| hlsl.samplecmplevelzero.array.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r10' (temp float) |
| 0:42 textureLod (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DArrayShadow) |
| 0:42 'g_tTex1df4a' (uniform texture1DArray) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r12' (temp float) |
| 0:43 textureLod (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DArrayShadow) |
| 0:43 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r14' (temp float) |
| 0:44 textureLod (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DArrayShadow) |
| 0:44 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 0.000000 |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r30' (temp float) |
| 0:47 textureLod (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DArrayShadow) |
| 0:47 'g_tTex2df4a' (uniform texture2DArray) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r32' (temp float) |
| 0:48 textureLod (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DArrayShadow) |
| 0:48 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r34' (temp float) |
| 0:49 textureLod (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DArrayShadow) |
| 0:49 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:49 Constant: |
| 0:49 0.000000 |
| 0:52 Sequence |
| 0:52 move second child to first child (temp float) |
| 0:52 'r60' (temp float) |
| 0:52 textureLod (global float) |
| 0:52 Construct combined texture-sampler (temp samplerCubeArrayShadow) |
| 0:52 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:52 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:52 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:52 Constant: |
| 0:52 0.750000 |
| 0:52 Constant: |
| 0:52 0.000000 |
| 0:53 Sequence |
| 0:53 move second child to first child (temp float) |
| 0:53 'r62' (temp float) |
| 0:53 textureLod (global float) |
| 0:53 Construct combined texture-sampler (temp isamplerCubeArrayShadow) |
| 0:53 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:53 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:53 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:53 Constant: |
| 0:53 0.750000 |
| 0:53 Constant: |
| 0:53 0.000000 |
| 0:54 Sequence |
| 0:54 move second child to first child (temp float) |
| 0:54 'r64' (temp float) |
| 0:54 textureLod (global float) |
| 0:54 Construct combined texture-sampler (temp usamplerCubeArrayShadow) |
| 0:54 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:54 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:54 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:54 Constant: |
| 0:54 0.750000 |
| 0:54 Constant: |
| 0:54 0.000000 |
| 0:56 move second child to first child (temp 4-component vector of float) |
| 0:56 Color: direct index for structure (temp 4-component vector of float) |
| 0:56 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:56 Constant: |
| 0:56 0 (const int) |
| 0:56 Constant: |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:57 move second child to first child (temp float) |
| 0:57 Depth: direct index for structure (temp float) |
| 0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:57 Constant: |
| 0:57 1 (const int) |
| 0:57 Constant: |
| 0:57 1.000000 |
| 0:59 Sequence |
| 0:59 Sequence |
| 0:59 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:59 Color: direct index for structure (temp 4-component vector of float) |
| 0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:59 Constant: |
| 0:59 0 (const int) |
| 0:59 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:59 Depth: direct index for structure (temp float) |
| 0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:59 Constant: |
| 0:59 1 (const int) |
| 0:59 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r10' (temp float) |
| 0:42 textureLod (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DArrayShadow) |
