blob: f5880a6b6dbb8cf22d0e5e2495ddaea65705a206 [file] [log] [blame]
# Copyright 2015 The Shaderc Authors. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import expect
from glslc_test_framework import inside_glslc_testsuite
from placeholder import FileShader, StdinShader
@inside_glslc_testsuite('StdInOut')
class VerifyStdinWorks(expect.ValidObjectFile):
"""Tests glslc accepts vertex shader extension (.vert)."""
shader = StdinShader('void main() { }')
glslc_args = ['-c', '-fshader-stage=vertex', shader]
@inside_glslc_testsuite('StdInOut')
class VerifyStdoutWorks(
expect.ReturnCodeIsZero, expect.StdoutMatch, expect.StderrMatch):
shader = FileShader('void main() {}', '.vert')
glslc_args = [shader, '-o', '-']
# We expect SOME stdout, we just do not care what.
expected_stdout = True
expected_stderr = ''