| hlsl.samplegrad.array.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:24 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Function Parameters: |
| 0:? Sequence |
| 0:27 Sequence |
| 0:27 move second child to first child (temp 4-component vector of float) |
| 0:27 'txval10' (temp 4-component vector of float) |
| 0:27 textureGrad (temp 4-component vector of float) |
| 0:27 Construct combined texture-sampler (temp sampler1DArray) |
| 0:27 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) |
| 0:27 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:27 Constant: |
| 0:27 1.100000 |
| 0:27 Constant: |
| 0:27 1.200000 |
| 0:28 Sequence |
| 0:28 move second child to first child (temp 4-component vector of int) |
| 0:28 'txval11' (temp 4-component vector of int) |
| 0:28 textureGrad (temp 4-component vector of int) |
| 0:28 Construct combined texture-sampler (temp isampler1DArray) |
| 0:28 'g_tTex1di4' (uniform itexture1DArray) |
| 0:28 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:28 Constant: |
| 0:28 1.100000 |
| 0:28 Constant: |
| 0:28 1.200000 |
| 0:29 Sequence |
| 0:29 move second child to first child (temp 4-component vector of uint) |
| 0:29 'txval12' (temp 4-component vector of uint) |
| 0:29 textureGrad (temp 4-component vector of uint) |
| 0:29 Construct combined texture-sampler (temp usampler1DArray) |
| 0:29 'g_tTex1du4' (uniform utexture1DArray) |
| 0:29 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:29 Constant: |
| 0:29 1.100000 |
| 0:29 Constant: |
| 0:29 1.200000 |
| 0:31 Sequence |
| 0:31 move second child to first child (temp 4-component vector of float) |
| 0:31 'txval20' (temp 4-component vector of float) |
| 0:31 textureGrad (temp 4-component vector of float) |
| 0:31 Construct combined texture-sampler (temp sampler2DArray) |
| 0:31 'g_tTex2df4' (uniform texture2DArray) |
| 0:31 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:32 Sequence |
| 0:32 move second child to first child (temp 4-component vector of int) |
| 0:32 'txval21' (temp 4-component vector of int) |
| 0:32 textureGrad (temp 4-component vector of int) |
| 0:32 Construct combined texture-sampler (temp isampler2DArray) |
| 0:32 'g_tTex2di4' (uniform itexture2DArray) |
| 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:33 Sequence |
| 0:33 move second child to first child (temp 4-component vector of uint) |
| 0:33 'txval22' (temp 4-component vector of uint) |
| 0:33 textureGrad (temp 4-component vector of uint) |
| 0:33 Construct combined texture-sampler (temp usampler2DArray) |
| 0:33 'g_tTex2du4' (uniform utexture2DArray) |
| 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-component vector of float) |
| 0:35 'txval40' (temp 4-component vector of float) |
| 0:35 textureGrad (temp 4-component vector of float) |
| 0:35 Construct combined texture-sampler (temp samplerCubeArray) |
| 0:35 'g_tTexcdf4' (uniform textureCubeArray) |
| 0:35 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:36 Sequence |
| 0:36 move second child to first child (temp 4-component vector of int) |
| 0:36 'txval41' (temp 4-component vector of int) |
| 0:36 textureGrad (temp 4-component vector of int) |
| 0:36 Construct combined texture-sampler (temp isamplerCubeArray) |
| 0:36 'g_tTexcdi4' (uniform itextureCubeArray) |
| 0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:37 Sequence |
| 0:37 move second child to first child (temp 4-component vector of uint) |