| 0:42 'g_tTex1df4a' (uniform texture1DArray) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 0.000000 |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r12' (temp float) |
| 0:43 textureLod (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DArrayShadow) |
| 0:43 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 0.000000 |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r14' (temp float) |
| 0:44 textureLod (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DArrayShadow) |
| 0:44 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 0.000000 |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r30' (temp float) |
| 0:47 textureLod (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DArrayShadow) |
| 0:47 'g_tTex2df4a' (uniform texture2DArray) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:47 Constant: |
| 0:47 0.000000 |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r32' (temp float) |
| 0:48 textureLod (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DArrayShadow) |
| 0:48 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:48 Constant: |
| 0:48 0.000000 |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r34' (temp float) |
| 0:49 textureLod (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DArrayShadow) |
| 0:49 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:49 Constant: |
| 0:49 0.000000 |
| 0:52 Sequence |
| 0:52 move second child to first child (temp float) |
| 0:52 'r60' (temp float) |
| 0:52 textureLod (global float) |
| 0:52 Construct combined texture-sampler (temp samplerCubeArrayShadow) |
| 0:52 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:52 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:52 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:52 Constant: |
| 0:52 0.750000 |
| 0:52 Constant: |
| 0:52 0.000000 |
| 0:53 Sequence |
| 0:53 move second child to first child (temp float) |
| 0:53 'r62' (temp float) |
| 0:53 textureLod (global float) |
| 0:53 Construct combined texture-sampler (temp isamplerCubeArrayShadow) |
| 0:53 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:53 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:53 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:53 Constant: |
| 0:53 0.750000 |
| 0:53 Constant: |
| 0:53 0.000000 |
| 0:54 Sequence |
| 0:54 move second child to first child (temp float) |
| 0:54 'r64' (temp float) |
| 0:54 textureLod (global float) |
| 0:54 Construct combined texture-sampler (temp usamplerCubeArrayShadow) |
| 0:54 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:54 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:54 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:? 0.400000 |
| 0:54 Constant: |
| 0:54 0.750000 |
| 0:54 Constant: |
| 0:54 0.000000 |
| 0:56 move second child to first child (temp 4-component vector of float) |
| 0:56 Color: direct index for structure (temp 4-component vector of float) |
| 0:56 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:56 Constant: |
| 0:56 0 (const int) |
| 0:56 Constant: |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:56 1.000000 |
| 0:57 move second child to first child (temp float) |
| 0:57 Depth: direct index for structure (temp float) |
| 0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:57 Constant: |
| 0:57 1 (const int) |
| 0:57 Constant: |
| 0:57 1.000000 |
| 0:59 Sequence |
| 0:59 Sequence |
| 0:59 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:59 Color: direct index for structure (temp 4-component vector of float) |
| 0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:59 Constant: |
| 0:59 0 (const int) |
| 0:59 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:59 Depth: direct index for structure (temp float) |
| 0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:59 Constant: |
