| hlsl.samplecmp.offsetarray.dx10.frag |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r11' (temp float) |
| 0:42 textureOffset (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DArrayShadow) |
| 0:42 'g_tTex1df4a' (uniform texture1DArray) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 2 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r13' (temp float) |
| 0:43 textureOffset (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DArrayShadow) |
| 0:43 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 2 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r15' (temp float) |
| 0:44 textureOffset (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DArrayShadow) |
| 0:44 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 2 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r31' (temp float) |
| 0:47 textureOffset (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DArrayShadow) |
| 0:47 'g_tTex2df4a' (uniform texture2DArray) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r33' (temp float) |
| 0:48 textureOffset (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DArrayShadow) |
| 0:48 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r35' (temp float) |
| 0:49 textureOffset (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DArrayShadow) |
| 0:49 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:63 move second child to first child (temp 4-component vector of float) |
| 0:63 Color: direct index for structure (temp 4-component vector of float) |
| 0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:63 Constant: |
| 0:63 0 (const int) |
| 0:63 Constant: |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:64 move second child to first child (temp float) |
| 0:64 Depth: direct index for structure (temp float) |
| 0:64 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:64 Constant: |
| 0:64 1 (const int) |
| 0:64 Constant: |
| 0:64 1.000000 |
| 0:66 Sequence |
| 0:66 Sequence |
| 0:66 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:66 Color: direct index for structure (temp 4-component vector of float) |
| 0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:66 Constant: |
| 0:66 0 (const int) |
| 0:66 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:66 Depth: direct index for structure (temp float) |
| 0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:66 Constant: |
| 0:66 1 (const int) |
| 0:66 Branch: Return |
| 0:? Linker Objects |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| |
| Linked fragment stage: |
| |
| |
| Shader version: 450 |
| gl_FragCoord origin is upper left |
| 0:? Sequence |
| 0:38 Function Definition: main( (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:38 Function Parameters: |
| 0:? Sequence |
| 0:42 Sequence |
| 0:42 move second child to first child (temp float) |
| 0:42 'r11' (temp float) |
| 0:42 textureOffset (global float) |
| 0:42 Construct combined texture-sampler (temp sampler1DArrayShadow) |
| 0:42 'g_tTex1df4a' (uniform texture1DArray) |
| 0:42 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:42 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:42 Constant: |
| 0:42 0.750000 |
| 0:42 Constant: |
| 0:42 2 (const int) |
| 0:43 Sequence |
| 0:43 move second child to first child (temp float) |
| 0:43 'r13' (temp float) |
| 0:43 textureOffset (global float) |
| 0:43 Construct combined texture-sampler (temp isampler1DArrayShadow) |
| 0:43 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:43 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:43 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:43 Constant: |
