blob: a700c4f3f95997d249891f87e5457ba3420796d4 [file] [log] [blame]
#include <fenv.h>
#include <float.h>
int __flt_rounds() {
switch (fegetround()) {
#ifdef FE_TOWARDZERO
case FE_TOWARDZERO:
return 0;
#endif
case FE_TONEAREST:
return 1;
#ifdef FE_UPWARD
case FE_UPWARD:
return 2;
#endif
#ifdef FE_DOWNWARD
case FE_DOWNWARD:
return 3;
#endif
}
return -1;
}