blob: 1df789379e79417e16d1fbb8a19c3a7708bb7a41 [file] [log] [blame]
/*
* Vulkan
*
* Copyright (C) 2014 LunarG, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unordered_map>
#include "vk_loader_platform.h"
#include "vk_dispatch_table_helper.h"
#include "vk_struct_string_helper_cpp.h"
#if defined(__GNUC__)
#pragma GCC diagnostic ignored "-Wwrite-strings"
#endif
#if defined(__GNUC__)
#pragma GCC diagnostic warning "-Wwrite-strings"
#endif
#include "vk_struct_size_helper.h"
#include "draw_state.h"
#include "vk_layer_config.h"
#include "vk_debug_marker_layer.h"
// The following is #included again to catch certain OS-specific functions
// being used:
#include "vk_loader_platform.h"
#include "vk_layer_msg.h"
#include "vk_layer_table.h"
#include "vk_layer_debug_marker_table.h"
#include "vk_layer_data.h"
#include "vk_layer_logging.h"
#include "vk_layer_extension_utils.h"
typedef struct _layer_data {
debug_report_data *report_data;
// TODO: put instance data here
VkDbgMsgCallback logging_callback;
} layer_data;
static std::unordered_map<void *, layer_data *> layer_data_map;
static device_table_map draw_state_device_table_map;
static instance_table_map draw_state_instance_table_map;
unordered_map<uint64_t, SAMPLER_NODE*> sampleMap;
unordered_map<uint64_t, VkImageViewCreateInfo> imageMap;
unordered_map<uint64_t, VkAttachmentViewCreateInfo> viewMap;
unordered_map<uint64_t, BUFFER_NODE*> bufferMap;
unordered_map<uint64_t, VkDynamicViewportStateCreateInfo> dynamicVpStateMap;
unordered_map<uint64_t, VkDynamicRasterStateCreateInfo> dynamicRsStateMap;
unordered_map<uint64_t, VkDynamicColorBlendStateCreateInfo> dynamicCbStateMap;
unordered_map<uint64_t, VkDynamicDepthStencilStateCreateInfo> dynamicDsStateMap;
unordered_map<uint64_t, PIPELINE_NODE*> pipelineMap;
unordered_map<uint64_t, POOL_NODE*> poolMap;
unordered_map<uint64_t, SET_NODE*> setMap;
unordered_map<uint64_t, LAYOUT_NODE*> layoutMap;
// Map for layout chains
unordered_map<void*, GLOBAL_CB_NODE*> cmdBufferMap;
unordered_map<uint64_t, VkRenderPassCreateInfo*> renderPassMap;
unordered_map<uint64_t, VkFramebufferCreateInfo*> frameBufferMap;
struct devExts {
bool debug_marker_enabled;
};
static std::unordered_map<void *, struct devExts> deviceExtMap;
static LOADER_PLATFORM_THREAD_ONCE_DECLARATION(g_initOnce);
// TODO : This can be much smarter, using separate locks for separate global data
static int globalLockInitialized = 0;
static loader_platform_thread_mutex globalLock;
#define MAX_TID 513
static loader_platform_thread_id g_tidMapping[MAX_TID] = {0};
static uint32_t g_maxTID = 0;
template layer_data *get_my_data_ptr<layer_data>(
void *data_key,
std::unordered_map<void *, layer_data *> &data_map);
debug_report_data *mdd(void* object)
{
dispatch_key key = get_dispatch_key(object);
layer_data *my_data = get_my_data_ptr(key, layer_data_map);
#if DISPATCH_MAP_DEBUG
fprintf(stderr, "MDD: map: %p, object: %p, key: %p, data: %p\n", &layer_data_map, object, key, my_data);
#endif
return my_data->report_data;
}
debug_report_data *mid(VkInstance object)
{
dispatch_key key = get_dispatch_key(object);
layer_data *my_data = get_my_data_ptr(get_dispatch_key(object), layer_data_map);
#if DISPATCH_MAP_DEBUG
fprintf(stderr, "MID: map: %p, object: %p, key: %p, data: %p\n", &layer_data_map, object, key, my_data);
#endif
return my_data->report_data;
}
// Map actual TID to an index value and return that index
// This keeps TIDs in range from 0-MAX_TID and simplifies compares between runs
static uint32_t getTIDIndex() {
loader_platform_thread_id tid = loader_platform_get_thread_id();
for (uint32_t i = 0; i < g_maxTID; i++) {
if (tid == g_tidMapping[i])
return i;
}
// Don't yet have mapping, set it and return newly set index
uint32_t retVal = (uint32_t) g_maxTID;
g_tidMapping[g_maxTID++] = tid;
assert(g_maxTID < MAX_TID);
return retVal;
}
// Return a string representation of CMD_TYPE enum
static string cmdTypeToString(CMD_TYPE cmd)
{
switch (cmd)
{
case CMD_BINDPIPELINE:
return "CMD_BINDPIPELINE";
case CMD_BINDPIPELINEDELTA:
return "CMD_BINDPIPELINEDELTA";
case CMD_BINDDYNAMICVIEWPORTSTATE:
return "CMD_BINDDYNAMICVIEWPORTSTATE";
case CMD_BINDDYNAMICRASTERSTATE:
return "CMD_BINDDYNAMICRASTERSTATE";
case CMD_BINDDYNAMICCOLORBLENDSTATE:
return "CMD_BINDDYNAMICCOLORBLENDSTATE";
case CMD_BINDDYNAMICDEPTHSTENCILSTATE:
return "CMD_BINDDYNAMICDEPTHSTENCILSTATE";
case CMD_BINDDESCRIPTORSETS:
return "CMD_BINDDESCRIPTORSETS";
case CMD_BINDINDEXBUFFER:
return "CMD_BINDINDEXBUFFER";
case CMD_BINDVERTEXBUFFER:
return "CMD_BINDVERTEXBUFFER";
case CMD_DRAW:
return "CMD_DRAW";
case CMD_DRAWINDEXED:
return "CMD_DRAWINDEXED";
case CMD_DRAWINDIRECT:
return "CMD_DRAWINDIRECT";
case CMD_DRAWINDEXEDINDIRECT:
return "CMD_DRAWINDEXEDINDIRECT";
case CMD_DISPATCH:
return "CMD_DISPATCH";
case CMD_DISPATCHINDIRECT:
return "CMD_DISPATCHINDIRECT";
case CMD_COPYBUFFER:
return "CMD_COPYBUFFER";
case CMD_COPYIMAGE:
return "CMD_COPYIMAGE";
case CMD_BLITIMAGE:
return "CMD_BLITIMAGE";
case CMD_COPYBUFFERTOIMAGE:
return "CMD_COPYBUFFERTOIMAGE";
case CMD_COPYIMAGETOBUFFER:
return "CMD_COPYIMAGETOBUFFER";
case CMD_CLONEIMAGEDATA:
return "CMD_CLONEIMAGEDATA";
case CMD_UPDATEBUFFER:
return "CMD_UPDATEBUFFER";
case CMD_FILLBUFFER:
return "CMD_FILLBUFFER";
case CMD_CLEARCOLORIMAGE:
return "CMD_CLEARCOLORIMAGE";
case CMD_CLEARCOLORATTACHMENT:
return "CMD_CLEARCOLORATTACHMENT";
case CMD_CLEARDEPTHSTENCILIMAGE:
return "CMD_CLEARDEPTHSTENCILIMAGE";
case CMD_CLEARDEPTHSTENCILATTACHMENT:
return "CMD_CLEARDEPTHSTENCILATTACHMENT";
case CMD_RESOLVEIMAGE:
return "CMD_RESOLVEIMAGE";
case CMD_SETEVENT:
return "CMD_SETEVENT";
case CMD_RESETEVENT:
return "CMD_RESETEVENT";
case CMD_WAITEVENTS:
return "CMD_WAITEVENTS";
case CMD_PIPELINEBARRIER:
return "CMD_PIPELINEBARRIER";
case CMD_BEGINQUERY:
return "CMD_BEGINQUERY";
case CMD_ENDQUERY:
return "CMD_ENDQUERY";
case CMD_RESETQUERYPOOL:
return "CMD_RESETQUERYPOOL";
case CMD_WRITETIMESTAMP:
return "CMD_WRITETIMESTAMP";
case CMD_INITATOMICCOUNTERS:
return "CMD_INITATOMICCOUNTERS";
case CMD_LOADATOMICCOUNTERS:
return "CMD_LOADATOMICCOUNTERS";
case CMD_SAVEATOMICCOUNTERS:
return "CMD_SAVEATOMICCOUNTERS";
case CMD_BEGINRENDERPASS:
return "CMD_BEGINRENDERPASS";
case CMD_ENDRENDERPASS:
return "CMD_ENDRENDERPASS";
case CMD_DBGMARKERBEGIN:
return "CMD_DBGMARKERBEGIN";
case CMD_DBGMARKEREND:
return "CMD_DBGMARKEREND";
default:
return "UNKNOWN";
}
}
// Block of code at start here for managing/tracking Pipeline state that this layer cares about
// Just track 2 shaders for now
#define VK_NUM_GRAPHICS_SHADERS VK_SHADER_STAGE_COMPUTE
#define MAX_SLOTS 2048
#define NUM_COMMAND_BUFFERS_TO_DISPLAY 10
static uint64_t g_drawCount[NUM_DRAW_TYPES] = {0, 0, 0, 0};
// TODO : Should be tracking lastBound per cmdBuffer and when draws occur, report based on that cmd buffer lastBound
// Then need to synchronize the accesses based on cmd buffer so that if I'm reading state on one cmd buffer, updates
// to that same cmd buffer by separate thread are not changing state from underneath us
// Track the last cmd buffer touched by this thread
static VkCmdBuffer g_lastCmdBuffer[MAX_TID] = {NULL};
// Track the last group of CBs touched for displaying to dot file
static GLOBAL_CB_NODE* g_pLastTouchedCB[NUM_COMMAND_BUFFERS_TO_DISPLAY] = {NULL};
static uint32_t g_lastTouchedCBIndex = 0;
// Track the last global DrawState of interest touched by any thread
static GLOBAL_CB_NODE* g_lastGlobalCB = NULL;
static PIPELINE_NODE* g_lastBoundPipeline = NULL;
static uint64_t g_lastBoundDynamicState[VK_NUM_STATE_BIND_POINT] = {0};
static VkDescriptorSet g_lastBoundDescriptorSet = VK_NULL_HANDLE;
#define MAX_BINDING 0xFFFFFFFF // Default vtxBinding value in CB Node to identify if no vtxBinding set
//static DYNAMIC_STATE_NODE* g_pDynamicStateHead[VK_NUM_STATE_BIND_POINT] = {0};
// Free all allocated nodes for Dynamic State objs
static void deleteDynamicState()
{
for (auto ii=dynamicVpStateMap.begin(); ii!=dynamicVpStateMap.end(); ++ii) {
delete[] (*ii).second.pScissors;
delete[] (*ii).second.pViewports;
}
dynamicVpStateMap.clear();
dynamicRsStateMap.clear();
dynamicCbStateMap.clear();
dynamicDsStateMap.clear();
}
// Free all sampler nodes
static void deleteSamplers()
{
if (sampleMap.size() <= 0)
return;
for (auto ii=sampleMap.begin(); ii!=sampleMap.end(); ++ii) {
delete (*ii).second;
}
sampleMap.clear();
}
static VkImageViewCreateInfo* getImageViewCreateInfo(VkImageView view)
{
loader_platform_thread_lock_mutex(&globalLock);
if (imageMap.find(view.handle) == imageMap.end()) {
loader_platform_thread_unlock_mutex(&globalLock);
return NULL;
} else {
loader_platform_thread_unlock_mutex(&globalLock);
return &imageMap[view.handle];
}
}
// Free all image nodes
static void deleteImages()
{
if (imageMap.size() <= 0)
return;
imageMap.clear();
}
static VkBufferViewCreateInfo* getBufferViewCreateInfo(VkBufferView view)
{
loader_platform_thread_lock_mutex(&globalLock);
if (bufferMap.find(view.handle) == bufferMap.end()) {
loader_platform_thread_unlock_mutex(&globalLock);
return NULL;
} else {
loader_platform_thread_unlock_mutex(&globalLock);
return &bufferMap[view.handle]->createInfo;
}
}
// Free all buffer nodes
static void deleteBuffers()
{
if (bufferMap.size() <= 0)
return;
for (auto ii=bufferMap.begin(); ii!=bufferMap.end(); ++ii) {
delete (*ii).second;
}
bufferMap.clear();
}
static GLOBAL_CB_NODE* getCBNode(VkCmdBuffer cb);
// Update global ptrs to reflect that specified cmdBuffer has been used
static void updateCBTracking(VkCmdBuffer cb)
{
g_lastCmdBuffer[getTIDIndex()] = cb;
GLOBAL_CB_NODE* pCB = getCBNode(cb);
loader_platform_thread_lock_mutex(&globalLock);
g_lastGlobalCB = pCB;
// TODO : This is a dumb algorithm. Need smart LRU that drops off oldest
for (uint32_t i = 0; i < NUM_COMMAND_BUFFERS_TO_DISPLAY; i++) {
if (g_pLastTouchedCB[i] == pCB) {
loader_platform_thread_unlock_mutex(&globalLock);
return;
}
}
g_pLastTouchedCB[g_lastTouchedCBIndex++] = pCB;
g_lastTouchedCBIndex = g_lastTouchedCBIndex % NUM_COMMAND_BUFFERS_TO_DISPLAY;
loader_platform_thread_unlock_mutex(&globalLock);
}
static VkBool32 hasDrawCmd(GLOBAL_CB_NODE* pCB)
{
for (uint32_t i=0; i<NUM_DRAW_TYPES; i++) {
if (pCB->drawCount[i])
return VK_TRUE;
}
return VK_FALSE;
}
// Check object status for selected flag state
static VkBool32 validate_status(GLOBAL_CB_NODE* pNode, CBStatusFlags enable_mask, CBStatusFlags status_mask, CBStatusFlags status_flag, VkFlags msg_flags, DRAW_STATE_ERROR error_code, const char* fail_msg)
{
// If non-zero enable mask is present, check it against status but if enable_mask
// is 0 then no enable required so we should always just check status
if ((!enable_mask) || (enable_mask & pNode->status)) {
if ((pNode->status & status_mask) != status_flag) {
// TODO : How to pass dispatchable objects as srcObject? Here src obj should be cmd buffer
log_msg(mdd(pNode->cmdBuffer), msg_flags, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, error_code, "DS",
"CB object %#" PRIxLEAST64 ": %s", reinterpret_cast<VkUintPtrLeast64>(pNode->cmdBuffer), fail_msg);
return VK_FALSE;
}
}
return VK_TRUE;
}
// For given dynamic state handle and type, return CreateInfo for that Dynamic State
static void* getDynamicStateCreateInfo(const uint64_t handle, const DYNAMIC_STATE_BIND_POINT type)
{
switch (type) {
case VK_STATE_BIND_POINT_VIEWPORT:
return (void*)&dynamicVpStateMap[handle];
case VK_STATE_BIND_POINT_RASTER:
return (void*)&dynamicRsStateMap[handle];
case VK_STATE_BIND_POINT_COLOR_BLEND:
return (void*)&dynamicCbStateMap[handle];
case VK_STATE_BIND_POINT_DEPTH_STENCIL:
return (void*)&dynamicDsStateMap[handle];
default:
return NULL;
}
}
// Print the last bound dynamic state
static void printDynamicState(const VkCmdBuffer cb)
{
GLOBAL_CB_NODE* pCB = getCBNode(cb);
if (pCB) {
loader_platform_thread_lock_mutex(&globalLock);
for (uint32_t i = 0; i < VK_NUM_STATE_BIND_POINT; i++) {
void* pDynStateCI = getDynamicStateCreateInfo(pCB->lastBoundDynamicState[i], (DYNAMIC_STATE_BIND_POINT)i);
if (pDynStateCI) {
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, dynamicStateBindPointToObjType((DYNAMIC_STATE_BIND_POINT)i), pCB->lastBoundDynamicState[i], 0, DRAWSTATE_NONE, "DS",
"Reporting CreateInfo for currently bound %s object %#" PRIxLEAST64, string_DYNAMIC_STATE_BIND_POINT((DYNAMIC_STATE_BIND_POINT)i).c_str(), pCB->lastBoundDynamicState[i]);
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, dynamicStateBindPointToObjType((DYNAMIC_STATE_BIND_POINT)i), pCB->lastBoundDynamicState[i], 0, DRAWSTATE_NONE, "DS",
dynamic_display(pDynStateCI, " ").c_str());
break;
} else {
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS",
"No dynamic state of type %s bound", string_DYNAMIC_STATE_BIND_POINT((DYNAMIC_STATE_BIND_POINT)i).c_str());
}
}
loader_platform_thread_unlock_mutex(&globalLock);
}
}
// Retrieve pipeline node ptr for given pipeline object
static PIPELINE_NODE* getPipeline(VkPipeline pipeline)
{
loader_platform_thread_lock_mutex(&globalLock);
if (pipelineMap.find(pipeline.handle) == pipelineMap.end()) {
loader_platform_thread_unlock_mutex(&globalLock);
return NULL;
}
loader_platform_thread_unlock_mutex(&globalLock);
return pipelineMap[pipeline.handle];
}
// Validate state stored as flags at time of draw call
static VkBool32 validate_draw_state_flags(GLOBAL_CB_NODE* pCB, VkBool32 indexedDraw) {
VkBool32 result;
result = validate_status(pCB, CBSTATUS_NONE, CBSTATUS_VIEWPORT_BOUND, CBSTATUS_VIEWPORT_BOUND, VK_DBG_REPORT_ERROR_BIT, DRAWSTATE_VIEWPORT_NOT_BOUND, "Viewport object not bound to this command buffer");
result &= validate_status(pCB, CBSTATUS_NONE, CBSTATUS_RASTER_BOUND, CBSTATUS_RASTER_BOUND, VK_DBG_REPORT_ERROR_BIT, DRAWSTATE_RASTER_NOT_BOUND, "Raster object not bound to this command buffer");
result &= validate_status(pCB, CBSTATUS_COLOR_BLEND_WRITE_ENABLE, CBSTATUS_COLOR_BLEND_BOUND, CBSTATUS_COLOR_BLEND_BOUND, VK_DBG_REPORT_ERROR_BIT, DRAWSTATE_COLOR_BLEND_NOT_BOUND, "Color-blend object not bound to this command buffer");
result &= validate_status(pCB, CBSTATUS_DEPTH_STENCIL_WRITE_ENABLE, CBSTATUS_DEPTH_STENCIL_BOUND, CBSTATUS_DEPTH_STENCIL_BOUND, VK_DBG_REPORT_ERROR_BIT, DRAWSTATE_DEPTH_STENCIL_NOT_BOUND, "Depth-stencil object not bound to this command buffer");