| 0:59 1 (const int) |
| 0:59 Branch: Return |
| 0:? Linker Objects |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 212 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 168 172 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 8 "r10" |
| Name 11 "g_tTex1df4a" |
| Name 15 "g_sSamp" |
| Name 32 "r12" |
| Name 36 "g_tTex1di4a" |
| Name 47 "r14" |
| Name 51 "g_tTex1du4a" |
| Name 62 "r30" |
| Name 65 "g_tTex2df4a" |
| Name 80 "r32" |
| Name 83 "g_tTex2di4a" |
| Name 95 "r34" |
| Name 98 "g_tTex2du4a" |
| Name 110 "r60" |
| Name 113 "g_tTexcdf4a" |
| Name 127 "r62" |
| Name 130 "g_tTexcdi4a" |
| Name 142 "r64" |
| Name 145 "g_tTexcdu4a" |
| Name 157 "PS_OUTPUT" |
| MemberName 157(PS_OUTPUT) 0 "Color" |
| MemberName 157(PS_OUTPUT) 1 "Depth" |
| Name 159 "psout" |
| Name 168 "Color" |
| Name 172 "Depth" |
| Name 178 "g_tTex1df4" |
| Name 181 "g_tTex1di4" |
| Name 184 "g_tTex1du4" |
| Name 187 "g_tTex2df4" |
| Name 190 "g_tTex2di4" |
| Name 193 "g_tTex2du4" |
| Name 196 "g_tTex3df4" |
| Name 199 "g_tTex3di4" |
| Name 202 "g_tTex3du4" |
| Name 205 "g_tTexcdf4" |
| Name 208 "g_tTexcdi4" |
| Name 211 "g_tTexcdu4" |
| Decorate 11(g_tTex1df4a) DescriptorSet 0 |
| Decorate 15(g_sSamp) DescriptorSet 0 |
| Decorate 15(g_sSamp) Binding 0 |
| Decorate 36(g_tTex1di4a) DescriptorSet 0 |
| Decorate 51(g_tTex1du4a) DescriptorSet 0 |
| Decorate 65(g_tTex2df4a) DescriptorSet 0 |
| Decorate 83(g_tTex2di4a) DescriptorSet 0 |
| Decorate 98(g_tTex2du4a) DescriptorSet 0 |
| Decorate 113(g_tTexcdf4a) DescriptorSet 0 |
| Decorate 130(g_tTexcdi4a) DescriptorSet 0 |
| Decorate 145(g_tTexcdu4a) DescriptorSet 0 |
| Decorate 168(Color) Location 0 |
| Decorate 172(Depth) BuiltIn FragDepth |
| Decorate 178(g_tTex1df4) DescriptorSet 0 |
| Decorate 178(g_tTex1df4) Binding 0 |
| Decorate 181(g_tTex1di4) DescriptorSet 0 |
| Decorate 184(g_tTex1du4) DescriptorSet 0 |
| Decorate 187(g_tTex2df4) DescriptorSet 0 |
| Decorate 190(g_tTex2di4) DescriptorSet 0 |
| Decorate 193(g_tTex2du4) DescriptorSet 0 |
| Decorate 196(g_tTex3df4) DescriptorSet 0 |
| Decorate 199(g_tTex3di4) DescriptorSet 0 |
| Decorate 202(g_tTex3du4) DescriptorSet 0 |
| Decorate 205(g_tTexcdf4) DescriptorSet 0 |
| Decorate 208(g_tTexcdi4) DescriptorSet 0 |
| Decorate 211(g_tTexcdu4) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 9: TypeImage 6(float) 1D array sampled format:Unknown |
| 10: TypePointer UniformConstant 9 |
| 11(g_tTex1df4a): 10(ptr) Variable UniformConstant |
| 13: TypeSampler |
| 14: TypePointer UniformConstant 13 |
| 15(g_sSamp): 14(ptr) Variable UniformConstant |
| 17: TypeImage 6(float) 1D depth array sampled format:Unknown |
| 18: TypeSampledImage 17 |
| 20: TypeVector 6(float) 2 |
| 21: 6(float) Constant 1036831949 |
| 22: 6(float) Constant 1045220557 |
| 23: 20(fvec2) ConstantComposite 21 22 |
| 24: 6(float) Constant 1061158912 |
| 25: TypeVector 6(float) 3 |
| 29: 6(float) Constant 0 |
| 33: TypeInt 32 1 |
| 34: TypeImage 33(int) 1D array sampled format:Unknown |
| 35: TypePointer UniformConstant 34 |
| 36(g_tTex1di4a): 35(ptr) Variable UniformConstant |
| 39: TypeImage 33(int) 1D depth array sampled format:Unknown |
| 40: TypeSampledImage 39 |
| 48: TypeInt 32 0 |
| 49: TypeImage 48(int) 1D array sampled format:Unknown |
| 50: TypePointer UniformConstant 49 |
| 51(g_tTex1du4a): 50(ptr) Variable UniformConstant |
| 54: TypeImage 48(int) 1D depth array sampled format:Unknown |
| 55: TypeSampledImage 54 |
| 63: TypeImage 6(float) 2D array sampled format:Unknown |
| 64: TypePointer UniformConstant 63 |
| 65(g_tTex2df4a): 64(ptr) Variable UniformConstant |
| 68: TypeImage 6(float) 2D depth array sampled format:Unknown |
| 69: TypeSampledImage 68 |
| 71: 6(float) Constant 1050253722 |
| 72: 25(fvec3) ConstantComposite 21 22 71 |
| 73: TypeVector 6(float) 4 |
| 81: TypeImage 33(int) 2D array sampled format:Unknown |
