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// Copyright (c) 2006, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Author: Satoru Takabayashi
//
// For reference check out:
// http://itanium-cxx-abi.github.io/cxx-abi/abi.html#mangling
//
// Note that we only have partial C++0x support yet.
#include "demangle.h"
#include <cstddef>
#include <cstdio> // for nullptr
#include <limits>
#include "utilities.h"
#if defined(GLOG_OS_WINDOWS)
# include <dbghelp.h>
#endif
namespace google {
#if !defined(GLOG_OS_WINDOWS)
struct AbbrevPair {
const char* abbrev;
const char* real_name;
};
// List of operators from Itanium C++ ABI.
static const AbbrevPair kOperatorList[] = {
{"nw", "new"}, {"na", "new[]"}, {"dl", "delete"}, {"da", "delete[]"},
{"ps", "+"}, {"ng", "-"}, {"ad", "&"}, {"de", "*"},
{"co", "~"}, {"pl", "+"}, {"mi", "-"}, {"ml", "*"},
{"dv", "/"}, {"rm", "%"}, {"an", "&"}, {"or", "|"},
{"eo", "^"}, {"aS", "="}, {"pL", "+="}, {"mI", "-="},
{"mL", "*="}, {"dV", "/="}, {"rM", "%="}, {"aN", "&="},
{"oR", "|="}, {"eO", "^="}, {"ls", "<<"}, {"rs", ">>"},
{"lS", "<<="}, {"rS", ">>="}, {"eq", "=="}, {"ne", "!="},
{"lt", "<"}, {"gt", ">"}, {"le", "<="}, {"ge", ">="},
{"nt", "!"}, {"aa", "&&"}, {"oo", "||"}, {"pp", "++"},
{"mm", "--"}, {"cm", ","}, {"pm", "->*"}, {"pt", "->"},
{"cl", "()"}, {"ix", "[]"}, {"qu", "?"}, {"st", "sizeof"},
{"sz", "sizeof"}, {nullptr, nullptr},
};
// List of builtin types from Itanium C++ ABI.
static const AbbrevPair kBuiltinTypeList[] = {
{"v", "void"}, {"w", "wchar_t"},
{"b", "bool"}, {"c", "char"},
{"a", "signed char"}, {"h", "unsigned char"},
{"s", "short"}, {"t", "unsigned short"},
{"i", "int"}, {"j", "unsigned int"},
{"l", "long"}, {"m", "unsigned long"},
{"x", "long long"}, {"y", "unsigned long long"},
{"n", "__int128"}, {"o", "unsigned __int128"},
{"f", "float"}, {"d", "double"},
{"e", "long double"}, {"g", "__float128"},
{"z", "ellipsis"}, {nullptr, nullptr}};
// List of substitutions Itanium C++ ABI.
static const AbbrevPair kSubstitutionList[] = {
{"St", ""},
{"Sa", "allocator"},
{"Sb", "basic_string"},
// std::basic_string<char, std::char_traits<char>,std::allocator<char> >
{"Ss", "string"},
// std::basic_istream<char, std::char_traits<char> >
{"Si", "istream"},
// std::basic_ostream<char, std::char_traits<char> >
{"So", "ostream"},
// std::basic_iostream<char, std::char_traits<char> >
{"Sd", "iostream"},
{nullptr, nullptr}};
// State needed for demangling.
struct State {
const char* mangled_cur; // Cursor of mangled name.
char* out_cur; // Cursor of output string.
const char* out_begin; // Beginning of output string.
const char* out_end; // End of output string.
const char* prev_name; // For constructors/destructors.
ssize_t prev_name_length; // For constructors/destructors.
short nest_level; // For nested names.
bool append; // Append flag.
bool overflowed; // True if output gets overflowed.
uint32 local_level;
uint32 expr_level;
uint32 arg_level;
};
// We don't use strlen() in libc since it's not guaranteed to be async
// signal safe.
static size_t StrLen(const char* str) {
size_t len = 0;
while (*str != '\0') {
++str;
++len;
}
return len;
}
// Returns true if "str" has at least "n" characters remaining.
static bool AtLeastNumCharsRemaining(const char* str, ssize_t n) {
for (ssize_t i = 0; i < n; ++i) {
if (str[i] == '\0') {
return false;
}
}
return true;
}
// Returns true if "str" has "prefix" as a prefix.
static bool StrPrefix(const char* str, const char* prefix) {
size_t i = 0;
while (str[i] != '\0' && prefix[i] != '\0' && str[i] == prefix[i]) {
++i;
}
return prefix[i] == '\0'; // Consumed everything in "prefix".