if (indexedDraw)
result &= validate_status(pCB, CBSTATUS_NONE, CBSTATUS_INDEX_BUFFER_BOUND, CBSTATUS_INDEX_BUFFER_BOUND, VK_DBG_REPORT_ERROR_BIT, DRAWSTATE_INDEX_BUFFER_NOT_BOUND, "Index buffer object not bound to this command buffer when Index Draw attempted");
return result;
}
// Validate overall state at the time of a draw call
static VkBool32 validate_draw_state(GLOBAL_CB_NODE* pCB, VkBool32 indexedDraw) {
// First check flag states
VkBool32 result = validate_draw_state_flags(pCB, indexedDraw);
PIPELINE_NODE* pPipe = getPipeline(pCB->lastBoundPipeline);
// Now complete other state checks
if (pPipe && (pCB->lastBoundPipelineLayout != pPipe->graphicsPipelineCI.layout)) {
result = VK_FALSE;
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE_LAYOUT, pCB->lastBoundPipelineLayout.handle, 0, DRAWSTATE_PIPELINE_LAYOUT_MISMATCH, "DS",
"Pipeline layout from last vkCmdBindDescriptorSets() (%#" PRIxLEAST64 ") does not match PSO Pipeline layout (%#" PRIxLEAST64 ") ", pCB->lastBoundPipelineLayout.handle, pPipe->graphicsPipelineCI.layout.handle);
}
if (!pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Draw cmd issued without an active RenderPass. vkCmdDraw*() must only be called within a RenderPass.");
}
return result;
}
// For given sampler, return a ptr to its Create Info struct, or NULL if sampler not found
static VkSamplerCreateInfo* getSamplerCreateInfo(const VkSampler sampler)
{
loader_platform_thread_lock_mutex(&globalLock);
if (sampleMap.find(sampler.handle) == sampleMap.end()) {
loader_platform_thread_unlock_mutex(&globalLock);
return NULL;
}
loader_platform_thread_unlock_mutex(&globalLock);
return &sampleMap[sampler.handle]->createInfo;
}
// Verify that create state for a pipeline is valid
static VkBool32 verifyPipelineCreateState(const VkDevice device, const PIPELINE_NODE* pPipeline)
{
// VS is required
if (!(pPipeline->active_shaders & VK_SHADER_STAGE_VERTEX_BIT)) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_PIPELINE_CREATE_STATE, "DS",
"Invalid Pipeline CreateInfo State: Vtx Shader required");
return VK_FALSE;
}
// Either both or neither TC/TE shaders should be defined
if (((pPipeline->active_shaders & VK_SHADER_STAGE_TESS_CONTROL_BIT) == 0) !=
((pPipeline->active_shaders & VK_SHADER_STAGE_TESS_EVALUATION_BIT) == 0) ) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_PIPELINE_CREATE_STATE, "DS",
"Invalid Pipeline CreateInfo State: TE and TC shaders must be included or excluded as a pair");
return VK_FALSE;
}
// Compute shaders should be specified independent of Gfx shaders
if ((pPipeline->active_shaders & VK_SHADER_STAGE_COMPUTE_BIT) &&
(pPipeline->active_shaders & (VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_TESS_CONTROL_BIT |
VK_SHADER_STAGE_TESS_EVALUATION_BIT | VK_SHADER_STAGE_GEOMETRY_BIT |
VK_SHADER_STAGE_FRAGMENT_BIT))) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_PIPELINE_CREATE_STATE, "DS",
"Invalid Pipeline CreateInfo State: Do not specify Compute Shader for Gfx Pipeline");
return VK_FALSE;
}
// VK_PRIMITIVE_TOPOLOGY_PATCH primitive topology is only valid for tessellation pipelines.
// Mismatching primitive topology and tessellation fails graphics pipeline creation.
if (pPipeline->active_shaders & (VK_SHADER_STAGE_TESS_CONTROL_BIT | VK_SHADER_STAGE_TESS_EVALUATION_BIT) &&
(pPipeline->iaStateCI.topology != VK_PRIMITIVE_TOPOLOGY_PATCH)) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_PIPELINE_CREATE_STATE, "DS",
"Invalid Pipeline CreateInfo State: VK_PRIMITIVE_TOPOLOGY_PATCH must be set as IA topology for tessellation pipelines");
return VK_FALSE;
}
if ((pPipeline->iaStateCI.topology == VK_PRIMITIVE_TOPOLOGY_PATCH) &&
(~pPipeline->active_shaders & VK_SHADER_STAGE_TESS_CONTROL_BIT)) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_PIPELINE_CREATE_STATE, "DS",
"Invalid Pipeline CreateInfo State: VK_PRIMITIVE_TOPOLOGY_PATCH primitive topology is only valid for tessellation pipelines");
return VK_FALSE;
}
return VK_TRUE;
}
// Init the pipeline mapping info based on pipeline create info LL tree
// Threading note : Calls to this function should wrapped in mutex
static PIPELINE_NODE* initPipeline(const VkGraphicsPipelineCreateInfo* pCreateInfo, PIPELINE_NODE* pBasePipeline)
{
PIPELINE_NODE* pPipeline = new PIPELINE_NODE;
if (pBasePipeline) {
memcpy((void*)pPipeline, (void*)pBasePipeline, sizeof(PIPELINE_NODE));
} else {
memset((void*)pPipeline, 0, sizeof(PIPELINE_NODE));
}
// First init create info
// TODO : Validate that no create info is incorrectly replicated
memcpy(&pPipeline->graphicsPipelineCI, pCreateInfo, sizeof(VkGraphicsPipelineCreateInfo));
size_t bufferSize = 0;
const VkPipelineVertexInputStateCreateInfo* pVICI = NULL;
const VkPipelineColorBlendStateCreateInfo* pCBCI = NULL;
for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
const VkPipelineShaderStageCreateInfo *pPSSCI = &pCreateInfo->pStages[i];
switch (pPSSCI->stage) {
case VK_SHADER_STAGE_VERTEX:
memcpy(&pPipeline->vsCI, pPSSCI, sizeof(VkPipelineShaderStageCreateInfo));
pPipeline->active_shaders |= VK_SHADER_STAGE_VERTEX_BIT;
break;
case VK_SHADER_STAGE_TESS_CONTROL:
memcpy(&pPipeline->tcsCI, pPSSCI, sizeof(VkPipelineShaderStageCreateInfo));
pPipeline->active_shaders |= VK_SHADER_STAGE_TESS_CONTROL_BIT;
break;
case VK_SHADER_STAGE_TESS_EVALUATION:
memcpy(&pPipeline->tesCI, pPSSCI, sizeof(VkPipelineShaderStageCreateInfo));
pPipeline->active_shaders |= VK_SHADER_STAGE_TESS_EVALUATION_BIT;
break;
case VK_SHADER_STAGE_GEOMETRY:
memcpy(&pPipeline->gsCI, pPSSCI, sizeof(VkPipelineShaderStageCreateInfo));
pPipeline->active_shaders |= VK_SHADER_STAGE_GEOMETRY_BIT;
break;
case VK_SHADER_STAGE_FRAGMENT:
memcpy(&pPipeline->fsCI, pPSSCI, sizeof(VkPipelineShaderStageCreateInfo));
pPipeline->active_shaders |= VK_SHADER_STAGE_FRAGMENT_BIT;
break;
case VK_SHADER_STAGE_COMPUTE:
// TODO : Flag error, CS is specified through VkComputePipelineCreateInfo
pPipeline->active_shaders |= VK_SHADER_STAGE_COMPUTE_BIT;
break;
default:
// TODO : Flag error
break;
}
}
if (pCreateInfo->pVertexInputState != NULL) {
memcpy((void*)&pPipeline->vertexInputCI, pCreateInfo->pVertexInputState , sizeof(VkPipelineVertexInputStateCreateInfo));
// Copy embedded ptrs
pVICI = pCreateInfo->pVertexInputState;
pPipeline->vtxBindingCount = pVICI->bindingCount;
if (pPipeline->vtxBindingCount) {
pPipeline->pVertexBindingDescriptions = new VkVertexInputBindingDescription[pPipeline->vtxBindingCount];
bufferSize = pPipeline->vtxBindingCount * sizeof(VkVertexInputBindingDescription);
memcpy((void*)pPipeline->pVertexBindingDescriptions, pVICI->pVertexBindingDescriptions, bufferSize);
}
pPipeline->vtxAttributeCount = pVICI->attributeCount;
if (pPipeline->vtxAttributeCount) {
pPipeline->pVertexAttributeDescriptions = new VkVertexInputAttributeDescription[pPipeline->vtxAttributeCount];
bufferSize = pPipeline->vtxAttributeCount * sizeof(VkVertexInputAttributeDescription);
memcpy((void*)pPipeline->pVertexAttributeDescriptions, pVICI->pVertexAttributeDescriptions, bufferSize);
}
pPipeline->graphicsPipelineCI.pVertexInputState = &pPipeline->vertexInputCI;
}
if (pCreateInfo->pInputAssemblyState != NULL) {
memcpy((void*)&pPipeline->iaStateCI, pCreateInfo->pInputAssemblyState, sizeof(VkPipelineInputAssemblyStateCreateInfo));
pPipeline->graphicsPipelineCI.pInputAssemblyState = &pPipeline->iaStateCI;
}
if (pCreateInfo->pTessellationState != NULL) {
memcpy((void*)&pPipeline->tessStateCI, pCreateInfo->pTessellationState, sizeof(VkPipelineTessellationStateCreateInfo));
pPipeline->graphicsPipelineCI.pTessellationState = &pPipeline->tessStateCI;
}
if (pCreateInfo->pViewportState != NULL) {
memcpy((void*)&pPipeline->vpStateCI, pCreateInfo->pViewportState, sizeof(VkPipelineViewportStateCreateInfo));
pPipeline->graphicsPipelineCI.pViewportState = &pPipeline->vpStateCI;
}
if (pCreateInfo->pRasterState != NULL) {
memcpy((void*)&pPipeline->rsStateCI, pCreateInfo->pRasterState, sizeof(VkPipelineRasterStateCreateInfo));
pPipeline->graphicsPipelineCI.pRasterState = &pPipeline->rsStateCI;
}
if (pCreateInfo->pMultisampleState != NULL) {
memcpy((void*)&pPipeline->msStateCI, pCreateInfo->pMultisampleState, sizeof(VkPipelineMultisampleStateCreateInfo));
pPipeline->graphicsPipelineCI.pMultisampleState = &pPipeline->msStateCI;
}
if (pCreateInfo->pColorBlendState != NULL) {
memcpy((void*)&pPipeline->cbStateCI, pCreateInfo->pColorBlendState, sizeof(VkPipelineColorBlendStateCreateInfo));
// Copy embedded ptrs
pCBCI = pCreateInfo->pColorBlendState;
pPipeline->attachmentCount = pCBCI->attachmentCount;
if (pPipeline->attachmentCount) {
pPipeline->pAttachments = new VkPipelineColorBlendAttachmentState[pPipeline->attachmentCount];
bufferSize = pPipeline->attachmentCount * sizeof(VkPipelineColorBlendAttachmentState);
memcpy((void*)pPipeline->pAttachments, pCBCI->pAttachments, bufferSize);
}
pPipeline->graphicsPipelineCI.pColorBlendState = &pPipeline->cbStateCI;
}
if (pCreateInfo->pDepthStencilState != NULL) {
memcpy((void*)&pPipeline->dsStateCI, pCreateInfo->pDepthStencilState, sizeof(VkPipelineDepthStencilStateCreateInfo));
pPipeline->graphicsPipelineCI.pDepthStencilState = &pPipeline->dsStateCI;
}
// Copy over GraphicsPipelineCreateInfo structure embedded pointers
if (pCreateInfo->stageCount != 0) {
pPipeline->graphicsPipelineCI.pStages = new VkPipelineShaderStageCreateInfo[pCreateInfo->stageCount];
bufferSize = pCreateInfo->stageCount * sizeof(VkPipelineShaderStageCreateInfo);
memcpy((void*)pPipeline->graphicsPipelineCI.pStages, pCreateInfo->pStages, bufferSize);
}
return pPipeline;
}
// Free the Pipeline nodes
static void deletePipelines()
{
if (pipelineMap.size() <= 0)
return;
for (auto ii=pipelineMap.begin(); ii!=pipelineMap.end(); ++ii) {
if ((*ii).second->graphicsPipelineCI.stageCount != 0) {
delete[] (*ii).second->graphicsPipelineCI.pStages;
}
if ((*ii).second->pVertexBindingDescriptions) {
delete[] (*ii).second->pVertexBindingDescriptions;
}
if ((*ii).second->pVertexAttributeDescriptions) {
delete[] (*ii).second->pVertexAttributeDescriptions;
}
if ((*ii).second->pAttachments) {
delete[] (*ii).second->pAttachments;
}
delete (*ii).second;
}
pipelineMap.clear();
}
// For given pipeline, return number of MSAA samples, or one if MSAA disabled
static uint32_t getNumSamples(const VkPipeline pipeline)
{
PIPELINE_NODE* pPipe = pipelineMap[pipeline.handle];
if (VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO == pPipe->msStateCI.sType) {
return pPipe->msStateCI.rasterSamples;
}
return 1;
}
// Validate state related to the PSO
static void validatePipelineState(const GLOBAL_CB_NODE* pCB, const VkPipelineBindPoint pipelineBindPoint, const VkPipeline pipeline)
{
if (VK_PIPELINE_BIND_POINT_GRAPHICS == pipelineBindPoint) {
// Verify that any MSAA request in PSO matches sample# in bound FB
uint32_t psoNumSamples = getNumSamples(pipeline);
if (pCB->activeRenderPass) {
const VkRenderPassCreateInfo* pRPCI = renderPassMap[pCB->activeRenderPass.handle];
const VkSubpassDescription* pSD = &pRPCI->pSubpasses[pCB->activeSubpass];
int subpassNumSamples = 0;
uint32_t i;
for (i = 0; i < pSD->colorCount; i++) {
uint32_t samples;
if (pSD->colorAttachments[i].attachment == VK_ATTACHMENT_UNUSED)
continue;
samples = pRPCI->pAttachments[pSD->colorAttachments[i].attachment].samples;
if (subpassNumSamples == 0) {
subpassNumSamples = samples;
} else if (subpassNumSamples != samples) {
subpassNumSamples = -1;
break;
}
}
if (pSD->depthStencilAttachment.attachment != VK_ATTACHMENT_UNUSED) {
const uint32_t samples = pRPCI->pAttachments[pSD->depthStencilAttachment.attachment].samples;
if (subpassNumSamples == 0)
subpassNumSamples = samples;
else if (subpassNumSamples != samples)
subpassNumSamples = -1;
}
if (psoNumSamples != subpassNumSamples) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE, pipeline.handle, 0, DRAWSTATE_NUM_SAMPLES_MISMATCH, "DS",
"Num samples mismatch! Binding PSO (%#" PRIxLEAST64 ") with %u samples while current RenderPass (%#" PRIxLEAST64 ") w/ %u samples!", pipeline.handle, psoNumSamples, pCB->activeRenderPass.handle, subpassNumSamples);
}
} else {
// TODO : I believe it's an error if we reach this point and don't have an activeRenderPass
// Verify and flag error as appropriate
}
// TODO : Add more checks here
} else {
// TODO : Validate non-gfx pipeline updates
}
}
// Block of code at start here specifically for managing/tracking DSs
// Return Pool node ptr for specified pool or else NULL
static POOL_NODE* getPoolNode(VkDescriptorPool pool)
{
loader_platform_thread_lock_mutex(&globalLock);
if (poolMap.find(pool.handle) == poolMap.end()) {
loader_platform_thread_unlock_mutex(&globalLock);
return NULL;
}
loader_platform_thread_unlock_mutex(&globalLock);
return poolMap[pool.handle];
}
// Return Set node ptr for specified set or else NULL
static SET_NODE* getSetNode(VkDescriptorSet set)
{
loader_platform_thread_lock_mutex(&globalLock);
if (setMap.find(set.handle) == setMap.end()) {
loader_platform_thread_unlock_mutex(&globalLock);
return NULL;
}
loader_platform_thread_unlock_mutex(&globalLock);
return setMap[set.handle];
}
static LAYOUT_NODE* getLayoutNode(const VkDescriptorSetLayout layout) {
loader_platform_thread_lock_mutex(&globalLock);
if (layoutMap.find(layout.handle) == layoutMap.end()) {
loader_platform_thread_unlock_mutex(&globalLock);
return NULL;
}
loader_platform_thread_unlock_mutex(&globalLock);
return layoutMap[layout.handle];
}
// Return 1 if update struct is of valid type, 0 otherwise
static VkBool32 validUpdateStruct(const VkDevice device, const GENERIC_HEADER* pUpdateStruct)
{
switch (pUpdateStruct->sType)
{
case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET:
case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET:
return 1;
default:
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS",
"Unexpected UPDATE struct of type %s (value %u) in vkUpdateDescriptors() struct tree", string_VkStructureType(pUpdateStruct->sType), pUpdateStruct->sType);
return 0;
}
}
// For given update struct, return binding
static uint32_t getUpdateBinding(const VkDevice device, const GENERIC_HEADER* pUpdateStruct)
{