| 82: TypePointer UniformConstant 81 |
| 83(g_tTex2di4a): 82(ptr) Variable UniformConstant |
| 86: TypeImage 33(int) 2D depth array sampled format:Unknown |
| 87: TypeSampledImage 86 |
| 96: TypeImage 48(int) 2D array sampled format:Unknown |
| 97: TypePointer UniformConstant 96 |
| 98(g_tTex2du4a): 97(ptr) Variable UniformConstant |
| 101: TypeImage 48(int) 2D depth array sampled format:Unknown |
| 102: TypeSampledImage 101 |
| 111: TypeImage 6(float) Cube array sampled format:Unknown |
| 112: TypePointer UniformConstant 111 |
| 113(g_tTexcdf4a): 112(ptr) Variable UniformConstant |
| 116: TypeImage 6(float) Cube depth array sampled format:Unknown |
| 117: TypeSampledImage 116 |
| 119: 6(float) Constant 1053609165 |
| 120: 73(fvec4) ConstantComposite 21 22 71 119 |
| 128: TypeImage 33(int) Cube array sampled format:Unknown |
| 129: TypePointer UniformConstant 128 |
| 130(g_tTexcdi4a): 129(ptr) Variable UniformConstant |
| 133: TypeImage 33(int) Cube depth array sampled format:Unknown |
| 134: TypeSampledImage 133 |
| 143: TypeImage 48(int) Cube array sampled format:Unknown |
| 144: TypePointer UniformConstant 143 |
| 145(g_tTexcdu4a): 144(ptr) Variable UniformConstant |
| 148: TypeImage 48(int) Cube depth array sampled format:Unknown |
| 149: TypeSampledImage 148 |
| 157(PS_OUTPUT): TypeStruct 73(fvec4) 6(float) |
| 158: TypePointer Function 157(PS_OUTPUT) |
| 160: 33(int) Constant 0 |
| 161: 6(float) Constant 1065353216 |
| 162: 73(fvec4) ConstantComposite 161 161 161 161 |
| 163: TypePointer Function 73(fvec4) |
| 165: 33(int) Constant 1 |
| 167: TypePointer Output 73(fvec4) |
| 168(Color): 167(ptr) Variable Output |
| 171: TypePointer Output 6(float) |
| 172(Depth): 171(ptr) Variable Output |
| 176: TypeImage 6(float) 1D sampled format:Unknown |
| 177: TypePointer UniformConstant 176 |
| 178(g_tTex1df4): 177(ptr) Variable UniformConstant |
| 179: TypeImage 33(int) 1D sampled format:Unknown |
| 180: TypePointer UniformConstant 179 |
| 181(g_tTex1di4): 180(ptr) Variable UniformConstant |
| 182: TypeImage 48(int) 1D sampled format:Unknown |
| 183: TypePointer UniformConstant 182 |
| 184(g_tTex1du4): 183(ptr) Variable UniformConstant |
| 185: TypeImage 6(float) 2D sampled format:Unknown |
| 186: TypePointer UniformConstant 185 |
| 187(g_tTex2df4): 186(ptr) Variable UniformConstant |
| 188: TypeImage 33(int) 2D sampled format:Unknown |
| 189: TypePointer UniformConstant 188 |
| 190(g_tTex2di4): 189(ptr) Variable UniformConstant |
| 191: TypeImage 48(int) 2D sampled format:Unknown |
| 192: TypePointer UniformConstant 191 |
| 193(g_tTex2du4): 192(ptr) Variable UniformConstant |
| 194: TypeImage 6(float) 3D sampled format:Unknown |
| 195: TypePointer UniformConstant 194 |
| 196(g_tTex3df4): 195(ptr) Variable UniformConstant |
| 197: TypeImage 33(int) 3D sampled format:Unknown |
| 198: TypePointer UniformConstant 197 |
| 199(g_tTex3di4): 198(ptr) Variable UniformConstant |
| 200: TypeImage 48(int) 3D sampled format:Unknown |
| 201: TypePointer UniformConstant 200 |
| 202(g_tTex3du4): 201(ptr) Variable UniformConstant |
| 203: TypeImage 6(float) Cube sampled format:Unknown |
| 204: TypePointer UniformConstant 203 |
| 205(g_tTexcdf4): 204(ptr) Variable UniformConstant |
| 206: TypeImage 33(int) Cube sampled format:Unknown |
| 207: TypePointer UniformConstant 206 |
| 208(g_tTexcdi4): 207(ptr) Variable UniformConstant |
| 209: TypeImage 48(int) Cube sampled format:Unknown |
| 210: TypePointer UniformConstant 209 |
| 211(g_tTexcdu4): 210(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(r10): 7(ptr) Variable Function |
| 32(r12): 7(ptr) Variable Function |
| 47(r14): 7(ptr) Variable Function |
| 62(r30): 7(ptr) Variable Function |
| 80(r32): 7(ptr) Variable Function |
| 95(r34): 7(ptr) Variable Function |
| 110(r60): 7(ptr) Variable Function |