}
static void InitState(State* state, const char* mangled, char* out,
size_t out_size) {
state->mangled_cur = mangled;
state->out_cur = out;
state->out_begin = out;
state->out_end = out + out_size;
state->prev_name = nullptr;
state->prev_name_length = -1;
state->nest_level = -1;
state->append = true;
state->overflowed = false;
state->local_level = 0;
state->expr_level = 0;
state->arg_level = 0;
}
// Returns true and advances "mangled_cur" if we find "one_char_token"
// at "mangled_cur" position. It is assumed that "one_char_token" does
// not contain '\0'.
static bool ParseOneCharToken(State* state, const char one_char_token) {
if (state->mangled_cur[0] == one_char_token) {
++state->mangled_cur;
return true;
}
return false;
}
// Returns true and advances "mangled_cur" if we find "two_char_token"
// at "mangled_cur" position. It is assumed that "two_char_token" does
// not contain '\0'.
static bool ParseTwoCharToken(State* state, const char* two_char_token) {
if (state->mangled_cur[0] == two_char_token[0] &&
state->mangled_cur[1] == two_char_token[1]) {
state->mangled_cur += 2;
return true;
}
return false;
}
// Returns true and advances "mangled_cur" if we find any character in
// "char_class" at "mangled_cur" position.
static bool ParseCharClass(State* state, const char* char_class) {
const char* p = char_class;
for (; *p != '\0'; ++p) {
if (state->mangled_cur[0] == *p) {
++state->mangled_cur;
return true;
}
}
return false;
}
// This function is used for handling an optional non-terminal.
static bool Optional(bool /*unused*/) { return true; }
// This function is used for handling <non-terminal>+ syntax.
using ParseFunc = bool (*)(State*);
static bool OneOrMore(ParseFunc parse_func, State* state) {
if (parse_func(state)) {
while (parse_func(state)) {
}
return true;
}
return false;
}
// This function is used for handling <non-terminal>* syntax. The function
// always returns true and must be followed by a termination token or a
// terminating sequence not handled by parse_func (e.g.
// ParseOneCharToken(state, 'E')).
static bool ZeroOrMore(ParseFunc parse_func, State* state) {
while (parse_func(state)) {
}
return true;
}
// Append "str" at "out_cur". If there is an overflow, "overflowed"
// is set to true for later use. The output string is ensured to
// always terminate with '\0' as long as there is no overflow.
static void Append(State* state, const char* const str, ssize_t length) {
if (state->out_cur == nullptr) {
state->overflowed = true;
return;
}
for (ssize_t i = 0; i < length; ++i) {
if (state->out_cur + 1 < state->out_end) { // +1 for '\0'
*state->out_cur = str[i];
++state->out_cur;
} else {
state->overflowed = true;
break;
}
}
if (!state->overflowed) {
*state->out_cur = '\0'; // Terminate it with '\0'
}
}
// We don't use equivalents in libc to avoid locale issues.
static bool IsLower(char c) { return c >= 'a' && c <= 'z'; }
static bool IsAlpha(char c) {
return (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z');
}
static bool IsDigit(char c) { return c >= '0' && c <= '9'; }
// Returns true if "str" is a function clone suffix. These suffixes are used
// by GCC 4.5.x and later versions to indicate functions which have been
// cloned during optimization. We treat any sequence (.<alpha>+.<digit>+)+ as
// a function clone suffix.
static bool IsFunctionCloneSuffix(const char* str) {
size_t i = 0;
while (str[i] != '\0') {
// Consume a single .<alpha>+.<digit>+ sequence.
if (str[i] != '.' || !IsAlpha(str[i + 1])) {
return false;
}
i += 2;
while (IsAlpha(str[i])) {
++i;
}
if (str[i] != '.' || !IsDigit(str[i + 1])) {
return false;
}
i += 2;
while (IsDigit(str[i])) {
++i;
}
}
return true; // Consumed everything in "str".
}
// Append "str" with some tweaks, iff "append" state is true.
// Returns true so that it can be placed in "if" conditions.
static void MaybeAppendWithLength(State* state, const char* const str,
ssize_t length) {
if (state->append && length > 0) {
// Append a space if the output buffer ends with '<' and "str"
// starts with '<' to avoid <<<.
if (str[0] == '<' && state->out_begin < state->out_cur &&
state->out_cur[-1] == '<') {
Append(state, " ", 1);
}
// Remember the last identifier name for ctors/dtors.
if (IsAlpha(str[0]) || str[0] == '_') {
state->prev_name = state->out_cur;
state->prev_name_length = length;
}
Append(state, str, length);
}
}
// A convenient wrapper around MaybeAppendWithLength().
static bool MaybeAppend(State* state, const char* const str) {
if (state->append) {
size_t length = StrLen(str);
MaybeAppendWithLength(state, str, static_cast<ssize_t>(length));
}
return true;
}
// This function is used for handling nested names.
static bool EnterNestedName(State* state) {
state->nest_level = 0;
return true;
}
// This function is used for handling nested names.
static bool LeaveNestedName(State* state, short prev_value) {
state->nest_level = prev_value;
return true;
}
// Disable the append mode not to print function parameters, etc.
static bool DisableAppend(State* state) {
state->append = false;
return true;
}
// Restore the append mode to the previous state.
static bool RestoreAppend(State* state, bool prev_value) {
state->append = prev_value;
return true;
}
// Increase the nest level for nested names.
static void MaybeIncreaseNestLevel(State* state) {
if (state->nest_level > -1) {
++state->nest_level;
}
}
// Appends :: for nested names if necessary.