| 0:37 'txval42' (temp 4-component vector of uint) |
| 0:37 textureGrad (temp 4-component vector of uint) |
| 0:37 Construct combined texture-sampler (temp usamplerCubeArray) |
| 0:37 'g_tTexcdu4' (uniform utextureCubeArray) |
| 0:37 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:39 move second child to first child (temp 4-component vector of float) |
| 0:39 Color: direct index for structure (temp 4-component vector of float) |
| 0:39 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 Constant: |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:40 move second child to first child (temp float) |
| 0:40 Depth: direct index for structure (temp float) |
| 0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:40 Constant: |
| 0:40 1 (const int) |
| 0:40 Constant: |
| 0:40 1.000000 |
| 0:42 Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:42 Color: direct index for structure (temp 4-component vector of float) |
| 0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:42 Constant: |
| 0:42 0 (const int) |
| 0:42 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:42 Depth: direct index for structure (temp float) |
| 0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:42 Constant: |
| 0:42 1 (const int) |
| 0:42 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) |
| 0:? 'g_tTex1di4' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4' (uniform texture2DArray) |
| 0:? 'g_tTex2di4' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4' (uniform utextureCubeArray) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:24 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:24 Function Parameters: |
| 0:? Sequence |
| 0:27 Sequence |
| 0:27 move second child to first child (temp 4-component vector of float) |
| 0:27 'txval10' (temp 4-component vector of float) |
| 0:27 textureGrad (temp 4-component vector of float) |
| 0:27 Construct combined texture-sampler (temp sampler1DArray) |
| 0:27 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) |
| 0:27 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:27 Constant: |
| 0:27 1.100000 |
| 0:27 Constant: |
| 0:27 1.200000 |
| 0:28 Sequence |
| 0:28 move second child to first child (temp 4-component vector of int) |
| 0:28 'txval11' (temp 4-component vector of int) |
| 0:28 textureGrad (temp 4-component vector of int) |
| 0:28 Construct combined texture-sampler (temp isampler1DArray) |
| 0:28 'g_tTex1di4' (uniform itexture1DArray) |
| 0:28 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:28 Constant: |
| 0:28 1.100000 |
| 0:28 Constant: |
| 0:28 1.200000 |
| 0:29 Sequence |
| 0:29 move second child to first child (temp 4-component vector of uint) |
| 0:29 'txval12' (temp 4-component vector of uint) |
| 0:29 textureGrad (temp 4-component vector of uint) |
| 0:29 Construct combined texture-sampler (temp usampler1DArray) |
| 0:29 'g_tTex1du4' (uniform utexture1DArray) |
| 0:29 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:29 Constant: |
| 0:29 1.100000 |
| 0:29 Constant: |
| 0:29 1.200000 |
| 0:31 Sequence |
| 0:31 move second child to first child (temp 4-component vector of float) |
| 0:31 'txval20' (temp 4-component vector of float) |
| 0:31 textureGrad (temp 4-component vector of float) |
| 0:31 Construct combined texture-sampler (temp sampler2DArray) |
| 0:31 'g_tTex2df4' (uniform texture2DArray) |