| 127(r62): 7(ptr) Variable Function |
| 142(r64): 7(ptr) Variable Function |
| 159(psout): 158(ptr) Variable Function |
| 12: 9 Load 11(g_tTex1df4a) |
| 16: 13 Load 15(g_sSamp) |
| 19: 18 SampledImage 12 16 |
| 26: 6(float) CompositeExtract 23 0 |
| 27: 6(float) CompositeExtract 23 1 |
| 28: 25(fvec3) CompositeConstruct 26 27 24 |
| 30: 6(float) CompositeExtract 28 2 |
| 31: 6(float) ImageSampleDrefExplicitLod 19 28 30 Lod 29 |
| Store 8(r10) 31 |
| 37: 34 Load 36(g_tTex1di4a) |
| 38: 13 Load 15(g_sSamp) |
| 41: 40 SampledImage 37 38 |
| 42: 6(float) CompositeExtract 23 0 |
| 43: 6(float) CompositeExtract 23 1 |
| 44: 25(fvec3) CompositeConstruct 42 43 24 |
| 45: 6(float) CompositeExtract 44 2 |
| 46: 6(float) ImageSampleDrefExplicitLod 41 44 45 Lod 29 |
| Store 32(r12) 46 |
| 52: 49 Load 51(g_tTex1du4a) |
| 53: 13 Load 15(g_sSamp) |
| 56: 55 SampledImage 52 53 |
| 57: 6(float) CompositeExtract 23 0 |
| 58: 6(float) CompositeExtract 23 1 |
| 59: 25(fvec3) CompositeConstruct 57 58 24 |
| 60: 6(float) CompositeExtract 59 2 |
| 61: 6(float) ImageSampleDrefExplicitLod 56 59 60 Lod 29 |
| Store 47(r14) 61 |
| 66: 63 Load 65(g_tTex2df4a) |
| 67: 13 Load 15(g_sSamp) |
| 70: 69 SampledImage 66 67 |
| 74: 6(float) CompositeExtract 72 0 |
| 75: 6(float) CompositeExtract 72 1 |
| 76: 6(float) CompositeExtract 72 2 |
| 77: 73(fvec4) CompositeConstruct 74 75 76 24 |
| 78: 6(float) CompositeExtract 77 3 |
| 79: 6(float) ImageSampleDrefExplicitLod 70 77 78 Lod 29 |
| Store 62(r30) 79 |
| 84: 81 Load 83(g_tTex2di4a) |
| 85: 13 Load 15(g_sSamp) |
| 88: 87 SampledImage 84 85 |
| 89: 6(float) CompositeExtract 72 0 |
| 90: 6(float) CompositeExtract 72 1 |
| 91: 6(float) CompositeExtract 72 2 |
| 92: 73(fvec4) CompositeConstruct 89 90 91 24 |
| 93: 6(float) CompositeExtract 92 3 |
| 94: 6(float) ImageSampleDrefExplicitLod 88 92 93 Lod 29 |
| Store 80(r32) 94 |
| 99: 96 Load 98(g_tTex2du4a) |
| 100: 13 Load 15(g_sSamp) |
| 103: 102 SampledImage 99 100 |
| 104: 6(float) CompositeExtract 72 0 |
| 105: 6(float) CompositeExtract 72 1 |
| 106: 6(float) CompositeExtract 72 2 |
| 107: 73(fvec4) CompositeConstruct 104 105 106 24 |
| 108: 6(float) CompositeExtract 107 3 |
| 109: 6(float) ImageSampleDrefExplicitLod 103 107 108 Lod 29 |
| Store 95(r34) 109 |
| 114: 111 Load 113(g_tTexcdf4a) |
| 115: 13 Load 15(g_sSamp) |
| 118: 117 SampledImage 114 115 |
| 121: 6(float) CompositeExtract 120 0 |
| 122: 6(float) CompositeExtract 120 1 |
| 123: 6(float) CompositeExtract 120 2 |
| 124: 6(float) CompositeExtract 120 3 |
| 125: 73(fvec4) CompositeConstruct 121 122 123 124 |
| 126: 6(float) ImageSampleDrefExplicitLod 118 125 24 Lod 24 |
| Store 110(r60) 126 |
| 131: 128 Load 130(g_tTexcdi4a) |
| 132: 13 Load 15(g_sSamp) |
| 135: 134 SampledImage 131 132 |
| 136: 6(float) CompositeExtract 120 0 |
| 137: 6(float) CompositeExtract 120 1 |
| 138: 6(float) CompositeExtract 120 2 |
| 139: 6(float) CompositeExtract 120 3 |
| 140: 73(fvec4) CompositeConstruct 136 137 138 139 |
| 141: 6(float) ImageSampleDrefExplicitLod 135 140 24 Lod 24 |
| Store 127(r62) 141 |
| 146: 143 Load 145(g_tTexcdu4a) |
| 147: 13 Load 15(g_sSamp) |
| 150: 149 SampledImage 146 147 |
| 151: 6(float) CompositeExtract 120 0 |
| 152: 6(float) CompositeExtract 120 1 |
| 153: 6(float) CompositeExtract 120 2 |
| 154: 6(float) CompositeExtract 120 3 |
| 155: 73(fvec4) CompositeConstruct 151 152 153 154 |
| 156: 6(float) ImageSampleDrefExplicitLod 150 155 24 Lod 24 |
| Store 142(r64) 156 |
| 164: 163(ptr) AccessChain 159(psout) 160 |
| Store 164 162 |
| 166: 7(ptr) AccessChain 159(psout) 165 |
| Store 166 161 |
| 169: 163(ptr) AccessChain 159(psout) 160 |
| 170: 73(fvec4) Load 169 |
| Store 168(Color) 170 |
| 173: 7(ptr) AccessChain 159(psout) 165 |
| 174: 6(float) Load 173 |
| Store 172(Depth) 174 |
| Return |
| FunctionEnd |