static void MaybeAppendSeparator(State* state) {
if (state->nest_level >= 1) {
MaybeAppend(state, "::");
}
}
// Cancel the last separator if necessary.
static void MaybeCancelLastSeparator(State* state) {
if (state->nest_level >= 1 && state->append &&
state->out_begin <= state->out_cur - 2) {
state->out_cur -= 2;
*state->out_cur = '\0';
}
}
// Returns true if the identifier of the given length pointed to by
// "mangled_cur" is anonymous namespace.
static bool IdentifierIsAnonymousNamespace(State* state, ssize_t length) {
static const char anon_prefix[] = "_GLOBAL__N_";
return (length > static_cast<ssize_t>(sizeof(anon_prefix)) -
1 && // Should be longer.
StrPrefix(state->mangled_cur, anon_prefix));
}
// Forward declarations of our parsing functions.
static bool ParseMangledName(State* state);
static bool ParseEncoding(State* state);
static bool ParseName(State* state);
static bool ParseUnscopedName(State* state);
static bool ParseUnscopedTemplateName(State* state);
static bool ParseNestedName(State* state);
static bool ParsePrefix(State* state);
static bool ParseUnqualifiedName(State* state);
static bool ParseSourceName(State* state);
static bool ParseLocalSourceName(State* state);
static bool ParseNumber(State* state, int* number_out);
static bool ParseFloatNumber(State* state);
static bool ParseSeqId(State* state);
static bool ParseIdentifier(State* state, ssize_t length);
static bool ParseAbiTags(State* state);
static bool ParseAbiTag(State* state);
static bool ParseOperatorName(State* state);
static bool ParseSpecialName(State* state);
static bool ParseCallOffset(State* state);
static bool ParseNVOffset(State* state);
static bool ParseVOffset(State* state);
static bool ParseCtorDtorName(State* state);
static bool ParseType(State* state);
static bool ParseCVQualifiers(State* state);
static bool ParseBuiltinType(State* state);
static bool ParseFunctionType(State* state);
static bool ParseBareFunctionType(State* state);
static bool ParseClassEnumType(State* state);
static bool ParseArrayType(State* state);
static bool ParsePointerToMemberType(State* state);
static bool ParseTemplateParam(State* state);
static bool ParseTemplateTemplateParam(State* state);
static bool ParseTemplateArgs(State* state);
static bool ParseTemplateArg(State* state);
static bool ParseExpression(State* state);
static bool ParseExprPrimary(State* state);
static bool ParseLocalName(State* state);
static bool ParseDiscriminator(State* state);
static bool ParseSubstitution(State* state);
// Implementation note: the following code is a straightforward
// translation of the Itanium C++ ABI defined in BNF with a couple of
// exceptions.
//
// - Support GNU extensions not defined in the Itanium C++ ABI
// - <prefix> and <template-prefix> are combined to avoid infinite loop
// - Reorder patterns to shorten the code
// - Reorder patterns to give greedier functions precedence
// We'll mark "Less greedy than" for these cases in the code
//
// Each parsing function changes the state and returns true on
// success. Otherwise, don't change the state and returns false. To
// ensure that the state isn't changed in the latter case, we save the
// original state before we call more than one parsing functions
// consecutively with &&, and restore the state if unsuccessful. See
// ParseEncoding() as an example of this convention. We follow the
// convention throughout the code.
//
// Originally we tried to do demangling without following the full ABI
// syntax but it turned out we needed to follow the full syntax to
// parse complicated cases like nested template arguments. Note that
// implementing a full-fledged demangler isn't trivial (libiberty's
// cp-demangle.c has +4300 lines).
//
// Note that (foo) in <(foo) ...> is a modifier to be ignored.
//
// Reference:
// - Itanium C++ ABI
// <http://www.codesourcery.com/cxx-abi/abi.html#mangling>
// <mangled-name> ::= _Z <encoding>
static bool ParseMangledName(State* state) {
return ParseTwoCharToken(state, "_Z") && ParseEncoding(state);
}
// <encoding> ::= <(function) name> <bare-function-type>
// ::= <(data) name>
// ::= <special-name>
static bool ParseEncoding(State* state) {
State copy = *state;
if (ParseName(state) && ParseBareFunctionType(state)) {
return true;
}
*state = copy;
return ParseName(state) || ParseSpecialName(state);
}
// <name> ::= <nested-name>
// ::= <unscoped-template-name> <template-args>
// ::= <unscoped-name>
// ::= <local-name>
static bool ParseName(State* state) {
if (ParseNestedName(state) || ParseLocalName(state)) {
return true;
}
State copy = *state;
if (ParseUnscopedTemplateName(state) && ParseTemplateArgs(state)) {
return true;
}
*state = copy;
// Less greedy than <unscoped-template-name> <template-args>.
