| /* |
| Simple DirectMedia Layer |
| Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org> |
| |
| This software is provided 'as-is', without any express or implied |
| warranty. In no event will the authors be held liable for any damages |
| arising from the use of this software. |
| |
| Permission is granted to anyone to use this software for any purpose, |
| including commercial applications, and to alter it and redistribute it |
| freely, subject to the following restrictions: |
| |
| 1. The origin of this software must not be misrepresented; you must not |
| claim that you wrote the original software. If you use this software |
| in a product, an acknowledgment in the product documentation would be |
| appreciated but is not required. |
| 2. Altered source versions must be plainly marked as such, and must not be |
| misrepresented as being the original software. |
| 3. This notice may not be removed or altered from any source distribution. |
| */ |
| |
| #include "SDL_main.h" |
| #include <pspkernel.h> |
| #include <pspdebug.h> |
| #include <pspsdk.h> |
| #include <pspthreadman.h> |
| #include <stdlib.h> |
| #include <stdio.h> |
| |
| /* If application's main() is redefined as SDL_main, and libSDLmain is |
| linked, then this file will create the standard exit callback, |
| define the PSP_MODULE_INFO macro, and exit back to the browser when |
| the program is finished. |
| |
| You can still override other parameters in your own code if you |
| desire, such as PSP_HEAP_SIZE_KB, PSP_MAIN_THREAD_ATTR, |
| PSP_MAIN_THREAD_STACK_SIZE, etc. |
| */ |
| |
| PSP_MODULE_INFO("SDL App", 0, 1, 1); |
| |
| int sdl_psp_exit_callback(int arg1, int arg2, void *common) |
| { |
| exit(0); |
| return 0; |
| } |
| |
| int sdl_psp_callback_thread(SceSize args, void *argp) |
| { |
| int cbid; |
| cbid = sceKernelCreateCallback("Exit Callback", |
| sdl_psp_exit_callback, NULL); |
| sceKernelRegisterExitCallback(cbid); |
| sceKernelSleepThreadCB(); |
| return 0; |
| } |
| |
| int sdl_psp_setup_callbacks(void) |
| { |
| int thid = 0; |
| thid = sceKernelCreateThread("update_thread", |
| sdl_psp_callback_thread, 0x11, 0xFA0, 0, 0); |
| if(thid >= 0) |
| sceKernelStartThread(thid, 0, 0); |
| return thid; |
| } |
| |
| int main(int argc, char *argv[]) |
| { |
| pspDebugScreenInit(); |
| sdl_psp_setup_callbacks(); |
| |
| /* Register sceKernelExitGame() to be called when we exit */ |
| atexit(sceKernelExitGame); |
| |
| SDL_SetMainReady(); |
| |
| (void)SDL_main(argc, argv); |
| return 0; |
| } |