| 0:43 0.750000 |
| 0:43 Constant: |
| 0:43 2 (const int) |
| 0:44 Sequence |
| 0:44 move second child to first child (temp float) |
| 0:44 'r15' (temp float) |
| 0:44 textureOffset (global float) |
| 0:44 Construct combined texture-sampler (temp usampler1DArrayShadow) |
| 0:44 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:44 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:44 Construct vec3 (temp 3-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:44 Constant: |
| 0:44 0.750000 |
| 0:44 Constant: |
| 0:44 2 (const int) |
| 0:47 Sequence |
| 0:47 move second child to first child (temp float) |
| 0:47 'r31' (temp float) |
| 0:47 textureOffset (global float) |
| 0:47 Construct combined texture-sampler (temp sampler2DArrayShadow) |
| 0:47 'g_tTex2df4a' (uniform texture2DArray) |
| 0:47 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:47 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:47 Constant: |
| 0:47 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:48 Sequence |
| 0:48 move second child to first child (temp float) |
| 0:48 'r33' (temp float) |
| 0:48 textureOffset (global float) |
| 0:48 Construct combined texture-sampler (temp isampler2DArrayShadow) |
| 0:48 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:48 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:48 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:48 Constant: |
| 0:48 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:49 Sequence |
| 0:49 move second child to first child (temp float) |
| 0:49 'r35' (temp float) |
| 0:49 textureOffset (global float) |
| 0:49 Construct combined texture-sampler (temp usampler2DArrayShadow) |
| 0:49 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:49 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:49 Construct vec4 (temp 4-component vector of float) |
| 0:? Constant: |
| 0:? 0.100000 |
| 0:? 0.200000 |
| 0:? 0.300000 |
| 0:49 Constant: |
| 0:49 0.750000 |
| 0:? Constant: |
| 0:? 2 (const int) |
| 0:? 3 (const int) |
| 0:63 move second child to first child (temp 4-component vector of float) |
| 0:63 Color: direct index for structure (temp 4-component vector of float) |
| 0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:63 Constant: |
| 0:63 0 (const int) |
| 0:63 Constant: |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:63 1.000000 |
| 0:64 move second child to first child (temp float) |
| 0:64 Depth: direct index for structure (temp float) |
| 0:64 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:64 Constant: |
| 0:64 1 (const int) |
| 0:64 Constant: |
| 0:64 1.000000 |
| 0:66 Sequence |
| 0:66 Sequence |
| 0:66 move second child to first child (temp 4-component vector of float) |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:66 Color: direct index for structure (temp 4-component vector of float) |
| 0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:66 Constant: |
| 0:66 0 (const int) |
| 0:66 move second child to first child (temp float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:66 Depth: direct index for structure (temp float) |
| 0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float Depth}) |
| 0:66 Constant: |
| 0:66 1 (const int) |
| 0:66 Branch: Return |
| 0:? Linker Objects |
| 0:? 'Color' (layout(location=0 ) out 4-component vector of float) |
| 0:? 'Depth' (out float FragDepth) |
| 0:? 'g_sSamp' (layout(binding=0 ) uniform sampler) |
| 0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1D) |
| 0:? 'g_tTex1di4' (uniform itexture1D) |
| 0:? 'g_tTex1du4' (uniform utexture1D) |
| 0:? 'g_tTex2df4' (uniform texture2D) |