| 0:31 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:32 Sequence |
| 0:32 move second child to first child (temp 4-component vector of int) |
| 0:32 'txval21' (temp 4-component vector of int) |
| 0:32 textureGrad (temp 4-component vector of int) |
| 0:32 Construct combined texture-sampler (temp isampler2DArray) |
| 0:32 'g_tTex2di4' (uniform itexture2DArray) |
| 0:32 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:33 Sequence |
| 0:33 move second child to first child (temp 4-component vector of uint) |
| 0:33 'txval22' (temp 4-component vector of uint) |
| 0:33 textureGrad (temp 4-component vector of uint) |
| 0:33 Construct combined texture-sampler (temp usampler2DArray) |
| 0:33 'g_tTex2du4' (uniform utexture2DArray) |
| 0:33 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:35 Sequence |
| 0:35 move second child to first child (temp 4-component vector of float) |
| 0:35 'txval40' (temp 4-component vector of float) |
| 0:35 textureGrad (temp 4-component vector of float) |
| 0:35 Construct combined texture-sampler (temp samplerCubeArray) |
| 0:35 'g_tTexcdf4' (uniform textureCubeArray) |
| 0:35 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:36 Sequence |
| 0:36 move second child to first child (temp 4-component vector of int) |
| 0:36 'txval41' (temp 4-component vector of int) |
| 0:36 textureGrad (temp 4-component vector of int) |
| 0:36 Construct combined texture-sampler (temp isamplerCubeArray) |
| 0:36 'g_tTexcdi4' (uniform itextureCubeArray) |
| 0:36 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:37 Sequence |
| 0:37 move second child to first child (temp 4-component vector of uint) |
| 0:37 'txval42' (temp 4-component vector of uint) |
| 0:37 textureGrad (temp 4-component vector of uint) |
| 0:37 Construct combined texture-sampler (temp usamplerCubeArray) |
| 0:37 'g_tTexcdu4' (uniform utextureCubeArray) |
| 0:37 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:? Constant: |
| 0:? 1.100000 |
| 0:? 1.200000 |
| 0:? 1.300000 |
| 0:39 move second child to first child (temp 4-component vector of float) |
| 0:39 Color: direct index for structure (temp 4-component vector of float) |
| 0:39 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:39 Constant: |
| 0:39 0 (const int) |
| 0:39 Constant: |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:39 1.000000 |
| 0:40 move second child to first child (temp float) |
| 0:40 Depth: direct index for structure (temp float) |
| 0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:40 Constant: |
| 0:40 1 (const int) |
| 0:40 Constant: |
| 0:40 1.000000 |
| 0:42 Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:42 Color: direct index for structure (temp 4-component vector of float) |
| 0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:42 Constant: |
| 0:42 0 (const int) |
| 0:42 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:42 Depth: direct index for structure (temp float) |
| 0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:42 Constant: |
| 0:42 1 (const int) |
| 0:42 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray) |
| 0:? 'g_tTex1di4' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4' (uniform texture2DArray) |
| 0:? 'g_tTex2di4' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4' (uniform utextureCubeArray) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 133 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 124 128 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 9 "txval10" |
