blob: 2b8caa99ce9006610af033846ab41bb548c3a69a [file] [log] [blame]
#include <math.h>
#include <stdint.h>
float frexpf(float x, int* e) {
union {
float f;
uint32_t i;
} y = {x};
int ee = y.i >> 23 & 0xff;
if (!ee) {
if (x) {
x = frexpf(x * 0x1p64, e);
*e -= 64;
} else
*e = 0;
return x;
} else if (ee == 0xff) {
return x;
}
*e = ee - 0x7e;
y.i &= 0x807ffffful;
y.i |= 0x3f000000ul;
return y.f;
}