| 0:? 'g_tTex2di4' (uniform itexture2D) |
| 0:? 'g_tTex2du4' (uniform utexture2D) |
| 0:? 'g_tTex3df4' (uniform texture3D) |
| 0:? 'g_tTex3di4' (uniform itexture3D) |
| 0:? 'g_tTex3du4' (uniform utexture3D) |
| 0:? 'g_tTexcdf4' (uniform textureCube) |
| 0:? 'g_tTexcdi4' (uniform itextureCube) |
| 0:? 'g_tTexcdu4' (uniform utextureCube) |
| 0:? 'g_tTex1df4a' (uniform texture1DArray) |
| 0:? 'g_tTex1di4a' (uniform itexture1DArray) |
| 0:? 'g_tTex1du4a' (uniform utexture1DArray) |
| 0:? 'g_tTex2df4a' (uniform texture2DArray) |
| 0:? 'g_tTex2di4a' (uniform itexture2DArray) |
| 0:? 'g_tTex2du4a' (uniform utexture2DArray) |
| 0:? 'g_tTexcdf4a' (uniform textureCubeArray) |
| 0:? 'g_tTexcdi4a' (uniform itextureCubeArray) |
| 0:? 'g_tTexcdu4a' (uniform utextureCubeArray) |
| |
| // Module Version 10000 |
| // Generated by (magic number): 80001 |
| // Id's are bound by 177 |
| |
| Capability Shader |
| Capability Sampled1D |
| Capability SampledCubeArray |
| 1: ExtInstImport "GLSL.std.450" |
| MemoryModel Logical GLSL450 |
| EntryPoint Fragment 4 "main" 124 128 |
| ExecutionMode 4 OriginUpperLeft |
| Name 4 "main" |
| Name 8 "r11" |
| Name 11 "g_tTex1df4a" |
| Name 15 "g_sSamp" |
| Name 33 "r13" |
| Name 36 "g_tTex1di4a" |
| Name 47 "r15" |
| Name 51 "g_tTex1du4a" |
| Name 62 "r31" |
| Name 65 "g_tTex2df4a" |
| Name 83 "r33" |
| Name 86 "g_tTex2di4a" |
| Name 98 "r35" |
| Name 101 "g_tTex2du4a" |
| Name 113 "PS_OUTPUT" |
| MemberName 113(PS_OUTPUT) 0 "Color" |
| MemberName 113(PS_OUTPUT) 1 "Depth" |
| Name 115 "psout" |
| Name 124 "Color" |
| Name 128 "Depth" |
| Name 134 "g_tTex1df4" |
| Name 137 "g_tTex1di4" |
| Name 140 "g_tTex1du4" |
| Name 143 "g_tTex2df4" |
| Name 146 "g_tTex2di4" |
| Name 149 "g_tTex2du4" |
| Name 152 "g_tTex3df4" |
| Name 155 "g_tTex3di4" |
| Name 158 "g_tTex3du4" |
| Name 161 "g_tTexcdf4" |
| Name 164 "g_tTexcdi4" |
| Name 167 "g_tTexcdu4" |
| Name 170 "g_tTexcdf4a" |
| Name 173 "g_tTexcdi4a" |
| Name 176 "g_tTexcdu4a" |
| Decorate 11(g_tTex1df4a) DescriptorSet 0 |
| Decorate 15(g_sSamp) DescriptorSet 0 |
| Decorate 15(g_sSamp) Binding 0 |
| Decorate 36(g_tTex1di4a) DescriptorSet 0 |
| Decorate 51(g_tTex1du4a) DescriptorSet 0 |
| Decorate 65(g_tTex2df4a) DescriptorSet 0 |
| Decorate 86(g_tTex2di4a) DescriptorSet 0 |
| Decorate 101(g_tTex2du4a) DescriptorSet 0 |
| Decorate 124(Color) Location 0 |
| Decorate 128(Depth) BuiltIn FragDepth |
| Decorate 134(g_tTex1df4) DescriptorSet 0 |
| Decorate 134(g_tTex1df4) Binding 0 |
| Decorate 137(g_tTex1di4) DescriptorSet 0 |
| Decorate 140(g_tTex1du4) DescriptorSet 0 |
| Decorate 143(g_tTex2df4) DescriptorSet 0 |
| Decorate 146(g_tTex2di4) DescriptorSet 0 |
| Decorate 149(g_tTex2du4) DescriptorSet 0 |
| Decorate 152(g_tTex3df4) DescriptorSet 0 |
| Decorate 155(g_tTex3di4) DescriptorSet 0 |
| Decorate 158(g_tTex3du4) DescriptorSet 0 |
| Decorate 161(g_tTexcdf4) DescriptorSet 0 |
| Decorate 164(g_tTexcdi4) DescriptorSet 0 |
| Decorate 167(g_tTexcdu4) DescriptorSet 0 |
| Decorate 170(g_tTexcdf4a) DescriptorSet 0 |
| Decorate 173(g_tTexcdi4a) DescriptorSet 0 |
| Decorate 176(g_tTexcdu4a) DescriptorSet 0 |
| 2: TypeVoid |
| 3: TypeFunction 2 |
| 6: TypeFloat 32 |
| 7: TypePointer Function 6(float) |
| 9: TypeImage 6(float) 1D array sampled format:Unknown |
| 10: TypePointer UniformConstant 9 |
| 11(g_tTex1df4a): 10(ptr) Variable UniformConstant |
| 13: TypeSampler |
| 14: TypePointer UniformConstant 13 |
| 15(g_sSamp): 14(ptr) Variable UniformConstant |
| 17: TypeImage 6(float) 1D depth array sampled format:Unknown |
| 18: TypeSampledImage 17 |
| 20: TypeVector 6(float) 2 |
| 21: 6(float) Constant 1036831949 |