return ParseUnscopedName(state);
}
// <unscoped-name> ::= <unqualified-name>
// ::= St <unqualified-name>
static bool ParseUnscopedName(State* state) {
if (ParseUnqualifiedName(state)) {
return true;
}
State copy = *state;
if (ParseTwoCharToken(state, "St") && MaybeAppend(state, "std::") &&
ParseUnqualifiedName(state)) {
return true;
}
*state = copy;
return false;
}
// <unscoped-template-name> ::= <unscoped-name>
// ::= <substitution>
static bool ParseUnscopedTemplateName(State* state) {
return ParseUnscopedName(state) || ParseSubstitution(state);
}
// <nested-name> ::= N [<CV-qualifiers>] <prefix> <unqualified-name> E
// ::= N [<CV-qualifiers>] <template-prefix> <template-args> E
static bool ParseNestedName(State* state) {
State copy = *state;
if (ParseOneCharToken(state, 'N') && EnterNestedName(state) &&
Optional(ParseCVQualifiers(state)) && ParsePrefix(state) &&
LeaveNestedName(state, copy.nest_level) &&
ParseOneCharToken(state, 'E')) {
return true;
}
*state = copy;
return false;
}
// This part is tricky. If we literally translate them to code, we'll
// end up infinite loop. Hence we merge them to avoid the case.
//
// <prefix> ::= <prefix> <unqualified-name>
// ::= <template-prefix> <template-args>
// ::= <template-param>
// ::= <substitution>
// ::= # empty
// <template-prefix> ::= <prefix> <(template) unqualified-name>
// ::= <template-param>
// ::= <substitution>
static bool ParsePrefix(State* state) {
bool has_something = false;
while (true) {
MaybeAppendSeparator(state);
if (ParseTemplateParam(state) || ParseSubstitution(state) ||
ParseUnscopedName(state)) {
has_something = true;
MaybeIncreaseNestLevel(state);
continue;
}
MaybeCancelLastSeparator(state);
if (has_something && ParseTemplateArgs(state)) {
return ParsePrefix(state);
}
break;
}
return true;
}
// <unqualified-name> ::= <operator-name>
// ::= <ctor-dtor-name>
// ::= <source-name> [<abi-tags>]
// ::= <local-source-name> [<abi-tags>]
static bool ParseUnqualifiedName(State* state) {
return (ParseOperatorName(state) || ParseCtorDtorName(state) ||
(ParseSourceName(state) && Optional(ParseAbiTags(state))) ||
(ParseLocalSourceName(state) && Optional(ParseAbiTags(state))));
}
// <source-name> ::= <positive length number> <identifier>
static bool ParseSourceName(State* state) {
State copy = *state;
int length = -1;
if (ParseNumber(state, &length) && ParseIdentifier(state, length)) {
return true;
}
*state = copy;
return false;
}
// <local-source-name> ::= L <source-name> [<discriminator>]
//
// References:
// http://gcc.gnu.org/bugzilla/show_bug.cgi?id=31775
// http://gcc.gnu.org/viewcvs?view=rev&revision=124467
static bool ParseLocalSourceName(State* state) {
State copy = *state;
if (ParseOneCharToken(state, 'L') && ParseSourceName(state) &&
Optional(ParseDiscriminator(state))) {
return true;
}
*state = copy;
return false;
}
// <number> ::= [n] <non-negative decimal integer>
// If "number_out" is non-null, then *number_out is set to the value of the
// parsed number on success.
static bool ParseNumber(State* state, int* number_out) {
int sign = 1;
if (ParseOneCharToken(state, 'n')) {
sign = -1;
}
const char* p = state->mangled_cur;
int number = 0;
constexpr int int_max_by_10 = std::numeric_limits<int>::max() / 10;
for (; *p != '\0'; ++p) {
if (IsDigit(*p)) {
// Prevent signed integer overflow when multiplying
if (number > int_max_by_10) {
return false;
}
const int digit = *p - '0';
const int shifted = number * 10;
// Prevent signed integer overflow when summing
if (digit > std::numeric_limits<int>::max() - shifted) {
return false;
}
number = shifted + digit;
} else {
break;
}
}
if (p != state->mangled_cur) { // Conversion succeeded.
state->mangled_cur = p;
if (number_out != nullptr) {
*number_out = number * sign;
}
return true;
}
return false;
}
// Floating-point literals are encoded using a fixed-length lowercase
// hexadecimal string.
static bool ParseFloatNumber(State* state) {
const char* p = state->mangled_cur;
for (; *p != '\0'; ++p) {
if (!IsDigit(*p) && (*p < 'a' || *p > 'f')) {
break;
}
}
if (p != state->mangled_cur) { // Conversion succeeded.
state->mangled_cur = p;
return true;
}
return false;
}
// The <seq-id> is a sequence number in base 36,
// using digits and upper case letters
static bool ParseSeqId(State* state) {
const char* p = state->mangled_cur;
for (; *p != '\0'; ++p) {
if (!IsDigit(*p) && (*p < 'A' || *p > 'Z')) {
break;
}
}
if (p != state->mangled_cur) { // Conversion succeeded.