switch (pUpdateStruct->sType)
{
case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET:
return ((VkWriteDescriptorSet*)pUpdateStruct)->destBinding;
case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET:
return ((VkCopyDescriptorSet*)pUpdateStruct)->destBinding;
default:
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS",
"Unexpected UPDATE struct of type %s (value %u) in vkUpdateDescriptors() struct tree", string_VkStructureType(pUpdateStruct->sType), pUpdateStruct->sType);
return 0xFFFFFFFF;
}
}
// Return count for given update struct
static uint32_t getUpdateArrayIndex(const VkDevice device, const GENERIC_HEADER* pUpdateStruct)
{
switch (pUpdateStruct->sType)
{
case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET:
return ((VkWriteDescriptorSet*)pUpdateStruct)->destArrayElement;
case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET:
// TODO : Need to understand this case better and make sure code is correct
return ((VkCopyDescriptorSet*)pUpdateStruct)->destArrayElement;
default:
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS",
"Unexpected UPDATE struct of type %s (value %u) in vkUpdateDescriptors() struct tree", string_VkStructureType(pUpdateStruct->sType), pUpdateStruct->sType);
return 0;
}
}
// Return count for given update struct
static uint32_t getUpdateCount(const VkDevice device, const GENERIC_HEADER* pUpdateStruct)
{
switch (pUpdateStruct->sType)
{
case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET:
return ((VkWriteDescriptorSet*)pUpdateStruct)->count;
case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET:
// TODO : Need to understand this case better and make sure code is correct
return ((VkCopyDescriptorSet*)pUpdateStruct)->count;
default:
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS",
"Unexpected UPDATE struct of type %s (value %u) in vkUpdateDescriptors() struct tree", string_VkStructureType(pUpdateStruct->sType), pUpdateStruct->sType);
return 0;
}
}
// For given Layout Node and binding, return index where that binding begins
static uint32_t getBindingStartIndex(const LAYOUT_NODE* pLayout, const uint32_t binding)
{
uint32_t offsetIndex = 0;
for (uint32_t i = 0; i<binding; i++) {
offsetIndex += pLayout->createInfo.pBinding[i].arraySize;
}
return offsetIndex;
}
// For given layout node and binding, return last index that is updated
static uint32_t getBindingEndIndex(const LAYOUT_NODE* pLayout, const uint32_t binding)
{
uint32_t offsetIndex = 0;
for (uint32_t i = 0; i<=binding; i++) {
offsetIndex += pLayout->createInfo.pBinding[i].arraySize;
}
return offsetIndex-1;
}
// For given layout and update, return the first overall index of the layout that is update
static uint32_t getUpdateStartIndex(const VkDevice device, const LAYOUT_NODE* pLayout, const GENERIC_HEADER* pUpdateStruct)
{
return (getBindingStartIndex(pLayout, getUpdateBinding(device, pUpdateStruct))+getUpdateArrayIndex(device, pUpdateStruct));
}
// For given layout and update, return the last overall index of the layout that is update
static uint32_t getUpdateEndIndex(const VkDevice device, const LAYOUT_NODE* pLayout, const GENERIC_HEADER* pUpdateStruct)
{
return (getBindingStartIndex(pLayout, getUpdateBinding(device, pUpdateStruct))+getUpdateArrayIndex(device, pUpdateStruct)+getUpdateCount(device, pUpdateStruct)-1);
}
// Verify that the descriptor type in the update struct matches what's expected by the layout
static VkBool32 validateUpdateType(const VkDevice device, const LAYOUT_NODE* pLayout, const GENERIC_HEADER* pUpdateStruct)
{
// First get actual type of update
VkDescriptorType actualType;
uint32_t i = 0;
switch (pUpdateStruct->sType)
{
case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET:
actualType = ((VkWriteDescriptorSet*)pUpdateStruct)->descriptorType;
break;
case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET:
/* no need to validate */
return 1;
break;
default:
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS",
"Unexpected UPDATE struct of type %s (value %u) in vkUpdateDescriptors() struct tree", string_VkStructureType(pUpdateStruct->sType), pUpdateStruct->sType);
return 0;
}
for (i = getUpdateStartIndex(device, pLayout, pUpdateStruct); i <= getUpdateEndIndex(device, pLayout, pUpdateStruct); i++) {
if (pLayout->pTypes[i] != actualType)
return 0;
}
return 1;
}
// Determine the update type, allocate a new struct of that type, shadow the given pUpdate
// struct into the new struct and return ptr to shadow struct cast as GENERIC_HEADER
// NOTE : Calls to this function should be wrapped in mutex
static GENERIC_HEADER* shadowUpdateNode(const VkDevice device, GENERIC_HEADER* pUpdate)
{
GENERIC_HEADER* pNewNode = NULL;
VkWriteDescriptorSet* pWDS = NULL;
VkCopyDescriptorSet* pCDS = NULL;
size_t array_size = 0;
size_t base_array_size = 0;
size_t total_array_size = 0;
size_t baseBuffAddr = 0;
switch (pUpdate->sType)
{
case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET:
pWDS = new VkWriteDescriptorSet;
pNewNode = (GENERIC_HEADER*)pWDS;
memcpy(pWDS, pUpdate, sizeof(VkWriteDescriptorSet));
pWDS->pDescriptors = new VkDescriptorInfo[pWDS->count];
array_size = sizeof(VkDescriptorInfo) * pWDS->count;
memcpy((void*)pWDS->pDescriptors, ((VkWriteDescriptorSet*)pUpdate)->pDescriptors, array_size);
break;
case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET:
pCDS = new VkCopyDescriptorSet;
pUpdate = (GENERIC_HEADER*)pCDS;
memcpy(pCDS, pUpdate, sizeof(VkCopyDescriptorSet));
break;
default:
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_UPDATE_STRUCT, "DS",
"Unexpected UPDATE struct of type %s (value %u) in vkUpdateDescriptors() struct tree", string_VkStructureType(pUpdate->sType), pUpdate->sType);
return NULL;
}
// Make sure that pNext for the end of shadow copy is NULL
pNewNode->pNext = NULL;
return pNewNode;
}
// update DS mappings based on ppUpdateArray
static VkBool32 dsUpdate(VkDevice device, VkStructureType type, uint32_t updateCount, const void* pUpdateArray)
{
const VkWriteDescriptorSet *pWDS = NULL;
const VkCopyDescriptorSet *pCDS = NULL;
VkBool32 result = 1;
if (type == VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET)
pWDS = (const VkWriteDescriptorSet *) pUpdateArray;
else
pCDS = (const VkCopyDescriptorSet *) pUpdateArray;
loader_platform_thread_lock_mutex(&globalLock);
LAYOUT_NODE* pLayout = NULL;
VkDescriptorSetLayoutCreateInfo* pLayoutCI = NULL;
// TODO : If pCIList is NULL, flag error
// Perform all updates
for (uint32_t i = 0; i < updateCount; i++) {
VkDescriptorSet ds = (pWDS) ? pWDS->destSet : pCDS->destSet;
SET_NODE* pSet = setMap[ds.handle]; // getSetNode() without locking
g_lastBoundDescriptorSet = pSet->set;
GENERIC_HEADER* pUpdate = (pWDS) ? (GENERIC_HEADER*) &pWDS[i] : (GENERIC_HEADER*) &pCDS[i];
pLayout = pSet->pLayout;
// First verify valid update struct
if (!validUpdateStruct(device, pUpdate)) {
result = 0;
break;
}
// Make sure that binding is within bounds
if (pLayout->createInfo.count < getUpdateBinding(device, pUpdate)) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, ds.handle, 0, DRAWSTATE_INVALID_UPDATE_INDEX, "DS",
"Descriptor Set %p does not have binding to match update binding %u for update type %s!", ds, getUpdateBinding(device, pUpdate), string_VkStructureType(pUpdate->sType));
result = 0;
} else {
// Next verify that update falls within size of given binding
if (getBindingEndIndex(pLayout, getUpdateBinding(device, pUpdate)) < getUpdateEndIndex(device, pLayout, pUpdate)) {
// TODO : Keep count of layout CI structs and size this string dynamically based on that count
pLayoutCI = &pLayout->createInfo;
string DSstr = vk_print_vkdescriptorsetlayoutcreateinfo(pLayoutCI, "{DS} ");
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, ds.handle, 0, DRAWSTATE_DESCRIPTOR_UPDATE_OUT_OF_BOUNDS, "DS",
"Descriptor update type of %s is out of bounds for matching binding %u in Layout w/ CI:\n%s!", string_VkStructureType(pUpdate->sType), getUpdateBinding(device, pUpdate), DSstr.c_str());
result = 0;
} else { // TODO : should we skip update on a type mismatch or force it?
// Layout bindings match w/ update ok, now verify that update is of the right type
if (!validateUpdateType(device, pLayout, pUpdate)) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, ds.handle, 0, DRAWSTATE_DESCRIPTOR_TYPE_MISMATCH, "DS",
"Descriptor update type of %s does not match overlapping binding type!", string_VkStructureType(pUpdate->sType));
result = 0;
} else {
// Save the update info
// TODO : Info message that update successful
// Create new update struct for this set's shadow copy
GENERIC_HEADER* pNewNode = shadowUpdateNode(device, pUpdate);
if (NULL == pNewNode) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, ds.handle, 0, DRAWSTATE_OUT_OF_MEMORY, "DS",
"Out of memory while attempting to allocate UPDATE struct in vkUpdateDescriptors()");
result = 0;
} else {
// Insert shadow node into LL of updates for this set
pNewNode->pNext = pSet->pUpdateStructs;
pSet->pUpdateStructs = pNewNode;
// Now update appropriate descriptor(s) to point to new Update node
for (uint32_t j = getUpdateStartIndex(device, pLayout, pUpdate); j <= getUpdateEndIndex(device, pLayout, pUpdate); j++) {
assert(j<pSet->descriptorCount);
pSet->ppDescriptors[j] = pNewNode;
}
}
}
}
}
}
loader_platform_thread_unlock_mutex(&globalLock);
return result;
}
// Free the shadowed update node for this Set
// NOTE : Calls to this function should be wrapped in mutex
static void freeShadowUpdateTree(SET_NODE* pSet)
{
GENERIC_HEADER* pShadowUpdate = pSet->pUpdateStructs;
pSet->pUpdateStructs = NULL;
GENERIC_HEADER* pFreeUpdate = pShadowUpdate;
// Clear the descriptor mappings as they will now be invalid
memset(pSet->ppDescriptors, 0, pSet->descriptorCount*sizeof(GENERIC_HEADER*));
while(pShadowUpdate) {
pFreeUpdate = pShadowUpdate;
pShadowUpdate = (GENERIC_HEADER*)pShadowUpdate->pNext;
uint32_t index = 0;
VkWriteDescriptorSet * pWDS = NULL;
VkCopyDescriptorSet * pCDS = NULL;
void** ppToFree = NULL;
switch (pFreeUpdate->sType)
{
case VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET:
pWDS = (VkWriteDescriptorSet*)pFreeUpdate;
if (pWDS->pDescriptors)
delete[] pWDS->pDescriptors;
break;
case VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET:
break;
default:
assert(0);
break;
}
delete pFreeUpdate;
}
}
// Free all DS Pools including their Sets & related sub-structs
// NOTE : Calls to this function should be wrapped in mutex
static void deletePools()
{
if (poolMap.size() <= 0)
return;
for (auto ii=poolMap.begin(); ii!=poolMap.end(); ++ii) {
SET_NODE* pSet = (*ii).second->pSets;
SET_NODE* pFreeSet = pSet;
while (pSet) {
pFreeSet = pSet;
pSet = pSet->pNext;
// Freeing layouts handled in deleteLayouts() function
// Free Update shadow struct tree
freeShadowUpdateTree(pFreeSet);
if (pFreeSet->ppDescriptors) {
delete[] pFreeSet->ppDescriptors;
}
delete pFreeSet;
}
if ((*ii).second->createInfo.pTypeCount) {
delete[] (*ii).second->createInfo.pTypeCount;
}
delete (*ii).second;
}
poolMap.clear();
}
// WARN : Once deleteLayouts() called, any layout ptrs in Pool/Set data structure will be invalid
// NOTE : Calls to this function should be wrapped in mutex
static void deleteLayouts()
{
if (layoutMap.size() <= 0)
return;
for (auto ii=layoutMap.begin(); ii!=layoutMap.end(); ++ii) {
LAYOUT_NODE* pLayout = (*ii).second;
if (pLayout->createInfo.pBinding) {
for (uint32_t i=0; i<pLayout->createInfo.count; i++) {
if (pLayout->createInfo.pBinding[i].pImmutableSamplers)
delete[] pLayout->createInfo.pBinding[i].pImmutableSamplers;
}
delete[] pLayout->createInfo.pBinding;
}
if (pLayout->pTypes) {
delete[] pLayout->pTypes;
}
delete pLayout;
}
layoutMap.clear();
}
// Currently clearing a set is removing all previous updates to that set
// TODO : Validate if this is correct clearing behavior
static void clearDescriptorSet(VkDescriptorSet set)
{
SET_NODE* pSet = getSetNode(set);
if (!pSet) {
// TODO : Return error
} else {
loader_platform_thread_lock_mutex(&globalLock);
freeShadowUpdateTree(pSet);
loader_platform_thread_unlock_mutex(&globalLock);
}
}
static void clearDescriptorPool(VkDevice device, VkDescriptorPool pool)
{
POOL_NODE* pPool = getPoolNode(pool);
if (!pPool) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_POOL, pool.handle, 0, DRAWSTATE_INVALID_POOL, "DS",
"Unable to find pool node for pool %#" PRIxLEAST64 " specified in vkResetDescriptorPool() call", pool.handle);
} else {
// For every set off of this pool, clear it
SET_NODE* pSet = pPool->pSets;
while (pSet) {
clearDescriptorSet(pSet->set);
}
}
}
// For given CB object, fetch associated CB Node from map
static GLOBAL_CB_NODE* getCBNode(VkCmdBuffer cb)
{
loader_platform_thread_lock_mutex(&globalLock);
if (cmdBufferMap.find(cb) == cmdBufferMap.end()) {
loader_platform_thread_unlock_mutex(&globalLock);
// TODO : How to pass cb as srcObj here?
log_msg(mdd(cb), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS",
"Attempt to use CmdBuffer %#" PRIxLEAST64 " that doesn't exist!", reinterpret_cast<VkUintPtrLeast64>(cb));
return NULL;
}
loader_platform_thread_unlock_mutex(&globalLock);
return cmdBufferMap[cb];
}
// Free all CB Nodes
// NOTE : Calls to this function should be wrapped in mutex
static void deleteCmdBuffers()
{
if (cmdBufferMap.size() <= 0)
return;
for (auto ii=cmdBufferMap.begin(); ii!=cmdBufferMap.end(); ++ii) {
vector<CMD_NODE*> cmd_node_list = (*ii).second->pCmds;
while (!cmd_node_list.empty()) {
CMD_NODE* cmd_node = cmd_node_list.back();
delete cmd_node;
cmd_node_list.pop_back();
}
delete (*ii).second;
}
cmdBufferMap.clear();
}
static void report_error_no_cb_begin(const VkCmdBuffer cb, const char* caller_name)
{
// TODO : How to pass cb as srcObj here?
log_msg(mdd(cb), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NO_BEGIN_CMD_BUFFER, "DS",
"You must call vkBeginCommandBuffer() before this call to %s", (void*)caller_name);
}
static void addCmd(GLOBAL_CB_NODE* pCB, const CMD_TYPE cmd)
{
CMD_NODE* pCmd = new CMD_NODE;
if (pCmd) {
// init cmd node and append to end of cmd LL
memset(pCmd, 0, sizeof(CMD_NODE));
pCmd->cmdNumber = ++pCB->numCmds;
pCmd->type = cmd;
pCB->pCmds.push_back(pCmd);
} else {
// TODO : How to pass cb as srcObj here?