| 22: 6(float) Constant 1045220557 |
| 23: 20(fvec2) ConstantComposite 21 22 |
| 24: 6(float) Constant 1061158912 |
| 25: TypeVector 6(float) 3 |
| 29: TypeInt 32 1 |
| 30: 29(int) Constant 2 |
| 34: TypeImage 29(int) 1D array sampled format:Unknown |
| 35: TypePointer UniformConstant 34 |
| 36(g_tTex1di4a): 35(ptr) Variable UniformConstant |
| 39: TypeImage 29(int) 1D depth array sampled format:Unknown |
| 40: TypeSampledImage 39 |
| 48: TypeInt 32 0 |
| 49: TypeImage 48(int) 1D array sampled format:Unknown |
| 50: TypePointer UniformConstant 49 |
| 51(g_tTex1du4a): 50(ptr) Variable UniformConstant |
| 54: TypeImage 48(int) 1D depth array sampled format:Unknown |
| 55: TypeSampledImage 54 |
| 63: TypeImage 6(float) 2D array sampled format:Unknown |
| 64: TypePointer UniformConstant 63 |
| 65(g_tTex2df4a): 64(ptr) Variable UniformConstant |
| 68: TypeImage 6(float) 2D depth array sampled format:Unknown |
| 69: TypeSampledImage 68 |
| 71: 6(float) Constant 1050253722 |
| 72: 25(fvec3) ConstantComposite 21 22 71 |
| 73: TypeVector 6(float) 4 |
| 78: TypeVector 29(int) 2 |
| 79: 29(int) Constant 3 |
| 80: 78(ivec2) ConstantComposite 30 79 |
| 84: TypeImage 29(int) 2D array sampled format:Unknown |
| 85: TypePointer UniformConstant 84 |
| 86(g_tTex2di4a): 85(ptr) Variable UniformConstant |
| 89: TypeImage 29(int) 2D depth array sampled format:Unknown |
| 90: TypeSampledImage 89 |
| 99: TypeImage 48(int) 2D array sampled format:Unknown |
| 100: TypePointer UniformConstant 99 |
| 101(g_tTex2du4a): 100(ptr) Variable UniformConstant |
| 104: TypeImage 48(int) 2D depth array sampled format:Unknown |
| 105: TypeSampledImage 104 |
| 113(PS_OUTPUT): TypeStruct 73(fvec4) 6(float) |
| 114: TypePointer Function 113(PS_OUTPUT) |
| 116: 29(int) Constant 0 |
| 117: 6(float) Constant 1065353216 |
| 118: 73(fvec4) ConstantComposite 117 117 117 117 |
| 119: TypePointer Function 73(fvec4) |
| 121: 29(int) Constant 1 |
| 123: TypePointer Output 73(fvec4) |
| 124(Color): 123(ptr) Variable Output |
| 127: TypePointer Output 6(float) |
| 128(Depth): 127(ptr) Variable Output |
| 132: TypeImage 6(float) 1D sampled format:Unknown |
| 133: TypePointer UniformConstant 132 |
| 134(g_tTex1df4): 133(ptr) Variable UniformConstant |
| 135: TypeImage 29(int) 1D sampled format:Unknown |
| 136: TypePointer UniformConstant 135 |
| 137(g_tTex1di4): 136(ptr) Variable UniformConstant |
| 138: TypeImage 48(int) 1D sampled format:Unknown |
| 139: TypePointer UniformConstant 138 |
| 140(g_tTex1du4): 139(ptr) Variable UniformConstant |
| 141: TypeImage 6(float) 2D sampled format:Unknown |
| 142: TypePointer UniformConstant 141 |
| 143(g_tTex2df4): 142(ptr) Variable UniformConstant |
| 144: TypeImage 29(int) 2D sampled format:Unknown |
| 145: TypePointer UniformConstant 144 |
| 146(g_tTex2di4): 145(ptr) Variable UniformConstant |
| 147: TypeImage 48(int) 2D sampled format:Unknown |
| 148: TypePointer UniformConstant 147 |
| 149(g_tTex2du4): 148(ptr) Variable UniformConstant |
| 150: TypeImage 6(float) 3D sampled format:Unknown |
| 151: TypePointer UniformConstant 150 |
| 152(g_tTex3df4): 151(ptr) Variable UniformConstant |
| 153: TypeImage 29(int) 3D sampled format:Unknown |
| 154: TypePointer UniformConstant 153 |
| 155(g_tTex3di4): 154(ptr) Variable UniformConstant |
| 156: TypeImage 48(int) 3D sampled format:Unknown |
| 157: TypePointer UniformConstant 156 |
| 158(g_tTex3du4): 157(ptr) Variable UniformConstant |
| 159: TypeImage 6(float) Cube sampled format:Unknown |
| 160: TypePointer UniformConstant 159 |
| 161(g_tTexcdf4): 160(ptr) Variable UniformConstant |
