| // Copyright 2015 The Shaderc Authors. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef GLSLC_SHADER_STAGE_H_ |
| #define GLSLC_SHADER_STAGE_H_ |
| |
| #include <string> |
| #include <utility> |
| #include <vector> |
| |
| #include "glslang/Public/ShaderLang.h" |
| |
| #include "libshaderc_util/string_piece.h" |
| |
| namespace glslc { |
| |
| // Returns a glslang EShLanguage from a given command line -fshader-stage= |
| // argument option or EShLangCount if the shader stage could not be determined. |
| EShLanguage GetShaderStageFromCmdLine( |
| const shaderc_util::string_piece& f_shader_stage); |
| |
| // Returns a glslang EShLanguage from a given filename or EShLangCount |
| // if the shader stage could not be determined. |
| EShLanguage GetShaderStageFromFileName( |
| const shaderc_util::string_piece& filename); |
| |
| // Given a string representing a stage, returns the glslang EShLanguage for it. |
| // If the stage string is not recognized, returns EShLangCount. |
| EShLanguage MapStageNameToLanguage( |
| const shaderc_util::string_piece& stage_name); |
| |
| } // namespace glslc |
| |
| #endif // GLSLC_SHADER_STAGE_H_ |