blob: e9205cfe04b13b680d59d92e99ffa086181dd28f [file] [log] [blame]
hlsl.precise.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:6 Function Definition: MyFunction(f1;vf3; (temp void)
0:6 Function Parameters:
0:6 'myfloat' (noContraction in float)
0:6 'myfloat3' (noContraction out 3-component vector of float)
0:9 Function Definition: main( (temp structure{noContraction temp 4-component vector of float color})
0:9 Function Parameters:
0:? Sequence
0:11 move second child to first child (noContraction temp 4-component vector of float)
0:11 color: direct index for structure (noContraction temp 4-component vector of float)
0:11 'ps_output' (temp structure{noContraction temp 4-component vector of float color})
0:11 Constant:
0:11 0 (const int)
0:11 Constant:
0:11 1.000000
0:11 1.000000
0:11 1.000000
0:11 1.000000
0:12 Sequence
0:12 Sequence
0:12 move second child to first child (noContraction temp 4-component vector of float)
0:? 'color' (layout(location=0 ) noContraction out 4-component vector of float)
0:12 color: direct index for structure (noContraction temp 4-component vector of float)
0:12 'ps_output' (temp structure{noContraction temp 4-component vector of float color})
0:12 Constant:
0:12 0 (const int)
0:12 Branch: Return
0:? Linker Objects
0:? 'precisefloat' (noContraction global float)
0:? 'color' (layout(location=0 ) noContraction out 4-component vector of float)
Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:6 Function Definition: MyFunction(f1;vf3; (temp void)
0:6 Function Parameters:
0:6 'myfloat' (noContraction in float)
0:6 'myfloat3' (noContraction out 3-component vector of float)
0:9 Function Definition: main( (temp structure{noContraction temp 4-component vector of float color})
0:9 Function Parameters:
0:? Sequence
0:11 move second child to first child (noContraction temp 4-component vector of float)
0:11 color: direct index for structure (noContraction temp 4-component vector of float)
0:11 'ps_output' (temp structure{noContraction temp 4-component vector of float color})
0:11 Constant:
0:11 0 (const int)
0:11 Constant:
0:11 1.000000
0:11 1.000000
0:11 1.000000
0:11 1.000000
0:12 Sequence
0:12 Sequence
0:12 move second child to first child (noContraction temp 4-component vector of float)
0:? 'color' (layout(location=0 ) noContraction out 4-component vector of float)
0:12 color: direct index for structure (noContraction temp 4-component vector of float)
0:12 'ps_output' (temp structure{noContraction temp 4-component vector of float color})
0:12 Constant:
0:12 0 (const int)
0:12 Branch: Return
0:? Linker Objects
0:? 'precisefloat' (noContraction global float)
0:? 'color' (layout(location=0 ) noContraction out 4-component vector of float)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 32
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 26
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 13 "MyFunction(f1;vf3;"
Name 11 "myfloat"
Name 12 "myfloat3"
Name 16 "PS_OUTPUT"
MemberName 16(PS_OUTPUT) 0 "color"
Name 18 "ps_output"
Name 26 "color"
Name 31 "precisefloat"
Decorate 26(color) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypePointer Function 6(float)
8: TypeVector 6(float) 3
9: TypePointer Function 8(fvec3)
10: TypeFunction 2 7(ptr) 9(ptr)
15: TypeVector 6(float) 4
16(PS_OUTPUT): TypeStruct 15(fvec4)
17: TypePointer Function 16(PS_OUTPUT)
19: TypeInt 32 1
20: 19(int) Constant 0
21: 6(float) Constant 1065353216
22: 15(fvec4) ConstantComposite 21 21 21 21
23: TypePointer Function 15(fvec4)
25: TypePointer Output 15(fvec4)
26(color): 25(ptr) Variable Output
30: TypePointer Private 6(float)
31(precisefloat): 30(ptr) Variable Private
4(main): 2 Function None 3
5: Label
18(ps_output): 17(ptr) Variable Function
24: 23(ptr) AccessChain 18(ps_output) 20
Store 24 22
27: 23(ptr) AccessChain 18(ps_output) 20
28: 15(fvec4) Load 27
Store 26(color) 28
Return
FunctionEnd
13(MyFunction(f1;vf3;): 2 Function None 10
11(myfloat): 7(ptr) FunctionParameter
12(myfloat3): 9(ptr) FunctionParameter
14: Label
Return
FunctionEnd