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/******************************************************************************
*
* Module Name: utcache - local cache allocation routines
*
*****************************************************************************/
/*
* Copyright (C) 2000 - 2016, Intel Corp.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions, and the following disclaimer,
* without modification.
* 2. Redistributions in binary form must reproduce at minimum a disclaimer
* substantially similar to the "NO WARRANTY" disclaimer below
* ("Disclaimer") and any redistribution must be conditioned upon
* including a substantially similar Disclaimer requirement for further
* binary redistribution.
* 3. Neither the names of the above-listed copyright holders nor the names
* of any contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* Alternatively, this software may be distributed under the terms of the
* GNU General Public License ("GPL") version 2 as published by the Free
* Software Foundation.
*
* NO WARRANTY
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* HOLDERS OR CONTRIBUTORS BE LIABLE FOR SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
* STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING
* IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGES.
*/
#include "acpi.h"
#include "accommon.h"
#define _COMPONENT ACPI_UTILITIES
ACPI_MODULE_NAME ("utcache")
#ifdef ACPI_USE_LOCAL_CACHE
/*******************************************************************************
*
* FUNCTION: AcpiOsCreateCache
*
* PARAMETERS: CacheName - Ascii name for the cache
* ObjectSize - Size of each cached object
* MaxDepth - Maximum depth of the cache (in objects)
* ReturnCache - Where the new cache object is returned
*
* RETURN: Status
*
* DESCRIPTION: Create a cache object
*
******************************************************************************/
ACPI_STATUS
AcpiOsCreateCache (
char *CacheName,
UINT16 ObjectSize,
UINT16 MaxDepth,
ACPI_MEMORY_LIST **ReturnCache)
{
ACPI_MEMORY_LIST *Cache;
ACPI_FUNCTION_ENTRY ();
if (!CacheName || !ReturnCache || (ObjectSize < 16))
{
return (AE_BAD_PARAMETER);
}
/* Create the cache object */
Cache = AcpiOsAllocate (sizeof (ACPI_MEMORY_LIST));
if (!Cache)
{
return (AE_NO_MEMORY);
}
/* Populate the cache object and return it */
memset (Cache, 0, sizeof (ACPI_MEMORY_LIST));
Cache->ListName = CacheName;
Cache->ObjectSize = ObjectSize;
Cache->MaxDepth = MaxDepth;
*ReturnCache = Cache;
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiOsPurgeCache
*
* PARAMETERS: Cache - Handle to cache object
*
* RETURN: Status
*
* DESCRIPTION: Free all objects within the requested cache.
*
******************************************************************************/
ACPI_STATUS
AcpiOsPurgeCache (
ACPI_MEMORY_LIST *Cache)
{
void *Next;
ACPI_STATUS Status;
ACPI_FUNCTION_ENTRY ();
if (!Cache)
{
return (AE_BAD_PARAMETER);
}
Status = AcpiUtAcquireMutex (ACPI_MTX_CACHES);
if (ACPI_FAILURE (Status))
{
return (Status);
}
/* Walk the list of objects in this cache */
while (Cache->ListHead)
{
/* Delete and unlink one cached state object */
Next = ACPI_GET_DESCRIPTOR_PTR (Cache->ListHead);
ACPI_FREE (Cache->ListHead);
Cache->ListHead = Next;
Cache->CurrentDepth--;
}
(void) AcpiUtReleaseMutex (ACPI_MTX_CACHES);
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiOsDeleteCache
*
* PARAMETERS: Cache - Handle to cache object
*
* RETURN: Status
*
* DESCRIPTION: Free all objects within the requested cache and delete the
* cache object.
*
******************************************************************************/
ACPI_STATUS
AcpiOsDeleteCache (
ACPI_MEMORY_LIST *Cache)
{
ACPI_STATUS Status;
ACPI_FUNCTION_ENTRY ();
/* Purge all objects in the cache */
Status = AcpiOsPurgeCache (Cache);
if (ACPI_FAILURE (Status))
{
return (Status);
}
/* Now we can delete the cache object */
AcpiOsFree (Cache);
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiOsReleaseObject
*
* PARAMETERS: Cache - Handle to cache object
* Object - The object to be released
*
* RETURN: None
*
* DESCRIPTION: Release an object to the specified cache. If cache is full,
* the object is deleted.
