| # Create the build directory |
| execute_process ( |
| COMMAND ${CMAKE_COMMAND} -E make_directory ${TEST_BINARY_DIR} |
| RESULT_VARIABLE _DIRECTORY_CREATED_SUCCEEDED |
| ) |
| |
| if (NOT _DIRECTORY_CREATED_SUCCEEDED EQUAL 0) |
| message (FATAL_ERROR "Failed to create build directory") |
| endif (NOT _DIRECTORY_CREATED_SUCCEEDED EQUAL 0) |
| |
| # Capture the PATH environment variable content set during project |
| # generation stage. This is required because later during the build stage |
| # the PATH is modified again (e.g., for MinGW AppVeyor CI builds) by adding |
| # back the directory containing git.exe. Incidently, the Git installation |
| # directory also contains sh.exe which causes MinGW Makefile generation to |
| # fail. |
| set (ENV{PATH} ${PATH}) |
| |
| # Run CMake |
| execute_process ( |
| COMMAND ${CMAKE_COMMAND} -C ${INITIAL_CACHE} |
| -G ${GENERATOR} |
| -DCMAKE_PREFIX_PATH=${PACKAGE_DIR} |
| -DCMAKE_FIND_PACKAGE_NO_PACKAGE_REGISTRY=ON |
| -DCMAKE_FIND_PACKAGE_NO_SYSTEM_PACKAGE_REGISTRY=ON |
| ${SOURCE_DIR} |
| WORKING_DIRECTORY ${TEST_BINARY_DIR} |
| RESULT_VARIABLE _GENERATE_SUCCEEDED |
| ) |
| |
| if (NOT _GENERATE_SUCCEEDED EQUAL 0) |
| message (FATAL_ERROR "Failed to generate project files using CMake") |
| endif (NOT _GENERATE_SUCCEEDED EQUAL 0) |