_OUT=' + os.path.join(shaderc_dir, 'jniLibs'),
'THIRD_PARTY_PATH=../..',
# Put armeabi-v7a-hard in its own directory.