| spv.ext.ShaderTileImage.color.frag |
| WARNING: 0:6: '' : all default precisions are highp; use precision statements to quiet warning, e.g.: |
| "precision mediump int; precision highp float;" |
| |
| // Module Version 10000 |
| // Generated by (magic number): 8000b |
| // Id's are bound by 15 |
| |
| Capability Shader |
| Capability TileImageColorReadAccessEXT |
| Extension "SPV_EXT_shader_tile_image" |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 9 |
| ExecutionMode 4 OriginUpperLeft |
| Source GLSL 460 |
| SourceExtension "GL_EXT_shader_tile_image" |
| Name 4 "main" |
| Name 9 "out_color" |
| Name 12 "in_color" |
| Decorate 9(out_color) Location 0 |
| Decorate 12(in_color) Location 1 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Output 7(fvec4) |
| 9(out_color): 8(ptr) Variable Output |
| 10: TypeImage 6(float) TileImageDataEXT nonsampled format:Unknown |
| 11: TypePointer TileImageEXT 10 |
| 12(in_color): 11(ptr) Variable TileImageEXT |
| 4(main): 2 Function None 3 |
| 5: Label |
| 13: 10 Load 12(in_color) |
| 14: 7(fvec4) ColorAttachmentReadEXT 13 |
| Store 9(out_color) 14 |
| Return |
| FunctionEnd |