*
******************************************************************************/
ACPI_STATUS
AcpiOsReleaseObject (
ACPI_MEMORY_LIST *Cache,
void *Object)
{
ACPI_STATUS Status;
ACPI_FUNCTION_ENTRY ();
if (!Cache || !Object)
{
return (AE_BAD_PARAMETER);
}
/* If cache is full, just free this object */
if (Cache->CurrentDepth >= Cache->MaxDepth)
{
ACPI_FREE (Object);
ACPI_MEM_TRACKING (Cache->TotalFreed++);
}
/* Otherwise put this object back into the cache */
else
{
Status = AcpiUtAcquireMutex (ACPI_MTX_CACHES);
if (ACPI_FAILURE (Status))
{
return (Status);
}
/* Mark the object as cached */
memset (Object, 0xCA, Cache->ObjectSize);
ACPI_SET_DESCRIPTOR_TYPE (Object, ACPI_DESC_TYPE_CACHED);
/* Put the object at the head of the cache list */
ACPI_SET_DESCRIPTOR_PTR (Object, Cache->ListHead);
Cache->ListHead = Object;
Cache->CurrentDepth++;
(void) AcpiUtReleaseMutex (ACPI_MTX_CACHES);
}
return (AE_OK);
}
/*******************************************************************************
*
* FUNCTION: AcpiOsAcquireObject
*
* PARAMETERS: Cache - Handle to cache object
*
* RETURN: the acquired object. NULL on error
*
* DESCRIPTION: Get an object from the specified cache. If cache is empty,
* the object is allocated.
*
******************************************************************************/
void *
AcpiOsAcquireObject (
ACPI_MEMORY_LIST *Cache)
{
ACPI_STATUS Status;
void *Object;
ACPI_FUNCTION_NAME (OsAcquireObject);
if (!Cache)
{
return_PTR (NULL);
}
Status = AcpiUtAcquireMutex (ACPI_MTX_CACHES);
if (ACPI_FAILURE (Status))
{
return_PTR (NULL);
}
ACPI_MEM_TRACKING (Cache->Requests++);
/* Check the cache first */
if (Cache->ListHead)
{
/* There is an object available, use it */
Object = Cache->ListHead;
Cache->ListHead = ACPI_GET_DESCRIPTOR_PTR (Object);
Cache->CurrentDepth--;
ACPI_MEM_TRACKING (Cache->Hits++);
ACPI_DEBUG_PRINT ((ACPI_DB_EXEC,
"Object %p from %s cache\n", Object, Cache->ListName));
Status = AcpiUtReleaseMutex (ACPI_MTX_CACHES);
if (ACPI_FAILURE (Status))
{
return_PTR (NULL);
}
/* Clear (zero) the previously used Object */
memset (Object, 0, Cache->ObjectSize);
}
else
{
/* The cache is empty, create a new object */
ACPI_MEM_TRACKING (Cache->TotalAllocated++);
#ifdef ACPI_DBG_TRACK_ALLOCATIONS
if ((Cache->TotalAllocated - Cache->TotalFreed) > Cache->MaxOccupied)
{
Cache->MaxOccupied = Cache->TotalAllocated - Cache->TotalFreed;
}
#endif
/* Avoid deadlock with ACPI_ALLOCATE_ZEROED */
Status = AcpiUtReleaseMutex (ACPI_MTX_CACHES);
if (ACPI_FAILURE (Status))
{
return_PTR (NULL);
}
Object = ACPI_ALLOCATE_ZEROED (Cache->ObjectSize);
if (!Object)
{
return_PTR (NULL);
}
}
return_PTR (Object);
}
#endif /* ACPI_USE_LOCAL_CACHE */