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_OUT_OF_MEMORY, "DS",
"Out of memory while attempting to allocate new CMD_NODE for cmdBuffer %#" PRIxLEAST64, reinterpret_cast<VkUintPtrLeast64>(pCB->cmdBuffer));
}
}
static void resetCB(const VkCmdBuffer cb)
{
GLOBAL_CB_NODE* pCB = getCBNode(cb);
if (pCB) {
vector<CMD_NODE*> cmd_list = pCB->pCmds;
while (!cmd_list.empty()) {
delete cmd_list.back();
cmd_list.pop_back();
}
pCB->pCmds.clear();
// Reset CB state
VkFlags saveFlags = pCB->flags;
VkCmdPool savedPool = pCB->pool;
memset(pCB, 0, sizeof(GLOBAL_CB_NODE));
pCB->cmdBuffer = cb;
pCB->flags = saveFlags;
pCB->pool = savedPool;
pCB->lastVtxBinding = MAX_BINDING;
}
}
// Set PSO-related status bits for CB
static void set_cb_pso_status(GLOBAL_CB_NODE* pCB, const PIPELINE_NODE* pPipe)
{
for (uint32_t i = 0; i < pPipe->cbStateCI.attachmentCount; i++) {
if (0 != pPipe->pAttachments[i].channelWriteMask) {
pCB->status |= CBSTATUS_COLOR_BLEND_WRITE_ENABLE;
}
}
if (pPipe->dsStateCI.depthWriteEnable) {
pCB->status |= CBSTATUS_DEPTH_STENCIL_WRITE_ENABLE;
}
}
// Set dyn-state related status bits for an object node
static void set_cb_dyn_status(GLOBAL_CB_NODE* pNode, DYNAMIC_STATE_BIND_POINT stateBindPoint) {
if (stateBindPoint == VK_STATE_BIND_POINT_VIEWPORT) {
pNode->status |= CBSTATUS_VIEWPORT_BOUND;
} else if (stateBindPoint == VK_STATE_BIND_POINT_RASTER) {
pNode->status |= CBSTATUS_RASTER_BOUND;
} else if (stateBindPoint == VK_STATE_BIND_POINT_COLOR_BLEND) {
pNode->status |= CBSTATUS_COLOR_BLEND_BOUND;
} else if (stateBindPoint == VK_STATE_BIND_POINT_DEPTH_STENCIL) {
pNode->status |= CBSTATUS_DEPTH_STENCIL_BOUND;
}
}
// Print the last bound Gfx Pipeline
static void printPipeline(const VkCmdBuffer cb)
{
GLOBAL_CB_NODE* pCB = getCBNode(cb);
if (pCB) {
PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline);
if (!pPipeTrav) {
// nothing to print
} else {
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS",
vk_print_vkgraphicspipelinecreateinfo(&pPipeTrav->graphicsPipelineCI, "{DS}").c_str());
}
}
}
// Verify bound Pipeline State Object
static bool validateBoundPipeline(const VkCmdBuffer cb)
{
GLOBAL_CB_NODE* pCB = getCBNode(cb);
if (pCB && pCB->lastBoundPipeline) {
// First verify that we have a Node for bound pipeline
PIPELINE_NODE *pPipeTrav = getPipeline(pCB->lastBoundPipeline);
if (!pPipeTrav) {
log_msg(mdd(cb), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_PIPELINE_BOUND, "DS",
"Can't find last bound Pipeline %#" PRIxLEAST64 "!", pCB->lastBoundPipeline.handle);
return false;
} else {
// Verify Vtx binding
if (MAX_BINDING != pCB->lastVtxBinding) {
if (pCB->lastVtxBinding >= pPipeTrav->vtxBindingCount) {
if (0 == pPipeTrav->vtxBindingCount) {
log_msg(mdd(cb), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS",
"Vtx Buffer Index %u was bound, but no vtx buffers are attached to PSO.", pCB->lastVtxBinding);
return false;
}
else {
log_msg(mdd(cb), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_VTX_INDEX_OUT_OF_BOUNDS, "DS",
"Vtx binding Index of %u exceeds PSO pVertexBindingDescriptions max array index of %u.", pCB->lastVtxBinding, (pPipeTrav->vtxBindingCount - 1));
return false;
}
}
else {
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS",
vk_print_vkvertexinputbindingdescription(&pPipeTrav->pVertexBindingDescriptions[pCB->lastVtxBinding], "{DS}INFO : ").c_str());
}
}
}
return true;
}
return false;
}
// Print details of DS config to stdout
static void printDSConfig(const VkCmdBuffer cb)
{
char ds_config_str[1024*256] = {0}; // TODO : Currently making this buffer HUGE w/o overrun protection. Need to be smarter, start smaller, and grow as needed.
GLOBAL_CB_NODE* pCB = getCBNode(cb);
if (pCB && pCB->lastBoundDescriptorSet) {
SET_NODE* pSet = getSetNode(pCB->lastBoundDescriptorSet);
POOL_NODE* pPool = getPoolNode(pSet->pool);
// Print out pool details
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS",
"Details for pool %#" PRIxLEAST64 ".", pPool->pool.handle);
string poolStr = vk_print_vkdescriptorpoolcreateinfo(&pPool->createInfo, " ");
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS",
"%s", poolStr.c_str());
// Print out set details
char prefix[10];
uint32_t index = 0;
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS",
"Details for descriptor set %#" PRIxLEAST64 ".", pSet->set.handle);
LAYOUT_NODE* pLayout = pSet->pLayout;
// Print layout details
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS",
"Layout #%u, (object %#" PRIxLEAST64 ") for DS %#" PRIxLEAST64 ".", index+1, (void*)pLayout->layout.handle, (void*)pSet->set.handle);
sprintf(prefix, " [L%u] ", index);
string DSLstr = vk_print_vkdescriptorsetlayoutcreateinfo(&pLayout->createInfo, prefix).c_str();
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS",
"%s", DSLstr.c_str());
index++;
GENERIC_HEADER* pUpdate = pSet->pUpdateStructs;
if (pUpdate) {
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS",
"Update Chain [UC] for descriptor set %#" PRIxLEAST64 ":", pSet->set.handle);
sprintf(prefix, " [UC] ");
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS",
dynamic_display(pUpdate, prefix).c_str());
// TODO : If there is a "view" associated with this update, print CI for that view
} else {
if (0 != pSet->descriptorCount) {
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS",
"No Update Chain for descriptor set %#" PRIxLEAST64 " which has %u descriptors (vkUpdateDescriptors has not been called)", pSet->set.handle, pSet->descriptorCount);
} else {
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS",
"FYI: No descriptors in descriptor set %#" PRIxLEAST64 ".", pSet->set.handle);
}
}
}
}
static void printCB(const VkCmdBuffer cb)
{
GLOBAL_CB_NODE* pCB = getCBNode(cb);
if (pCB && pCB->pCmds.size() > 0) {
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NONE, "DS",
"Cmds in CB %p", (void*)cb);
vector<CMD_NODE*> pCmds = pCB->pCmds;
for (auto ii=pCmds.begin(); ii!=pCmds.end(); ++ii) {
// TODO : Need to pass cb as srcObj here
log_msg(mdd(cb), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NONE, "DS",
" CMD#%lu: %s", (*ii)->cmdNumber, cmdTypeToString((*ii)->type).c_str());
}
} else {
// Nothing to print
}
}
static void synchAndPrintDSConfig(const VkCmdBuffer cb)
{
printDSConfig(cb);
printPipeline(cb);
printDynamicState(cb);
}
static void init_draw_state(layer_data *my_data)
{
uint32_t report_flags = 0;
uint32_t debug_action = 0;
FILE *log_output = NULL;
const char *option_str;
// initialize DrawState options
report_flags = getLayerOptionFlags("DrawStateReportFlags", 0);
getLayerOptionEnum("DrawStateDebugAction", (uint32_t *) &debug_action);
if (debug_action & VK_DBG_LAYER_ACTION_LOG_MSG)
{
option_str = getLayerOption("DrawStateLogFilename");
if (option_str)
{
log_output = fopen(option_str, "w");
}
if (log_output == NULL)
log_output = stdout;
layer_create_msg_callback(my_data->report_data, report_flags, log_callback, (void *) log_output, &my_data->logging_callback);
}
if (!globalLockInitialized)
{
// TODO/TBD: Need to delete this mutex sometime. How??? One
// suggestion is to call this during vkCreateInstance(), and then we
// can clean it up during vkDestroyInstance(). However, that requires
// that the layer have per-instance locks. We need to come back and
// address this soon.
loader_platform_thread_create_mutex(&globalLock);
globalLockInitialized = 1;
}
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateInstance(const VkInstanceCreateInfo* pCreateInfo, VkInstance* pInstance)
{
VkLayerInstanceDispatchTable *pTable = get_dispatch_table(draw_state_instance_table_map,*pInstance);
VkResult result = pTable->CreateInstance(pCreateInfo, pInstance);
if (result == VK_SUCCESS) {
layer_data *my_data = get_my_data_ptr(get_dispatch_key(*pInstance), layer_data_map);
my_data->report_data = debug_report_create_instance(
pTable,
*pInstance,
pCreateInfo->extensionCount,
pCreateInfo->ppEnabledExtensionNames);
init_draw_state(my_data);
}
return result;
}
/* hook DestroyInstance to remove tableInstanceMap entry */
VK_LAYER_EXPORT VkResult VKAPI vkDestroyInstance(VkInstance instance)
{
dispatch_key key = get_dispatch_key(instance);
VkLayerInstanceDispatchTable *pTable = get_dispatch_table(draw_state_instance_table_map, instance);
VkResult res = pTable->DestroyInstance(instance);
// Clean up logging callback, if any
layer_data *my_data = get_my_data_ptr(key, layer_data_map);
if (my_data->logging_callback) {
layer_destroy_msg_callback(my_data->report_data, my_data->logging_callback);
}
layer_debug_report_destroy_instance(my_data->report_data);
layer_data_map.erase(pTable);
draw_state_instance_table_map.erase(key);
return res;
}
static void createDeviceRegisterExtensions(const VkDeviceCreateInfo* pCreateInfo, VkDevice device)
{
uint32_t i;
VkLayerDispatchTable *pDisp = get_dispatch_table(draw_state_device_table_map, device);
deviceExtMap[pDisp].debug_marker_enabled = false;
for (i = 0; i < pCreateInfo->extensionCount; i++) {
if (strcmp(pCreateInfo->ppEnabledExtensionNames[i], DEBUG_MARKER_EXTENSION_NAME) == 0) {
/* Found a matching extension name, mark it enabled and init dispatch table*/
initDebugMarkerTable(device);
deviceExtMap[pDisp].debug_marker_enabled = true;
}
}
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo, VkDevice* pDevice)
{
VkLayerDispatchTable *pDeviceTable = get_dispatch_table(draw_state_device_table_map, *pDevice);
VkResult result = pDeviceTable->CreateDevice(gpu, pCreateInfo, pDevice);
if (result == VK_SUCCESS) {
layer_data *my_instance_data = get_my_data_ptr(get_dispatch_key(gpu), layer_data_map);
VkLayerDispatchTable *pTable = get_dispatch_table(draw_state_device_table_map, *pDevice);
layer_data *my_device_data = get_my_data_ptr(get_dispatch_key(*pDevice), layer_data_map);
my_device_data->report_data = layer_debug_report_create_device(my_instance_data->report_data, *pDevice);
createDeviceRegisterExtensions(pCreateInfo, *pDevice);
}
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyDevice(VkDevice device)
{
// Free all the memory
loader_platform_thread_lock_mutex(&globalLock);
deletePipelines();
deleteSamplers();
deleteImages();
deleteBuffers();
deleteCmdBuffers();
deleteDynamicState();
deletePools();
deleteLayouts();
loader_platform_thread_unlock_mutex(&globalLock);
dispatch_key key = get_dispatch_key(device);
VkLayerDispatchTable *pDisp = get_dispatch_table(draw_state_device_table_map, device);
VkResult result = pDisp->DestroyDevice(device);
deviceExtMap.erase(pDisp);
draw_state_device_table_map.erase(key);
tableDebugMarkerMap.erase(pDisp);
return result;
}
static const VkLayerProperties ds_global_layers[] = {
{
"DrawState",
VK_API_VERSION,
VK_MAKE_VERSION(0, 1, 0),
"Validation layer: DrawState",
}
};
VK_LAYER_EXPORT VkResult VKAPI vkGetGlobalExtensionProperties(
const char *pLayerName,
uint32_t *pCount,
VkExtensionProperties* pProperties)
{
/* DrawState does not have any global extensions */
return util_GetExtensionProperties(0, NULL, pCount, pProperties);
}
VK_LAYER_EXPORT VkResult VKAPI vkGetGlobalLayerProperties(
uint32_t *pCount,
VkLayerProperties* pProperties)
{
return util_GetLayerProperties(ARRAY_SIZE(ds_global_layers),
ds_global_layers,
pCount, pProperties);
}
static const VkExtensionProperties ds_device_extensions[] = {
{
DEBUG_MARKER_EXTENSION_NAME,
VK_MAKE_VERSION(0, 1, 0),
}
};
static const VkLayerProperties ds_device_layers[] = {
{
"DrawState",
VK_API_VERSION,
VK_MAKE_VERSION(0, 1, 0),
"Validation layer: DrawState",
}
};
VK_LAYER_EXPORT VkResult VKAPI vkGetPhysicalDeviceExtensionProperties(
VkPhysicalDevice physicalDevice,
const char* pLayerName,
uint32_t* pCount,
VkExtensionProperties* pProperties)
{
/* Mem tracker does not have any physical device extensions */
return util_GetExtensionProperties(ARRAY_SIZE(ds_device_extensions), ds_device_extensions,
pCount, pProperties);
}
VK_LAYER_EXPORT VkResult VKAPI vkGetPhysicalDeviceLayerProperties(
VkPhysicalDevice physicalDevice,
uint32_t* pCount,
VkLayerProperties* pProperties)
{
/* Mem tracker's physical device layers are the same as global */
return util_GetLayerProperties(ARRAY_SIZE(ds_device_layers), ds_device_layers,
pCount, pProperties);
}
VK_LAYER_EXPORT VkResult VKAPI vkQueueSubmit(VkQueue queue, uint32_t cmdBufferCount, const VkCmdBuffer* pCmdBuffers, VkFence fence)
{
GLOBAL_CB_NODE* pCB = NULL;
for (uint32_t i=0; i < cmdBufferCount; i++) {
// Validate that cmd buffers have been updated
pCB = getCBNode(pCmdBuffers[i]);
loader_platform_thread_lock_mutex(&globalLock);
if (CB_UPDATE_COMPLETE != pCB->state) {
// Flag error for using CB w/o vkEndCommandBuffer() called
// TODO : How to pass cb as srcObj?