| Name 12 "g_tTex1df4" |
| Name 16 "g_sSamp" |
| Name 30 "txval11" |
| Name 33 "g_tTex1di4" |
| Name 42 "txval12" |
| Name 45 "g_tTex1du4" |
| Name 51 "txval20" |
| Name 54 "g_tTex2df4" |
| Name 64 "txval21" |
| Name 67 "g_tTex2di4" |
| Name 73 "txval22" |
| Name 76 "g_tTex2du4" |
| Name 82 "txval40" |
| Name 85 "g_tTexcdf4" |
| Name 95 "txval41" |
| Name 98 "g_tTexcdi4" |
| Name 104 "txval42" |
| Name 107 "g_tTexcdu4" |
| Name 113 "PS_OUTPUT" |
| MemberName 113(PS_OUTPUT) 0 "Color" |
| MemberName 113(PS_OUTPUT) 1 "Depth" |
| Name 115 "psout" |
| Name 124 "Color" |
| Name 128 "Depth" |
| Name 132 "g_tTex1df4a" |
| Decorate 12(g_tTex1df4) DescriptorSet 0 |
| Decorate 12(g_tTex1df4) Binding 0 |
| Decorate 16(g_sSamp) DescriptorSet 0 |
| Decorate 16(g_sSamp) Binding 0 |
| Decorate 33(g_tTex1di4) DescriptorSet 0 |
| Decorate 45(g_tTex1du4) DescriptorSet 0 |
| Decorate 54(g_tTex2df4) DescriptorSet 0 |
| Decorate 67(g_tTex2di4) DescriptorSet 0 |
| Decorate 76(g_tTex2du4) DescriptorSet 0 |
| Decorate 85(g_tTexcdf4) DescriptorSet 0 |
| Decorate 98(g_tTexcdi4) DescriptorSet 0 |
| Decorate 107(g_tTexcdu4) DescriptorSet 0 |
| Decorate 124(Color) Location 0 |
| Decorate 128(Depth) BuiltIn FragDepth |
| Decorate 132(g_tTex1df4a) DescriptorSet 0 |
| Decorate 132(g_tTex1df4a) Binding 1 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypeVector 6(float) 4 |
| 8: TypePointer Function 7(fvec4) |
| 10: TypeImage 6(float) 1D array sampled format:Unknown |
| 11: TypePointer UniformConstant 10 |
| 12(g_tTex1df4): 11(ptr) Variable UniformConstant |
| 14: TypeSampler |
| 15: TypePointer UniformConstant 14 |
| 16(g_sSamp): 15(ptr) Variable UniformConstant |
| 18: TypeSampledImage 10 |
| 20: TypeVector 6(float) 2 |
| 21: 6(float) Constant 1036831949 |
| 22: 6(float) Constant 1045220557 |
| 23: 20(fvec2) ConstantComposite 21 22 |
| 24: 6(float) Constant 1066192077 |
| 25: 6(float) Constant 1067030938 |
| 27: TypeInt 32 1 |
| 28: TypeVector 27(int) 4 |
| 29: TypePointer Function 28(ivec4) |
| 31: TypeImage 27(int) 1D array sampled format:Unknown |
| 32: TypePointer UniformConstant 31 |
| 33(g_tTex1di4): 32(ptr) Variable UniformConstant |
| 36: TypeSampledImage 31 |
| 39: TypeInt 32 0 |
| 40: TypeVector 39(int) 4 |
| 41: TypePointer Function 40(ivec4) |
| 43: TypeImage 39(int) 1D array sampled format:Unknown |
| 44: TypePointer UniformConstant 43 |
| 45(g_tTex1du4): 44(ptr) Variable UniformConstant |
| 48: TypeSampledImage 43 |
| 52: TypeImage 6(float) 2D array sampled format:Unknown |
| 53: TypePointer UniformConstant 52 |
| 54(g_tTex2df4): 53(ptr) Variable UniformConstant |
| 57: TypeSampledImage 52 |
| 59: TypeVector 6(float) 3 |
| 60: 6(float) Constant 1050253722 |
| 61: 59(fvec3) ConstantComposite 21 22 60 |
| 62: 20(fvec2) ConstantComposite 24 25 |
| 65: TypeImage 27(int) 2D array sampled format:Unknown |
| 66: TypePointer UniformConstant 65 |
| 67(g_tTex2di4): 66(ptr) Variable UniformConstant |
| 70: TypeSampledImage 65 |
| 74: TypeImage 39(int) 2D array sampled format:Unknown |
| 75: TypePointer UniformConstant 74 |
| 76(g_tTex2du4): 75(ptr) Variable UniformConstant |
| 79: TypeSampledImage 74 |
| 83: TypeImage 6(float) Cube array sampled format:Unknown |
| 84: TypePointer UniformConstant 83 |
| 85(g_tTexcdf4): 84(ptr) Variable UniformConstant |
| 88: TypeSampledImage 83 |
