#version 460 core | |
#extension GL_EXT_spirv_intrinsics : enable | |
// ERROR: Overlapped input location. Make sure it could be detected even | |
// if GL_EXT_spirv_intrinsics is enabled. | |
layout(location = 0) in vec4 v4; | |
layout(location = 0) in vec3 v3; | |
void main() { | |
} |