log_msg(mdd(queue), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NO_END_CMD_BUFFER, "DS",
"You must call vkEndCommandBuffer() on CB %#" PRIxLEAST64 " before this call to vkQueueSubmit()!", reinterpret_cast<VkUintPtrLeast64>(pCB->cmdBuffer));
loader_platform_thread_unlock_mutex(&globalLock);
return VK_ERROR_UNKNOWN;
}
loader_platform_thread_unlock_mutex(&globalLock);
}
VkResult result = get_dispatch_table(draw_state_device_table_map, queue)->QueueSubmit(queue, cmdBufferCount, pCmdBuffers, fence);
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyFence(VkDevice device, VkFence fence)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyFence(device, fence);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroySemaphore(VkDevice device, VkSemaphore semaphore)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroySemaphore(device, semaphore);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyEvent(VkDevice device, VkEvent event)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyEvent(device, event);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyQueryPool(VkDevice device, VkQueryPool queryPool)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyQueryPool(device, queryPool);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyBuffer(VkDevice device, VkBuffer buffer)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyBuffer(device, buffer);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyBufferView(VkDevice device, VkBufferView bufferView)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyBufferView(device, bufferView);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyImage(VkDevice device, VkImage image)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyImage(device, image);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyImageView(VkDevice device, VkImageView imageView)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyImageView(device, imageView);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyAttachmentView(VkDevice device, VkAttachmentView attachmentView)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyAttachmentView(device, attachmentView);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyShaderModule(VkDevice device, VkShaderModule shaderModule)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyShaderModule(device, shaderModule);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyShader(VkDevice device, VkShader shader)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyShader(device, shader);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyPipeline(VkDevice device, VkPipeline pipeline)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyPipeline(device, pipeline);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyPipelineLayout(device, pipelineLayout);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroySampler(VkDevice device, VkSampler sampler)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroySampler(device, sampler);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyDescriptorSetLayout(device, descriptorSetLayout);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyDescriptorPool(device, descriptorPool);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyDynamicViewportState(VkDevice device, VkDynamicViewportState dynamicViewportState)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyDynamicViewportState(device, dynamicViewportState);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyDynamicRasterState(VkDevice device, VkDynamicRasterState dynamicRasterState)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyDynamicRasterState(device, dynamicRasterState);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyDynamicColorBlendState(VkDevice device, VkDynamicColorBlendState dynamicColorBlendState)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyDynamicColorBlendState(device, dynamicColorBlendState);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyDynamicDepthStencilState(VkDevice device, VkDynamicDepthStencilState dynamicDepthStencilState)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyDynamicDepthStencilState(device, dynamicDepthStencilState);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyCommandBuffer(VkDevice device, VkCmdBuffer commandBuffer)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyCommandBuffer(device, commandBuffer);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyFramebuffer(device, framebuffer);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkDestroyRenderPass(VkDevice device, VkRenderPass renderPass)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyRenderPass(device, renderPass);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, VkBufferView* pView)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateBufferView(device, pCreateInfo, pView);
if (VK_SUCCESS == result) {
loader_platform_thread_lock_mutex(&globalLock);
BUFFER_NODE* pNewNode = new BUFFER_NODE;
pNewNode->buffer = *pView;
pNewNode->createInfo = *pCreateInfo;
bufferMap[pView->handle] = pNewNode;
loader_platform_thread_unlock_mutex(&globalLock);
}
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, VkImageView* pView)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateImageView(device, pCreateInfo, pView);
if (VK_SUCCESS == result) {
loader_platform_thread_lock_mutex(&globalLock);
imageMap[pView->handle] = *pCreateInfo;
loader_platform_thread_unlock_mutex(&globalLock);
}
return result;
}
VkResult VKAPI vkCreateAttachmentView(
VkDevice device,
const VkAttachmentViewCreateInfo* pCreateInfo,
VkAttachmentView* pView)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateAttachmentView(device, pCreateInfo, pView);
if (VK_SUCCESS == result) {
loader_platform_thread_lock_mutex(&globalLock);
viewMap[pView->handle] = *pCreateInfo;
loader_platform_thread_unlock_mutex(&globalLock);
}
return result;
}
//TODO handle pipeline caches
VkResult VKAPI vkCreatePipelineCache(
VkDevice device,
const VkPipelineCacheCreateInfo* pCreateInfo,
VkPipelineCache* pPipelineCache)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreatePipelineCache(device, pCreateInfo, pPipelineCache);
return result;
}
VkResult VKAPI vkDestroyPipelineCache(
VkDevice device,
VkPipelineCache pipelineCache)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->DestroyPipelineCache(device, pipelineCache);
return result;
}
size_t VKAPI vkGetPipelineCacheSize(
VkDevice device,
VkPipelineCache pipelineCache)
{
size_t size = get_dispatch_table(draw_state_device_table_map, device)->GetPipelineCacheSize(device, pipelineCache);
return size;
}
VkResult VKAPI vkGetPipelineCacheData(
VkDevice device,
VkPipelineCache pipelineCache,
void* pData)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->GetPipelineCacheData(device, pipelineCache, pData);
return result;
}
VkResult VKAPI vkMergePipelineCaches(
VkDevice device,
VkPipelineCache destCache,
uint32_t srcCacheCount,
const VkPipelineCache* pSrcCaches)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->MergePipelineCaches(device, destCache, srcCacheCount, pSrcCaches);
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, const VkGraphicsPipelineCreateInfo* pCreateInfos, VkPipeline* pPipelines)
{
VkResult result = VK_ERROR_BAD_PIPELINE_DATA;
//TODO handle count > 1 and handle pipelineCache
// The order of operations here is a little convoluted but gets the job done
// 1. Pipeline create state is first shadowed into PIPELINE_NODE struct
// 2. Create state is then validated (which uses flags setup during shadowing)
// 3. If everything looks good, we'll then create the pipeline and add NODE to pipelineMap
loader_platform_thread_lock_mutex(&globalLock);
PIPELINE_NODE* pPipeNode = initPipeline(pCreateInfos, NULL);
VkBool32 valid = verifyPipelineCreateState(device, pPipeNode);
loader_platform_thread_unlock_mutex(&globalLock);
if (VK_TRUE == valid) {
result = get_dispatch_table(draw_state_device_table_map, device)->CreateGraphicsPipelines(device, pipelineCache, count, pCreateInfos, pPipelines);
log_msg(mdd(device), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_PIPELINE, (*pPipelines).handle, 0, DRAWSTATE_NONE, "DS",
"Created Gfx Pipeline %#" PRIxLEAST64, (*pPipelines).handle);
loader_platform_thread_lock_mutex(&globalLock);
pPipeNode->pipeline = *pPipelines;
pipelineMap[pPipeNode->pipeline.handle] = pPipeNode;
loader_platform_thread_unlock_mutex(&globalLock);
} else {
if (pPipeNode) {
// If we allocated a pipeNode, need to clean it up here
delete[] pPipeNode->pVertexBindingDescriptions;
delete[] pPipeNode->pVertexAttributeDescriptions;
delete[] pPipeNode->pAttachments;
delete pPipeNode;
}
}
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, VkSampler* pSampler)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateSampler(device, pCreateInfo, pSampler);
if (VK_SUCCESS == result) {
loader_platform_thread_lock_mutex(&globalLock);
SAMPLER_NODE* pNewNode = new SAMPLER_NODE;
pNewNode->sampler = *pSampler;
pNewNode->createInfo = *pCreateInfo;
sampleMap[pSampler->handle] = pNewNode;
loader_platform_thread_unlock_mutex(&globalLock);
}
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, VkDescriptorSetLayout* pSetLayout)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateDescriptorSetLayout(device, pCreateInfo, pSetLayout);
if (VK_SUCCESS == result) {
LAYOUT_NODE* pNewNode = new LAYOUT_NODE;
if (NULL == pNewNode) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT, (*pSetLayout).handle, 0, DRAWSTATE_OUT_OF_MEMORY, "DS",
"Out of memory while attempting to allocate LAYOUT_NODE in vkCreateDescriptorSetLayout()");
}
memset(pNewNode, 0, sizeof(LAYOUT_NODE));
memcpy((void*)&pNewNode->createInfo, pCreateInfo, sizeof(VkDescriptorSetLayoutCreateInfo));
pNewNode->createInfo.pBinding = new VkDescriptorSetLayoutBinding[pCreateInfo->count];
memcpy((void*)pNewNode->createInfo.pBinding, pCreateInfo->pBinding, sizeof(VkDescriptorSetLayoutBinding)*pCreateInfo->count);
uint32_t totalCount = 0;
for (uint32_t i=0; i<pCreateInfo->count; i++) {
totalCount += pCreateInfo->pBinding[i].arraySize;
if (pCreateInfo->pBinding[i].pImmutableSamplers) {
VkSampler** ppIS = (VkSampler**)&pNewNode->createInfo.pBinding[i].pImmutableSamplers;
*ppIS = new VkSampler[pCreateInfo->pBinding[i].arraySize];
memcpy(*ppIS, pCreateInfo->pBinding[i].pImmutableSamplers, pCreateInfo->pBinding[i].arraySize*sizeof(VkSampler));
}
}
if (totalCount > 0) {
pNewNode->pTypes = new VkDescriptorType[totalCount];
uint32_t offset = 0;
uint32_t j = 0;
for (uint32_t i=0; i<pCreateInfo->count; i++) {
for (j = 0; j < pCreateInfo->pBinding[i].arraySize; j++) {
pNewNode->pTypes[offset + j] = pCreateInfo->pBinding[i].descriptorType;
}
offset += j;
}
}
pNewNode->layout = *pSetLayout;
pNewNode->startIndex = 0;
pNewNode->endIndex = pNewNode->startIndex + totalCount - 1;
assert(pNewNode->endIndex >= pNewNode->startIndex);
// Put new node at Head of global Layer list
loader_platform_thread_lock_mutex(&globalLock);
layoutMap[pSetLayout->handle] = pNewNode;
loader_platform_thread_unlock_mutex(&globalLock);
}
return result;
}
VkResult VKAPI vkCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, VkPipelineLayout* pPipelineLayout)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreatePipelineLayout(device, pCreateInfo, pPipelineLayout);
if (VK_SUCCESS == result) {
// TODO : Need to capture the pipeline layout
}
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateDescriptorPool(VkDevice device, VkDescriptorPoolUsage poolUsage, uint32_t maxSets, const VkDescriptorPoolCreateInfo* pCreateInfo, VkDescriptorPool* pDescriptorPool)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateDescriptorPool(device, poolUsage, maxSets, pCreateInfo, pDescriptorPool);
if (VK_SUCCESS == result) {
// Insert this pool into Global Pool LL at head
log_msg(mdd(device), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_DESCRIPTOR_POOL, (*pDescriptorPool).handle, 0, DRAWSTATE_OUT_OF_MEMORY, "DS",
"Created Descriptor Pool %#" PRIxLEAST64, (*pDescriptorPool).handle);
loader_platform_thread_lock_mutex(&globalLock);
POOL_NODE* pNewNode = new POOL_NODE;
if (NULL == pNewNode) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_POOL, (*pDescriptorPool).handle, 0, DRAWSTATE_OUT_OF_MEMORY, "DS",
"Out of memory while attempting to allocate POOL_NODE in vkCreateDescriptorPool()");
} else {
memset(pNewNode, 0, sizeof(POOL_NODE));
VkDescriptorPoolCreateInfo* pCI = (VkDescriptorPoolCreateInfo*)&pNewNode->createInfo;
memcpy((void*)pCI, pCreateInfo, sizeof(VkDescriptorPoolCreateInfo));
if (pNewNode->createInfo.count) {
size_t typeCountSize = pNewNode->createInfo.count * sizeof(VkDescriptorTypeCount);
pNewNode->createInfo.pTypeCount = new VkDescriptorTypeCount[typeCountSize];
memcpy((void*)pNewNode->createInfo.pTypeCount, pCreateInfo->pTypeCount, typeCountSize);
}
pNewNode->poolUsage = poolUsage;
pNewNode->maxSets = maxSets;
pNewNode->pool = *pDescriptorPool;
poolMap[pDescriptorPool->handle] = pNewNode;
}
loader_platform_thread_unlock_mutex(&globalLock);
} else {
// Need to do anything if pool create fails?
}
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->ResetDescriptorPool(device, descriptorPool);
if (VK_SUCCESS == result) {
clearDescriptorPool(device, descriptorPool);
}
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkAllocDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorSetUsage setUsage, uint32_t count, const VkDescriptorSetLayout* pSetLayouts, VkDescriptorSet* pDescriptorSets, uint32_t* pCount)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->AllocDescriptorSets(device, descriptorPool, setUsage, count, pSetLayouts, pDescriptorSets, pCount);
if ((VK_SUCCESS == result) || (*pCount > 0)) {
POOL_NODE *pPoolNode = getPoolNode(descriptorPool);
if (!pPoolNode) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_POOL, descriptorPool.handle, 0, DRAWSTATE_INVALID_POOL, "DS",
"Unable to find pool node for pool %#" PRIxLEAST64 " specified in vkAllocDescriptorSets() call", descriptorPool.handle);
} else {
for (uint32_t i = 0; i < *pCount; i++) {
log_msg(mdd(device), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, pDescriptorSets[i].handle, 0, DRAWSTATE_NONE, "DS",
"Created Descriptor Set %#" PRIxLEAST64, pDescriptorSets[i].handle);
// Create new set node and add to head of pool nodes
SET_NODE* pNewNode = new SET_NODE;
if (NULL == pNewNode) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, pDescriptorSets[i].handle, 0, DRAWSTATE_OUT_OF_MEMORY, "DS",
"Out of memory while attempting to allocate SET_NODE in vkAllocDescriptorSets()");
} else {
memset(pNewNode, 0, sizeof(SET_NODE));
// Insert set at head of Set LL for this pool
pNewNode->pNext = pPoolNode->pSets;
pPoolNode->pSets = pNewNode;
LAYOUT_NODE* pLayout = getLayoutNode(pSetLayouts[i]);
if (NULL == pLayout) {
log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT, pSetLayouts[i].handle, 0, DRAWSTATE_INVALID_LAYOUT, "DS",
"Unable to find set layout node for layout %#" PRIxLEAST64 " specified in vkAllocDescriptorSets() call", pSetLayouts[i].handle);
}
pNewNode->pLayout = pLayout;
pNewNode->pool = descriptorPool;
pNewNode->set = pDescriptorSets[i];
pNewNode->setUsage = setUsage;
pNewNode->descriptorCount = pLayout->endIndex + 1;
if (pNewNode->descriptorCount) {
size_t descriptorArraySize = sizeof(GENERIC_HEADER*)*pNewNode->descriptorCount;
pNewNode->ppDescriptors = new GENERIC_HEADER*[descriptorArraySize];
memset(pNewNode->ppDescriptors, 0, descriptorArraySize);
}
setMap[pDescriptorSets[i].handle] = pNewNode;
}
}
}
}
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count, const VkDescriptorSet* pDescriptorSets)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->FreeDescriptorSets(device, descriptorPool, count, pDescriptorSets);
// TODO : Clean up any internal data structures using this obj.