state->mangled_cur = p;
return true;
}
return false;
}
// <identifier> ::= <unqualified source code identifier> (of given length)
static bool ParseIdentifier(State* state, ssize_t length) {
if (length == -1 || !AtLeastNumCharsRemaining(state->mangled_cur, length)) {
return false;
}
if (IdentifierIsAnonymousNamespace(state, length)) {
MaybeAppend(state, "(anonymous namespace)");
} else {
MaybeAppendWithLength(state, state->mangled_cur, length);
}
if (length < 0 ||
static_cast<std::size_t>(length) > StrLen(state->mangled_cur)) {
return false;
}
state->mangled_cur += length;
return true;
}
// <abi-tags> ::= <abi-tag> [<abi-tags>]
static bool ParseAbiTags(State* state) {
State copy = *state;
DisableAppend(state);
if (OneOrMore(ParseAbiTag, state)) {
RestoreAppend(state, copy.append);
return true;
}
*state = copy;
return false;
}
// <abi-tag> ::= B <source-name>
static bool ParseAbiTag(State* state) {
return ParseOneCharToken(state, 'B') && ParseSourceName(state);
}
// <operator-name> ::= nw, and other two letters cases
// ::= cv <type> # (cast)
// ::= v <digit> <source-name> # vendor extended operator
static bool ParseOperatorName(State* state) {
if (!AtLeastNumCharsRemaining(state->mangled_cur, 2)) {
return false;
}
// First check with "cv" (cast) case.
State copy = *state;
if (ParseTwoCharToken(state, "cv") && MaybeAppend(state, "operator ") &&
EnterNestedName(state) && ParseType(state) &&
LeaveNestedName(state, copy.nest_level)) {
return true;
}
*state = copy;
// Then vendor extended operators.
if (ParseOneCharToken(state, 'v') && ParseCharClass(state, "0123456789") &&
ParseSourceName(state)) {
return true;
}
*state = copy;
// Other operator names should start with a lower alphabet followed
// by a lower/upper alphabet.
if (!(IsLower(state->mangled_cur[0]) && IsAlpha(state->mangled_cur[1]))) {
return false;
}
// We may want to perform a binary search if we really need speed.
const AbbrevPair* p;
for (p = kOperatorList; p->abbrev != nullptr; ++p) {
if (state->mangled_cur[0] == p->abbrev[0] &&
state->mangled_cur[1] == p->abbrev[1]) {
MaybeAppend(state, "operator");
if (IsLower(*p->real_name)) { // new, delete, etc.
MaybeAppend(state, " ");
}
MaybeAppend(state, p->real_name);
state->mangled_cur += 2;
return true;
}
}
return false;
}
// <special-name> ::= TV <type>
// ::= TT <type>
// ::= TI <type>
// ::= TS <type>
// ::= Tc <call-offset> <call-offset> <(base) encoding>
// ::= GV <(object) name>
// ::= T <call-offset> <(base) encoding>
// G++ extensions:
// ::= TC <type> <(offset) number> _ <(base) type>
// ::= TF <type>
// ::= TJ <type>
// ::= GR <name>
// ::= GA <encoding>
// ::= Th <call-offset> <(base) encoding>
// ::= Tv <call-offset> <(base) encoding>
//
// Note: we don't care much about them since they don't appear in
// stack traces. The are special data.
static bool ParseSpecialName(State* state) {
State copy = *state;
if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "VTIS") &&
ParseType(state)) {
return true;
}
*state = copy;
if (ParseTwoCharToken(state, "Tc") && ParseCallOffset(state) &&
ParseCallOffset(state) && ParseEncoding(state)) {
return true;
}
*state = copy;
if (ParseTwoCharToken(state, "GV") && ParseName(state)) {
return true;
}
*state = copy;
if (ParseOneCharToken(state, 'T') && ParseCallOffset(state) &&
ParseEncoding(state)) {
return true;
}
*state = copy;
// G++ extensions
if (ParseTwoCharToken(state, "TC") && ParseType(state) &&
ParseNumber(state, nullptr) && ParseOneCharToken(state, '_') &&
DisableAppend(state) && ParseType(state)) {
RestoreAppend(state, copy.append);
return true;
}
*state = copy;
if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "FJ") &&
ParseType(state)) {
return true;
}
*state = copy;
if (ParseTwoCharToken(state, "GR") && ParseName(state)) {
return true;
}
*state = copy;
if (ParseTwoCharToken(state, "GA") && ParseEncoding(state)) {
return true;
}
*state = copy;
if (ParseOneCharToken(state, 'T') && ParseCharClass(state, "hv") &&
ParseCallOffset(state) && ParseEncoding(state)) {
return true;
}
*state = copy;
return false;
}
// <call-offset> ::= h <nv-offset> _
// ::= v <v-offset> _
static bool ParseCallOffset(State* state) {
State copy = *state;
if (ParseOneCharToken(state, 'h') && ParseNVOffset(state) &&
ParseOneCharToken(state, '_')) {
return true;
}
*state = copy;
if (ParseOneCharToken(state, 'v') && ParseVOffset(state) &&
ParseOneCharToken(state, '_')) {
return true;
}
*state = copy;
return false;
}
// <nv-offset> ::= <(offset) number>
static bool ParseNVOffset(State* state) { return ParseNumber(state, nullptr); }
// <v-offset> ::= <(offset) number> _ <(virtual offset) number>
static bool ParseVOffset(State* state) {
State copy = *state;
if (ParseNumber(state, nullptr) && ParseOneCharToken(state, '_') &&
ParseNumber(state, nullptr)) {
return true;
}
*state = copy;
return false;
}
// <ctor-dtor-name> ::= C1 | C2 | C3
// ::= D0 | D1 | D2