| 162: TypeImage 29(int) Cube sampled format:Unknown |
| 163: TypePointer UniformConstant 162 |
| 164(g_tTexcdi4): 163(ptr) Variable UniformConstant |
| 165: TypeImage 48(int) Cube sampled format:Unknown |
| 166: TypePointer UniformConstant 165 |
| 167(g_tTexcdu4): 166(ptr) Variable UniformConstant |
| 168: TypeImage 6(float) Cube array sampled format:Unknown |
| 169: TypePointer UniformConstant 168 |
| 170(g_tTexcdf4a): 169(ptr) Variable UniformConstant |
| 171: TypeImage 29(int) Cube array sampled format:Unknown |
| 172: TypePointer UniformConstant 171 |
| 173(g_tTexcdi4a): 172(ptr) Variable UniformConstant |
| 174: TypeImage 48(int) Cube array sampled format:Unknown |
| 175: TypePointer UniformConstant 174 |
| 176(g_tTexcdu4a): 175(ptr) Variable UniformConstant |
| 4(main): 2 Function None 3 |
| 5: Label |
| 8(r11): 7(ptr) Variable Function |
| 33(r13): 7(ptr) Variable Function |
| 47(r15): 7(ptr) Variable Function |
| 62(r31): 7(ptr) Variable Function |
| 83(r33): 7(ptr) Variable Function |
| 98(r35): 7(ptr) Variable Function |
| 115(psout): 114(ptr) Variable Function |
| 12: 9 Load 11(g_tTex1df4a) |
| 16: 13 Load 15(g_sSamp) |
| 19: 18 SampledImage 12 16 |
| 26: 6(float) CompositeExtract 23 0 |
| 27: 6(float) CompositeExtract 23 1 |
| 28: 25(fvec3) CompositeConstruct 26 27 24 |
| 31: 6(float) CompositeExtract 28 2 |
| 32: 6(float) ImageSampleDrefImplicitLod 19 28 31 ConstOffset 30 |
| Store 8(r11) 32 |
| 37: 34 Load 36(g_tTex1di4a) |
| 38: 13 Load 15(g_sSamp) |
| 41: 40 SampledImage 37 38 |
| 42: 6(float) CompositeExtract 23 0 |
| 43: 6(float) CompositeExtract 23 1 |
| 44: 25(fvec3) CompositeConstruct 42 43 24 |
| 45: 6(float) CompositeExtract 44 2 |
| 46: 6(float) ImageSampleDrefImplicitLod 41 44 45 ConstOffset 30 |
| Store 33(r13) 46 |
| 52: 49 Load 51(g_tTex1du4a) |
| 53: 13 Load 15(g_sSamp) |
| 56: 55 SampledImage 52 53 |
| 57: 6(float) CompositeExtract 23 0 |
| 58: 6(float) CompositeExtract 23 1 |
| 59: 25(fvec3) CompositeConstruct 57 58 24 |
| 60: 6(float) CompositeExtract 59 2 |
| 61: 6(float) ImageSampleDrefImplicitLod 56 59 60 ConstOffset 30 |
| Store 47(r15) 61 |
| 66: 63 Load 65(g_tTex2df4a) |
| 67: 13 Load 15(g_sSamp) |
| 70: 69 SampledImage 66 67 |
| 74: 6(float) CompositeExtract 72 0 |
| 75: 6(float) CompositeExtract 72 1 |
| 76: 6(float) CompositeExtract 72 2 |
| 77: 73(fvec4) CompositeConstruct 74 75 76 24 |
| 81: 6(float) CompositeExtract 77 3 |
| 82: 6(float) ImageSampleDrefImplicitLod 70 77 81 ConstOffset 80 |
| Store 62(r31) 82 |
| 87: 84 Load 86(g_tTex2di4a) |
| 88: 13 Load 15(g_sSamp) |
| 91: 90 SampledImage 87 88 |
| 92: 6(float) CompositeExtract 72 0 |
| 93: 6(float) CompositeExtract 72 1 |
| 94: 6(float) CompositeExtract 72 2 |
| 95: 73(fvec4) CompositeConstruct 92 93 94 24 |
| 96: 6(float) CompositeExtract 95 3 |
| 97: 6(float) ImageSampleDrefImplicitLod 91 95 96 ConstOffset 80 |
| Store 83(r33) 97 |
| 102: 99 Load 101(g_tTex2du4a) |
| 103: 13 Load 15(g_sSamp) |
| 106: 105 SampledImage 102 103 |
| 107: 6(float) CompositeExtract 72 0 |
| 108: 6(float) CompositeExtract 72 1 |
| 109: 6(float) CompositeExtract 72 2 |
| 110: 73(fvec4) CompositeConstruct 107 108 109 24 |
| 111: 6(float) CompositeExtract 110 3 |
| 112: 6(float) ImageSampleDrefImplicitLod 106 110 111 ConstOffset 80 |
| Store 98(r35) 112 |
| 120: 119(ptr) AccessChain 115(psout) 116 |
| Store 120 118 |
| 122: 7(ptr) AccessChain 115(psout) 121 |
| Store 122 117 |
| 125: 119(ptr) AccessChain 115(psout) 116 |
| 126: 73(fvec4) Load 125 |
| Store 124(Color) 126 |
| 129: 7(ptr) AccessChain 115(psout) 121 |
| 130: 6(float) Load 129 |
| Store 128(Depth) 130 |
| Return |
| FunctionEnd |