blob: c21378703cbbf9c16858f0e430b35f04d6b87ef7 [file] [log] [blame]
hlsl.shapeConvRet.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:2 Function Definition: foo( (temp 3-component vector of int)
0:2 Function Parameters:
0:? Sequence
0:3 Branch: Return with expression
0:3 Constant:
0:3 13 (const int)
0:3 13 (const int)
0:3 13 (const int)
0:7 Function Definition: main(f1; (temp 4-component vector of float)
0:7 Function Parameters:
0:7 'f' (layout(location=0 ) in float)
0:? Sequence
0:8 Sequence
0:8 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:8 Construct vec4 (temp 4-component vector of float)
0:8 'f' (layout(location=0 ) in float)
0:8 Branch: Return
0:? Linker Objects
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? 'f' (layout(location=0 ) in float)
Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:2 Function Definition: foo( (temp 3-component vector of int)
0:2 Function Parameters:
0:? Sequence
0:3 Branch: Return with expression
0:3 Constant:
0:3 13 (const int)
0:3 13 (const int)
0:3 13 (const int)
0:7 Function Definition: main(f1; (temp 4-component vector of float)
0:7 Function Parameters:
0:7 'f' (layout(location=0 ) in float)
0:? Sequence
0:8 Sequence
0:8 move second child to first child (temp 4-component vector of float)
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:8 Construct vec4 (temp 4-component vector of float)
0:8 'f' (layout(location=0 ) in float)
0:8 Branch: Return
0:? Linker Objects
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? 'f' (layout(location=0 ) in float)
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 24
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 18 20
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 9 "foo("
Name 18 "@entryPointOutput"
Name 20 "f"
Decorate 18(@entryPointOutput) Location 0
Decorate 20(f) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
7: TypeVector 6(int) 3
8: TypeFunction 7(ivec3)
11: 6(int) Constant 13
12: 7(ivec3) ConstantComposite 11 11 11
15: TypeFloat 32
16: TypeVector 15(float) 4
17: TypePointer Output 16(fvec4)
18(@entryPointOutput): 17(ptr) Variable Output
19: TypePointer Input 15(float)
20(f): 19(ptr) Variable Input
4(main): 2 Function None 3
5: Label
21: 15(float) Load 20(f)
22: 16(fvec4) CompositeConstruct 21 21 21 21
Store 18(@entryPointOutput) 22
Return
FunctionEnd
9(foo(): 7(ivec3) Function None 8
10: Label
ReturnValue 12
FunctionEnd