static bool ParseCtorDtorName(State* state) {
State copy = *state;
if (ParseOneCharToken(state, 'C') && ParseCharClass(state, "123")) {
const char* const prev_name = state->prev_name;
const ssize_t prev_name_length = state->prev_name_length;
MaybeAppendWithLength(state, prev_name, prev_name_length);
return true;
}
*state = copy;
if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "012")) {
const char* const prev_name = state->prev_name;
const ssize_t prev_name_length = state->prev_name_length;
MaybeAppend(state, "~");
MaybeAppendWithLength(state, prev_name, prev_name_length);
return true;
}
*state = copy;
return false;
}
// <type> ::= <CV-qualifiers> <type>
// ::= P <type> # pointer-to
// ::= R <type> # reference-to
// ::= O <type> # rvalue reference-to (C++0x)
// ::= C <type> # complex pair (C 2000)
// ::= G <type> # imaginary (C 2000)
// ::= U <source-name> <type> # vendor extended type qualifier
// ::= <builtin-type>
// ::= <function-type>
// ::= <class-enum-type>
// ::= <array-type>
// ::= <pointer-to-member-type>
// ::= <template-template-param> <template-args>
// ::= <template-param>
// ::= <substitution>
// ::= Dp <type> # pack expansion of (C++0x)
// ::= Dt <expression> E # decltype of an id-expression or class
// # member access (C++0x)
// ::= DT <expression> E # decltype of an expression (C++0x)
//
static bool ParseType(State* state) {
// We should check CV-qualifers, and PRGC things first.
State copy = *state;
if (ParseCVQualifiers(state) && ParseType(state)) {
return true;
}
*state = copy;
if (ParseCharClass(state, "OPRCG") && ParseType(state)) {
return true;
}
*state = copy;
if (ParseTwoCharToken(state, "Dp") && ParseType(state)) {
return true;
}
*state = copy;
if (ParseOneCharToken(state, 'D') && ParseCharClass(state, "tT") &&
ParseExpression(state) && ParseOneCharToken(state, 'E')) {
return true;
}
*state = copy;
if (ParseOneCharToken(state, 'U') && ParseSourceName(state) &&
ParseType(state)) {
return true;
}
*state = copy;
if (ParseBuiltinType(state) || ParseFunctionType(state) ||
ParseClassEnumType(state) || ParseArrayType(state) ||
ParsePointerToMemberType(state) || ParseSubstitution(state)) {
return true;
}
if (ParseTemplateTemplateParam(state) && ParseTemplateArgs(state)) {
return true;
}
*state = copy;
// Less greedy than <template-template-param> <template-args>.
return ParseTemplateParam(state);
}
// <CV-qualifiers> ::= [r] [V] [K]
// We don't allow empty <CV-qualifiers> to avoid infinite loop in
// ParseType().
static bool ParseCVQualifiers(State* state) {
int num_cv_qualifiers = 0;
num_cv_qualifiers += static_cast<int>(ParseOneCharToken(state, 'r'));
num_cv_qualifiers += static_cast<int>(ParseOneCharToken(state, 'V'));
num_cv_qualifiers += static_cast<int>(ParseOneCharToken(state, 'K'));
return num_cv_qualifiers > 0;
}
// <builtin-type> ::= v, etc.
// ::= u <source-name>
static bool ParseBuiltinType(State* state) {
const AbbrevPair* p;
for (p = kBuiltinTypeList; p->abbrev != nullptr; ++p) {
if (state->mangled_cur[0] == p->abbrev[0]) {
MaybeAppend(state, p->real_name);
++state->mangled_cur;
return true;
}
}
State copy = *state;
if (ParseOneCharToken(state, 'u') && ParseSourceName(state)) {
return true;
}
*state = copy;
return false;
}
// <function-type> ::= F [Y] <bare-function-type> E
static bool ParseFunctionType(State* state) {
State copy = *state;
if (ParseOneCharToken(state, 'F') &&
Optional(ParseOneCharToken(state, 'Y')) && ParseBareFunctionType(state) &&
ParseOneCharToken(state, 'E')) {
return true;
}
*state = copy;
return false;
}
// <bare-function-type> ::= <(signature) type>+
static bool ParseBareFunctionType(State* state) {
State copy = *state;
DisableAppend(state);
if (OneOrMore(ParseType, state)) {
RestoreAppend(state, copy.append);
MaybeAppend(state, "()");
return true;
}
*state = copy;
return false;
}
// <class-enum-type> ::= <name>
static bool ParseClassEnumType(State* state) { return ParseName(state); }
// <array-type> ::= A <(positive dimension) number> _ <(element) type>
// ::= A [<(dimension) expression>] _ <(element) type>
static bool ParseArrayType(State* state) {
State copy = *state;
if (ParseOneCharToken(state, 'A') && ParseNumber(state, nullptr) &&
ParseOneCharToken(state, '_') && ParseType(state)) {
return true;
}
*state = copy;
if (ParseOneCharToken(state, 'A') && Optional(ParseExpression(state)) &&
ParseOneCharToken(state, '_') && ParseType(state)) {
return true;
}
*state = copy;
return false;
}
// <pointer-to-member-type> ::= M <(class) type> <(member) type>
static bool ParsePointerToMemberType(State* state) {
State copy = *state;
if (ParseOneCharToken(state, 'M') && ParseType(state) && ParseType(state)) {
return true;
}
*state = copy;
return false;
}
// <template-param> ::= T_
// ::= T <parameter-2 non-negative number> _
static bool ParseTemplateParam(State* state) {
if (ParseTwoCharToken(state, "T_")) {
MaybeAppend(state, "?"); // We don't support template substitutions.
