| // Copyright 2015 The Shaderc Authors. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef GLSLC_VERSION_PROFILE_H_ |
| #define GLSLC_VERSION_PROFILE_H_ |
| |
| #include <string> |
| |
| #include "glslang/MachineIndependent/Versions.h" |
| |
| namespace glslc { |
| |
| // Returns true if the given version is an accepted GLSL (ES) version. |
| inline bool IsKnownVersion(int version) { |
| return version == 100 || version == 110 || version == 120 || version == 130 || |
| version == 140 || version == 150 || version == 300 || version == 330 || |
| version == 310 || version == 400 || version == 410 || version == 420 || |
| version == 430 || version == 440 || version == 450; |
| } |
| |
| // Given a string version_profile containing both version and profile, decodes |
| // it and puts the decoded version in version, decoded profile in profile. |
| // Returns true if decoding is successful and version and profile are accepted. |
| bool GetVersionProfileFromCmdLine(const std::string& version_profile, |
| int* version, EProfile* profile); |
| |
| } // namespace glslc |
| |
| #endif // GLSLC_VERSION_PROFILE_H_ |