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkUpdateDescriptorSets(VkDevice device, uint32_t writeCount, const VkWriteDescriptorSet* pDescriptorWrites, uint32_t copyCount, const VkCopyDescriptorSet* pDescriptorCopies)
{
if (dsUpdate(device, VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, writeCount, pDescriptorWrites) &&
dsUpdate(device, VK_STRUCTURE_TYPE_COPY_DESCRIPTOR_SET, copyCount, pDescriptorCopies)) {
return get_dispatch_table(draw_state_device_table_map, device)->UpdateDescriptorSets(device, writeCount, pDescriptorWrites, copyCount, pDescriptorCopies);
}
return VK_ERROR_UNKNOWN;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicViewportState(VkDevice device, const VkDynamicViewportStateCreateInfo* pCreateInfo, VkDynamicViewportState* pState)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateDynamicViewportState(device, pCreateInfo, pState);
VkDynamicViewportStateCreateInfo local_ci;
memcpy(&local_ci, pCreateInfo, sizeof(VkDynamicViewportStateCreateInfo));
local_ci.pViewports = new VkViewport[pCreateInfo->viewportAndScissorCount];
local_ci.pScissors = new VkRect2D[pCreateInfo->viewportAndScissorCount];
loader_platform_thread_lock_mutex(&globalLock);
dynamicVpStateMap[pState->handle] = local_ci;
loader_platform_thread_unlock_mutex(&globalLock);
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicRasterState(VkDevice device, const VkDynamicRasterStateCreateInfo* pCreateInfo, VkDynamicRasterState* pState)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateDynamicRasterState(device, pCreateInfo, pState);
//insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_POINT_RASTER);
loader_platform_thread_lock_mutex(&globalLock);
dynamicRsStateMap[pState->handle] = *pCreateInfo;
loader_platform_thread_unlock_mutex(&globalLock);
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicColorBlendState(VkDevice device, const VkDynamicColorBlendStateCreateInfo* pCreateInfo, VkDynamicColorBlendState* pState)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateDynamicColorBlendState(device, pCreateInfo, pState);
//insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_POINT_COLOR_BLEND);
loader_platform_thread_lock_mutex(&globalLock);
dynamicCbStateMap[pState->handle] = *pCreateInfo;
loader_platform_thread_unlock_mutex(&globalLock);
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateDynamicDepthStencilState(VkDevice device, const VkDynamicDepthStencilStateCreateInfo* pCreateInfo, VkDynamicDepthStencilState* pState)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateDynamicDepthStencilState(device, pCreateInfo, pState);
//insertDynamicState(*pState, (GENERIC_HEADER*)pCreateInfo, VK_STATE_BIND_POINT_DEPTH_STENCIL);
loader_platform_thread_lock_mutex(&globalLock);
dynamicDsStateMap[pState->handle] = *pCreateInfo;
loader_platform_thread_unlock_mutex(&globalLock);
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateCommandBuffer(VkDevice device, const VkCmdBufferCreateInfo* pCreateInfo, VkCmdBuffer* pCmdBuffer)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateCommandBuffer(device, pCreateInfo, pCmdBuffer);
if (VK_SUCCESS == result) {
loader_platform_thread_lock_mutex(&globalLock);
GLOBAL_CB_NODE* pCB = new GLOBAL_CB_NODE;
memset(pCB, 0, sizeof(GLOBAL_CB_NODE));
pCB->cmdBuffer = *pCmdBuffer;
pCB->flags = pCreateInfo->flags;
pCB->pool = pCreateInfo->cmdPool;
pCB->lastVtxBinding = MAX_BINDING;
pCB->level = pCreateInfo->level;
cmdBufferMap[*pCmdBuffer] = pCB;
loader_platform_thread_unlock_mutex(&globalLock);
updateCBTracking(*pCmdBuffer);
}
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkBeginCommandBuffer(VkCmdBuffer cmdBuffer, const VkCmdBufferBeginInfo* pBeginInfo)
{
// Validate command buffer level
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->level == VK_CMD_BUFFER_LEVEL_PRIMARY) {
if (pBeginInfo->renderPass.handle || pBeginInfo->framebuffer.handle) {
// These should be NULL for a Primary CB
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_BEGIN_CB_INVALID_STATE, "DS",
"vkCreateCommandBuffer(): Primary Command Buffer (%p) may not specify framebuffer or renderpass parameters", (void*)cmdBuffer);
}
} else {
if (!pBeginInfo->renderPass.handle || !pBeginInfo->framebuffer.handle) {
// These should NOT be null for an Secondary CB
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_BEGIN_CB_INVALID_STATE, "DS",
"vkCreateCommandBuffer(): Secondary Command Buffers (%p) must specify framebuffer and renderpass parameters", (void*)cmdBuffer);
}
}
}
VkResult result = get_dispatch_table(draw_state_device_table_map, cmdBuffer)->BeginCommandBuffer(cmdBuffer, pBeginInfo);
if (VK_SUCCESS == result) {
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (CB_NEW != pCB->state)
resetCB(cmdBuffer);
pCB->state = CB_UPDATE_ACTIVE;
} else {
// TODO : Need to pass cmdBuffer as objType here
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_INVALID_CMD_BUFFER, "DS",
"In vkBeginCommandBuffer() and unable to find CmdBuffer Node for CB %p!", (void*)cmdBuffer);
}
updateCBTracking(cmdBuffer);
}
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkEndCommandBuffer(VkCmdBuffer cmdBuffer)
{
VkResult result = VK_ERROR_BUILDING_COMMAND_BUFFER;
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
result = get_dispatch_table(draw_state_device_table_map, cmdBuffer)->EndCommandBuffer(cmdBuffer);
if (VK_SUCCESS == result) {
updateCBTracking(cmdBuffer);
pCB->state = CB_UPDATE_COMPLETE;
// Reset CB status flags
pCB->status = 0;
printCB(cmdBuffer);
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkEndCommandBuffer()");
}
}
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkResetCommandBuffer(VkCmdBuffer cmdBuffer, VkCmdBufferResetFlags flags)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, cmdBuffer)->ResetCommandBuffer(cmdBuffer, flags);
if (VK_SUCCESS == result) {
resetCB(cmdBuffer);
updateCBTracking(cmdBuffer);
}
return result;
}
VK_LAYER_EXPORT void VKAPI vkCmdBindPipeline(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_BINDPIPELINE);
if ((VK_PIPELINE_BIND_POINT_COMPUTE == pipelineBindPoint) && (pCB->activeRenderPass)) {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE, pipeline.handle, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS",
"Incorrectly binding compute pipeline (%#" PRIxLEAST64 ") during active RenderPass (%#" PRIxLEAST64 ")", pipeline.handle, pCB->activeRenderPass.handle);
} else if ((VK_PIPELINE_BIND_POINT_GRAPHICS == pipelineBindPoint) && (!pCB->activeRenderPass)) {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE, pipeline.handle, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Incorrectly binding graphics pipeline (%#" PRIxLEAST64 ") without an active RenderPass", pipeline.handle);
} else {
PIPELINE_NODE* pPN = getPipeline(pipeline);
if (pPN) {
pCB->lastBoundPipeline = pipeline;
loader_platform_thread_lock_mutex(&globalLock);
set_cb_pso_status(pCB, pPN);
g_lastBoundPipeline = pPN;
loader_platform_thread_unlock_mutex(&globalLock);
validatePipelineState(pCB, pipelineBindPoint, pipeline);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindPipeline(cmdBuffer, pipelineBindPoint, pipeline);
} else {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_PIPELINE, pipeline.handle, 0, DRAWSTATE_INVALID_PIPELINE, "DS",
"Attempt to bind Pipeline %#" PRIxLEAST64 " that doesn't exist!", (void*)pipeline.handle);
}
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindPipeline()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdBindDynamicViewportState(VkCmdBuffer cmdBuffer, VkDynamicViewportState dynamicViewportState)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_BINDDYNAMICVIEWPORTSTATE);
if (!pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Incorrect call to vkCmdBindDynamicViewportState() without an active RenderPass.");
}
loader_platform_thread_lock_mutex(&globalLock);
pCB->status |= CBSTATUS_VIEWPORT_BOUND;
if (dynamicVpStateMap.find(dynamicViewportState.handle) == dynamicVpStateMap.end()) {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DYNAMIC_VIEWPORT_STATE, dynamicViewportState.handle, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS",
"Unable to find VkDynamicViewportState object %#" PRIxLEAST64 ", was it ever created?", dynamicViewportState.handle);
} else {
pCB->lastBoundDynamicState[VK_STATE_BIND_POINT_VIEWPORT] = dynamicViewportState.handle;
g_lastBoundDynamicState[VK_STATE_BIND_POINT_VIEWPORT] = dynamicViewportState.handle;
}
loader_platform_thread_unlock_mutex(&globalLock);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindDynamicViewportState(cmdBuffer, dynamicViewportState);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindDynamicViewportState()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdBindDynamicRasterState(VkCmdBuffer cmdBuffer, VkDynamicRasterState dynamicRasterState)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_BINDDYNAMICRASTERSTATE);
if (!pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Incorrect call to vkCmdBindDynamicRasterState() without an active RenderPass.");
}
loader_platform_thread_lock_mutex(&globalLock);
pCB->status |= CBSTATUS_RASTER_BOUND;
if (dynamicRsStateMap.find(dynamicRasterState.handle) == dynamicRsStateMap.end()) {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DYNAMIC_RASTER_STATE, dynamicRasterState.handle, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS",
"Unable to find VkDynamicRasterState object %#" PRIxLEAST64 ", was it ever created?", dynamicRasterState.handle);
} else {
pCB->lastBoundDynamicState[VK_STATE_BIND_POINT_RASTER] = dynamicRasterState.handle;
g_lastBoundDynamicState[VK_STATE_BIND_POINT_RASTER] = dynamicRasterState.handle;
}
loader_platform_thread_unlock_mutex(&globalLock);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindDynamicRasterState(cmdBuffer, dynamicRasterState);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindDynamicRasterState()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdBindDynamicColorBlendState(VkCmdBuffer cmdBuffer, VkDynamicColorBlendState dynamicColorBlendState)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_BINDDYNAMICCOLORBLENDSTATE);
if (!pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Incorrect call to vkCmdBindDynamicColorBlendState() without an active RenderPass.");
}
loader_platform_thread_lock_mutex(&globalLock);
pCB->status |= CBSTATUS_COLOR_BLEND_BOUND;
if (dynamicCbStateMap.find(dynamicColorBlendState.handle) == dynamicCbStateMap.end()) {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DYNAMIC_COLOR_BLEND_STATE, dynamicColorBlendState.handle, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS",
"Unable to find VkDynamicColorBlendState object %#" PRIxLEAST64 ", was it ever created?", dynamicColorBlendState.handle);
} else {
pCB->lastBoundDynamicState[VK_STATE_BIND_POINT_COLOR_BLEND] = dynamicColorBlendState.handle;
g_lastBoundDynamicState[VK_STATE_BIND_POINT_COLOR_BLEND] = dynamicColorBlendState.handle;
}
loader_platform_thread_unlock_mutex(&globalLock);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindDynamicColorBlendState(cmdBuffer, dynamicColorBlendState);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindDynamicColorBlendState()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdBindDynamicDepthStencilState(VkCmdBuffer cmdBuffer, VkDynamicDepthStencilState dynamicDepthStencilState)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_BINDDYNAMICDEPTHSTENCILSTATE);
if (!pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Incorrect call to vkCmdBindDynamicDepthStencilState() without an active RenderPass.");
}
loader_platform_thread_lock_mutex(&globalLock);
pCB->status |= CBSTATUS_DEPTH_STENCIL_BOUND;
if (dynamicDsStateMap.find(dynamicDepthStencilState.handle) == dynamicDsStateMap.end()) {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DYNAMIC_DEPTH_STENCIL_STATE, dynamicDepthStencilState.handle, 0, DRAWSTATE_INVALID_DYNAMIC_STATE_OBJECT, "DS",
"Unable to find VkDynamicDepthStencilState object %#" PRIxLEAST64 ", was it ever created?", dynamicDepthStencilState.handle);
} else {
pCB->lastBoundDynamicState[VK_STATE_BIND_POINT_DEPTH_STENCIL] = dynamicDepthStencilState.handle;
g_lastBoundDynamicState[VK_STATE_BIND_POINT_DEPTH_STENCIL] = dynamicDepthStencilState.handle;
}
loader_platform_thread_unlock_mutex(&globalLock);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindDynamicDepthStencilState(cmdBuffer, dynamicDepthStencilState);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindDynamicDepthStencilState()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdBindDescriptorSets(VkCmdBuffer cmdBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount, const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, const uint32_t* pDynamicOffsets)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
if ((VK_PIPELINE_BIND_POINT_COMPUTE == pipelineBindPoint) && (pCB->activeRenderPass)) {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS",
"Incorrectly binding compute DescriptorSets during active RenderPass (%#" PRIxLEAST64 ")", pCB->activeRenderPass.handle);
} else if ((VK_PIPELINE_BIND_POINT_GRAPHICS == pipelineBindPoint) && (!pCB->activeRenderPass)) {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Incorrectly binding graphics DescriptorSets without an active RenderPass");
} else if (validateBoundPipeline(cmdBuffer)) {
for (uint32_t i=0; i<setCount; i++) {
SET_NODE* pSet = getSetNode(pDescriptorSets[i]);
if (pSet) {
loader_platform_thread_lock_mutex(&globalLock);
pCB->lastBoundDescriptorSet = pDescriptorSets[i];
pCB->lastBoundPipelineLayout = layout;
pCB->boundDescriptorSets.push_back(pDescriptorSets[i]);
g_lastBoundDescriptorSet = pDescriptorSets[i];
loader_platform_thread_unlock_mutex(&globalLock);
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, pDescriptorSets[i].handle, 0, DRAWSTATE_NONE, "DS",
"DS %#" PRIxLEAST64 " bound on pipeline %s", pDescriptorSets[i].handle, string_VkPipelineBindPoint(pipelineBindPoint));
if (!pSet->pUpdateStructs)
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_WARN_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, pDescriptorSets[i].handle, 0, DRAWSTATE_DESCRIPTOR_SET_NOT_UPDATED, "DS",
"DS %#" PRIxLEAST64 " bound but it was never updated. You may want to either update it or not bind it.", pDescriptorSets[i].handle);
} else {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_DESCRIPTOR_SET, pDescriptorSets[i].handle, 0, DRAWSTATE_INVALID_SET, "DS",
"Attempt to bind DS %#" PRIxLEAST64 " that doesn't exist!", pDescriptorSets[i].handle);
}
}
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_BINDDESCRIPTORSETS);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindDescriptorSets(cmdBuffer, pipelineBindPoint, layout, firstSet, setCount, pDescriptorSets, dynamicOffsetCount, pDynamicOffsets);
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindDescriptorSets()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdBindIndexBuffer(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, VkIndexType indexType)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
if (!pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Incorrect call to vkCmdBindIndexBuffer() without an active RenderPass.");
} else {
// TODO : Can be more exact in tracking/validating details for Idx buffer, for now just make sure *something* was bound
pCB->status |= CBSTATUS_INDEX_BUFFER_BOUND;
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_BINDINDEXBUFFER);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindIndexBuffer(cmdBuffer, buffer, offset, indexType);
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdBindVertexBuffers(
VkCmdBuffer cmdBuffer,
uint32_t startBinding,
uint32_t bindingCount,
const VkBuffer* pBuffers,
const VkDeviceSize* pOffsets)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
/* TODO: Need to track all the vertex buffers, not just last one */
if (!pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Incorrect call to vkCmdBindVertexBuffers() without an active RenderPass.");
} else {
pCB->lastVtxBinding = startBinding + bindingCount -1;
if (validateBoundPipeline(cmdBuffer)) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_BINDVERTEXBUFFER);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBindVertexBuffers(cmdBuffer, startBinding, bindingCount, pBuffers, pOffsets);
}
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdDraw(VkCmdBuffer cmdBuffer, uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
VkBool32 valid = VK_FALSE;
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
pCB->drawCount[DRAW]++;
valid = validate_draw_state(pCB, VK_FALSE);
// TODO : Need to pass cmdBuffer as srcObj here
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NONE, "DS",
"vkCmdDraw() call #%lu, reporting DS state:", g_drawCount[DRAW]++);
synchAndPrintDSConfig(cmdBuffer);
if (valid) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_DRAW);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdDraw(cmdBuffer, firstVertex, vertexCount, firstInstance, instanceCount);
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdDrawIndexed(VkCmdBuffer cmdBuffer, uint32_t firstIndex, uint32_t indexCount, int32_t vertexOffset, uint32_t firstInstance, uint32_t instanceCount)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
VkBool32 valid = VK_FALSE;
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
pCB->drawCount[DRAW_INDEXED]++;
valid = validate_draw_state(pCB, VK_TRUE);
// TODO : Need to pass cmdBuffer as srcObj here
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NONE, "DS",
"vkCmdDrawIndexed() call #%lu, reporting DS state:", g_drawCount[DRAW_INDEXED]++);
synchAndPrintDSConfig(cmdBuffer);
if (valid) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_DRAWINDEXED);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdDrawIndexed(cmdBuffer, firstIndex, indexCount, vertexOffset, firstInstance, instanceCount);
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdDrawIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
VkBool32 valid = VK_FALSE;
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
pCB->drawCount[DRAW_INDIRECT]++;
valid = validate_draw_state(pCB, VK_FALSE);
// TODO : Need to pass cmdBuffer as srcObj here
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NONE, "DS",
"vkCmdDrawIndirect() call #%lu, reporting DS state:", g_drawCount[DRAW_INDIRECT]++);
synchAndPrintDSConfig(cmdBuffer);
if (valid) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_DRAWINDIRECT);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdDrawIndirect(cmdBuffer, buffer, offset, count, stride);
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdDrawIndexedIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, uint32_t stride)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
VkBool32 valid = VK_FALSE;
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
pCB->drawCount[DRAW_INDEXED_INDIRECT]++;
valid = validate_draw_state(pCB, VK_TRUE);
// TODO : Need to pass cmdBuffer as srcObj here
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_INFO_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_NONE, "DS",
"vkCmdDrawIndexedIndirect() call #%lu, reporting DS state:", g_drawCount[DRAW_INDEXED_INDIRECT]++);
synchAndPrintDSConfig(cmdBuffer);
if (valid) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_DRAWINDEXEDINDIRECT);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdDrawIndexedIndirect(cmdBuffer, buffer, offset, count, stride);
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdDispatch(VkCmdBuffer cmdBuffer, uint32_t x, uint32_t y, uint32_t z)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_DISPATCH);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdDispatch(cmdBuffer, x, y, z);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdDispatchIndirect(VkCmdBuffer cmdBuffer, VkBuffer buffer, VkDeviceSize offset)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_DISPATCHINDIRECT);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdDispatchIndirect(cmdBuffer, buffer, offset);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdCopyBuffer(VkCmdBuffer cmdBuffer, VkBuffer srcBuffer, VkBuffer destBuffer, uint32_t regionCount, const VkBufferCopy* pRegions)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_COPYBUFFER);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdCopyBuffer(cmdBuffer, srcBuffer, destBuffer, regionCount, pRegions);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdCopyImage(VkCmdBuffer cmdBuffer,
VkImage srcImage,
VkImageLayout srcImageLayout,
VkImage destImage,
VkImageLayout destImageLayout,
uint32_t regionCount, const VkImageCopy* pRegions)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_COPYIMAGE);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdCopyImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdBlitImage(VkCmdBuffer cmdBuffer,
VkImage srcImage, VkImageLayout srcImageLayout,
VkImage destImage, VkImageLayout destImageLayout,
uint32_t regionCount, const VkImageBlit* pRegions,
VkTexFilter filter)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
if (pCB->activeRenderPass) {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS",
"Incorrectly issuing CmdBlitImage during active RenderPass (%#" PRIxLEAST64 ")", pCB->activeRenderPass.handle);
} else {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_BLITIMAGE);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBlitImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions, filter);
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdCopyBufferToImage(VkCmdBuffer cmdBuffer,
VkBuffer srcBuffer,
VkImage destImage, VkImageLayout destImageLayout,
uint32_t regionCount, const VkBufferImageCopy* pRegions)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_COPYBUFFERTOIMAGE);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdCopyBufferToImage(cmdBuffer, srcBuffer, destImage, destImageLayout, regionCount, pRegions);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdCopyImageToBuffer(VkCmdBuffer cmdBuffer,
VkImage srcImage, VkImageLayout srcImageLayout,
VkBuffer destBuffer,
uint32_t regionCount, const VkBufferImageCopy* pRegions)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_COPYIMAGETOBUFFER);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdCopyImageToBuffer(cmdBuffer, srcImage, srcImageLayout, destBuffer, regionCount, pRegions);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdUpdateBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize dataSize, const uint32_t* pData)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_UPDATEBUFFER);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdUpdateBuffer(cmdBuffer, destBuffer, destOffset, dataSize, pData);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdFillBuffer(VkCmdBuffer cmdBuffer, VkBuffer destBuffer, VkDeviceSize destOffset, VkDeviceSize fillSize, uint32_t data)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_FILLBUFFER);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdFillBuffer(cmdBuffer, destBuffer, destOffset, fillSize, data);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdClearColorAttachment(
VkCmdBuffer cmdBuffer,
uint32_t colorAttachment,
VkImageLayout imageLayout,
const VkClearColorValue* pColor,
uint32_t rectCount,
const VkRect3D* pRects)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
// Warn if this is issued prior to Draw Cmd
if (!hasDrawCmd(pCB)) {
// TODO : cmdBuffer should be srcObj
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_WARN_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_CLEAR_CMD_BEFORE_DRAW, "DS",
"vkCmdClearColorAttachment() issued on CB object 0x%" PRIxLEAST64 " prior to any Draw Cmds."
