| // Copyright 2007 Google Inc. All Rights Reserved. |
| |
| #ifndef BASE_LOG_SEVERITY_H__ |
| #define BASE_LOG_SEVERITY_H__ |
| |
| // Variables of type LogSeverity are widely taken to lie in the range |
| // [0, NUM_SEVERITIES-1]. Be careful to preserve this assumption if |
| // you ever need to change their values or add a new severity. |
| typedef int LogSeverity; |
| |
| const int INFO = 0, WARNING = 1, ERROR = 2, FATAL = 3, NUM_SEVERITIES = 4; |
| |
| // DFATAL is FATAL in debug mode, ERROR in normal mode |
| #ifdef NDEBUG |
| #define DFATAL_LEVEL ERROR |
| #else |
| #define DFATAL_LEVEL FATAL |
| #endif |
| |
| extern const char* const LogSeverityNames[NUM_SEVERITIES]; |
| |
| // NDEBUG usage helpers related to (RAW_)DCHECK: |
| // |
| // DEBUG_MODE is for small !NDEBUG uses like |
| // if (DEBUG_MODE) foo.CheckThatFoo(); |
| // instead of substantially more verbose |
| // #ifndef NDEBUG |
| // foo.CheckThatFoo(); |
| // #endif |
| // |
| // IF_DEBUG_MODE is for small !NDEBUG uses like |
| // IF_DEBUG_MODE( string error; ) |
| // DCHECK(Foo(&error)) << error; |
| // instead of substantially more verbose |
| // #ifndef NDEBUG |
| // string error; |
| // DCHECK(Foo(&error)) << error; |
| // #endif |
| // |
| #ifdef NDEBUG |
| enum { DEBUG_MODE = 0 }; |
| #define IF_DEBUG_MODE(x) |
| #else |
| enum { DEBUG_MODE = 1 }; |
| #define IF_DEBUG_MODE(x) x |
| #endif |
| |
| #endif // BASE_LOG_SEVERITY_H__ |