| 90: 6(float) Constant 1053609165 |
| 91: 7(fvec4) ConstantComposite 21 22 60 90 |
| 92: 6(float) Constant 1067869798 |
| 93: 59(fvec3) ConstantComposite 24 25 92 |
| 96: TypeImage 27(int) Cube array sampled format:Unknown |
| 97: TypePointer UniformConstant 96 |
| 98(g_tTexcdi4): 97(ptr) Variable UniformConstant |
| 101: TypeSampledImage 96 |
| 105: TypeImage 39(int) Cube array sampled format:Unknown |
| 106: TypePointer UniformConstant 105 |
| 107(g_tTexcdu4): 106(ptr) Variable UniformConstant |
| 110: TypeSampledImage 105 |
| 113(PS_OUTPUT): TypeStruct 7(fvec4) 6(float) |
| 114: TypePointer Function 113(PS_OUTPUT) |
| 116: 27(int) Constant 0 |
| 117: 6(float) Constant 1065353216 |
| 118: 7(fvec4) ConstantComposite 117 117 117 117 |
| 120: 27(int) Constant 1 |
| 121: TypePointer Function 6(float) |
| 123: TypePointer Output 7(fvec4) |
| 124(Color): 123(ptr) Variable Output |
| 127: TypePointer Output 6(float) |
| 128(Depth): 127(ptr) Variable Output |
| 132(g_tTex1df4a): 11(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 9(txval10): 8(ptr) Variable Function |
| 30(txval11): 29(ptr) Variable Function |
| 42(txval12): 41(ptr) Variable Function |
| 51(txval20): 8(ptr) Variable Function |
| 64(txval21): 29(ptr) Variable Function |
| 73(txval22): 41(ptr) Variable Function |
| 82(txval40): 8(ptr) Variable Function |
| 95(txval41): 29(ptr) Variable Function |
| 104(txval42): 41(ptr) Variable Function |
| 115(psout): 114(ptr) Variable Function |
| 13: 10 Load 12(g_tTex1df4) |
| 17: 14 Load 16(g_sSamp) |
| 19: 18 SampledImage 13 17 |
| 26: 7(fvec4) ImageSampleExplicitLod 19 23 Grad 24 25 |
| Store 9(txval10) 26 |
| 34: 31 Load 33(g_tTex1di4) |
| 35: 14 Load 16(g_sSamp) |
| 37: 36 SampledImage 34 35 |
| 38: 28(ivec4) ImageSampleExplicitLod 37 23 Grad 24 25 |
| Store 30(txval11) 38 |
| 46: 43 Load 45(g_tTex1du4) |
| 47: 14 Load 16(g_sSamp) |
| 49: 48 SampledImage 46 47 |
| 50: 40(ivec4) ImageSampleExplicitLod 49 23 Grad 24 25 |
| Store 42(txval12) 50 |
| 55: 52 Load 54(g_tTex2df4) |
| 56: 14 Load 16(g_sSamp) |
| 58: 57 SampledImage 55 56 |
| 63: 7(fvec4) ImageSampleExplicitLod 58 61 Grad 62 62 |
| Store 51(txval20) 63 |
| 68: 65 Load 67(g_tTex2di4) |
| 69: 14 Load 16(g_sSamp) |
| 71: 70 SampledImage 68 69 |
| 72: 28(ivec4) ImageSampleExplicitLod 71 61 Grad 62 62 |
| Store 64(txval21) 72 |
| 77: 74 Load 76(g_tTex2du4) |
| 78: 14 Load 16(g_sSamp) |
| 80: 79 SampledImage 77 78 |
| 81: 40(ivec4) ImageSampleExplicitLod 80 61 Grad 62 62 |
| Store 73(txval22) 81 |
| 86: 83 Load 85(g_tTexcdf4) |
| 87: 14 Load 16(g_sSamp) |
| 89: 88 SampledImage 86 87 |
| 94: 7(fvec4) ImageSampleExplicitLod 89 91 Grad 93 93 |
| Store 82(txval40) 94 |
| 99: 96 Load 98(g_tTexcdi4) |
| 100: 14 Load 16(g_sSamp) |
| 102: 101 SampledImage 99 100 |
| 103: 28(ivec4) ImageSampleExplicitLod 102 91 Grad 93 93 |
| Store 95(txval41) 103 |
| 108: 105 Load 107(g_tTexcdu4) |
| 109: 14 Load 16(g_sSamp) |
| 111: 110 SampledImage 108 109 |
| 112: 40(ivec4) ImageSampleExplicitLod 111 91 Grad 93 93 |
| Store 104(txval42) 112 |
| 119: 8(ptr) AccessChain 115(psout) 116 |
| Store 119 118 |
| 122: 121(ptr) AccessChain 115(psout) 120 |
| Store 122 117 |
| 125: 8(ptr) AccessChain 115(psout) 116 |
| 126: 7(fvec4) Load 125 |
| Store 124(Color) 126 |
| 129: 121(ptr) AccessChain 115(psout) 120 |
| 130: 6(float) Load 129 |
| Store 128(Depth) 130 |
| Return |
| FunctionEnd |