" It is recommended you use RenderPass LOAD_OP_CLEAR on Color Attachments prior to any Draw.", reinterpret_cast<VkUintPtrLeast64>(cmdBuffer));
}
if (!pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Clear*Attachment cmd issued without an active RenderPass. vkCmdClearColorAttachment() must only be called inside of a RenderPass."
" vkCmdClearColorImage() should be used outside of a RenderPass.");
} else {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_CLEARCOLORATTACHMENT);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdClearColorAttachment(cmdBuffer, colorAttachment, imageLayout, pColor, rectCount, pRects);
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdClearDepthStencilAttachment(
VkCmdBuffer cmdBuffer,
VkImageAspectFlags imageAspectMask,
VkImageLayout imageLayout,
float depth,
uint32_t stencil,
uint32_t rectCount,
const VkRect3D* pRects)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
// Warn if this is issued prior to Draw Cmd
if (!hasDrawCmd(pCB)) {
// TODO : cmdBuffer should be srcObj
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_WARN_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_CLEAR_CMD_BEFORE_DRAW, "DS",
"vkCmdClearDepthStencilAttachment() issued on CB object 0x%" PRIxLEAST64 " prior to any Draw Cmds."
" It is recommended you use RenderPass LOAD_OP_CLEAR on DS Attachment prior to any Draw.", reinterpret_cast<VkUintPtrLeast64>(cmdBuffer));
}
if (!pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Clear*Attachment cmd issued without an active RenderPass. vkCmdClearDepthStencilAttachment() must only be called inside of a RenderPass."
" vkCmdClearDepthStencilImage() should be used outside of a RenderPass.");
} else {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_CLEARDEPTHSTENCILATTACHMENT);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdClearDepthStencilAttachment(cmdBuffer, imageAspectMask, imageLayout, depth, stencil, rectCount, pRects);
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdClearColorImage(
VkCmdBuffer cmdBuffer,
VkImage image, VkImageLayout imageLayout,
const VkClearColorValue *pColor,
uint32_t rangeCount, const VkImageSubresourceRange* pRanges)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
if (pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS",
"Clear*Image cmd issued with an active RenderPass. vkCmdClearColorImage() must only be called outside of a RenderPass."
" vkCmdClearColorAttachment() should be used within a RenderPass.");
} else {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_CLEARCOLORIMAGE);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdClearColorImage(cmdBuffer, image, imageLayout, pColor, rangeCount, pRanges);
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdClearDepthStencilImage(VkCmdBuffer cmdBuffer,
VkImage image, VkImageLayout imageLayout,
float depth, uint32_t stencil,
uint32_t rangeCount, const VkImageSubresourceRange* pRanges)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
if (pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS",
"Clear*Image cmd issued with an active RenderPass. vkCmdClearDepthStencilImage() must only be called outside of a RenderPass."
" vkCmdClearDepthStencilAttachment() should be used within a RenderPass.");
} else {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_CLEARDEPTHSTENCILIMAGE);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdClearDepthStencilImage(cmdBuffer, image, imageLayout, depth, stencil, rangeCount, pRanges);
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdResolveImage(VkCmdBuffer cmdBuffer,
VkImage srcImage, VkImageLayout srcImageLayout,
VkImage destImage, VkImageLayout destImageLayout,
uint32_t regionCount, const VkImageResolve* pRegions)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
if (pCB->activeRenderPass) {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS",
"Cannot call vkCmdResolveImage() during an active RenderPass (%#" PRIxLEAST64 ").", pCB->activeRenderPass.handle);
} else {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_RESOLVEIMAGE);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdResolveImage(cmdBuffer, srcImage, srcImageLayout, destImage, destImageLayout, regionCount, pRegions);
}
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdSetEvent(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_SETEVENT);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdSetEvent(cmdBuffer, event, stageMask);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdResetEvent(VkCmdBuffer cmdBuffer, VkEvent event, VkPipelineStageFlags stageMask)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_RESETEVENT);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdResetEvent(cmdBuffer, event, stageMask);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdWaitEvents(VkCmdBuffer cmdBuffer, uint32_t eventCount, const VkEvent* pEvents, VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags destStageMask, uint32_t memBarrierCount, const void* const* ppMemBarriers)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_WAITEVENTS);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdWaitEvents(cmdBuffer, eventCount, pEvents, sourceStageMask, destStageMask, memBarrierCount, ppMemBarriers);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBindIndexBuffer()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdPipelineBarrier(VkCmdBuffer cmdBuffer, VkPipelineStageFlags srcStageMask, VkPipelineStageFlags destStageMask, VkBool32 byRegion, uint32_t memBarrierCount, const void* const* ppMemBarriers)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_PIPELINEBARRIER);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdPipelineBarrier(cmdBuffer, srcStageMask, destStageMask, byRegion, memBarrierCount, ppMemBarriers);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdPipelineBarrier()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdBeginQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_BEGINQUERY);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBeginQuery(cmdBuffer, queryPool, slot, flags);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdBeginQuery()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdEndQuery(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t slot)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_ENDQUERY);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdEndQuery(cmdBuffer, queryPool, slot);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdEndQuery()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdResetQueryPool(VkCmdBuffer cmdBuffer, VkQueryPool queryPool, uint32_t startQuery, uint32_t queryCount)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_RESETQUERYPOOL);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdResetQueryPool(cmdBuffer, queryPool, startQuery, queryCount);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdResetQueryPool()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdWriteTimestamp(VkCmdBuffer cmdBuffer, VkTimestampType timestampType, VkBuffer destBuffer, VkDeviceSize destOffset)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pCB->state == CB_UPDATE_ACTIVE) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_WRITETIMESTAMP);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdWriteTimestamp(cmdBuffer, timestampType, destBuffer, destOffset);
} else {
report_error_no_cb_begin(cmdBuffer, "vkCmdWriteTimestamp()");
}
}
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, VkFramebuffer* pFramebuffer)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateFramebuffer(device, pCreateInfo, pFramebuffer);
if (VK_SUCCESS == result) {
// Shadow create info and store in map
VkFramebufferCreateInfo* localFBCI = new VkFramebufferCreateInfo(*pCreateInfo);
if (pCreateInfo->pAttachments) {
localFBCI->pAttachments = new VkAttachmentBindInfo[localFBCI->attachmentCount];
memcpy((void*)localFBCI->pAttachments, pCreateInfo->pAttachments, localFBCI->attachmentCount*sizeof(VkAttachmentBindInfo));
}
frameBufferMap[pFramebuffer->handle] = localFBCI;
}
return result;
}
VK_LAYER_EXPORT VkResult VKAPI vkCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, VkRenderPass* pRenderPass)
{
VkResult result = get_dispatch_table(draw_state_device_table_map, device)->CreateRenderPass(device, pCreateInfo, pRenderPass);
if (VK_SUCCESS == result) {
// Shadow create info and store in map
VkRenderPassCreateInfo* localRPCI = new VkRenderPassCreateInfo(*pCreateInfo);
if (pCreateInfo->pAttachments) {
localRPCI->pAttachments = new VkAttachmentDescription[localRPCI->attachmentCount];
memcpy((void*)localRPCI->pAttachments, pCreateInfo->pAttachments, localRPCI->attachmentCount*sizeof(VkAttachmentDescription));
}
if (pCreateInfo->pSubpasses) {
localRPCI->pSubpasses = new VkSubpassDescription[localRPCI->subpassCount];
memcpy((void*)localRPCI->pSubpasses, pCreateInfo->pSubpasses, localRPCI->subpassCount*sizeof(VkSubpassDescription));
for (uint32_t i = 0; i < localRPCI->subpassCount; i++) {
VkSubpassDescription *subpass = (VkSubpassDescription *) &localRPCI->pSubpasses[i];
const uint32_t attachmentCount = subpass->inputCount +
subpass->colorCount * (1 + (subpass->resolveAttachments?1:0)) +
subpass->preserveCount;
VkAttachmentReference *attachments = new VkAttachmentReference[attachmentCount];
memcpy(attachments, subpass->inputAttachments,
sizeof(attachments[0]) * subpass->inputCount);
subpass->inputAttachments = attachments;
attachments += subpass->inputCount;
memcpy(attachments, subpass->colorAttachments,
sizeof(attachments[0]) * subpass->colorCount);
subpass->colorAttachments = attachments;
attachments += subpass->colorCount;
if (subpass->resolveAttachments) {
memcpy(attachments, subpass->resolveAttachments,
sizeof(attachments[0]) * subpass->colorCount);
subpass->resolveAttachments = attachments;
attachments += subpass->colorCount;
}
memcpy(attachments, subpass->preserveAttachments,
sizeof(attachments[0]) * subpass->preserveCount);
subpass->preserveAttachments = attachments;
}
}
if (pCreateInfo->pDependencies) {
localRPCI->pDependencies = new VkSubpassDependency[localRPCI->dependencyCount];
memcpy((void*)localRPCI->pDependencies, pCreateInfo->pDependencies, localRPCI->dependencyCount*sizeof(VkSubpassDependency));
}
renderPassMap[pRenderPass->handle] = localRPCI;
}
return result;
}
VK_LAYER_EXPORT void VKAPI vkCmdBeginRenderPass(VkCmdBuffer cmdBuffer, const VkRenderPassBeginInfo *pRenderPassBegin, VkRenderPassContents contents)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (pRenderPassBegin && pRenderPassBegin->renderPass) {
if (pCB->activeRenderPass) {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS_CMD, "DS",
"Cannot call vkCmdBeginRenderPass() during an active RenderPass (%#" PRIxLEAST64 "). You must first call vkCmdEndRenderPass().", pCB->activeRenderPass.handle);
} else {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_BEGINRENDERPASS);
pCB->activeRenderPass = pRenderPassBegin->renderPass;
pCB->activeSubpass = 0;
pCB->framebuffer = pRenderPassBegin->framebuffer;
if (pCB->lastBoundPipeline) {
validatePipelineState(pCB, VK_PIPELINE_BIND_POINT_GRAPHICS, pCB->lastBoundPipeline);
}
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdBeginRenderPass(cmdBuffer, pRenderPassBegin, contents);
}
} else {
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_INVALID_RENDERPASS, "DS",
"You cannot use a NULL RenderPass object in vkCmdBeginRenderPass()");
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdNextSubpass(VkCmdBuffer cmdBuffer, VkRenderPassContents contents)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (!pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Incorrect call to vkCmdNextSubpass() without an active RenderPass.");
} else {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_NEXTSUBPASS);
pCB->activeSubpass++;
if (pCB->lastBoundPipeline) {
validatePipelineState(pCB, VK_PIPELINE_BIND_POINT_GRAPHICS, pCB->lastBoundPipeline);
}
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdNextSubpass(cmdBuffer, contents);
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdEndRenderPass(VkCmdBuffer cmdBuffer)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (!pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Incorrect call to vkCmdEndRenderPass() without an active RenderPass.");
} else {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_ENDRENDERPASS);
pCB->activeRenderPass = 0;
pCB->activeSubpass = 0;
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdEndRenderPass(cmdBuffer);
}
}
}
VK_LAYER_EXPORT void VKAPI vkCmdExecuteCommands(VkCmdBuffer cmdBuffer, uint32_t cmdBuffersCount, const VkCmdBuffer* pCmdBuffers)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
if (pCB) {
if (!pCB->activeRenderPass) {
log_msg(mdd(pCB->cmdBuffer), VK_DBG_REPORT_ERROR_BIT, (VkDbgObjectType) 0, 0, 0, DRAWSTATE_NO_ACTIVE_RENDERPASS, "DS",
"Incorrect call to vkCmdExecuteCommands() without an active RenderPass.");
} else {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_EXECUTECOMMANDS);
get_dispatch_table(draw_state_device_table_map, cmdBuffer)->CmdExecuteCommands(cmdBuffer, cmdBuffersCount, pCmdBuffers);
}
}
}
VK_LAYER_EXPORT VkResult VKAPI vkDbgCreateMsgCallback(
VkInstance instance,
VkFlags msgFlags,
const PFN_vkDbgMsgCallback pfnMsgCallback,
void* pUserData,
VkDbgMsgCallback* pMsgCallback)
{
VkLayerInstanceDispatchTable *pTable = get_dispatch_table(draw_state_instance_table_map, instance);
VkResult res = pTable->DbgCreateMsgCallback(instance, msgFlags, pfnMsgCallback, pUserData, pMsgCallback);
if (VK_SUCCESS == res) {
layer_data *my_data = get_my_data_ptr(get_dispatch_key(instance), layer_data_map);
res = layer_create_msg_callback(my_data->report_data, msgFlags, pfnMsgCallback, pUserData, pMsgCallback);
}
return res;
}
VK_LAYER_EXPORT VkResult VKAPI vkDbgDestroyMsgCallback(
VkInstance instance,
VkDbgMsgCallback msgCallback)
{
VkLayerInstanceDispatchTable *pTable = get_dispatch_table(draw_state_instance_table_map, instance);