return true;
}
State copy = *state;
if (ParseOneCharToken(state, 'T') && ParseNumber(state, nullptr) &&
ParseOneCharToken(state, '_')) {
MaybeAppend(state, "?"); // We don't support template substitutions.
return true;
}
*state = copy;
return false;
}
// <template-template-param> ::= <template-param>
// ::= <substitution>
static bool ParseTemplateTemplateParam(State* state) {
return (ParseTemplateParam(state) || ParseSubstitution(state));
}
// <template-args> ::= I <template-arg>+ E
static bool ParseTemplateArgs(State* state) {
State copy = *state;
DisableAppend(state);
if (ParseOneCharToken(state, 'I') && OneOrMore(ParseTemplateArg, state) &&
ParseOneCharToken(state, 'E')) {
RestoreAppend(state, copy.append);
MaybeAppend(state, "<>");
return true;
}
*state = copy;
return false;
}
// <template-arg> ::= <type>
// ::= <expr-primary>
// ::= I <template-arg>* E # argument pack
// ::= J <template-arg>* E # argument pack
// ::= X <expression> E
static bool ParseTemplateArg(State* state) {
// Avoid recursion above max_levels
constexpr uint32 max_levels = 5;
if (state->arg_level > max_levels) {
return false;
}
++state->arg_level;
State copy = *state;
if ((ParseOneCharToken(state, 'I') || ParseOneCharToken(state, 'J')) &&
ZeroOrMore(ParseTemplateArg, state) && ParseOneCharToken(state, 'E')) {
--state->arg_level;
return true;
}
*state = copy;
if (ParseType(state) || ParseExprPrimary(state)) {
--state->arg_level;
return true;
}
*state = copy;
if (ParseOneCharToken(state, 'X') && ParseExpression(state) &&
ParseOneCharToken(state, 'E')) {
--state->arg_level;
return true;
}
*state = copy;
return false;
}
// <expression> ::= <template-param>
// ::= <expr-primary>
// ::= <unary operator-name> <expression>
// ::= <binary operator-name> <expression> <expression>
// ::= <trinary operator-name> <expression> <expression>
// <expression>
// ::= st <type>
// ::= sr <type> <unqualified-name> <template-args>
// ::= sr <type> <unqualified-name>
static bool ParseExpression(State* state) {
if (ParseTemplateParam(state) || ParseExprPrimary(state)) {
return true;
}
// Avoid recursion above max_levels
constexpr uint32 max_levels = 5;
if (state->expr_level > max_levels) {
return false;
}
++state->expr_level;
State copy = *state;
if (ParseOperatorName(state) && ParseExpression(state) &&
ParseExpression(state) && ParseExpression(state)) {
--state->expr_level;
return true;
}
*state = copy;
if (ParseOperatorName(state) && ParseExpression(state) &&
ParseExpression(state)) {
--state->expr_level;
return true;
}
*state = copy;
if (ParseOperatorName(state) && ParseExpression(state)) {
--state->expr_level;
return true;
}
*state = copy;
if (ParseTwoCharToken(state, "st") && ParseType(state)) {
return true;
--state->expr_level;
}
*state = copy;
if (ParseTwoCharToken(state, "sr") && ParseType(state) &&
ParseUnqualifiedName(state) && ParseTemplateArgs(state)) {
--state->expr_level;
return true;
}
*state = copy;
if (ParseTwoCharToken(state, "sr") && ParseType(state) &&
ParseUnqualifiedName(state)) {
--state->expr_level;
return true;
}
*state = copy;
return false;
}
// <expr-primary> ::= L <type> <(value) number> E
// ::= L <type> <(value) float> E
// ::= L <mangled-name> E
// // A bug in g++'s C++ ABI version 2 (-fabi-version=2).
// ::= LZ <encoding> E
static bool ParseExprPrimary(State* state) {
State copy = *state;
if (ParseOneCharToken(state, 'L') && ParseType(state) &&
ParseNumber(state, nullptr) && ParseOneCharToken(state, 'E')) {
return true;
}
*state = copy;
if (ParseOneCharToken(state, 'L') && ParseType(state) &&
ParseFloatNumber(state) && ParseOneCharToken(state, 'E')) {
return true;
}
*state = copy;
if (ParseOneCharToken(state, 'L') && ParseMangledName(state) &&
ParseOneCharToken(state, 'E')) {
return true;
}
*state = copy;
if (ParseTwoCharToken(state, "LZ") && ParseEncoding(state) &&
ParseOneCharToken(state, 'E')) {
return true;
}
*state = copy;
return false;
}
// <local-name> := Z <(function) encoding> E <(entity) name>
// [<discriminator>]
// := Z <(function) encoding> E s [<discriminator>]
static bool ParseLocalName(State* state) {
// Avoid recursion above max_levels
constexpr uint32 max_levels = 5;
if (state->local_level > max_levels) {
return false;
}
++state->local_level;
State copy = *state;
if (ParseOneCharToken(state, 'Z') && ParseEncoding(state) &&
ParseOneCharToken(state, 'E') && MaybeAppend(state, "::") &&
ParseName(state) && Optional(ParseDiscriminator(state))) {
--state->local_level;
return true;
}
*state = copy;
if (ParseOneCharToken(state, 'Z') && ParseEncoding(state) &&
ParseTwoCharToken(state, "Es") && Optional(ParseDiscriminator(state))) {
--state->local_level;
return true;
}
*state = copy;
return false;
}
// <discriminator> := _ <(non-negative) number>
static bool ParseDiscriminator(State* state) {
State copy = *state;
if (ParseOneCharToken(state, '_') && ParseNumber(state, nullptr)) {
return true;
}
*state = copy;
return false;
}
// <substitution> ::= S_
// ::= S <seq-id> _
// ::= St, etc.
static bool ParseSubstitution(State* state) {
if (ParseTwoCharToken(state, "S_")) {
MaybeAppend(state, "?"); // We don't support substitutions.
return true;
}
State copy = *state;
if (ParseOneCharToken(state, 'S') && ParseSeqId(state) &&
ParseOneCharToken(state, '_')) {
MaybeAppend(state, "?"); // We don't support substitutions.
return true;
}
*state = copy;
// Expand abbreviations like "St" => "std".
if (ParseOneCharToken(state, 'S')) {
const AbbrevPair* p;
for (p = kSubstitutionList; p->abbrev != nullptr; ++p) {
if (state->mangled_cur[0] == p->abbrev[1]) {
MaybeAppend(state, "std");
if (p->real_name[0] != '\0') {
MaybeAppend(state, "::");
MaybeAppend(state, p->real_name);
}
++state->mangled_cur;
return true;
}
}
}
*state = copy;
return false;
}
// Parse <mangled-name>, optionally followed by either a function-clone suffix
// or version suffix. Returns true only if all of "mangled_cur" was consumed.
static bool ParseTopLevelMangledName(State* state) {
if (ParseMangledName(state)) {
if (state->mangled_cur[0] != '\0') {
// Drop trailing function clone suffix, if any.
if (IsFunctionCloneSuffix(state->mangled_cur)) {
return true;
}
// Append trailing version suffix if any.
// ex. _Z3foo@@GLIBCXX_3.4
if (state->mangled_cur[0] == '@') {
MaybeAppend(state, state->mangled_cur);
return true;
}
return false; // Unconsumed suffix.
}
return true;
}
return false;
}
#endif
// The demangler entry point.
bool Demangle(const char* mangled, char* out, size_t out_size) {
#if defined(GLOG_OS_WINDOWS)
# if defined(HAVE_DBGHELP)
// When built with incremental linking, the Windows debugger
// library provides a more complicated `Symbol->Name` with the
// Incremental Linking Table offset, which looks like
// `@ILT+1105(?func@Foo@@SAXH@Z)`. However, the demangler expects
// only the mangled symbol, `?func@Foo@@SAXH@Z`. Fortunately, the
// mangled symbol is guaranteed not to have parentheses,
// so we search for `(` and extract up to `)`.
//
// Since we may be in a signal handler here, we cannot use `std::string`.
char buffer[1024]; // Big enough for a sane symbol.
const char* lparen = strchr(mangled, '(');
if (lparen) {
// Extract the string `(?...)`
const char* rparen = strchr(lparen, ')');
size_t length = static_cast<size_t>(rparen - lparen) - 1;
strncpy(buffer, lparen + 1, length);
buffer[length] = '\0';
mangled = buffer;
} // Else the symbol wasn't inside a set of parentheses
// We use the ANSI version to ensure the string type is always `char *`.
return UnDecorateSymbolName(mangled, out, out_size, UNDNAME_COMPLETE);
# else
(void)mangled;
(void)out;
(void)out_size;
return false;
# endif
#else
State state;
InitState(&state, mangled, out, out_size);
return ParseTopLevelMangledName(&state) && !state.overflowed;
#endif
}
} // namespace google