VkResult res = pTable->DbgDestroyMsgCallback(instance, msgCallback);
layer_data *my_data = get_my_data_ptr(get_dispatch_key(instance), layer_data_map);
layer_destroy_msg_callback(my_data->report_data, msgCallback);
return res;
}
VK_LAYER_EXPORT void VKAPI vkCmdDbgMarkerBegin(VkCmdBuffer cmdBuffer, const char* pMarker)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
VkLayerDispatchTable *pDisp = *(VkLayerDispatchTable **) cmdBuffer;
if (!deviceExtMap[pDisp].debug_marker_enabled) {
// TODO : cmdBuffer should be srcObj
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_INVALID_EXTENSION, "DS",
"Attempt to use CmdDbgMarkerBegin but extension disabled!");
return;
} else if (pCB) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_DBGMARKERBEGIN);
}
debug_marker_dispatch_table(cmdBuffer)->CmdDbgMarkerBegin(cmdBuffer, pMarker);
}
VK_LAYER_EXPORT void VKAPI vkCmdDbgMarkerEnd(VkCmdBuffer cmdBuffer)
{
GLOBAL_CB_NODE* pCB = getCBNode(cmdBuffer);
VkLayerDispatchTable *pDisp = *(VkLayerDispatchTable **) cmdBuffer;
if (!deviceExtMap[pDisp].debug_marker_enabled) {
// TODO : cmdBuffer should be srcObj
log_msg(mdd(cmdBuffer), VK_DBG_REPORT_ERROR_BIT, VK_OBJECT_TYPE_COMMAND_BUFFER, 0, 0, DRAWSTATE_INVALID_EXTENSION, "DS",
"Attempt to use CmdDbgMarkerEnd but extension disabled!");
return;
} else if (pCB) {
updateCBTracking(cmdBuffer);
addCmd(pCB, CMD_DBGMARKEREND);
}
debug_marker_dispatch_table(cmdBuffer)->CmdDbgMarkerEnd(cmdBuffer);
}
//VK_LAYER_EXPORT VkResult VKAPI vkDbgSetObjectTag(VkDevice device, VkObjectType objType, VkObject object, size_t tagSize, const void* pTag)
//{
// VkLayerDispatchTable *pDisp = *(VkLayerDispatchTable **) device;
// if (!deviceExtMap[pDisp].debug_marker_enabled) {
// log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, objType, object, 0, DRAWSTATE_INVALID_EXTENSION, "DS",
// "Attempt to use DbgSetObjectTag but extension disabled!");
// return VK_ERROR_UNAVAILABLE;
// }
// debug_marker_dispatch_table(device)->DbgSetObjectTag(device, objType, object, tagSize, pTag);
//}
//
//VK_LAYER_EXPORT VkResult VKAPI vkDbgSetObjectName(VkDevice device, VkObjectType objType, VkObject object, size_t nameSize, const char* pName)
//{
// VkLayerDispatchTable *pDisp = *(VkLayerDispatchTable **) device;
// if (!deviceExtMap[pDisp].debug_marker_enabled) {
// log_msg(mdd(device), VK_DBG_REPORT_ERROR_BIT, objType, object, 0, DRAWSTATE_INVALID_EXTENSION, "DS",
// "Attempt to use DbgSetObjectName but extension disabled!");
// return VK_ERROR_UNAVAILABLE;
// }
// debug_marker_dispatch_table(device)->DbgSetObjectName(device, objType, object, nameSize, pName);
//}
VK_LAYER_EXPORT PFN_vkVoidFunction VKAPI vkGetDeviceProcAddr(VkDevice dev, const char* funcName)
{
if (dev == NULL)
return NULL;
/* loader uses this to force layer initialization; device object is wrapped */
if (!strcmp(funcName, "vkGetDeviceProcAddr")) {
initDeviceTable(draw_state_device_table_map, (const VkBaseLayerObject *) dev);
return (PFN_vkVoidFunction) vkGetDeviceProcAddr;
}
if (!strcmp(funcName, "vkCreateDevice"))
return (PFN_vkVoidFunction) vkCreateDevice;
if (!strcmp(funcName, "vkDestroyDevice"))
return (PFN_vkVoidFunction) vkDestroyDevice;
if (!strcmp(funcName, "vkQueueSubmit"))
return (PFN_vkVoidFunction) vkQueueSubmit;
if (!strcmp(funcName, "vkDestroyInstance"))
return (PFN_vkVoidFunction) vkDestroyInstance;
if (!strcmp(funcName, "vkDestroyDevice"))
return (PFN_vkVoidFunction) vkDestroyDevice;
if (!strcmp(funcName, "vkDestroyFence"))
return (PFN_vkVoidFunction) vkDestroyFence;
if (!strcmp(funcName, "vkDestroySemaphore"))
return (PFN_vkVoidFunction) vkDestroySemaphore;
if (!strcmp(funcName, "vkDestroyEvent"))
return (PFN_vkVoidFunction) vkDestroyEvent;
if (!strcmp(funcName, "vkDestroyQueryPool"))
return (PFN_vkVoidFunction) vkDestroyQueryPool;
if (!strcmp(funcName, "vkDestroyBuffer"))
return (PFN_vkVoidFunction) vkDestroyBuffer;
if (!strcmp(funcName, "vkDestroyBufferView"))
return (PFN_vkVoidFunction) vkDestroyBufferView;
if (!strcmp(funcName, "vkDestroyImage"))
return (PFN_vkVoidFunction) vkDestroyImage;
if (!strcmp(funcName, "vkDestroyImageView"))
return (PFN_vkVoidFunction) vkDestroyImageView;
if (!strcmp(funcName, "vkDestroyAttachmentView"))
return (PFN_vkVoidFunction) vkDestroyAttachmentView;
if (!strcmp(funcName, "vkDestroyShaderModule"))
return (PFN_vkVoidFunction) vkDestroyShaderModule;
if (!strcmp(funcName, "vkDestroyShader"))
return (PFN_vkVoidFunction) vkDestroyShader;
if (!strcmp(funcName, "vkDestroyPipeline"))
return (PFN_vkVoidFunction) vkDestroyPipeline;
if (!strcmp(funcName, "vkDestroyPipelineLayout"))
return (PFN_vkVoidFunction) vkDestroyPipelineLayout;
if (!strcmp(funcName, "vkDestroySampler"))
return (PFN_vkVoidFunction) vkDestroySampler;
if (!strcmp(funcName, "vkDestroyDescriptorSetLayout"))
return (PFN_vkVoidFunction) vkDestroyDescriptorSetLayout;
if (!strcmp(funcName, "vkDestroyDescriptorPool"))
return (PFN_vkVoidFunction) vkDestroyDescriptorPool;
if (!strcmp(funcName, "vkDestroyDynamicViewportState"))
return (PFN_vkVoidFunction) vkDestroyDynamicViewportState;
if (!strcmp(funcName, "vkDestroyDynamicRasterState"))
return (PFN_vkVoidFunction) vkDestroyDynamicRasterState;
if (!strcmp(funcName, "vkDestroyDynamicColorBlendState"))
return (PFN_vkVoidFunction) vkDestroyDynamicColorBlendState;
if (!strcmp(funcName, "vkDestroyDynamicDepthStencilState"))
return (PFN_vkVoidFunction) vkDestroyDynamicDepthStencilState;
if (!strcmp(funcName, "vkDestroyCommandBuffer"))
return (PFN_vkVoidFunction) vkDestroyCommandBuffer;
if (!strcmp(funcName, "vkDestroyFramebuffer"))
return (PFN_vkVoidFunction) vkDestroyFramebuffer;
if (!strcmp(funcName, "vkDestroyRenderPass"))
return (PFN_vkVoidFunction) vkDestroyRenderPass;
if (!strcmp(funcName, "vkCreateBufferView"))
return (PFN_vkVoidFunction) vkCreateBufferView;
if (!strcmp(funcName, "vkCreateImageView"))
return (PFN_vkVoidFunction) vkCreateImageView;
if (!strcmp(funcName, "vkCreateAttachmentView"))
return (PFN_vkVoidFunction) vkCreateAttachmentView;
if (!strcmp(funcName, "CreatePipelineCache"))
return (PFN_vkVoidFunction) vkCreatePipelineCache;
if (!strcmp(funcName, "DestroyPipelineCache"))
return (PFN_vkVoidFunction) vkDestroyPipelineCache;
if (!strcmp(funcName, "GetPipelineCacheSize"))
return (PFN_vkVoidFunction) vkGetPipelineCacheSize;
if (!strcmp(funcName, "GetPipelineCacheData"))
return (PFN_vkVoidFunction) vkGetPipelineCacheData;
if (!strcmp(funcName, "MergePipelineCaches"))
return (PFN_vkVoidFunction) vkMergePipelineCaches;
if (!strcmp(funcName, "vkCreateGraphicsPipelines"))
return (PFN_vkVoidFunction) vkCreateGraphicsPipelines;
if (!strcmp(funcName, "vkCreateSampler"))
return (PFN_vkVoidFunction) vkCreateSampler;
if (!strcmp(funcName, "vkCreateDescriptorSetLayout"))
return (PFN_vkVoidFunction) vkCreateDescriptorSetLayout;
if (!strcmp(funcName, "vkCreatePipelineLayout"))
return (PFN_vkVoidFunction) vkCreatePipelineLayout;
if (!strcmp(funcName, "vkCreateDescriptorPool"))
return (PFN_vkVoidFunction) vkCreateDescriptorPool;
if (!strcmp(funcName, "vkResetDescriptorPool"))
return (PFN_vkVoidFunction) vkResetDescriptorPool;
if (!strcmp(funcName, "vkAllocDescriptorSets"))
return (PFN_vkVoidFunction) vkAllocDescriptorSets;
if (!strcmp(funcName, "vkUpdateDescriptorSets"))
return (PFN_vkVoidFunction) vkUpdateDescriptorSets;
if (!strcmp(funcName, "vkCreateDynamicViewportState"))
return (PFN_vkVoidFunction) vkCreateDynamicViewportState;
if (!strcmp(funcName, "vkCreateDynamicRasterState"))
return (PFN_vkVoidFunction) vkCreateDynamicRasterState;
if (!strcmp(funcName, "vkCreateDynamicColorBlendState"))
return (PFN_vkVoidFunction) vkCreateDynamicColorBlendState;
if (!strcmp(funcName, "vkCreateDynamicDepthStencilState"))
return (PFN_vkVoidFunction) vkCreateDynamicDepthStencilState;
if (!strcmp(funcName, "vkCreateCommandBuffer"))
return (PFN_vkVoidFunction) vkCreateCommandBuffer;
if (!strcmp(funcName, "vkBeginCommandBuffer"))
return (PFN_vkVoidFunction) vkBeginCommandBuffer;
if (!strcmp(funcName, "vkEndCommandBuffer"))
return (PFN_vkVoidFunction) vkEndCommandBuffer;
if (!strcmp(funcName, "vkResetCommandBuffer"))
return (PFN_vkVoidFunction) vkResetCommandBuffer;
if (!strcmp(funcName, "vkCmdBindPipeline"))
return (PFN_vkVoidFunction) vkCmdBindPipeline;
if (!strcmp(funcName, "vkCmdBindDynamicViewportState"))
return (PFN_vkVoidFunction) vkCmdBindDynamicViewportState;
if (!strcmp(funcName, "vkCmdBindDynamicRasterState"))
return (PFN_vkVoidFunction) vkCmdBindDynamicRasterState;
if (!strcmp(funcName, "vkCmdBindDynamicColorBlendState"))
return (PFN_vkVoidFunction) vkCmdBindDynamicColorBlendState;
if (!strcmp(funcName, "vkCmdBindDynamicDepthStencilState"))
return (PFN_vkVoidFunction) vkCmdBindDynamicDepthStencilState;
if (!strcmp(funcName, "vkCmdBindDescriptorSets"))
return (PFN_vkVoidFunction) vkCmdBindDescriptorSets;
if (!strcmp(funcName, "vkCmdBindVertexBuffers"))
return (PFN_vkVoidFunction) vkCmdBindVertexBuffers;
if (!strcmp(funcName, "vkCmdBindIndexBuffer"))
return (PFN_vkVoidFunction) vkCmdBindIndexBuffer;
if (!strcmp(funcName, "vkCmdDraw"))
return (PFN_vkVoidFunction) vkCmdDraw;
if (!strcmp(funcName, "vkCmdDrawIndexed"))
return (PFN_vkVoidFunction) vkCmdDrawIndexed;
if (!strcmp(funcName, "vkCmdDrawIndirect"))
return (PFN_vkVoidFunction) vkCmdDrawIndirect;
if (!strcmp(funcName, "vkCmdDrawIndexedIndirect"))
return (PFN_vkVoidFunction) vkCmdDrawIndexedIndirect;
if (!strcmp(funcName, "vkCmdDispatch"))
return (PFN_vkVoidFunction) vkCmdDispatch;
if (!strcmp(funcName, "vkCmdDispatchIndirect"))
return (PFN_vkVoidFunction) vkCmdDispatchIndirect;
if (!strcmp(funcName, "vkCmdCopyBuffer"))
return (PFN_vkVoidFunction) vkCmdCopyBuffer;
if (!strcmp(funcName, "vkCmdCopyImage"))
return (PFN_vkVoidFunction) vkCmdCopyImage;
if (!strcmp(funcName, "vkCmdCopyBufferToImage"))
return (PFN_vkVoidFunction) vkCmdCopyBufferToImage;
if (!strcmp(funcName, "vkCmdCopyImageToBuffer"))
return (PFN_vkVoidFunction) vkCmdCopyImageToBuffer;
if (!strcmp(funcName, "vkCmdUpdateBuffer"))
return (PFN_vkVoidFunction) vkCmdUpdateBuffer;
if (!strcmp(funcName, "vkCmdFillBuffer"))
return (PFN_vkVoidFunction) vkCmdFillBuffer;
if (!strcmp(funcName, "vkCmdClearColorImage"))
return (PFN_vkVoidFunction) vkCmdClearColorImage;
if (!strcmp(funcName, "vkCmdClearDepthStencilImage"))
return (PFN_vkVoidFunction) vkCmdClearDepthStencilImage;
if (!strcmp(funcName, "vkCmdClearColorAttachment"))
return (PFN_vkVoidFunction) vkCmdClearColorAttachment;
if (!strcmp(funcName, "vkCmdClearDepthStencilAttachment"))
return (PFN_vkVoidFunction) vkCmdClearDepthStencilAttachment;
if (!strcmp(funcName, "vkCmdResolveImage"))
return (PFN_vkVoidFunction) vkCmdResolveImage;
if (!strcmp(funcName, "vkCmdSetEvent"))
return (PFN_vkVoidFunction) vkCmdSetEvent;
if (!strcmp(funcName, "vkCmdResetEvent"))
return (PFN_vkVoidFunction) vkCmdResetEvent;
if (!strcmp(funcName, "vkCmdWaitEvents"))
return (PFN_vkVoidFunction) vkCmdWaitEvents;
if (!strcmp(funcName, "vkCmdPipelineBarrier"))
return (PFN_vkVoidFunction) vkCmdPipelineBarrier;
if (!strcmp(funcName, "vkCmdBeginQuery"))
return (PFN_vkVoidFunction) vkCmdBeginQuery;
if (!strcmp(funcName, "vkCmdEndQuery"))
return (PFN_vkVoidFunction) vkCmdEndQuery;
if (!strcmp(funcName, "vkCmdResetQueryPool"))
return (PFN_vkVoidFunction) vkCmdResetQueryPool;
if (!strcmp(funcName, "vkCmdWriteTimestamp"))
return (PFN_vkVoidFunction) vkCmdWriteTimestamp;
if (!strcmp(funcName, "vkCreateFramebuffer"))
return (PFN_vkVoidFunction) vkCreateFramebuffer;
if (!strcmp(funcName, "vkCreateRenderPass"))
return (PFN_vkVoidFunction) vkCreateRenderPass;
if (!strcmp(funcName, "vkCmdBeginRenderPass"))
return (PFN_vkVoidFunction) vkCmdBeginRenderPass;
if (!strcmp(funcName, "vkCmdNextSubpass"))
return (PFN_vkVoidFunction) vkCmdNextSubpass;
if (!strcmp(funcName, "vkCmdEndRenderPass"))
return (PFN_vkVoidFunction) vkCmdEndRenderPass;
VkLayerDispatchTable* pTable = get_dispatch_table(draw_state_device_table_map, dev);
if (deviceExtMap.size() == 0 || deviceExtMap[pTable].debug_marker_enabled)
{
if (!strcmp(funcName, "vkCmdDbgMarkerBegin"))
return (PFN_vkVoidFunction) vkCmdDbgMarkerBegin;
if (!strcmp(funcName, "vkCmdDbgMarkerEnd"))
return (PFN_vkVoidFunction) vkCmdDbgMarkerEnd;
// if (!strcmp(funcName, "vkDbgSetObjectTag"))
// return (void*) vkDbgSetObjectTag;
// if (!strcmp(funcName, "vkDbgSetObjectName"))
// return (void*) vkDbgSetObjectName;
}
{
if (pTable->GetDeviceProcAddr == NULL)
return NULL;
return pTable->GetDeviceProcAddr(dev, funcName);
}
}
VK_LAYER_EXPORT PFN_vkVoidFunction VKAPI vkGetInstanceProcAddr(VkInstance instance, const char* funcName)
{
PFN_vkVoidFunction fptr;
if (instance == NULL)
return NULL;
/* loader uses this to force layer initialization; instance object is wrapped */
if (!strcmp(funcName, "vkGetInstanceProcAddr")) {
initInstanceTable(draw_state_instance_table_map, (const VkBaseLayerObject *) instance);
return (PFN_vkVoidFunction) vkGetInstanceProcAddr;
}
if (!strcmp(funcName, "vkCreateInstance"))
return (PFN_vkVoidFunction) vkCreateInstance;
if (!strcmp(funcName, "vkDestroyInstance"))
return (PFN_vkVoidFunction) vkDestroyInstance;
if (!strcmp(funcName, "vkGetGlobalLayerProperties"))
return (PFN_vkVoidFunction) vkGetGlobalLayerProperties;
if (!strcmp(funcName, "vkGetGlobalExtensionProperties"))
return (PFN_vkVoidFunction) vkGetGlobalExtensionProperties;
if (!strcmp(funcName, "vkGetPhysicalDeviceLayerProperties"))
return (PFN_vkVoidFunction) vkGetPhysicalDeviceLayerProperties;
if (!strcmp(funcName, "vkGetPhysicalDeviceExtensionProperties"))
return (PFN_vkVoidFunction) vkGetPhysicalDeviceExtensionProperties;
layer_data *my_data = get_my_data_ptr(get_dispatch_key(instance), layer_data_map);
fptr = debug_report_get_instance_proc_addr(my_data->report_data, funcName);
if (fptr)
return fptr;
{
VkLayerInstanceDispatchTable* pTable = get_dispatch_table(draw_state_instance_table_map, instance);
if (pTable->GetInstanceProcAddr == NULL)
return NULL;
return pTable->GetInstanceProcAddr(instance, funcName);
}
}